Paradise Super Novice Staff (550040)
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- MATK + 3%
- Si el nivel base es superior a 60, la casteo variable disminuye en un 10%.
- Si el nivel base es 75 o superior, aumenta el daño de Fire/Cold/Lightning Bolt en un 20%.
- Si el nivel base es 90 o superior, aumenta el daño de Fire/Cold/Lightning Bolt en un 20% adicional.
- Clase: Novice
Obtainable by NPC Labraham:
Required Level : 100
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Name
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Effect
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Paradise Rune Knight Lance (630015)
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- ATK + 5%, the delay after skill decreases by 3% per level of dragon training.
- If the base level is 105 or higher, variable casting decreases by 10%, dragon breath, dragon breath-number, and Hundred spear damage increase by 25%.
- If the base level is 110 or higher, Hundred Spear skill cooldown decreases by 2 seconds, and ranged physical damage increases by 15%.
- If the base level is 115 or higher, increases Dragon Breath, Dragon Breath-Number, and Hundred Spear damage by additional 15%.
- Class: Rune Knight
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Paradise Rune Knight Two-Handed Sword (600021)
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- CRI + 15, increases attack speed per level of two-handed quikken (reduces delay after attack by 1%).
- If the base level is 105 or higher, increases critical damage by 10%, ignition break, and sonic wave damage by 25%,
- If the base level is 110 or higher, CRI + 15 additional increases, physical damage to enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increases Ignition Break and Sonic Wave damage by additional 15%.
- Class: Rune Knight
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Paradise Royal Guard Sword (500036)
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- MATK + 5%, variable casting decrease by 1% per level of faith
- If the base level is 105 or higher, increases non and holy property magic damage by 10%, and increases pressure and ray of genesis damage by 25%.
- If the base level is 110 or higher, increases magical damage against enemies of all sizes by 15%, and increases magical damage of nothing and holy properties by additional 15%.
- If the base level is 115 or higher, increases Pressure and Ray of Genesis damage by additional 15%.
- Class: Royal Guard
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Paradise Royal Guard Spear (530018)
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- ATK + 5%, increases attack speed per level of spear quikken (reduces delay after attack by 1%).
- If the base level is 105 or higher, ASPD + 1, Vanishing Point, Cannon Spear, Overbrand damage increases by 25%.
- If the base level is 110 or higher, increases physical damage against enemies of all sizes by 15% and increases melee/range physical damage by 15%.
- If the base level is 115 or higher, increases Vanishing Point, Cannon Spear, and Overbrand damage by an additional 15%.
- Class: Royal Guard
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Paradise Mechanic Axe (520012)
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- ATK + 5%, Increases ranged physical damage by 2% per level of Mado Gear License.
- If the base level is 105 or higher, variable casting decreases by 10%, and Vulcan Arm, Knuckle Boost, and Arms Cannon damage increases by 25%.
- If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increases Vulcan Arm, Knuckle Boost, and Arm Cannon damage by additional 15%.
- Class: Mechanic
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Paradise Mechanic Two-Handed Axe (620012)
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- ATK + 5%, increases melee physical damage by 1% per 1 Weaponry Research level.
- If the base level is 105 or higher, Axe Tornado skill cooldown decreases by 1 second, Axe Tornado, Power Swing damage increases by 25%.
- If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increases Axe Tornado and Power Swing damage by additional 15%.
- Class: Mechanic
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Paradise Genetic Mace (590028)
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- ATK + 5%, increased ranged physical damage by 1% per 1 level of Learning Potion.
- If the base level is 105 or higher, variable casting decreases by 10%, and Cart Cannon damage increases by 25%.
- If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage inflicted to enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increases Cart Cannon damage by additional 15%.
- Class: Genetic
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Paradise Genetic Sword (500037)
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- ATK + 5%, increases melee physical damage by 2% per 1 Sword Training level.
- If the base level is 105 or higher, delay after skill decreases by 5%, Hell's Plant, and Cart Tornado damage increase by 25%.
- If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted on enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increase Hell's Plant and Cart Tornado damage by additional 15%.
- Class: Genetic
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Paradise Guillotine Cross Chakram (610026)
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- CRI + 10, increases melee physical damage by 1% per 1 Katar Mastery level.
- If the base level is 105 or higher, delay after skill decreases by 5%, Cross impact, and Rolling Cutter damage increases by 25%,
- If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted on enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increase Cross Impact and Rolling Cutter damage by additional 15%.
- Class: Guillotine Cross
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Paradise Guillotine Cross Katar (610027)
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- ATK + 5%, the delay after skill decreases by 1% per 1 Katar Mastery level.
