Abyss Lake

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Abyss Lake Lvl 4 Dungeon

To access the dungeon you need to be at least level 190.

The entrance to Abyss Lake F4 is in Abyss Lake F3 in the middle of the map.

Equipment

The arrival of the dungeon introduces new craftable armors with drops obtainable from the dungeon.

They can be crafted by Redhead (hu_in01 95/322) inside Hugel Weapon Dealer.

Name Item info Description Crafting
Red Dragon Plate [1]
Armor

Defense: 110

Weight: 120

Level: + 170

Jobs: Every Job

Str + 12.

MaxHP + 15%, MaxSP + 10%.

Atk + 2% per 2 refine rate.

Increases physical damage against dragon race monsters by 7% per 3 refine rate.

If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.

+  Dragon Scale Boots [1] +  Dragon Scale Hood [1]

Def + 50, Mdef + 8, Atk + 5%.

Atk + 15 per 15 base Str.

[Dragon's Force]

Has a chance to gain bonus Atk + 10% for 10 seconds when receiving physical or magical damage.

If the sum of refine of set is 29 or higher,

increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.

If base Str is 120 or higher, increases the chance to trigger Dragon's Force and adds bonus of Dragon's Force by additional Atk + 15%.

50  Red Dragon Orb

75  Dragon Canine

100  Dragon Scale

50  Dragon Tail

100  Dragon Skin

35  Green Bijou

35  Blue Bijou

35  Red Bijou

35  Yellow Bijou

3  Large Dragon Bone

15  Small Dragon Bone

Green Dragon Plate [1]
Armor

Defense: 110

Weight: 120

Level: + 170

Jobs: Every Job

Agi + 12.

MaxHP + 10%, MaxSP + 10%.

Increases long ranged physical damage by 2% per 2 refine rate.

Increases physical damage against dragon race monsters by 7% per 3 refine rate.

If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.

+  Dragon Scale Boots [1] +  Dragon Scale Hood [1]

Def + 50, Mdef + 8, increases long ranged physical damage by 7%.

Increases attack speed (reduces delay after attack by 4%) per 15 base Agi.

[Dragon's Shot]

Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when receiving physical or magical damage.

If the sum of refine of set is 29 or higher,

increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.

If base Agi is 120 or higher, increases the chance to trigger Dragon's Shot and adds bonus of Dragon's Shot by increases long ranged physical damage by additional 10%.

50  Green Dragon Orb

75  Dragon Canine

100  Dragon Scale

50  Dragon Tail

100  Dragon Skin

35  Green Bijou

35  Blue Bijou

35  Red Bijou

35  Yellow Bijou

3  Large Dragon Bone

15  Small Dragon Bone

Gold Dragon Plate [1]
Armor

Defense: 110

Weight: 120

Level: + 170

Jobs: Every Job

Vit + 12.

MaxHP + 20%, MaxSP + 5%.

Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 2 refine rate.

Increases physical and magical damage against dragon race monsters by 7% per 3 refine rate.

If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 6%, reduces fixed casting time by 0.2 seconds.

+  Dragon Scale Boots [1] +  Dragon Scale Hood [1]

Def + 80, Mdef + 15, MaxHP + 10%.

Reduces damage taken from medium and large size monsters by 1% per 30 base Vit.

[Dragon's Health]

Has a chance to gain bonus damage reduction against all size monsters by 7% for 10 seconds when receiving physical or magical damage.

If the sum of refine of set is 29 or higher,

increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.

If base Vt is 120 or higher, increases the chance to trigger Dragon's Health and adds bonus of Dragon's Health by reduces damage taken from all size monsters by additional 5%.

50  Gold Dragon Orb

75  Dragon Canine

100  Dragon Scale

50  Dragon Tail

100  Dragon Skin

35  Green Bijou

35  Blue Bijou

35  Red Bijou

35  Yellow Bijou

3  Large Dragon Bone

15  Small Dragon Bone

Purple Dragon Plate [1]
Armor

Defense: 110

Weight: 120

Level: + 170

Jobs: Every Job

Dex + 12.

