Translations:Miyu's Imperial Guard Devotion and Tank Guide/239/en

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📌Gears Descriptions
19366.png Illusion Goibne's Helm [1] (19366) One of Goibne's few armors which made
weapons the most. The gods rated Gebne's armor better than weapons.
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VIT +3,
MDEF +3
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Refine Level +7:
VIT +5
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Refine Level +9:
Decreases After Cast Delay by 12%.
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When equipped with Illusion Goibne's Armor,
Illusion Goibne's Spaulder and Illusion Goibne's Greaves:
VIT +5, MaxHP +15%,
MaxSP +5% DEF +5,
MDEF +15,
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Decreases damage taken from Water, Wind,
Earth and Fire elemental attacks by 10%.
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Refine Level of Illusion Goibne's Armor,
Illusion Goibne's Spaulder and Illusion Goibne's Greaves each is +7 or higher:
MaxHP +10%
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Total Refine Level of entire set at least +36:
Decreases Fixed Casting Time by 0.7 seconds.
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Total Refine Level of entire set at least +40:
Decreases After Cast Delay by 20%.
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Class Restrictions:
All Jobs except Novice
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Type: Armor
Position: Head Top
Defense: 25
Armor Level: 1
Refinable
Weight: 100
Required Level: 130
5985.png Noble Mask (5985) A silver mask worn by nobles.
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MaxHP +1%
Increases Attack Speed by 1%.
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Increases damage of Sacrifice by (Base Level*2)%.
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Decreases Variable Casting Time of Devotion and Pressure by 2 seconds.
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Base Level at least 100:
MaxHP +1%
Decreases After Attack Delay by 1%.
Base Level at least 150:
MaxHP +1%
Increases Attack Speed by 1%.
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Class Restrictions:
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Can be crafted at: <NAVI>Resting Evil<INFO>m_crafting,65,128,0,100,0,0</INFO></NAVI>

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Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 20
Required Level: 30
410233.png Gambler's Seal [1] (410233) A sticker that gamblers put on their cheeks.
It can be attached and detached.
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From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI>
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Additional abilities can be activated by using the Loki's Coin.
Loki's Coin can be obtained from
<NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>,
by using Nyangvine Cat Fruit or Zeny.
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This item can't receive additional enchantment from Piercing Brosnan.

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Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 10
Required Level: 150
420021.png Young Leaf of World Tree (Vitality) (420021) The leaves of Yggdrasil, the source of this world. Resonates with the equipment of time to elicit hidden power.
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When equipped with Temporal VIT Manteau and Strong Healthy Armor:
MaxHP +10%

Total Refine Level of entire set at least +14:
ATK +80

Total Refine Level of entire set at least +18:
ATK +10%
MaxSP +7%

Total Refine Level of entire set at least +22:
Decreases After Cast Delay by 10%.

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Type: Armor
Position: Head Low
Armor Level: 1
Weight: 5
Required Level: 100
15348.png Illusion Goibne's Armor [1] (15348) A suit of armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.
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MaxHP +10%
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Refine Level +7:
DEF +50
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Refine Level +9:
DEF +100
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Class Restrictions:
All Jobs except Novice
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Type: Armor
Position: Armor
Defense: 158
Armor Level: 1
Refinable
Weight: 350
Required Level: 130
530015.png Illusion Gelerdria [2] (530015) It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.
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MaxHP +10%
CRI +15
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For each 3 Refine Levels:
ATK +20
Increases Attack Speed by 2%.
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Refine Level +7:
Increases damage of Cannon Spear by 15%.
Increases Critical Damage by 30%.
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Refine Level +9:
Increases damage of Banishing Point by 25%.
Increases Ranged Physical Damage by 15%.
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Refine Level +11:
Increases damage of Cannon Spear and Banishing Point by additional 15%.
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When equipped with Illusion Hot-Blooded Headband:
When using Shield skills:
Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds.

Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher:
Increases Ranged Physical Damage by 15%.

If total Refine Level of entire set at least +18:
Increases Physical Damage against every race by 15%.

Total Refine Level of entire set at least +22:
Increases damage of Cannon Spear and Banishing Point by additional % by twice the sum of refine level.
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Class Restrictions:
Royal Guard classes
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Type: 1hSpear
Position: Right Hand
Physical Attack: 170
Weapon Level: 4
Refinable
Weight: 200
Required Level: 120
460018.png Illusion Silver Guard [1] (460018) A shield with a thin layer of silver and iron mixed from an normal guard.
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Decreases Variable Casting Time by 7%.
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For each 2 Refine Levels:
Decreases After Cast Delay by 1%.
(Up to Refine Level 12)