- If the base level is 105 or higher, increases melee physical damage by 10% and Counter Slash damage by 25%.
- If the base level is 110 or higher, delay after skill decreases by additional 10%, and physical damage inflicted on enemies of all sizes increases by 15%.
- If the base level is 115 or higher, Counter Slash damage is increased by 15%.
- Class: Guillotine Cross
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Paradise Shadow Chaser Dagger (510038)
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- ATK + 3%, MATK + 3%, delay after skill decreases by 1% per Plagiarism level.
- If the base level is 105 or higher, ASPD + 1, Fatal Menace damage increases by 25%.
- If the base level is 110 or higher, increases physical/magic damage against enemies of all sizes by 15% and increases melee physical damage by 15%.
- If the base level is 115 or higher, increases Fatal Menace damage by additional 15%, increases non-fire property magic damage by 15%.
- Class: Shadow Chaser
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Paradise Shadow Chaser Bow (700041)
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- ATK + 5%, Increases long ranged physical damage by 1% per level of Vulture's Eye.
- If the base level is 105 or higher, variable casting decreases by 10%, Triangle Shot, Feint Bomb damage increases by 25%.
- If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increase Triangle Shot and Feint Bomb damage by 25%.
- Class: Shadow Chaser
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Paradise Warlock Staff (640023)
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- MATK + 5%, Cannot be destroyed, 1% variable casting decrease per Mystical Amplification level.
- If the base level is 105 or higher, increases fire and earth magic damage by 10%, and increases Crimson Rock and Earth Strain damage by 25%.
- If the base level is 110 or higher, fire and earth magic damage increases by additional 15%, magic damage dealt to enemies of all sizes increases by 15%,
- If the base level is 115 or higher, increases Crimson Rock and Earth Strain damage by additional 15%.
- Class: Warlock
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Paradise Warlock Wand (640024)
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- MATK + 5%, Decrease by 1% variable casting for each level of Mystical Amplification.
- When the base level is 105 or higher, increases wind and ghost property magic damage by 10%, Chain Lighting, and Soul Expansion damage by 25%.
- If the base level is 110 or higher, increases wind and ghost property magic damage by additional 15%, and increases magic damage against enemies of all sizes by 15%.
- If the base level is 115 or higher, increases Chain Lightning and Soul Expansion damage by additional 15%.
- Class: Warlock
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Paradise Sorcerer Magic Book (540031)
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- MATK + 5%, variable casting decrease by 2% per level of Land Protector.
- When the base level is 105 or higher, increases water, wind, ground, and non-attribute magic damage by 10%, psychic wave, diamond dust, earth grave, and varetyr spear damage by 25%.
- If the base level is 110 or higher, increases water, wind, ground, and non-attribute magic damage by 15%, increases magic damage against enemies of all sizes by 15%
- If the base level is 115 or higher, increases Psychic Wave, Diamond Dust, Earth Grave, and Varetyr Spear damage by additional 15%.
- Class: Sorcerer
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Paradise Sorcerer Spellbook (540032)
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- MATK + 5%, increases attack speed per Auto Spell level (delays after attack decrease by 1%).
- If the base level is 105 or higher, increases water, wind, ground, and fire property magic damage by 10%, fire/cold/lightning bolt, earth spike, and heaven's drive damage by 25%.
- If the base level is 110 or higher, increases water, wind, ground, and fire property magical damage by additional 15%, and increases magical damage against enemies of all sizes by 15%.
- If the base level is 115 or higher, increases Fire/Cold/Lightning Bolt, Earth Spike, and Heavens Drive damage by additional 15%.
- Class: Sorcerer
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Paradise Archbishop Mace (590029)
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- CRI + 15, MATK + 3%, cannot be destroyed, increases attack speed per level of Meditation (delay decreases by 1% after attack).
- If the base level is 105 or higher, variable casting decreases by 10%, delay after skill decreases by 10%, Magnus Exorsismus, Judex, and Duple Light damage increase by 25%.
- If the base level is 110 or higher, increases non- and holy property magic damage by 20%, and increases physical/magic damage against enemies of all sizes by 15%.
- If the base level is 115 or higher, increases Magnus Exorsismus, Judex, and Duple Light damage by additional 15%.
- Class: Arch Bishop
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Paradise Arch Bishop Staff (550041)
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- MATK + 180.
- MATK + 5%, cannot be destroyed, variable casting decreases by 1% per 1 level of Meditation.
- If the base level is 105 or higher, increases holy property magical damage by 10% and adoramus damage by 25%.
- When the base level is 110 or higher, increases holy property magic damage by additional 15%, and magic damage inflicted to enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increase Adoramus damage by additional 15%.
