Bio 5: The Bed of Honor (Nightmare Biolab)

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Dungeon

Alternatively, you can walk to the main entrance in the slums of Lighthalzen, situated northeast in the city. You'll need to bypass the guard by either constantly talking to him until he falls asleep, or complete the Friendship Quest.

OhnoTohiro.png

Ohno Tohiro is the NPC responsible for dungeon information and access. He is located at (lighthalzen 321, 218) (few cells north east of where the Warper drops you). He has three options:

Ask him about the Tomb of the Fallen: Gives background and story information about the dungeon.

Return to the Tomb of the Fallen: Enter the dungeon by paying 100,000z, and appear at (lhz_dun_n 98, 201) (western side of the dungeon). Note that there is no confirmation. As soon as you select this option, your money will be taken and you will be warped.

Say 'That's too much zeny': Be granted an option of paying  10 Research Charts to enter instead.

LunarNpc.png

Lunar is another NPC who can grant access to the dungeon. She is located at (lighthalzen 320, 204) few cells south east of where the Warper drops you. She has three options as well:

Go where the monsters roam: Pay 150,000z to enter the dungeon. She will make you appear at (lhz_dun_n 162, 254). This room is often plagued with monsters however, if you can muster it, you will be able to use the Questionable Device in the top right corner of the room by walking up to it where it will restore you to full HP once and avoid the higher cost of the 2nd method. You are unable to interact with the enchanter, old headgear creator and soul exchange NPCs however and will have to make your way through the often congested area of the dungeon.

Enter the Sanctuary: Pay 2,000,000z to enter the Sanctuary, a location in a separate map that contain copies of all four NPCs used to enchant and create Old Headgears, trade same type souls for one soul of choice and access to Storages (Doram Kafra NPC).

What kind of place is it?: Gives background and story information about the sanctuary location.

Mechanics

  • All forms of Teleport are disabled while inside.
  • Everything excluding Maggots which spawn from Corpse is Boss Protocol. Walking near corpses will breed maggots. The maggots have no drops and serve merely as a nuisance!
  • The following skills are disabled: Fiber Lock, Ice Wall, Intimidate, Fatal Menace, Dimension Door, Saturday Night Fever, Manhole, Bloody Lust, Sound of Destruction, however Vacuum Extreme is fair game and useful on Corpse before Maggots spawning!
  • There is no experience death penalty inside the dungeon nor will your pets lose intimacy upon your failures.
  • Questionable Devices grant you bonuses against monsters inside and are trigger by walking up to the various ones throughout the dungeon. Some flavor text appears as a confirmation of a buff given to you, and each device can be triggered once per hour.

Normal Monsters

Image Name Level Race/Element HP Drops
Eremes Guile 179 Demon/Poison 4 2,380,000
Margaretha Sorin 177 Human/Holy 4 2,448,000
Kathryne Cheiron 177 Human/Ghost 4 2,040,000
Cecil Damon 179 Human/Wind 4 2,142,000
Howard Alt-Eisen 177 Human/Water 4 2,720,000
Seyren Windsor 179 Demon/Fire 4 2,448,000
Randel Lawrence 178 Human/Holy 4 2,550,000
Flamel Emule 176 Human/Fire 4 2,312,000
Celia Alde 176 Human/Ghost 4 2,295,000
Chen Liu 178 Demon/Water 4 2,261,000
Gertie Wie 178 Demon/Poison 4 2,040,000
Alphoccio Basil 176 Human/Wind 4 2,040,000
Trentini 176 Human/Wind 4 2,040,000

True Monsters

One spawns at random when 1,000 named spawns have been collectively slain on the map. Defeating 10 True named spawns will spawn a random Job Class named spawn (MVP).

Their sprites are almost identical to the normal named monsters except they have a white lightning aura around them.

True variations have no drops, have three times the HP pools, ~10+ levels higher and seem to have all the same skills. They do not possess the ability to summon slaves however can be mistaken for doing so if the True variation has left parties unable to clear a particular portion of the map.

Example of the True aura on Flamel Emule

Upon being summoned, this notification will appear in your chat log and at the top of the screen:

??? : [Name], finally you are here. It's been a long time.

Upon its defeat, this notification appears:

 ??? : You've defeated my minion, but it won't be so easy next time...

