Fuka's Serious Guide for FS Cardinal

From MuhRO
Revision as of 17:30, 31 July 2024 by Fuqueiji (talk | contribs)
Jump to navigation Jump to search

About the guide

I am making this because there is no other guides and people ask on Discord if there is a Full Support (FS) guide every 2 days.

Here you will find builds on the cheaper side. Maybe I/someone else will bring a more end game build. (probably not me, as I haven't tested other stuff yet and most likely won't because the builds in this guide are sufficient for basically any map)

What is a FS Archbishop?

You basically buff everyone and don't die. You can tank most places as you have resistances, high HP and %MaxHP healing with 2050.png Renovatio / 5269.png Mediale Votum

How deep is it?

No.

Because I am not that knowledgeable either.

Overview

Consumables

In places like Constellation Tower/Depth2, you will probably need:

- 23204.png Brilliant Protection Scroll (23204) for DEF/MDEF

- 23475.png Infinity Drink (23475) so your skills aren't interrupted

- 14534.png Small Life Potion (14534) HP Regeneration (probably not)

- 23203.png Small Mana Potion (23203) SP Regeneration (probably not)

- 14600.png Mental Potion (14600) SP and SP Consumption (probably not)

- 12883.png Almighty (12883) Some HP and ASPD (probably not)

- 14766.png Limited Power Booster (14766) for ASPD (probably not)

- 12796.png Red Booster (12796) for ASPD (probably not)

- 12684.png Enhanced ASPD Potion (12684) for ASPD (probably not)

If you are lazy like me:

- 50035.png The One Potion (50035)


Some Stats

Most of the stats from the next table are NOT REALLY necessary. You can have a little bit less and be fine. If you go to places with high damage and don't have instant cast, I recommend using 23475.png Infinity Drink (23475) or 50035.png The One Potion (50035) so your 5268.png Reparatio doesn't get interrupted.

Stat How much you need Explanation
Attack Speed (ASPD) 193 Reduces animation time to help with spamming skills and recovering AP

using 5280.png Dilectio Heal / 5282.png Benedictum / 5281.png Religio

Variable Cast Time (VCT) 100% It will help you if you don't want to use 23475.png Infinity Drink (23475) or 50035.png The One Potion (50035) every time in dangerous places.
After Cast Delay (ACD) 94% Reduces time to cast another skill, so it helps with spamming.
Fixed Cast Time (FCT) 1.5s Most skills have 1.5s FCT, but you can have 2s that can help with 5073.png Convenio / 2050.png Renovatio / 5268.png Reparatio

It will help you if you don't want to use 23475.png Infinity Drink (23475) or 50035.png The One Potion (50035) every time in dangerous places.

More Stats

Stat Points Priority Note
STR 1-50 Somewhat Useless You can put more in here if you want to carry more stuff like a billion gems idk
AGI 90-130 Primary More ASPD
VIT 130 Primary 1M HP dream
INT 90 or 120 Primary? For 19439.png Vicious Mind Aura (19439) %VCT reduction and some MDEF.
DEX 1 Useless You will have Instant Cast with %VCT. No need putting points in here
LUK 80-100 Secondary Helps with Curse status. You need to have at least 100 combined (base+extra) (need confirmation) or have 0 LUK (Some cards subtract LUK). If you have the patience to use 34.png Blessing every time, ignore this stat.

Equipments

For now I have 2 builds for you. First one is the main build which is more generic and second one is more specific for Constellation Tower, but can be used anywhere (you have to be more careful in end game places like Depth 1/2).

As you will see, some equipment/enchantment values will be a bit vague/loose. I wrote it that way, because you will have to balance, mainly, ASPD and %VCT. So if you get a good %VCT enchant in an equipment, you can get another ASPD equipment/enchantment/card.

Main build

Slot Equipment Description Enchantment Note
Headgear (Top) +10 19480.png Temporal Circlet (Archbishop) [1] (19480) ItemID: 19480
_______________________
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Decreases Variable Casting Time by 3%.
Increases damage of Adoramus by 20%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Holy element by 7%.
_______________________
Refine Level +11:
MATK +5%
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 0
Armor Level: 1
_______________________
Requirement:
Base Level 170
Archbishop
29105.png Adamantine Lv5 (29105)

29680.png Temporal Jewel (VIT) Lv 3 (29680)

4743.png VIT+4 (4743)

Obtainable from Old Glast Heim Challenge Mode

Most important is 29105.png Adamantine Lv5 (29105) as it gives lots of HP and DEF/MDEF. I have 29679.png Temporal Jewel (VIT) Lv 2 (29679) and 4700.png STR+1 (4700) in mine lul.