- Class: Arch Bishop
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Paradise Sura Knuckle (560024)
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- ATK + 5%, MHP + 2% increase per 1 Chain Combo level.
- If the base level is 105 or higher, decreases the cooldown of the Tiger Cannon skill by 1 second, increases the damage of Fallen Empire, Tiger Cannon by 25%.
- If the base level is 110 or higher, increases melee physical damage by 15%, and increases physical damage against enemies of all sizes by 15%.
- If the base level is 115 or higher, increase the damage of Fallen Empire and Tiger Cannon by additional 15%.
- Class: Sura
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Paradise Sura Claws (560025)
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- ATK + 5%, increased ranged physical damage by 2% per 1 level of Call Spirits.
- If the base level is 105 or higher, decreases the cooldown of Rampage Blaster by 1 second, and increases damage of Rampage Blaster and Knuckle Arrow by 25%.
- If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increase the damage of Rampage Blaster and Knuckle Arrow by additional 15%.
- Class: Sura
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Paradise Ranger Bow (700042)
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- ATK + 5%, Increases long ranged physical damage by 1% per level of Owl's Eye.
- If the base level is 105 or higher, Arrow Storm skill cooldown decreases by 0.7 seconds, and Arrow Storm damage increases by 25%.
- If the base level is 110 or higher, increases ranged physical damage by 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
- If the base level is 115 or higher, increases Arrow Storm damage by additional 15%.
- Class: Ranger
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Paradise Ranger Crossbow (700043)
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- ATK + 5%, Increases attack speed per Vulture's Eye level (delay after attack decreases by 1%).
- If the base level is 105 or higher, Aimed Bolt skill cooldown decreases by 1 second, Sharp Shooting, Aimed Bolt damage increases by 25%.
- If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increase sharp shooting and aimed bolt damage by additional 15%.
- Class: Ranger
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Paradise Wanderer Rope (580023)
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- MATK + 5%, increases all attribute magic damage by 1% per 1 Dancing Lesson level.
- If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.
- If the base level is 110 or higher, reverberation fixed casting decreases by 0.5 seconds, and magic damage dealt to enemies of all sizes increases by 15%.
- If the bass level is 115 or higher, increase reverberation and metallic sound damage by additional 15%.
- Class: Wanderer
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Paradise Wanderer Whip (580022)
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- ATK + 5%, increased ranged physical damage by 1% per level of Dancing Lesson.
- If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.
- If the base level is 110 or higher, increases ranged physical damage by additional 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
- If the base level is 115 or higher, increases Severe Rainstorm damage by additional 15%.
- Class: Wanderer
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Paradise Minstrel Violin (570022)
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- ATK + 5%, increased ranged physical damage by 1% per level of Musical Lesson.
- If the base level is 105 or higher, cooldown of Severe Rainstorm skill decreases by 2 seconds and increases Severe Rainstorm damage by 25%.
- If the base level is 110 or higher, increases ranged physical damage by additional 15%, and increases physical damage inflicted to enemies of all sizes by 15%.
- If the base level is 115 or higher, increases Severe Rainstorm damage by additional 15%.
- Class: Minstrel
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Paradise Minstrel Harp (570023)
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- MATK + 5%, increases all elemental magic damage by 1% per level of Musical Lesson.
- If the base level is 105 or higher, cool down for metallic sound skills is reduced by 2 seconds, reverberation, and metallic sound damage are increased by 25%.
- If the base level is 110 or higher, vibration reverberation fixed casting decreases by 0.5 seconds, and magic damage dealt to enemies of all sizes increases by 15%.
- If the bass level is 115 or higher, increase reverberation and metallic sound damage by additional 15%.
- Class: Minstrel
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Paradise Kagerou&Oboro Cross Fuuma Shuriken (650013)
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- ATK + 5%, increased ranged physical damage by 1% per 1 level of Throwing Mastery.
- When the base level is 105 or higher, decreases the cooldown of Cross Slash by 2 seconds, increases Cross Slash, and Swirling Petal Damage by 25%.
- If the base level is 110 or higher, decreases the cooldown of Swirling Petal by 2 seconds, increases physical damage against enemies of all sizes by 15%.
- When the base level is 115 or higher, increases Cross Slash and Swirling Petal damage by additional 15%.
- Class: Kagerou, Oboro
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Paradise Kagerou&Oboro Fuuma Shuriken (650012)
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- MATK + 5%, variable casting decreases by 1% per 1 level of Ninja Mastery.
- If the base level is 105 or higher, increases fire, water, and wind-related magic damage by 10%, and increases Flaming Petals, Freezing Spear and Wind Blade damage by 25%.