Image Name Level Race/Element HP
True Eremes Guile}} 189 Demon/Poison 4 7,140,000
True Margaretha Sorin 187 Human/Holy 4 7,344,000
True Kathryne Cheiron 187 Human/Ghost 4 6,120,000
True Cecil Damon 189 Human/Wind 4 6,426,000
True Howard Alt-Eisen 187 Human/Earth 4 8,160,000
True Seyren Windsor 189 Demon/Fire 4 7,344,000
True Randel Lawrence 188 Human/Holy 4 6,936,000
True Flamel Emule 186 Human/Fire 4 6,885,000
True Celia Alde 188 Human/Ghost 4 6,885,000
True Chen Liu 188 Demon/Water 4 6,783,000
{True Gertie Wie 188 Demon/Poison 4 6,120,000
True Alphoccio Basil 186 Human/Wind 4 6,120,000
True Trentini 186 Human/Wind 4 6,120,000

MVPs

The MVP versions are summoned when 10 True named spawns are collectively defeated on the map. As with the True versions, the MVP that spawns is chosen at random, and there is a message which appears upon its summoning and defeat. Their blue lightning aura denotes MVP versions along with earning their job class in front of their given names. Their slaves are always 1 of each True version mob of their class' sub-grouping, minus their True version. For example:

Rune Knight Seyren is a 2-1 Job Line therefore slaves True Eremes Guille, True Cecil Damon, True Kathyrne Cheiron, True Margaretha Sorin and True Howard Alt-Eisen. Royal Guard Randel is a 2-2 Job Line therefore slaves True Gertie Wie, True Alphoccio Basil, True Trentini , True Celia Alde, True Chen Liu and True Flamel Emule.

Image Name Level Race/Element HP Drops
Guillotine Cross Eremes 189 Demon/Poison 4 21,420,000

MVP Item: 6816.png Thief Soul (6816)

Arc Bishop Margaretha 187 Human/Holy 4 22,032,000

MVP Item: 6819.png Acolyte Soul (6819)

Ranger Cecil 189 Human/Wind 4 19,278,000

MVP Item: 6818.png Archer Soul (6818)

Mechanic Howard 187 Human/Water 4 24,480,000

MVP Item: 6815.png Merchant Soul (6815)

Warlock Kathryne 187 Human/Ghost 4 18,360,000

MVP Item: 6817.png Magician Soul (6817)

Rune Knight Seyren 189 Demon/Fire 4 22,032,000

MVP Item: 6814.png Swordman Soul (6814)

Royal Guard Randel 188 Human/Holy 4 22,950,000

MVP Item: 6814.png Swordman Soul (6814)

Geneticist Flamel 186 Human/Fire 4 20,808,000

MVP Item: 6815.png Merchant Soul (6815)

Sorcerer Celia 188 Human/Ghost 4 20,655,000

MVP Item: 6817.png Magician Soul (6817)

Sura Chen 188 Human/Water 4 20,349,000

MVP Item: 6819.png Acolyte Soul (6819)

Shadow Chaser Gertie 188 Human/Poison 4 18,360,000

MVP Item: 6816.png Thief Soul (6816)

Minstrel Alphoccio 186 Human/Wind 4 18,360,000

MVP Item: 6818.png Archer Soul (6818)

Wanderer Trentini 186 Human/Wind 4 18,360,000

MVP Item: 6818.png Archer Soul (6818)

Rewards and Equipment

Particles

Fragments

Fallen Warrior Manteau

Old Headgears

Old Headgears are crafted by the Sorrowful's Soul Energy inside the Tomb of the Fallen (near Template:NaviLink) or in the Sanctuary Lunar sends you safely for 2m as mentioned above.

The available headgears are:

Image Name Effect
18971.png Old Rune Circlet [1] (18971)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Mdef + 5
Aspd + 1 per 5 upgrade levels of the item.
Increases the damage of Ignition Break by 20% per 2 upgrade levels of the item.
Increases the damage of Hundred Spears by 15% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Rune Knight

18972.png Old Mitra [1] (18972)

All Stat + 1, Mdef + 5
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Matk + 2 per upgrade level of the item.
Increases heal amount of skills by 2% per upgrade level of the item.
Increases the damage of Judex by 20% per 2 upgrade levels of the item.
Increases the damage of Magnus Exorcismus by 10% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Arch Bishop

18973.png Old Driver Band [1] (18973)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Aspd + 1 per 5 upgrade levels of the item.
Increases the damage of Skill List|id=2280|skill=Axe Tornado by 20% per 2 upgrade levels of the item.
Increases the damage of Skill List|id=2279|skill=Power Swing by 20% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Mechanic

18974.png Old Driver Band (yellow) [1] (18974)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Aspd + 1 per 5 upgrade levels of the item.
Reduces the cooldown of Suicidal Destruction by 10 seconds per 4 upgrade levels of the item.
Increases the damage of Arm Cannon by 5% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Mechanic

