Dimensions Rune Crowns
Time Dimensions Rune Crowns
Time Dimensions Rune Crowns are crafted using 50x Abyss Magic Jewel (1001552) , 50x
Time Dimension Magic Jewel (1001553) and 75x
Temporal Gemstone (25865) at (ba_chess 22, 16)
Requires 500 Depth 2 Reputation
Item | Description |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Hack and Slasher and Dragonic Breath by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Dragon Knight _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Cross Rain and Overslash by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Decreases After Skill Delay by 10%. Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Imperial Guard _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Mighty Smash and Triple Laser by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: ATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Meister _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Mayhemic Thorns and Explosive Powder by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Biolo _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Savage Impact and Eternal Slash by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +15 _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Shadow Cross _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Deft Step and Frenzy Shot by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Abyss Chaser _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Frozen Slash, Storm Cannon and Crimson Arrow and Rock Down by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Arch Mage _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Conflagration, Diamond Storm and Lightning Land and Terra Drive by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Elemental Master _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Arbitrium and Petitio by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Cardinal _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Third Flame Bomb and Explosion Blaster by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MaxHP +3% Critical +10 _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Inquisitor _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Crescive Bolt and Hawk Rush by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Windhawk _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Rose Blossom and Metallic Fury by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MaxHP +3% Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Troubadour, Trouvere _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Shadow Slash, Red Flame Cannon and Thundering Cannon by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: For each Level of Empty Shadow: Increases Physical Damage against enemies of on all elemental monsters 3%. For each Level of Moonlight Fantasy: Increases Magical Damage against enemies of on all elemental monsters 3%. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Spiral Shooting and Wild Fire by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Night Watch _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Sunset Blast and Dawn Break by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Sky Emperor _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Talisman of Blue Dragon, Talisman of White Dragon, Talisman of Red Phoenix and Talisman of Black Tortoise by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Soul Ascetic _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Mega Sonic Blow, Meteor Storm Buster and Hell's Drive by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Hyper Novice _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Hogogong Strike and Hyunrok Breeze by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Spirit Handler _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |