Biolab 5
Entering the Tomb of Honor
There are multiple ways to enter the Tomb of Honor
- A) The easiest way of entering is using
Fragment of Vicious Mind (22687) which teleports you to a random area of the map. It also acts as Fly Wing if you use it inside the map.
- B) Use the Warper NPC and choose (Nightmare Dungeons > Bio Labs), from there you have some options:
1. Talk with Ohno Tohiro and choose "Return to the tomb of honor. ". It costs 100,000z per travel
2. Talk with A kid with black finger and select one option:
- "Where all the dead man roam."
- Cost: 20x
Fragment of Vicious Mind (22687) + 150,000z
- Puts you close enough to speak to the Craft/Enchant NPCs, but monsters may attack you.
- Cost: 20x
- "Only thoughts can be met."
- Cost: 20x
Fragment of Vicious Mind (22687) + 2,000,000z
- Puts you in a special instance of the map without enemies and with access to Storage.
- Cost: 20x
Materials
Energy Fragment (6820)
- Needed to Craft the Headgears.
- To get then, you need to break specific weapons.
- Each weapon gives 1 ~ 3 fragments.
- The best place to get weapons to break is Bio Labs 3 (lhz_dun03 149, 142) . Almost every weapon dropped there can be break.
- You can access Bio Labs at: Warper > Dungeons > Bio Labs
To break weapons, talk to NPC Victimized Soul's Mind (lhz_dun_n 142, 265).
Be aware that you will lose HP everytime you use his services and you can die.
Grudge Fragment (23016)
- Needed to Enchant the Headgears
- Dropped from every monster from Bio5 at 14.57% ~ 23% chance.
Costume Headgears
- Needed to craft the actual headgear.
- Dropped from every monster from Bio5 at 5.45% chance.
Soul Classes
- Needed to craft the headgear.
- Dropped from every monster from Bio5 at 26.47% chance.
Silent Mind (lhz_dun_n 145, 265) will trade 3 of the same Souls item for 1x Chest of Death (22679) , which gives 1 random Soul item
Crafting Headgears
Speak to Sorrowful Soul's Mind (lhz_dun_n 137, 265) to make the headgears.
Using the safe method will remove the fail chance of creating the headgear (all materials will be lost on failure).
Enchantments
Requirements
- The headgear must be equipped. All enchant processes are safe and will not break the headgear.
- The 3rd and 4th slots must be enchanted first before the 2nd slot can be enchanted.
Speak to Wandering Grudge (lhz_dun_n 134, 265) to start the enchanting process.
Reset
- Cost: 10x
Fragment of Vicious Mind (22687)
- ALL enchantments are reset.
3rd and 4th Slot Enchant
Each enchant costs 10x Grudge Fragment (23016) and will give a random value stat.
Enchants | |
---|---|
Stat | Value |
STR | 1 ~ 5 |
AGI | 1 ~ 5 |
VIT | 1 ~ 5 |
INT | 1 ~ 5 |
DEX | 1 ~ 5 |
LUK | 1 ~ 5 |
2nd Slot Enchant
The second slot can be enchanted in two different ways, random or guaranteed.
Random
- It can either be a random stat enchant from the 3rd and 4th slot enchant table (like Dex +3) or one Special Enchant from the tables below (like
Acute Lv1 (29081) ).
- If it's a special enchant, it will start at level 1 and can be upgraded with
Grudge Fragment (23016) .
- Failing the upgrade will downgrade the enchant one level (down to a minimum level of 1).
Random Way | ||
---|---|---|
Level | ![]() |
Success Chance |
1 | 10 | - |
2 | 20 | 70% |
3 | 40 | 50% |
4 | 50 | 35% |
5 | 70 | 25% |
6 | 100 | 18% |
7 | 150 | 13% |
8 | 250 | 9% |
9 | 500 | 6% |
10 | 1,000 | 4% |
Garanteed
- Chose the desired Special Enchant.
- Can also choose to level the Special Enchant until Level 5. After Level 5, need to go with the Random method.