18975.png Old Shadow Handicraft [1] (18975)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Matk + 4 per upgrade level of the item.
Increases the damage of Triangle Shot by 25% per 2 upgrade levels of the item.
If upgrade level is +6 or higher,
Reduces the cooldown of Masquerade-Enervation by 1 second.
Reduces the cooldown of Masquerade-Unlucky by 1 second.
If upgrade level is +8 or higher,
Reduces the cooldown of Masquerade-Laziness by 1 second.
Reduces the cooldown of Masquerade-Weakness by 1 second.
If upgrade level is +10 or higher,
Reduces the cooldown of Masquerade-Groomy by 1 second.
Reduces the cooldown of Masquerade-Ignorance by 1 second.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Shadow Chaser

18976.png Old Minstrel Song's Hat [1] (18976)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Increases long-ranged damage on targets by 1% per upgrade level of the item.
Increases the damage of Arrow Vulcan by 20% per 2 upgrade levels of the item.
Increases the damage of Severe Rainstorm by 5% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Male Only, Minstrel

18977.png Old Midas Whisper [1] (18977)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Increases long-ranged damage on targets by 1% per 2 upgrade levels of the item.
Increases the damage of Cart Cannon by 15% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Geneticist

18978.png Old Magic Stone Hat [1] (18978)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
SP Recovery + 20%
Matk + 1% per upgrade level of the item.
Reduces the cooldown of Crimson Rock by 1 second.
Reduces the cooldown of Crimson Rock by an additional 0.1 seconds per upgrade level of the item.
Increases the damage of Soul Expansion by 5% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Warlock

18979.png Old Blazing Soul [1] (18979)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Crit + 2 per upgrade level of the item.
Increases the damage of Lightning Ride by 20% per 2 upgrade levels of the item.
Increases the damage of Rampage Blaster by 15% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Sura

18980.png Old Wind Whisper [1] (18980)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Matk + 1% per upgrade level of the item.
Mdef + 5
Increases the damage of Poison Burst by 15% per 2 upgrade levels of the item.
Increases the damage of Varetyr Spear by 20% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Sorcerer

18981.png Old Dying Swan [1] (18981)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Increases long-ranged damage on targets by 1% per upgrade level of the item.
Increases the damage of Arrow Vulcan by 20% per 2 upgrade levels of the item.
Increases the damage of Severe Rainstorm by 5% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Female Only, Wanderer

18982.png Old Bone Circlet [1] (18982)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Aspd + 1% per upgrade level of the item.
Increases critical damage on targets by 1% per upgrade level of the item.
Increases the damage of Cross Impact by 10% per 2 upgrade levels of the item.
Increases the damage of Cross Ripper Slasher by 20% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Guillotine Cross

18983.png Old Crown of Guardian [1] (18983)

All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Mdef + 5
Aspd + 1 per 5 upgrade levels of the item.
Increases the damage of Cannon Spear by 20% per 2 upgrade levels of the item.
Increases the damage of Over Brand by 5% per 2 upgrade levels of the item.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Jobs: Royal Guard

18984.png Old Camouflage Rabbit Hood [1] (18984)

All Stats + 1.
Each refine increase ranged physical damage by 1%.
Each 3 refine increase Perfect Dodge + 1.
Each 2 refine increase MHP, MSP 1%.
Each 2 refine inflict 15% more damage with Cluster Bomb.
Each 2 refine inflict 10% more damage with Warg Strike.


Class: Headgear

Defense: 10

Location: Upper

Weight: 10

Required Level: 170

Applicable Job: Ranger


Crafting these headgears requires a number of ingredients. First, you need to acquire souls of the corresponding first job class that matches your desired headgear's class. These all drop at a 5% chance from the normal mobs (separate chance for each party member). MVPs will drop 3 of their corresponding at a 100% chance, and reward an extra soul to the MVP. Please note that the souls are ACCOUNT BOUND.

  • 6814.png Swordman Soul (6814) - Dropped by Seyren Windsor and Randel Lawrence.
  • 6815.png Merchant Soul (6815) - Dropped by Howard Alt-Eisen and Flamel Emule.
  • 6816.png Thief Soul (6816) - Dropped by Eremes Guile and Gertie Wie.
  • 6817.png Magician Soul (6817) - Dropped by Kathryne Cheiron and Celia Alde.
  • 6818.png Archer Soul (6818) - Dropped by Cecil Damon, Alphoccio Basil and Trentini.
  • 6819.png Acolyte Soul (6819) - Dropped by Margaretha Sorin and Chen Liu.

You also need to acquire the corresponding costume headgear. These are dropped at a 2.5% chance by the normal mobs of the Tomb of the Fallen.

There are two options available when creating the old headgear.

The default option (30% chance of success) requires the following ingredients:

   1 Costume Old Headgear
   1 Soul matching the headgear class
   6820.png  Energy Fragment (6820) 

The safe option requires the following:

   1 Costume Old Headgear
   5 Souls matching the headgear class
   6820.png  Energy Fragment (6820) 

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Enchants