MaxHP + 15%, MaxSP + 10%.

Increases attack speed (reduces delay after attack by 4%) and reduces variable casting time by 4% per 2 refine rate.

Increases physical and magical damage against dragon race monsters by 8% per 3 refine rate.

If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 8%, reduces fixed casting time by 0.2 seconds.

+  Dragon Scale Boots [1] +  Dragon Scale Hood [1]

Def + 50, Mdef + 8, Atk + 5%, Matk + 5%.

Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 15 base Dex.

[Dragon's Speed]

Has a chance to gain bonus Flee + 50 and Perfect Dodge + 10 for 10 seconds when receiving physical or magical damage.

If the sum of refine of set is 29 or higher,

increases attack speed (reduces delay after attack by 15%), reduces variable casting time by 15%, reduces delay after skill by 25%.

If base Dex is 120 or higher, increases the chance to trigger Dragon's Speed and adds bonus of Dragon's Speed by additional Flee + 30 and Perfect Dodge + 5.

50  Purple Dragon Orb

75  Dragon Canine

100  Dragon Scale

50  Dragon Tail

100  Dragon Skin

35  Green Bijou

35  Blue Bijou

35  Red Bijou

35  Yellow Bijou

3  Large Dragon Bone

15  Small Dragon Bone

Blue Dragon Plate [1]
Armor

Defense: 110

Weight: 120

Level: + 170

Jobs: Every Job

Int + 12.

MaxHP + 5%, MaxSP + 20%.

Matk + 2% and increases heal effectiveness by 4% per 2 refine rate.

Increases magical damage against dragon race monsters by 7% per 3 refine rate.

If refine rate is 11 or higher, increases magical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.

+  Dragon Scale Boots [1] +  Dragon Scale Hood [1]

Def + 50, Mdef + 8, Matk + 7%, increases heal effectiveness by 15%.

Reduces variable casting time by 4% per 15 base Int.

[Dragon's Wisdom]

Has a chance to gain bonus all property magical damage by 20% and heal effectiveness by 40% for 10 seconds when receiving physical or magical damage.

If the sum of refine of set is 29 or higher,

reduces variable casting time by 20%, reduces delay after skill by 25%.

If base Int is 120 or higher, increases the chance to trigger Dragon's Wisdom and adds bonus of Dragon's Wisdom by increases all property magical damage by additional 10%.

50  Blue Dragon Orb

75  Dragon Canine

100  Dragon Scale

50  Dragon Tail

100  Dragon Skin

35  Green Bijou

35  Blue Bijou

35  Red Bijou

35  Yellow Bijou

3  Large Dragon Bone

15  Small Dragon Bone

Silver Dragon Plate [1]
Armor

Defense: 110

Weight: 120

Level: + 170

Jobs: Every Job

Luk + 12.

MaxHP + 15%, MaxSP + 15%.

Cri + 2 and increases critical damage by 4% per 2 refine rate.

Increases physical damage against dragon race monsters by 7% per 3 refine rate.

If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.

+  Dragon Scale Boots [1] +  Dragon Scale Hood [1]

Def + 50, Mdef + 8, Atk + 5%.

Cri + 2 and increases critical damage by 3% per 15 base Luk.

[Dragon's Fortune]

Has a chance to gain bonus Atk + 7% and critical damage by 7% for 10 seconds when receiving physical or magical damage.

If the sum of refine of set is 29 or higher,

increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.

If base Luk is 120 or higher, increases the chance to trigger Dragon's Fortune and adds bonus of Dragon's Fortune by additional Atk + 10% and critical damage by additional 10%.

50  Silver Dragon Orb

75  Dragon Canine

100  Dragon Scale

50  Dragon Tail

100  Dragon Skin

35  Green Bijou

35  Blue Bijou

35  Red Bijou

35  Yellow Bijou

3  Large Dragon Bone

15  Small Dragon Bone

Dragon Scale Hood [1]
Garment

Defense: 23

Weight: 50

Level: + 170

Jobs: Every Job

Def + 20, Mdef + 2.