Headgear (Middle) 400002.png Victory Wing Ears [1] (400002) ItemID: 400002
_______________________
Ears ornament known only given to a winner.
Wear it to show off your splendor.
_______________________
ATK +5
MATK +5
_______________________
Decreases After Cast Delay by 4%.
_______________________
This item can receive additional enchantment from Muzaszir.
_______________________
Type: Headgear
Defense: 0
Position: Mid
Weight: 10
Armor Level: 1
Refineable: No
ACD 4~6% Obtainable from Amicitia

You can enchant it with 100009.png Joy of Victory (100009) , which can be bought at Muzaszir I have 3% on mine and I'm missing 1% for the 94%, pls send help.

Headgear (Low) 19439.png Vicious Mind Aura (19439) ItemID: 19439
_______________________
Unknown energy surrounds the body.
_______________________
When equipped with Fallen Warrior Manteau[1]:
_______________________
For each 30 base STR:
ATK +5
_______________________
For each 30 base AGI:
Increases Attack Speed by 3%.
_______________________
For each 30 base VIT:
Decreases After Cast Delay by 4%.
_______________________
For each 30 base INT:
MATK +5
Decreases Variable Casting Time by 8%.
_______________________
For each 30 base DEX:
Increases Ranged Physical Damage by 1%.
_______________________
For each 30 base LUK:
Increases Critical Damage by 3%.
_______________________
Type: Headgear
Defense: 5
Position: Low
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
Obtainable from Bioresearch Laboratory's MVP (Usually cheap)

Combos with 20749.png Fallen Warrior Manteau [1] (20749)

Gives lots of %VCT and %ACD

Armor +9 15399.png VIT Soutane [1] (15399) ItemID: 15399
_______________________
The blessing of increasing the vitality of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +15%
MaxSP +5%
Increases Attack Speed by 7%.
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
MaxHP +2%
_______________________
For each 3 Refine Levels:
VIT +5
_______________________
For each 4 Refine Levels:
Increases Physical Damage against Angel and Demon race by 10%.
_______________________
When equipped with Clergy's Boots and Clergy's Manteau:
VIT +8, DEF +50, MDEF +20
Decreases damage taken from Angel and Demon race monsters by 20%.
_______________________
Total Refine Level of entire set at least +27:
ATK +4%
MATK +4%
Decreases After Cast Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
Type: Armor
Defense: 100
Weight: 80
Armor Level: 1
_______________________
Requirement:
Base Level 170
310078.png VIT Blessing (310078)

4900.png MaxHP+5% (4900) or 4747.png VIT+8 (4747)

4900.png MaxHP+5% (4900) or 4747.png VIT+8 (4747)

Obtainable from Odin's Past

You can follow this page to enchant it.

IIRC %HP is better, but does it really matter?

Weapon +11 16099.png Rubber Hammer [2] (16099) ItemID: 16099
_______________________
A hammer used to search the Einbech Tunnel.
Originally used as a tunnel inspection tool, it is also used for combat due to it's unique design and durability.
_______________________
MATK +180
MATK +7%
_______________________
Indestructible in battle
_______________________
Increases Healing effectiveness by 5%.
Increases damage of Adoramus by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Holy element by 7%.
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Adoramus by additional 15%.
Magical attacks have a chance to increase magical damage against all size enemies by 15% for 5 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Mace
Attack: 160
Weight: 190
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Archbishop
%VCT or %Heal Effectiveness Obtainable from (einbech 151, 251)

You can follow this page to enchant it.

Can give up to 20% VCT! If you have enough %VCT, you can get %Heal Effectiveness or just skip enchanting.