- If the base level is 110 or higher, variable casting decreases by additional 10%, and magic damage dealt to enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increase Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
- Class: Kagerou, Oboro
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Paradise Rebellion Gatling Gun (830004)
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- ATK + 5%, increased ranged physical damage by 1% per 1 level of Single Action.
- If the base level is 105 or higher, Fire Rain skill cooldown decreases by 1 second, Fire Rain, and Round Trip damage increases by 25%.
- If the base level is 110 or higher, increases ranged physical damage by additional 10%, and increases physical damage inflicted to enemies of all sizes by 15%.
- If the base level is 115 or higher, increase Fire Rain and Round Trip damage by additional 15%.
- Class: Rebellion
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Paradise Rebellion Revolver (800006)
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- ATK + 5%, increased ranged physical damage by 1% per 1 level of Chain Action.
- If the base level is 105 or higher, increases ranged physical damage by additional 10%, increases Desperado and Fire Dance damage by 25%.
- If the base level is 110 or higher, delay after skill decreases by 10%, and physical damage to enemies of all sizes increases by 15%.
- If the base level is 115 or higher, increase Desperado and Fire Dance damage by additional 15%.
- Class: Rebellion
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Paradise Star Emperor Book of the Moon (540034)
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- ATK + 5%, increases melee physical damage by 1% per 1 level of Peaceful Break.
- If the base level is 105 or higher, ATK + 10% additional increase, New Moon Kick and Full Moon Kick damage increases by 25%.
- If the base level is 110 or higher, increases melee physical damage by additional 10%, and increases physical damage inflicted on enemies of all sizes by 15%.
- If the base level is 115 or higher, increase the damage of New Moon Kick and Full Moon Kick by additional 15%.
- Class: Star Emperor
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Paradise Star Emperor Book of the Sun (540033)
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- ATK + 5%, increases melee physical damage by 1% per 1 level of Peaceful Break.
- If the base level is 105 or higher, ATK + 10% additional increase, Prominence Kick and Solar Burst damage 25% increase.
- If the base level is 110 or higher, increases melee physical damage by additional 10%, and increases physical damage inflicted on enemies of all sizes by 15%.
- If the base level is 115 or higher, increase Prominence Kick and Solar Burst damage by additional 15%.
- Class: Star Emperor
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Paradise Soul Reaper Soulstick (640026)
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- MATK + 5%, variable casting decreases by 1% per level of Happy Break.
- If the base level is 105 or higher, increase dark property magic damage by 15% and Curse Explosion damage by 25%.
- If the base level is 110 or higher, the cooldown of Curse of Wicked Soul skill decreases by 2 seconds, increases magical damage against enemies of all sizes by 15%,
- If the base level is 115 or higher, increases Curse Explosion damage by an additional 15%.
- Class: Soul Reaper
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Paradise Soul Reaper Staff (640025)
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- MATK + 5%, variable casting decreases by 1% per level of Happy Break.
- If the base level is 105 or higher, all elemental magic damage increases by 10%, Espa and Eshwoo damage increases by 25%.
- If the base level is 110 or higher, variable casting decreases by additional 10%, magic damage dealt to enemies of all sizes increases by 15%,
- If the base level is 115 or higher, increase Espa and Eshwoo damage by additional 15%.
- Class: Soul Reaper
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Paradise Summoner Foxtail (550042)
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- ATK + 5%, Increases long ranged physical damage by 2% per level of Picky Peck.
- If the base level is 105 or higher, attack speed increases (delays after attacking decreases by 10%), Picky Peck, and Spirit of Savage damage increase by 25%.
- If the base level is 110 or higher, increases ranged physical damage by additional 10%, increases physical damage inflicted to enemies of all sizes by 15%,
- If the base level is 115 or higher, increase the soul damage of Picky Peck and Spirit of Savage by additional 15%.
- Class: Summoner (Doram)
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Paradise Summoner Foxtail Model (550043)
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- MATK + 5%, variable casting decreases by 2% per level of Silvervine Stem Spear.
- If the base level is 105 or higher, decreases the cooldown of Catnip Meteor by 1.5 seconds, increases the damage of Catnip Meteor and Silvervine Stem Spear by 25%.
- If the base level is 110 or higher, increases the magical damage of earth, fire, water, wind, and ghost properties by 10%, increases magical damage against enemies of all sizes by 15%,
- If the base level is 115 or higher, increases the damage of Catnip Meteor and Silvervine Stem Spear by additional 15%.
- Class: Summoner (Doram)
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Paradise Super Novice Dagger (510039)
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- ATK + 5%, increases melee physical damage by 1% per 1 level of Sword Mastery.