Increases recovery rate received from skills and items by 15%.

If refine rate is 5 or higher, reduces damage taken from dragon race monsters by 2%.

If refine rate is 7 or higher, has a chance to recover 2000 HP per second for 3 seconds when receiving physical or magical damage.

If refine rate is 9 or higher, reduces damage taken from dragon race monsters by additional 3%.

2  Large Dragon Bone

6  Small Dragon Bone

15  Dragon Canine

75  Dragon Scale

15  Dragon Tail

75  Dragon Skin

25  Green Bijou

25  Blue Bijou

25  Red Bijou

25  Yellow Bijou

Dragon Scale Boots [1]
Footgear

Defense: 35

Weight: 60

Level: + 170

Jobs: Every Job

MaxSP + 500.

Increases attack speed (reduces delay after attack by 7%), reduces variable casting time by 7%.

If refine rate is 5 or higher, reduces damage taken from dragon race monsters by 2%.

If refine rate is 7 or higher, has a chance to recover 500 SP per second for 3 seconds when receiving physical or magical damage.

If refine rate is 9 or higher, reduces damage taken from dragon race monsters by additional 3%.

1  Large Dragon Bone

8  Small Dragon Bone

30  Dragon Canine

60  Dragon Scale

40  Dragon Tail

60  Dragon Skin

25  Green Bijou

25  Blue Bijou

25  Red Bijou

25  Yellow Bijou

Enchantments

All equipments obtained from this danger can be enchanted with Dragon's Power.

They can be crafted by Bluehead (hu_in01 93/322).

There are 4 different kind of Dragon's Powers:

Enchant Burning Dragon's Power is for enchanting the item Dragon Scale Hood
Image Option 1 Option 2
Burning Dragon's Power
1  Large Dragon Bone

2  Small Dragon Bone

8  Red Dragon Orb

8  Green Dragon Orb

8  Gold Dragon Orb

8  Purple Dragon Orb

8  Blue Dragon Orb

8  Silver Dragon Orb

Three random options will be given upon enchanting.
First Enchant Second Enchant Third Enchant
  • Max HP 300 ~ 1000
  • Max SP 50 ~ 300
  • Max HP% 1 ~ 5%
  • Max SP% 1 ~ 5%
  • Flee 8 ~ 18
  • Def 12 ~ 55
  • Mdef 3 ~ 7
  • Incoming Heal Effectiveness 5 ~ 10%
  • Reduce variable casting time 1 ~ 5%
  • Reduce physical damage from [any element] enemies 5 ~ 10%
  • Reduce magical damage from [any element] enemies 5 ~ 10%
  • Reduce damage from [any element] enemies 5 ~ 10%
  • Max HP 200 ~ 800
  • Max SP 50 ~ 300
  • Reduce damage from [any race] enemies 3 ~ 7%
Enchant Burning Dragon's Power is for enchanting the item Dragon Scale Boots
Image Option 1 Option 2
Hot Dragon's Power
1  Large Dragon Bone

1  Small Dragon Bone

7  Red Dragon Orb

7  Green Dragon Orb

7  Gold Dragon Orb

7  Purple Dragon Orb

7  Blue Dragon Orb

7  Silver Dragon Orb

Three random options will be given upon enchanting.
First Enchant Second Enchant Third Enchant
  • Max HP 200 ~ 800
  • Max SP 50 ~ 300
  • Max HP% 1 ~ 5%
  • Max SP% 1 ~ 5%
  • Flee 8 ~ 18
  • Def 12 ~ 55
  • Mdef 3 ~ 7
  • Incoming Heal Effectiveness 5 ~ 10%
  • Hit 2 ~ 20
  • Max HP 200 ~ 600
  • Max SP 50 ~ 200
  • Reduce damage from [any race] enemies 3 ~ 7%
Enchant Turbulence Dragon's Power is for enchanting the item Dragon Plates
Image Option 1 Option 2
Turbulence Dragon's Power
1  Large Dragon Bone