Shield +11 460018.png Illusion Silver Guard [1] (460018) ItemID: 460018
_______________________
A shield with a thin layer of silver and iron mixed from an normal guard.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
Decreases After Cast Delay by 1%.
(Up to Refine Level 12)
_______________________
Type: Shield
Defense: 60
Weight: 30
_______________________
Requirement:
Base Level 120
29010.png Rune of Vitality Lv2 (29010)

29010.png Rune of Vitality Lv2 (29010)

Obtainable from Illusion of Twins

+11 is for the enchantment's requirements.

Garment +10 20749.png Fallen Warrior Manteau [1] (20749) ItemID: 20749
_______________________
Manteau of legendary hero whose died in battle.
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
_______________________
Base STR at least 90:
ATK +10
_______________________
For each Refine Level:
ATK +2
_______________________
Base INT at least 90:
MATK +20
_______________________
For each Refine Level:
MATK +3
_______________________
Base VIT at least 90:
Decreases damage taken from Neutral elemental attacks by 3%.
_______________________
Refine Level +8:
Decreases damage taken from Neutral elemental attacks by 3%.
_______________________
Refine Level +10:
Decreases damage taken from Neutral elemental attacks by 4%.
_______________________
Base AGI at least 90:
Decreases After Attack Delay by 3%.
_______________________
For each 2 Refine Levels:
Decreases After Attack Delay by 1%.
_______________________
Refine Level +10:
ASPD +1
_______________________
Base DEX at least 90:
Increases Ranged Physical Damage by 3%.
_______________________
For each 2 Refine Levels:
Increases Ranged Physical Damage by 1%.
_______________________
Base LUK at least 90:
Increases Critical Damage by 5%.
_______________________
For each Refine Level:
Increases Critical Damage by 1%.
_______________________
Type: Garment
Defense: 30
Weight: 60
Armor Level: 1
_______________________
Requirement:
Base Level 170
Base version (20749.png Fallen Warrior Manteau [1] (20749) ) obtainable from Bio 5: The Bed of Honor (Nightmare Biolab)'s MVPs.

You have to transform it into the slotted version. (transformation process in the same page)

Gives good ASPD, some neutral resist.

Shoes +11[C] 470094.png Hero Boots-LT [1] (470094) ItemID: 470094
_______________________
An improved version of the boots said to have been worn by great heroes.
It resonates with the improved hero's armor.
_______________________
MaxHP +1500, MaxSP +150.
_______________________
Base Level at least 210:
P.ATK +1, S.MATK +1.
_______________________
For each 3 Refine Levels:
MaxHP +1%, MaxSP +1%.
_______________________
Refine Level +7:
ATK +5%, MATK +5%.
_______________________
Refine Level +9:
CRI +5, Perfect Hit +10%
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +11:
Decreases Fixed Casting Time by 0.8 seconds.
Decreases After Cast Delay by 5%.
_______________________
[Bonus by Grade]
[Grade D]:
RES +50
MRES +50
_______________________
[Grade C]:
Physical and Magical damage against all elemental enemies +10%.
_______________________
[Grade B]:
STA +5
WIS +5
_______________________
[Grade A]:
P.ATK +5
S.MATK +3
Refine Level +13:
Fixed Casting Time -0.2 seconds.
_______________________
Type: Shoes
Defense: 15
Weight: 60
Armor Level: 2
_______________________
Requirement:
Base Level 190
Don't even mind looking Base version 22171.png Ancient Hero Boots [1] (22171) from Doil or Bioresearch_Laboratory's MVP.

You have to transform 2 times. 22171.png Ancient Hero Boots [1] (22171) into 22238.png Great Hero Boots [1] (22238) into 470094.png Hero Boots-LT [1] (470094) . You can see this process here.

This will give you good FCT, really good resistances and some %VCT/%ACD.

Accessory (Right) 32249.png Safety Pendant B [1] (32249) or 32248.png Safety Pendant R [1] (32248) ItemID: 32249
_______________________
Medal awarded to those responsible for the safety of the Einbech mine.
A very rare medal that has never been awarded.
_______________________
All Basic Stats +5
Decreases Variable Casting Time by 5%.
_______________________
When equipped with Safety Epolet B:
MaxHP +10%
Decreases Variable Casting Time by additional 15%.
_______________________
When equipped with Safety Epolet R:
MaxHP +10%
Increases Attack Speed by 15%.
_______________________
When equipped with Safety Epolet R or Safety Epolet B and Einbech Weapons:
Decreases Fixed Casting Time by 0.3 seconds.
Decreases After Cast Delay by 7%.
Decreases Magical Damage taken from all size enemies by 3%.
_______________________
Type: Accessory
Position: Right
Defense: 10
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
There are 4 possible combinations. See what you need between %VCT and ASPD and choose.

All possible combos give %ACD and FCT.

Accessory (Left) 32251.png Safety Epaulet B [1] (32251) or 32250.png Safety Epaulet R [1] (32250) ItemID: 32251
_______________________
Epaulets awarded to those responsible for the safety of the Einbech mine.
A very rare strap that has never been awarded.
_______________________
MATK +5%
_______________________
Type: Accessory
Position: Left
Defense: 10
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
There are 4 possible combinations. See what you need between %VCT and ASPD and choose.

All possible combos give %ACD and FCT.

Alternative build (WIP)

Slot Equipment Description Enchantment Note
Headgear (Top) +10 19480.png Temporal Circlet (Archbishop) [1] (19480) ItemID: 19480
_______________________
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin.
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Decreases Variable Casting Time by 3%.
Increases damage of Adoramus by 20%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Holy element by 7%.
_______________________
Refine Level +11:
MATK +5%
_______________________
Type: Headgear
Defense: 10
Position: Top
Weight: 0
Armor Level: 1
_______________________
Requirement:
Base Level 170
Archbishop
29105.png Adamantine Lv5 (29105)

29680.png Temporal Jewel (VIT) Lv 3 (29680)

4743.png VIT+4 (4743)

Obtainable from Old Glast Heim Challenge Mode

Most important is 29105.png Adamantine Lv5 (29105) as it gives lots of HP and DEF/MDEF. I have 29679.png Temporal Jewel (VIT) Lv 2 (29679) and 4700.png STR+1 (4700) in mine lul.

Headgear (Middle) 400002.png Victory Wing Ears [1] (400002) ItemID: 400002
_______________________
Ears ornament known only given to a winner.
Wear it to show off your splendor.
_______________________
ATK +5
MATK +5
_______________________
Decreases After Cast Delay by 4%.
_______________________
This item can receive additional enchantment from Muzaszir.
_______________________
Type: Headgear
Defense: 0
Position: Mid
Weight: 10
Armor Level: 1
Refineable: No
ACD 4~6% Obtainable from Amicitia

You can enchant it with 100009.png Joy of Victory (100009) , which can be bought at Muzaszir I have 3% on mine and I'm missing 1% for the 94%, pls send help.

Headgear (Low) 19439.png Vicious Mind Aura (19439) ItemID: 19439
_______________________
Unknown energy surrounds the body.
_______________________
When equipped with Fallen Warrior Manteau[1]:
_______________________
For each 30 base STR:
ATK +5
_______________________
For each 30 base AGI:
Increases Attack Speed by 3%.
_______________________
For each 30 base VIT:
Decreases After Cast Delay by 4%.
_______________________
For each 30 base INT:
MATK +5
Decreases Variable Casting Time by 8%.
_______________________
For each 30 base DEX:
Increases Ranged Physical Damage by 1%.
_______________________
For each 30 base LUK:
Increases Critical Damage by 3%.
_______________________
Type: Headgear
Defense: 5
Position: Low
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
Obtainable from Bioresearch Laboratory's MVP (Usually cheap)

Combos with 20749.png Fallen Warrior Manteau [1] (20749)

Gives lots of %VCT and %ACD

Armor +9 15399.png VIT Soutane [1] (15399) ItemID: 15399
_______________________
The blessing of increasing the vitality of the robes worn by
priests who worshiped agility in Odin's power.
_______________________
MaxHP +15%
MaxSP +5%
Increases Attack Speed by 7%.
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
MaxHP +2%
_______________________
For each 3 Refine Levels:
VIT +5
_______________________
For each 4 Refine Levels:
Increases Physical Damage against Angel and Demon race by 10%.
_______________________
When equipped with Clergy's Boots and Clergy's Manteau:
VIT +8, DEF +50, MDEF +20
Decreases damage taken from Angel and Demon race monsters by 20%.
_______________________
Total Refine Level of entire set at least +27:
ATK +4%
MATK +4%
Decreases After Cast Delay by 20%.
Decreases Fixed Casting Time by 20%.
_______________________
Type: Armor
Defense: 100
Weight: 80
Armor Level: 1
_______________________
Requirement:
Base Level 170
310078.png VIT Blessing (310078)

4900.png MaxHP+5% (4900) or 4747.png VIT+8 (4747)

4900.png MaxHP+5% (4900) or 4747.png VIT+8 (4747)

Obtainable from Odin's Past

You can follow this page to enchant it.

