Odin Relic can be obtained from mobs in Ancient Odin Temple.
Image
Name
Description
Agi Soutane [1]
MaxHP + 10%, MaxSP + 10%.
Increases attack speed (reduces delay after attack by 10%)
Increases long ranged physical damage by 3% per 2 refine rate.
Agi + 5 per 3 refine rate.
Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
When equipped with {{#item:22209|Clergy's Boots}} and {{#item:20947|Clergy's Manteau}},
Agi + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
If the sum of refine of set is 27 or higher,
Increases long ranged physical damage by 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
Dex Soutane [1]
MaxHP + 10%, MaxSP + 10%.
Increases attack speed (reduces delay after attack by 10%)
Reduces variable casting time by 10%.
Atk + 1% and Matk + 1% per 2 refine rate.
Dex + 5 per 3 refine rate.
Increases physical and magical damage against angel and demon race monsters by 6% per 4 refine rate.
When equipped with {{#item:22209|Clergy's Boots}} and {{#item:20947|Clergy's Manteau}},
Dex + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
If the sum of refine of set is 27 or higher,
Atk + 7%, Matk + 7%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
Int Soutane [1]
MaxHP + 5%, MaxSP + 15%.
Reduces variable casting time by 10%.
Matk + 3% per 2 refine rate.
Int + 5 per 3 refine rate.
Increases magical damage against angel and demon race monsters by 6% per 4 refine rate.
When equipped with {{#item:22209|Clergy's Boots}} and {{#item:20947|Clergy's Manteau}},
Int + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
If the sum of refine of set is 27 or higher,
Matk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
Luk Soutane [1]
MaxHP + 10%, MaxSP + 10%.
Increases attack speed (reduces delay after attack by 10%)
Cri + 3 and increases critical damage by 4% per 2 refine rate.
Luk + 5 per 3 refine rate.
Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
When equipped with {{#item:22209|Clergy's Boots}} and {{#item:20947|Clergy's Manteau}},
Luk + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
If the sum of refine of set is 27 or higher,
Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
Str Soutane [1]
MaxHP + 10%, MaxSP + 10%.
Increases attack speed (reduces delay after attack by 10%)
Atk + 3% per 2 refine rate.
Str + 5 per 3 refine rate.
Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
When equipped with {{#item:22209|Clergy's Boots}} and {{#item:20947|Clergy's Manteau}},
Str + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
If the sum of refine of set is 27 or higher,
Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
Vit Soutane [1]
MaxHP + 15%, MaxSP + 5%.
Increases attack speed (reduces delay after attack by 7%)
Reduces variable casting time by 7%.
MaxHP + 2% per 2 refine rate.
Vit + 5 per 3 refine rate.
Increases physical and magical damage against angel and demon race monsters by 10% per 4 refine rate.
When equipped with {{#item:22209|Clergy's Boots}} and {{#item:20947|Clergy's Manteau}},
Vit + 8, Def + 50, Mdef + 20.
Reduces damage taken from angel and demon race monsters by 20%.
If the sum of refine of set is 27 or higher,
Atk + 4%, Matk + 4%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
{{#item:22209|Clergy's Boots}} [1]
MaxHP + 5%, Def + 30.
Increases attack speed (reduces delay after attack by 10%)
Increases physical damage against angel and demon race monsters by 1% per 2 refine rate.
Reduces physical damage taken from angel and demon race monsters by 1% per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by additional 10%)
{{#item:20947|Clergy's Manteau}} [1]
MaxSP + 5%, Mdef + 10.
Reduces variable casting time by 10%.
Increases magical damage against angel and demon race monsters by 1% per 2 refine rate.
Reduces magical damage taken from angel and demon race monsters by 1% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by additional 10%.
Enchant
All Odin's Past armors can be enchanted 3 times, with the final enchant (2nd slot) can be special enchanted with better effects including the newly introduced Soutane Blessings.
To enchant, you'll need to speak with Susan Grey (hu_in01 97, 322). She's inside the Hugel Weapon building, on the second floor.
Reset individual enchantment. You can pick which one specifically you want to remove, and a new random enchantment for the specified slot will be given.
To re-roll for a special enchantment for 2nd slot, you need to select the Special option when talking to the npc.