- If the base level is 105 or higher, increases attack speed (delays after attack by 10%), increases Raid, and Back Stab damage by 25%.
- If the base level is 110 or higher, increases melee physical damage by additional 10%, increases physical damage inflicted to enemies of all sizes by 15%,
- If the base level is 115 or higher, increases Raid and Back Stab damage by additional 15%.
- Class: Novice
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Paradise Super Novice Staff (550044)
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- MATK + 5%, non-destructible, variable casting decreases by 1% per Increase SP Recovery level.
- If the base level is 105 or higher, increases water, wind, ground, and fire property magic damage by 10%, and increases fire/cold/lightning bolt/fire ball and heaven's drive damage by 25%.
- If the base level is 110 or higher, increases water, wind, ground, and fire property magic damage by additional 10%, increases magic damage against enemies of all sizes by 15%,
- If the base level is 115 or higher, increase Fire/Cold/Lightning Bolt/Fire Ball and Heavens Drive damage by additional 15%.
- Class: Novice
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Gear
Obtainable by NPC Lothaire:
Required Level : 10
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Name
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Effect
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Paradise Cap (400137)
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- ATK + 5.
- ATK + 2 additional increase per base level 5. (Apply up to level 100)
- If the base level is 30 or higher, ATK + 5 additional increases.
- If the base level is 45 or higher, ATK + 10 additional increases.
- If the base level is 85 or higher, ATK + 15 additional increases.
- Headgear
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Paradise Suit (450183)
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- MHP + 150, MSP + 20.
- MHP + 30 additional increase per base level 5. (Apply up to level 100)
- If the base level is 30 or higher, MHP + 80, MSP + 20 additional increase.
- If the base level is 45 or higher, MHP + 150, MSP + 30 additional increase.
- If the base level is 85 or higher, MHP + 250, MSP + 50 additional increase.
- Armor
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Paradise Manteau (480103)
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- Non-Attribute Resist 20% increase, HIT + 15.
- HIT + 1 additional increase per base level 5. (Apply up to level 100)
- If the base level is 30 or higher, attack speed increases (delay after attack is reduced by 5%).
- If the base level is 45 or higher, attack speed is increased further (delay after attack is reduced by additional 5%).
- If the bass level is 85 or higher, ASPD + 1.
- Garment
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Paradise Boots (470067)
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- CRI + 1 per 5 base level. (Apply up to level 100)
- If the base level is 30 or higher, increases melee/ranged physical damage by additional 3%.
- If the base level is 45 or higher, increases melee/ranged physical damage by additional 4%.
- If the base level is 85 or higher, fixed casting is reduced by 0.3 seconds.
- Shoes
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Paradise Ring (490122)
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- ATK + 2%, casting does not stop.
- When equipped with Paradise Gloves, Fixed Casting is reduced by 0.2 seconds,
- If the base level is 30 or higher, ATK + 1% additional increase, attack speed increase (after attack delay 2% decrease).
- If the base level is 45 or higher, ATK + 1% additional increase, attack speed increase (after attack delay 3% additional reduction).
- If the base level is 85 or higher, ATK + 1% additional increase, attack speed increase (after attack delay 5% additional reduction).
- Accessory (left)
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Paradise Gloves (490123)
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- Heal level 1 can be used, attack speed increased (delay after attack decreased by 10%).
- Accessory (right)
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Paradise Hat (400138)
|
- MATK + 5.
- MATK + 2 for every 5 base level. (Apply up to level 100)
- If the base level is 30 or higher, MATK + 5 additional increases.
- If the base level is 45 or higher, MATK + 10 additional increases.
- If the base level is 85 or higher, MATK + 15 additional increases.
- Headgear
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Paradise Robe (450184)
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- MHP + 100, MSP + 50.
- MHP + 20 additional increase per base level 5. (Apply up to level 100)
- If the base level is 30 or higher, MHP + 60, MSP + 30 additional increase.
- If the base level is 45 or higher, MHP + 100, MSP + 50 additional increase.
- If the base level is 85 or higher, MHP + 150, MSP + 70 additional increase.
- Armor
|
Paradise Muffler (480104)
|
- 20% increase in non-attribute resistance, FLEE + 20.
- FLEE + 1 additional increase per base level 5. (Apply up to level 100)
- If the base level is 30 or higher, variable casting decreases by 5%.
- If the base level is 45 or higher, variable casting decreases by additional 5%.
- If the base level is 85 or higher, variable casting decreases by additional 5%.
- Garment
|
Paradise Shoes (470068)
|
- Increases all elemental magic damage by 3%.
- MATK + 2. per base level 5 (applies up to level 100)
- If the base level is 30 or higher, all attribute magic damage increases by 3%.
