User:Randomced859
Introduction
Hello, Ced here, I was very well known to master Dorams since NovaRO days. I will teach even more latest build. Dorams have caused me to return to Ragnarok Online because I promised myself to return to RO after I got hacked years ago.
Physical Doram Guide
Physical Doram since they became Spirit Handlers can now be critical skill damage now. They also have a utility to wide heal the party, wide buff the party with the same effect of Benedictum and Religio.
Basic Stats
For initial stats, you should invest on AGI for ASPD. LUK is 125 because of Galensis Card (300261) on mid game. If you have enough Crit without having using Galensis Card, you can use
Crux Findel Card (300426) and
Two Eyes Dollocaris (300376) and reduce the LUK to 120. Also if you get a high refined graded
Nebula Suit of Concentration [1] (450171) with
Star Cluster of Creative Lv.3 (310685) ,
Nebula of Sharp Lv.3 (310735) , or
Nebula of Expert Archer Lv.3 (310732) and any, you can reduce the AGI and make up what you lacked and possible invest either VIT or INT.
Stat | Number |
---|---|
STR | 120 |
AGI | 61 |
VIT | 90 |
INT | 70 |
DEX | 100 |
LUK | 125 |
Stat | Number |
---|---|
STR | 120 |
AGI | The Rest |
VIT | 100 |
INT | 90 |
DEX | 100+ |
LUK | 120 |
Traits Status
POW is the most important trait of Physical Doram since it scales with its DPS skills, while CRT is for H.Plus and C. Rate which will be used as a method for Star Cluster of Creative Lv.3 (310685) . The rest on your choice of WIS or CON.
Stat | Number |
---|---|
POW | 100 |
STA | 0 |
WIS | The Rest |
SPL | 0 |
Con | The Rest |
CRT | 100 |
Skill Points Setup Build
Setting up skills for Physical Doram is straightforward. You put mostly on Physical as you level up till 200 with Picky Peck. Once you become 200, you can reset and go for support Summoner skills there. I chose Tuna Belly level 4 as it has lower cooldown. Tuna Party is maxed along its last passive for massive HP shield. For Spirit Handler skills, it's straightforward, you ultimate skill is your choice either self buff or support others.
Gears
Your main goal here is to get 50% after cast delay causing Chulho Sonic Claw spammable. If you want spammable variation skill spam, 72% after cast delay is required. Also you need 154+ Crit rate to critcal everything with your skills.
Gears Progression
Based off Yvonne's Gear Progression Table
Main Gears
Mid game currently under construction...
End game gears
End Game Gears | |||||
---|---|---|---|---|---|
Item | Source | Description | Cards | Enchants | Comments |
+12 ![]() |
Old Glast Heim Challenge Mode |
A special energy was given to the circlet, which was |
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The most staple crit giving circlet as of this day, it gives huge bonus for critical builds. |
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Amicitia (0.05% drop rate) |
Ears ornament known only given to a winner. |
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after cast delay enchants | One of the most after cast delay sources from the gears. |
Any Young Leaf of World Tree (Example ![]() |
Fall of Glastheim | Check each version but ignore the effects. | None | ![]() ![]() ![]() |
Like I said, ignore the combo. Your main reason is the enchants. |
+12 A ![]() |
Constellation Tower |
A suit that received the energy of agility among the power of stars. |
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The most broken Armor of all that comes with huge ASPD, Ranged, and its enchant for ranged or critical damage. |
+12 A ![]() |
Issgard Equipment |
A foxtail that lost its light due to poisonous magic. |
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The BiS Foxtail for Dorams that has a whopping 400 Attack plus super OP enchants that are based on grade. |
+12 ![]() |
Illusion of Twins |
A shield with a thin layer of silver and iron mixed from an normal guard. |
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A stable cheap shield that can have both after cast delay and all size damage. |
+12 A ![]() |
Equipment Crafting |
CRI + 3, C.Rate + 5. |
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None | One of the MVP gears that gives combination of Temporal AGI Manteau and some tankiness. |
+12 A ![]() |
Varmundt's Biosphere |
Boots engraved with Varmundt's Ice Rune magic. |
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You'll be using this since you're going to switch to Engraved Rune Armors as final end game gear. |
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Varmundt's Biosphere | Increases Ranged Physical Damage by 15%. Decreases Variable Casting Time by 5%. Increases Attack Speed by 5%. _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 20 Required Level: 230 |
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Any, ![]() ![]() |
You'll be using this since you're going to switch to Engraved Rune Armors as final end game gear. |
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Varmundt's Biosphere |
Increases Ranged Physical Damage by 15%. |
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Any, ![]() ![]() |
Worth it if you managed to get both POW and Tenacity since it give a lot of POW and P.ATK. |
Costume Stones
Costume Stones | |||||
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Item | |||||
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Shadow Gears
I recommend getting all the blue shadow gears with C.Rate or P.ATK as 2nd slot. If you managed to get both same matching, well that's great.
Shadow Gears | |||||
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Item | |||||
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Pets
Eddga Egg (9142)
Choco Egg (9091)
Abysmal Knight Egg (9132)
Magical Doram Guide
Coming soon...