IIRC %HP is better, but does it really matter?

Weapon +11 16099.png Rubber Hammer [2] (16099) ItemID: 16099
_______________________
A hammer used to search the Einbech Tunnel.
Originally used as a tunnel inspection tool, it is also used for combat due to it's unique design and durability.
_______________________
MATK +180
MATK +7%
_______________________
Indestructible in battle
_______________________
Increases Healing effectiveness by 5%.
Increases damage of Adoramus by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Holy element by 7%.
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Adoramus by additional 15%.
Magical attacks have a chance to increase magical damage against all size enemies by 15% for 5 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Mace
Attack: 160
Weight: 190
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Archbishop
%VCT or %Heal Effectiveness Obtainable from (einbech 151, 251)

You can follow this page to enchant it.

Can give up to 20% VCT! If you have enough %VCT, you can get %Heal Effectiveness or just skip enchanting.

Shield +11 460018.png Illusion Silver Guard [1] (460018) ItemID: 460018
_______________________
A shield with a thin layer of silver and iron mixed from an normal guard.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
Decreases After Cast Delay by 1%.
(Up to Refine Level 12)
_______________________
Type: Shield
Defense: 60
Weight: 30
_______________________
Requirement:
Base Level 120
29010.png Rune of Vitality Lv2 (29010)

29010.png Rune of Vitality Lv2 (29010)

Obtainable from Illusion of Twins

+11 is for the enchantment's requirements.

Garment +10 20749.png Fallen Warrior Manteau [1] (20749) ItemID: 20749
_______________________
Manteau of legendary hero whose died in battle.
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
_______________________
Base STR at least 90:
ATK +10
_______________________
For each Refine Level:
ATK +2
_______________________
Base INT at least 90:
MATK +20
_______________________
For each Refine Level:
MATK +3
_______________________
Base VIT at least 90:
Decreases damage taken from Neutral elemental attacks by 3%.
_______________________
Refine Level +8:
Decreases damage taken from Neutral elemental attacks by 3%.
_______________________
Refine Level +10:
Decreases damage taken from Neutral elemental attacks by 4%.
_______________________
Base AGI at least 90:
Decreases After Attack Delay by 3%.
_______________________
For each 2 Refine Levels:
Decreases After Attack Delay by 1%.
_______________________
Refine Level +10:
ASPD +1
_______________________
Base DEX at least 90:
Increases Ranged Physical Damage by 3%.
_______________________
For each 2 Refine Levels:
Increases Ranged Physical Damage by 1%.
_______________________
Base LUK at least 90:
Increases Critical Damage by 5%.
_______________________
For each Refine Level:
Increases Critical Damage by 1%.
_______________________
Type: Garment
Defense: 30
Weight: 60
Armor Level: 1
_______________________
Requirement:
Base Level 170
Base version (20749.png Fallen Warrior Manteau [1] (20749) ) obtainable from Bio 5: The Bed of Honor (Nightmare Biolab)'s MVPs.

You have to transform it into the slotted version. (transformation process in the same page)

Gives good ASPD, some neutral resist.

Shoes +11[C] 470094.png Hero Boots-LT [1] (470094) ItemID: 470094
_______________________
An improved version of the boots said to have been worn by great heroes.
It resonates with the improved hero's armor.
_______________________
MaxHP +1500, MaxSP +150.
_______________________
Base Level at least 210:
P.ATK +1, S.MATK +1.
_______________________
For each 3 Refine Levels:
MaxHP +1%, MaxSP +1%.
_______________________
Refine Level +7:
ATK +5%, MATK +5%.
_______________________
Refine Level +9:
CRI +5, Perfect Hit +10%
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +11:
Decreases Fixed Casting Time by 0.8 seconds.
Decreases After Cast Delay by 5%.
_______________________
[Bonus by Grade]
[Grade D]:
RES +50
MRES +50
_______________________
[Grade C]:
Physical and Magical damage against all elemental enemies +10%.
_______________________
[Grade B]:
STA +5
WIS +5
_______________________
[Grade A]:
P.ATK +5
S.MATK +3
Refine Level +13:
Fixed Casting Time -0.2 seconds.
_______________________
Type: Shoes
Defense: 15
Weight: 60
Armor Level: 2
_______________________
Requirement:
Base Level 190
Don't even mind looking Base version 22171.png Ancient Hero Boots [1] (22171) from Doil or Bioresearch_Laboratory's MVP.

You have to transform 2 times. 22171.png Ancient Hero Boots [1] (22171) into 22238.png Great Hero Boots [1] (22238) into 470094.png Hero Boots-LT [1] (470094) . You can see this process here.

This will give you good FCT, really good resistances and some %VCT/%ACD.

Accessory (Right) 32249.png Safety Pendant B [1] (32249) or 32248.png Safety Pendant R [1] (32248) ItemID: 32249
_______________________
Medal awarded to those responsible for the safety of the Einbech mine.
A very rare medal that has never been awarded.
_______________________
All Basic Stats +5
Decreases Variable Casting Time by 5%.
_______________________
When equipped with Safety Epolet B:
MaxHP +10%
Decreases Variable Casting Time by additional 15%.
_______________________
When equipped with Safety Epolet R:
MaxHP +10%
Increases Attack Speed by 15%.
_______________________
When equipped with Safety Epolet R or Safety Epolet B and Einbech Weapons:
Decreases Fixed Casting Time by 0.3 seconds.
Decreases After Cast Delay by 7%.
Decreases Magical Damage taken from all size enemies by 3%.
_______________________
Type: Accessory
Position: Right
Defense: 10
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
There are 4 possible combinations. See what you need between %VCT and ASPD and choose.

All possible combos give %ACD and FCT.

Accessory (Left) 32251.png Safety Epaulet B [1] (32251) or 32250.png Safety Epaulet R [1] (32250) ItemID: 32251
_______________________
Epaulets awarded to those responsible for the safety of the Einbech mine.
A very rare strap that has never been awarded.
_______________________
MATK +5%
_______________________
Type: Accessory
Position: Left
Defense: 10
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
There are 4 possible combinations. See what you need between %VCT and ASPD and choose.

All possible combos give %ACD and FCT.

Costume Stones

WIP

Cards

Didn't too much attention when i was making this build. If you have a recommendation you can DM me.

Equipment Card Note
Headgear (Top) 300174.png Melted Poring Card (300174) MORE HP! Expensive because it is hard to farm. Will give alternatives later.
Headgear (Middle) 300174.png Melted Poring Card (300174) MORE HP! Expensive because it is hard to farm. Will give alternatives later.
Armor 27114.png Ominous Solider Card (27114) MORE HP!and some DEF
Weapon 27308.png Heart Hunter Sanare Card (27308) 31021.png Dancing Marionette Card (31021) 4608.png White Knight Card (4608) %Heal Effectiveness, ASPD and %Size Damage Reduction combo with 4609.png Khalitzburg Knight Card (4609)

Choose what you need.

Shield 4609.png Khalitzburg Knight Card (4609) or 4253.png Alice Card (4253) %Size Damage Reduction combo with 4608.png White Knight Card (4608) or %Boss Damage Reduction
Garment 4646.png Infinite Chimera Card (4646) MORE HP!
Shoes 4381.png Green Ferus Card (4381) MORE HP!
Accessory (Right) 300076.png Broken Beta Guards Card (300076) MORE HP!
Accessory (Left) 27343.png Acolyte of Chaos Card (27343) Some %ACD

Shadow Gear

You will use Eden's Advanced Paradise. It cost 230 Eden Coins to buy all pieces.

It gives 15% ACD and 10% VCT and 7% ASPD. REALLY cheap when compared to the Shadow Gears you would have to make.

Pet

Wouldn't bother getting one