5  Small Dragon Bone

12  Red Dragon Orb

12  Green Dragon Orb

12  Gold Dragon Orb

12  Purple Dragon Orb

12  Blue Dragon Orb

12  Silver Dragon Orb

Three random options will be given upon enchanting.
First Enchant Second Enchant Third Enchant
  • Max HP 500 ~ 1500
  • Max SP 100 ~ 300
  • Max HP% 5 ~ 10%
  • Max SP% 5 ~ 10%
  • Flee 3 ~ 25
  • Def 20 ~ 50
  • Mdef 2 ~ 6
  • Incoming Heal Effectiveness 5 ~ 10%
  • Reduce variable casting time 5 ~ 10%
  • HP Recovery Rate 20 ~ 60%
  • SP Recovery Rate 20 ~ 60%
  • Reduce physical damage from [any element] enemies 5 ~ 10%
  • Reduce magical damage from [any element] enemies 5 ~ 10%
  • Max HP 500 ~ 1500
  • Max SP 100 ~ 300
  • Reduce damage from [any race] enemies 3 ~ 7%
Enchant Stable Dragon's Power is for enchanting the item Dragon Plates
Image Option 1 Option 2
Stable Dragon's Power
5 Turbulence Dragon's Power Droping from MVP.
Three random options will be given upon enchanting.
First Enchant Second Enchant Third Enchant
  • Max HP 750 ~ 2000
  • Max SP 200 ~ 500
  • Max HP% 5 ~ 13%
  • Max SP% 5 ~ 13%
  • Flee 3 ~ 30
  • Def 25 ~ 55
  • Mdef 3 ~ 8
  • Incoming Heal Effectiveness 7 ~ 15%
  • Reduce variable casting time 6 ~ 10%
  • HP Recovery Rate 30 ~ 65%
  • SP Recovery Rate 30 ~ 65%
  • Reduce physical damage from [any element] enemies 6 ~ 10%
  • Reduce magical damage from [any element] enemies 6 ~ 10%
  • Max HP 550 ~ 1750
  • Max SP 150 ~ 400
  • Reduce damage from [any race] enemies 4 ~ 7%

Monsters

Image Name Level HP Size/Race/Element
Purple Ferus 202 3,404,262 Large / Dragon / Poison 4
Treasure Mimic 204 3,436,608 Large / Formless / Neutral 4
Black Acidus 207 3,455,504 Large / Dragon / Dark 4
Silver Acidus 207 3,455,504 Large / Dragon / Ghost 4
Bone Ferus 206 3,474,420 Large / Undead / Undead 4
Bone Acidus 207 3,491,700 Large / Undead / Undead 4
Bone Detardeurus

(MVP)

209 90,000,000 Large / Undead / Undead 4

Cards

Card Type Effect
Purple Ferus Card Headgear ATK + 3%

Max HP - 5%

Max SP - 5%

ATK + 1% per 4 refine rate.

+  Gold Acidus Card

Max HP + 4% HP per 4 refine rate.

Max SP + 4% HP per 4 refine rate.

Treasure Mimic Card Garment FLEE + 30

CRIT + 5

+  Ancient Mimic Card

CRIT DMG + 2% per refine rate of the garment.

Black Acidus Card Weapon Increases physical damage against shadow property enemies by 25%.

+  Santa Poring Card

Increases physical damage against shadow property enemies by an additional 15%.

Silver Acidus Card Weapon Increases physical damage against holy property enemies by 25%.

+  Orc Skeleton Card

Increases physical damage against holy property enemies by an additional 15%.

Bone Ferus Card Accessory (Left) Increases physical damage against dragon race enemies by 5%.

+  Bone Acidus Card

Increases physical damage against dragon race enemies by an additional 5%.

Bone Acidus Card Accessory (Right) Increases physical damage against brute race enemies by 5%.

+  Bone Acidus Card

Increases physical damage against brute race enemies by an additional 5%.

Bone Detardeurus Card Armor Increases physical damage against dragon race, and undead race monsters, undead property and ghost property enemies by 40%.