- If the base level is 45 or higher, all attribute magic damage is increased by 4%.
- If the base level is 85 or higher, fixed casting is reduced by 0.3 seconds.
- Shoes
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Paradise Magic Ring (490124)
|
- MATK + 2%, casting does not stop.
- When equipped with Paradise Necklace, Fixed Casting is reduced by 0.2 seconds,
- If the base level is 30 or higher, MATK + 1% additional increase, variable casting 2% decrease.
- If the base level is 45 or higher, MATK + 1% additional increase, variable casting 3% additional decrease.
- If the base level is 85 or higher, MATK + 1% additional increase, variable casting 5% additional decrease.
- Accessory (left)
|
Paradise Necklace (490125)
|
- Heal level 1 available, variable casting 10% reduction.
- Accessory (right)
|
Obtainable by NPC Louis:
Required Level : 100
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Name
|
Effect
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Advanced Paradise Luxury Cap (400139)
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- ATK + 60.
- During a physical attack, there is a low probability that 2% of the damage is absorbed as HP.
- During a physical attack, there is a low probability that 2% of the damage is absorbed as SP.
- Headgear
|
Advanced Paradise Suit (450185)
|
- MHP + 1500, MSP + 150, 5% post-skill delay.
- ATK + 5 per 10 base level. (Apply up to level 150)
- If the base level is 105 or higher, ATK + 3%.
- If the base level is 110 or higher, the delay after skill is further reduced by 5%.
- If the base level is 120 or higher, MHP + 3%.
- If the base level is 130 or higher, ATK + 40 additional increases.
- Armor
|
Advanced Paradise Manteau (480105)
|
- Non-Attribute Resist 20% increase, HIT + 35, attack speed increase (delay after attack decreases by 10%).
- Variable casting decreases by 1% per 10 base level. (Apply up to level 150)
- If the base level is 105 or higher, attack speed is increased further (delay after attack is reduced by additional 5%).
- If the base level is 110 or higher, variable casting decreases by 5%.
- If the base level is 120 or higher, the delay after skill is reduced by 5%.
- If the base level is 130 or higher, the delay after skill is further reduced by 5%.
- Garment
|
Paradise Luxury Boots (470069)
|
- Increases melee/ranged physical damage by 10%, reduces fixed casting by 0.3 seconds.
- Increases MHP + 50 and MSP + 20 per 10 base level. (Apply up to level 150).
- If the base level is 105 or higher, CRI + 15.
- If the base level is 110 or higher, critical damage increases by 5%.
- If the base level is 120 or higher, increase critical damage by additional 5%.
- If the base level is 130 or higher, ATK + 5%.
- Shoes
|
Advanced Paradise Ring (490126)
|
- ATK + 3%, casting does not stop.
- When equipped with Paradise Advanced Gloves, fixed casting decreases by 0.2 seconds and attack speed increases (delay after attack decreases by 10%).
- If the base level is 105 or higher, ATK + 2% additional increase.
- If the base level is 110 or higher, increases melee/ranged physical damage by 5%.
- If the base level is 120 or higher, critical damage increases by 5%.
- Accessories (left)
|
Advanced Paradise Gloves (490127)
|
- Heal level 1 available, attack speed increase (delay after attack 10% decrease), variable casting 5% decrease.
- Accessories (right)
|
Advanced Paradise Hat (400140)
|
- MATK + 60.
- During a magic attack, there is a low probability of recovering 350 HP 4 times every 1 sec.
- When attacking with magic, there is a low probability of recovering 80 SP 4 times every 1 sec.
- Headgear
|
Advanced Paradise Robe (450186)
|
- MHP + 1000, MSP + 250, 5% post-skill delay.
- MATK + 5 per 10 base level. (Apply up to level 150)
- If the base level is 105 or higher, MATK + 3%.
- If the base level is 110 or higher, the delay after skill is further reduced by 5%.
- If the base level is 120 or higher, MHP + 3%.
- If the base level is 130 or higher, MATK + 40 additional increases.
- Armor
|
Advanced Paradise Muffler (480106)
|
- Non-Attribute Resist 20% increase, FLEE +40, Variable Casting 15% decrease.
- Increases attack speed per 10 base level (delays after attack decrease by 1%). (Apply up to level 150)
- If the base level is 105 or higher, attack speed is increased further (delay after attack is reduced by additional 5%).
- If the base level is 110 or higher, variable casting decreases by additional 5%.
- If the base level is 120 or higher, the delay after skill is reduced by 5%.
- If the base level is 130 or higher, the delay after skill is further reduced by 5%.