Garanteed Way | ||
---|---|---|
Level | ![]() |
Zeny Cost |
1 (Choose) | 200 | 5,000,000 |
2 | 100 | 3,500,000 |
3 | 200 | 5,000,000 |
4 | 250 | 8,000,000 |
5 | 350 | 14,000,000 |
Total | 1,100 | 35,500,000 |
Special Enchants
![]() | ||
---|---|---|
Level | Enchant | Description |
1 | ![]() |
ATK +4% HIT +10 _______________________ Type: Enchant Position: Unknown |
2 | ![]() |
ATK +8% HIT +20 _______________________ Type: Enchant Position: Unknown |
3 | ![]() |
ATK +12% HIT +30 _______________________ Type: Enchant Position: Unknown |
4 | ![]() |
ATK +16% HIT +40 _______________________ Type: Enchant Position: Unknown |
5 | ![]() |
ATK +20% HIT +50 _______________________ Type: Enchant Position: Unknown |
6 | ![]() |
ATK +24% HIT +60 _______________________ Type: Enchant Position: Unknown |
7 | ![]() |
ATK +28% HIT +70 _______________________ Type: Enchant Position: Unknown |
8 | ![]() |
ATK +32% HIT +80 _______________________ Type: Enchant Position: Unknown |
9 | ![]() |
ATK +36% HIT +90 _______________________ Type: Enchant Position: Unknown |
10 | ![]() |
ATK +44% HIT +100 _______________________ Type: Enchant Position: Unknown |
![]() | ||
---|---|---|
Level | Enchant | Description |
1 | ![]() |
Increases Melee Physical Damage by 4%. Perfect HIT +1 _______________________ Type: Enchant Position: Unknown |
2 | ![]() |
Increases Melee Physical Damage by 8%. Perfect HIT +2 _______________________ Type: Enchant Position: Unknown |
3 | ![]() |
Increases Melee Physical Damage by 12%. Perfect HIT +3 _______________________ Type: Enchant Position: Unknown |
4 | ![]() |
Increases Melee Physical Damage by 16%. Perfect HIT +4 _______________________ Type: Enchant Position: Unknown |
5 | ![]() |
Increases Melee Physical Damage by 20%. Perfect HIT +5 _______________________ Type: Enchant Position: Unknown |
6 | ![]() |
Increases Melee Physical Damage by 24%. Perfect HIT +6 _______________________ Type: Enchant Position: Unknown |
7 | ![]() |
Increases Melee Physical Damage by 28%. Perfect HIT +7 _______________________ Type: Enchant Position: Unknown |
8 | ![]() |
Increases Melee Physical Damage by 32%. Perfect HIT +8 _______________________ Type: Enchant Position: Unknown |
9 | ![]() |
Increases Melee Physical Damage by 36%. Perfect HIT +9 _______________________ Type: Enchant Position: Unknown |
10 | ![]() |
Increases Melee Physical Damage by 44%. Perfect HIT +10 _______________________ Type: Enchant Position: Unknown |
![]() | ||
---|---|---|
Level | Enchant | Description |
1 | ![]() |
Increases Ranged Physical Damage by 4%. Increases Attack Speed by 1%. _______________________ Type: Enchant Position: Unknown |
2 | ![]() |
Increases Ranged Physical Damage by 8%. Increases Attack Speed by 2%. _______________________ Type: Enchant Position: Unknown |
3 | ![]() |
Increases Ranged Physical Damage by 12%. Increases Attack Speed by 3%. _______________________ Type: Enchant Position: Unknown |
4 | ![]() |
Increases Ranged Physical Damage by 16%. Increases Attack Speed by 4%. _______________________ Type: Enchant Position: Unknown |
5 | ![]() |
Increases Ranged Physical Damage by 20% Decreases After Attack Delay by 5%. _______________________ Type: Enchant Position: Unknown |
6 | ![]() |
Increases Ranged Physical Damage by 24%. Increases Attack Speed by 6%. _______________________ Type: Enchant Position: Unknown |
7 | ![]() |
Increases Ranged Physical Damage by 28%. Increases Attack Speed by 7%. _______________________ Type: Enchant Position: Unknown |
8 | ![]() |
Increases Ranged Physical Damage by 32%. Increases Attack Speed by 8%. _______________________ Type: Enchant Position: Unknown |
9 | ![]() |
Increases Ranged Physical Damage by 36%. Increases Attack Speed by 9%. _______________________ Type: Enchant Position: Unknown |
10 | ![]() |
Increases Ranged Physical Damage by 44%. Increases Attack Speed by 10%. _______________________ Type: Enchant Position: Unknown |
![]() | ||
---|---|---|
Level | Enchant | Description |
1 | ![]() |
CRI +3 Increases Critical Damage by 20%. _______________________ Type: Enchant Position: Unknown |
2 | ![]() |
CRI +6 Increases Critical Damage by 35%. _______________________ Type: Enchant Position: Unknown |
3 | ![]() |
CRI +9 Increases Critical Damage by 50%. _______________________ Type: Enchant Position: Unknown |
4 | ![]() |
CRI +12 Increases Critical Damage by 65%. _______________________ Type: Enchant Position: Unknown |