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Type: Armor
Position: Left Hand
Defense: 60
Armor Level: 1
Refinable
Weight: 30
Required Level: 120
20923.png Illusion Goibne's Spaulders [1] (20923) The first armor made by Goibne. He loved the shoulder straps very much.
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VIT +1
MDEF +2
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Refine Level +7:
Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by 5%.
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Refine Level +9:
Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by additional 5%.
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Class Restrictions:
All Jobs except Novice
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Type: Armor
Position: Garment
Defense: 47
Armor Level: 1
Refinable
Weight: 100
Required Level: 130
22192.png Illusion Goibne's Greaves [1] (22192) Shoe that Goibne made for a bet against his rival Dulb.
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MaxHP +5%, MaxSP +5%.
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Refine Level +7:
Decreases Variable Casting Time by 5%.
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Refine Level +9:
Increases Ranged Physical Damage by 10%.
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Class Restrictions:
All Jobs except Novice
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Type: Armor
Position: Shoes
Defense: 42
Armor Level: 1
Refinable
Weight: 120
Required Level: 130
490048.png Sinful Topaz Ring [1] (490048) stained with sin with golden Topaz embedded in it.
Evil and powerful energy is being released from the depths.
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ATK +7%
MATK +7%
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Increases Attack Speed by 7%.
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When equipped with
Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Physical and Magical Damage against Angel and Dragon race by 20%.
Decreases damage taken from Angel and Dragon race by 10%.

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Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 170
490049.png Sinful Topaz Necklace [1] (490049) A necklace stained with sin, decorated with golden Topaz.
It is emitting a dark and cold energy from the deep.
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ATK +7%
MATK +7%
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Decreases Variable Casting Time by 7%.
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When equipped with Sinful Topaz Ring:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Physical and Magical Damage against Angel and Dragon race by 15%.

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Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 170
490052.png Sinful Sapphire Ring [1] (490052) stained with sin with a blue Sapphire embedded in it.
Evil and powerful energy is being released from the depths.
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MATK +10%
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Increases Attack Speed by 7%.
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When equipped with
Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.2 seconds.
Increases Magical Damage against Angel and Dragon race by 20%.
Decreases damage taken from Angel and Dragon race by 10%.

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Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 170
490053.png Sinful Sapphire Necklace [1] (490053) A necklace stained with sin, decorated with purple Amethyst.
It is emitting a dark and cold energy from the deep.
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MATK +10%
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Decreases Variable Casting Time by 7%.
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When equipped with Sinful Sapphire Ring:
Decreases After Cast Delay by 5%.
Decreases Fixed Casting Time by 0.3 seconds.
Increases Magical Damage against Angel and Dragon race by 15%.

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Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 170
25710.png Paladin Stone (Top) (25710) A stone that awakens the potential of Paladins.
Gives the following effects when compounded on a slot of a Costume Top Headgear.
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For every 2 Levels of Faith:
MaxHP +1%
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<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

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Type: Etc
Position: Unknown
Weight: 10
6743.png HP Stone (Mid) (6743) Stone to increase health.
Costumes in the mid slot grants the following abilities.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

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Type: Etc
Position: Unknown
Weight: 10
6951.png HP Stone (Low) (6951) A power stone.
Increases a stat in costume's low slot.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>

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Type: Etc
Position: Unknown
Weight: 10
24028.png Hard Shadow Armor (24028) A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
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MaxHP +50
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Refine Level +7:
MaxHP +1%
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When equipped with Champion's Shadow Shoes:
For each Refine Level of entire set:
MaxHP and MaxSP +1
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Total Refine Level of entire set at least +15:
MaxHP +1%
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From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

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Type: Shadowgear
Position: Shadow Armor
Refinable
24792.png Master Shadow Weapon (24792) A pair of gloves that can draw the wearer's potential ability.
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ATK +2%, MATK +2%
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For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
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Refine Level +7:
MaxHP +3%, MaxSP +3%
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Refine Level +9:
P.ATK +2, S.MATK +2
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Class Restrictions:
4th and High Expanded Classes
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From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

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Type: ShadowGear
Position: Shadow Weapon
Refinable
Required Level: 200
24793.png Master Shadow Shield (24793) A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
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ATK +2%, MATK +2%
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For each 2 Refine Levels:
Increases Physical Damage by 1%.
Increases Magical Damage with every element by 1%.
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Refine Level +7:
MaxHP +3%, MaxSP +3%
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Refine Level +9:
P.ATK +2, S.MATK +2
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Class Restrictions:
4th and High Expanded Classes
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From: <NAVI>Clark<INFO>main_office,87,163,0,100,0,0</INFO></NAVI> (Master)

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Type: ShadowGear
Position: Shadow Shield
Refinable
Required Level: 200
25067.png Cast Stone (Garment) (25067) A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

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Type: Etc
Position: Unknown
Weight: 10
24025.png Champion Shadow Shoes (24025) A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
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MaxHP +20
MaxSP +10
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Refine Level +7:
MaxHP +1%
MaxSP +1%
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When equipped with Hard Shadow Armor:
For each Refine Level of entire set:
MaxHP and MaxSP +1
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Total Refine Level of entire set at least +15:
MaxHP +1%
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From: <NAVI>Eno<INFO>main_office,87,169,0,100,0,0</INFO></NAVI> (Hard)

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Type: Shadowgear
Position: Shadow Shoes
Refinable
24339.png Almighty Shadow Earring (24339) A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
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For each Refine Level:
All Basic Stats +1
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From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

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Type: Shadowgear
Position: Shadow Right Accessory
Refinable
24340.png Almighty Shadow Pendant (24340) A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
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For each Refine Level:
All Basic Stats +1
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From: <NAVI>Milo<INFO>main_office,87,175,0,100,0,0</INFO></NAVI> (Status)

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Type: Shadowgear
Position: Shadow Left Accessory
Refinable