- Garment
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Advanced Paradise Shoes (470093)
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- Increases all property magic damage by 10%, reduces fixed casting by 0.3 seconds.
- Increases MHP + 40 and MSP + 30 per 10 base level. (Apply up to level 150).
- If the base level is 105 or higher, variable casting decreases by 10%.
- If the base level is 110 or higher, increases magical damage to all enemies by 5%.
- If the base level is 120 or higher, increases magical damage against all elemental enemies by additional 5%.
- If the base level is 130 or higher, MATK + 5%.
- Shoes
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Advanced Paradise Magic Ring (490128)
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- MATK + 3%, casting does not stop.
- When equipped with Paradise Advanced Necklace, fixed casting decreases by 0.2 seconds and variable casting decreases by 10%.
- If the base level is 105 or higher, MATK + 2% additional increase.
- If the base level is 110 or higher, all elemental magic damage is increased by 5%.
- If the base level is 120 or higher, increases magical damage to all enemies by 5%.
- Accessories (left)
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Advanced Paradise Necklace (490129)
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- Heal level 1 available, variable casting 10% reduction, attack speed increase (delay after attack 5% reduction).
- Accessories (right)
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Shadow Gear
Obtainable by NPC Lucy:
Required Level : 10
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Name
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Effect
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Paradise Shadow Weapon (24687)
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- ATK + 10, MATK + 10.
- Increases all elemental magic damage by 5%, increases melee/ranged physical damage by 5%.
- Shadow Equipment Weapon
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Paradise Shadow Shield (24688)
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- MHP + 100.
- 5% reduction in variable casting.
- Shadow Equipment Shield
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Paradise Shadow Armor (24689)
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- MHP + 100.
- HIT + 5.
- When equipped with Paradise Weapon, Shield, Shoes, Pendant, and Earring Shadow, ASPD + 2, variable casting 10% reduction, Ignores 50% physical/magic defense of all races except players
- Shadow Equipment Armor
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Paradise Shadow Shoes (24690)
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- MHP + 100.
- Increases attack speed (delays after attack by 5%).
- Shadow Equipment Shoes
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Paradise Shadow Earring (24691)
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- MHP + 100.
- MATK + 5.
- Shadow Equipment Earring
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Paradise Shadow Pendant (24692)
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- MHP + 100.
- ATK + 5.
- Shadow Equipment Pendant
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Obtainable by NPC Lucy:
Required Level : 100
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Name
|
Effect
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Advanced Paradise Shadow Shield (24693)
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- MHP + 100.
- 10% reduction in variable casting.
- Shadow Equipment Shield
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Advanced Paradise Shadow Armor (24694)
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- MHP + 100.
- HIT + 15.
- Shadow Equipment Armor
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Advanced Paradise Shadow Shoes (24695)
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- MHP + 100.
- Increases attack speed (reduces delay after attack by 7%).
- Shadow Equipment Shoes
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Advanced Paradise Shadow Earring (24696)
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- MHP + 100.
- MATK + 15.
- Shadow Equipment Earring
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Advanced Paradise Shadow Pendant (24697)
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- MHP + 100.
- ATK + 15.
- Shadow Equipment Pendant
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Rune Knight Advanced Paradise Shadow Weapon (24698)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,
- Ignition Break skill cooldown decreases by 0.5 seconds,
- During normal melee physical attack, there is a chance to activate Auto Spell Ignition Break 3Lv. (If you learn a higher level, it will be activated at the learned level), Sonic Wave, Dragon Breath, Dragon Breath Water, Hundred Spear damage increased by 15%.
- Increases melee/ranged physical damage by 15%, reduces delay after skill by 15%,
- Ignores 50% of physical defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Rune Knight
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Royal Guard Advanced Paradise Shadow Weapon (24699)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,
- Cannon Spear skill cooldown decreases by 0.5 seconds, Increases holy property magic damage by 10%, Vanishing Point, Over Brand, Ray of Genesis damage increased by 15%.
- Increases all elemental magic damage by 15%,
- Increases melee/ranged physical damage by 15%,
- ASPD + 2, ignores 50% of physical/magic defense of all race monsters (excluding players)
- Shadow Equipment Weapon, Royal Guard
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Mechanic Advanced Paradise Shadow Weapon (24700)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases physical damage against enemies of all sizes by 5%, Increases Axe Tornado, Power Swing, Vulcan Arm, Knuckle Boost, Arms Cannon damage by 15%.
- Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill, Ignores 50% of physical defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Mechanic
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Genetic Advanced Paradise Shadow Weapon (24701)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable Casting 10% decrease, Cart Tornado skill cooldown decreases by 1 second.