5 | ![]() |
CRI +15 Increases Critical Damage by 80%. _______________________ Type: Enchant Position: Unknown |
6 | ![]() |
CRI +18 Increases Critical Damage by 95%. _______________________ Type: Enchant Position: Unknown |
7 | ![]() |
CRI +21 Increases Critical Damage by 110%. _______________________ Type: Enchant Position: Unknown |
8 | ![]() |
CRI +24 Increases Critical Damage by 125%. _______________________ Type: Enchant Position: Unknown |
9 | ![]() |
CRI +27 Increases Critical Damage by 140%. _______________________ Type: Enchant Position: Unknown |
10 | ![]() |
CRI +30 Increases Critical Damage by 170%. _______________________ Type: Enchant Position: Unknown |
![]() | ||
---|---|---|
Level | Enchant | Description |
1 | ![]() |
MATK +4% Decreases Fixed Casting Time by 0.1 second. _______________________ Type: Enchant Position: Unknown |
2 | ![]() |
MATK +8% Decreases Fixed Casting Time by 0.2 seconds. _______________________ Type: Enchant Position: Unknown |
3 | ![]() |
MATK +12% Decreases Fixed Casting Time by 0.3 seconds. _______________________ Type: Enchant Position: Unknown |
4 | ![]() |
MATK +16% Decreases Fixed Casting Time by 0.4 seconds. _______________________ Type: Enchant Position: Unknown |
5 | ![]() |
MATK +20% Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: Enchant Position: Unknown |
6 | ![]() |
MATK +24% Decreases Fixed Casting Time by 0.6 seconds. _______________________ Type: Enchant Position: Unknown |
7 | ![]() |
MATK +28% Decreases Fixed Casting Time by 0.7 seconds. _______________________ Type: Enchant Position: Unknown |
8 | ![]() |
MATK +32% Decreases Fixed Casting Time by 0.8 seconds. _______________________ Type: Enchant Position: Unknown |
9 | ![]() |
MATK +36% Decreases Fixed Casting Time by 0.9 seconds. _______________________ Type: Enchant Position: Unknown |
10 | ![]() |
MATK +44% Decreases Fixed Casting Time by 1 second. _______________________ Type: Enchant Position: Unknown |
![]() | ||
---|---|---|
Level | Enchant | Description |
1 | ![]() |
Increases Healing skills effectiveness by 5%. MaxSP +3% _______________________ Type: Enchant Position: Unknown |
2 | ![]() |
Increases Healing skills effectiveness by 10%. MaxSP +6% _______________________ Type: Enchant Position: Unknown |
3 | ![]() |
Increases Healing skills effectiveness by 15%. MaxSP +9% _______________________ Type: Enchant Position: Unknown |
4 | ![]() |
Increases Healing skills effectiveness by 20% MaxSP +12% _______________________ Type: Enchant Position: Unknown |
5 | ![]() |
Increases Healing skills effectiveness by 25%. MaxSP +15% _______________________ Type: Enchant Position: Unknown |
6 | ![]() |
Increases Healing skills effectiveness by 30%. MaxSP +18% _______________________ Type: Enchant Position: Unknown |
7 | ![]() |
Increases Healing skills effectiveness by 35%. MaxSP +21% _______________________ Type: Enchant Position: Unknown |
8 | ![]() |
Increases Healing skills effectiveness by 40%. MaxSP +24% _______________________ Type: Enchant Position: Unknown |
9 | ![]() |
Increases Healing skills effectiveness by 45%. MaxSP +27% _______________________ Type: Enchant Position: Unknown |
10 | ![]() |
Increases Healing skills effectiveness by 55%. MaxSP +30% _______________________ Type: Enchant Position: Unknown |
![]() | ||
---|---|---|
Level | Enchant | Description |
1 | ![]() |
MaxHP +5% DEF +140 MDEF +20 _______________________ Type: Enchant Position: Unknown |
2 | ![]() |
MaxHP +10% DEF +180 MDEF +40 _______________________ Type: Enchant Position: Unknown |
3 | ![]() |
MaxHP +15% DEF +220 MDEF +60 _______________________ Type: Enchant Position: Unknown |
4 | ![]() |
MaxHP +20% DEF +260 MDEF +80 _______________________ Type: Enchant Position: Unknown |
5 | ![]() |
MaxHP +25% DEF +300 MDEF +100 _______________________ Type: Enchant Position: Unknown |
6 | ![]() |
MaxHP +30% DEF +340 MDEF +120 _______________________ Type: Enchant Position: Unknown |
7 | ![]() |
MaxHP +35% DEF +380 MDEF +140 _______________________ Type: Enchant Position: Unknown |
8 | ![]() |
MaxHP +40% DEF +420 MDEF +160 _______________________ Type: Enchant Position: Unknown |
9 | ![]() |
MaxHP +45% DEF +460 MDEF +180 _______________________ Type: Enchant Position: Unknown |
10 | ![]() |
MaxHP +55% DEF +500 MDEF +200 _______________________ Type: Enchant Position: Unknown |