- Increases Cart Tornado and Cart Cannon damage by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
- Ignores 50% of physical defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Genetic
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Guillotine Cross Advanced Paradise Shadow Weapon (24702)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, CRI + 10, Cross Impact, Rolling Cutter, Counter Slash damage increased by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
- Ignores 50% of physical defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Guillotine Cross
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Shadow Chaser Advanced Paradise Shadow Weapon (24703)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, During normal melee physical attack, there is a chance to activate Auto Spell Psychic Wave Level 3, Triangle Shot, Fatal Menace damage increased by 15%.
- Increases all elemental magic damage by 15%,
- Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill, ASPD + 2.
- Ignores 50% of physical/magic defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Shadow Chaser
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Warlock Advanced Paradise Shadow Weapon (24704)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction.
- Increases Crimson Rock, Earth Strain, Chain Lightning, and Soul Expansion damage by 15%, 15% reduction in delay after skill.
- Ignores 50% of magic defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Warlock
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Sorcerer Advanced Paradise Shadow Weapon (24705)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.
- Increases Psychic Wave, Diamond Dust, Earth Grave, Varetyr Spear damage by 15%, 15% reduction in delay after skill, ASPD + 2.
- Ignores 50% of magic defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Sorcerer
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Archbishop Advanced Paradise Shadow Weapon (24706)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, reduces cooldown of Adoramus by 1 second.
- Increases Adoramus, Judex, Magnus Exorsismus, Duple Light damage by 15%, 15% reduction in delay after skill.
- Ignores 50% of physical/magic defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Arch Bishop
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Sura Advanced Paradise Shadow Weapon (24707)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Decreases the cooldown of the Rampage Blaster skill by 7.5 seconds.
- Increases the damage of Fallen Empire, Tiger Cannon, Rampage Blaster, and Knuckle Arrow by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
- Ignores 50% of physical defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Sura
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Ranger Advanced Paradise Shadow Weapon (24708)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, 15% reduction in delay after skill, 10% reduction in variable casting, Sharp Shooting, Aimed Bolt, Arrow Storm damage increased by 15%, ranged physical damage increased by 15%.
- Ignores 50% of physical defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Ranger
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Wanderer&Minstrel Advanced Paradise Shadow Weapon (24709)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all property magic damage by 15%, decreases variable casting by 10%.
- Increases Severe Rainstorm, Metallic Sound, Reverberation damage by 15%, 15% reduction in delay after skill, Increases ranged physical damage by 15%.
- Ignores 50% of physical/magic defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Wanderer & Minstrel
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Kagerou&Oboro Advanced Paradise Shadow Weapon (24710)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction,
- Increases Flaming Petals, Freezing Spear, Wind Blade, Cross Slash and Swirling Petal damage by 15%, 15% reduction in delay after skill, Increases ranged physical damage by 15%.
- Ignores 50% of physical/magic defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Kagerou & Oboro
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Rebellion Advanced Paradise Shadow Weapon (24711)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Heat Barrel skill cooldown reduced by 5 seconds, Variable casting 10% reduction.
- Fire Dance, Fire Rain, Round Trip damage increased by 15%, Delay after skill decreases by 15%, ranged physical damage increases by 15%.
- Ignores 50% of physical defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Rebellion
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Star Emperor Advanced Paradise Shadow Weapon (24712)
|
- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable casting 10% reduction.
- Prominence Kick, Solar Burst, New Moon Kick, Full Moon Kick damage increased by 15%, Decrease delay after skill by 15%, increase melee physical damage by 15%.
- Ignores 50% of physical defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Star Emperor
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Soul Reaper Advanced Paradise Shadow Weapon (24713)
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- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.
- Variable Casting Decrease 10%, Espa, Eshwoo, Curse Explosion Damage Increases by 15%, Curse of Wicked Soul skill cooldown decreases by 1.5 seconds, 15% reduction in delay after skill.
- Ignores 50% of magic defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Soul Reaper
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Doram Advanced Paradise Shadow Weapon (24714)
|
- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.
- Picky Peck, Spirit of Savage, Silvervine Steam Spear, Catnip Meteor damage increased by 15%, 15% reduction in delay after skill.
- Increases ranged physical damage by 15%, Ignores 50% of physical/magic defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Doram
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Super Novice Advanced Paradise Shadow Weapon (24715)
|
- ATK + 10, MATK + 10.
- When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.
- Raid, Back Stab, Fire/Cold/Lightning Bolt, Fire Ball, Heaven's Drive damage increased by 15%, 15% reduction in delay after skill, Increases melee physical damage by 15%.
- Ignores 50% of physical/magic defense of all race monsters (excluding players).
- Shadow Equipment Weapon, Super Novice
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