Stellar Seal Accessories Enchants
Stellar Accessories Enchants
Stellar Accessories Enchants can be upgraded.
For example enchants on Slot 3:
If you get Star of Sharp Lv.1 (310702) you can upgrade it to
Star of Sharp Lv.2 (310703) for x25
Meteorite Fragment (1000373) and 1,500,000z.
If you get Star of Sharp Lv.2 (310703) you can upgrade it to
Star of Sharp Lv.3 (310704) for x60
Meteorite Fragment (1000373) and 4,500,000z.
If you get Star of Sharp Lv.3 (310704) you can upgrade it to
Star of Sharp Lv.4 (310705) for x150
Meteorite Fragment (1000373) and 9,000,000z.
If you get Star of Sharp Lv.4 (310705) you can upgrade it to
Star of Sharp Lv.5 (310706) for x250
Meteorite Fragment (1000373) and 15,000,000z.
For example enchants on Slot 4:
If you get Star of Sharp Lv.1 (310702) you can upgrade it to
Star of Sharp Lv.2 (310703) for x50
Meteorite Fragment (1000373) and 2,500,000z.
If you get Star of Sharp Lv.2 (310703) you can upgrade it to
Star of Sharp Lv.3 (310704) for x150
Meteorite Fragment (1000373) and 7,500,000z.
If you get Star of Sharp Lv.3 (310704) you can upgrade it to
Star of Sharp Lv.4 (310705) for x300
Meteorite Fragment (1000373) and 15,000,000z.
If you get Star of Sharp Lv.4 (310705) you can upgrade it to
Star of Sharp Lv.5 (310706) for x500
Meteorite Fragment (1000373) and 25,000,000z.
Normal enchants for example Fighting Spirit Lv4 (4808) can only be once upgraded for 25x
Meteorite Fragment (1000373) and 1,500,000z at slot 3 or for x50
Meteorite Fragment (1000373) and 2,500,000z at slot 4.
Enchanting | |||||||
Slot 3 | Slot 4 | ||||||
5x ![]() 300,000z 100% Success Grade D: none Grade C: none Grade B: none |
10x ![]() 500,000z 100% Success Grade D: none Grade C: none Grade B: none | ||||||
Possible Enchants at Slot 3 and 4 | |||||||
![]() ATK +15 |
![]() ATK +12 |
![]() MATK +15 |
![]() MATK +12 |
![]() CRI +12 |
![]() (10,05%) Increases Ranged Physical Damage by 6%. |
![]() (1,75%) Increases Ranged Physical Damage by 8%. |
![]() (1,75%) CRI +14 |
![]() (4,00%) ATK +3% |
![]() (4,00%) Increases Ranged Physical Damage by 2%. |
![]() (4,00%) CRI +2 |
![]() (4,00%) MATK +5 |
![]() (4,00%) FLEE +5 |
![]() (4,00%) MaxHP +2% |
![]() (4,00%) Increases Healing skills effectiveness by 5%. |
|
![]() (2,00%) ATK +5% |
![]() (2,00%) Increases Ranged Physical Damage by 3%. |
![]() (2,00%) CRI +3 |
![]() (2,00%) MATK +7 |
![]() (2,00%) FLEE +10 |
![]() (2,00%) MaxHP +3%. |
![]() (2,00%) Increases Healing skills effectiveness by 7%. |
|
![]() (1,25%) ATK +7% |
![]() (1,25%) Increases Ranged Physical Damage by 5%. |
![]() (1,25%) CRI +5 |
![]() (1,25%) MATK +11 |
![]() (1,25%) FLEE +15 |
![]() (1,25%) MaxHP +5% |
![]() (1,25%) Increases Healing skills effectiveness by 10%. |
|
![]() (0,25%) ATK +10% |
![]() (0,25%) Increases Ranged Physical Damage by 7%. |
![]() (0,25%) CRI +6 |
![]() (0,25%) MATK +17 |
![]() (0,25%) FLEE +20 |
![]() (0,25%) MaxHP +7% |
![]() (0,25%) Increases Healing skills effectiveness by 10%. |
|
![]() (0,05%) ATK +15% |
![]() (0,05%) Increases Ranged Physical Damage by 10%. |
![]() (0,05%) CRI +8 |
![]() (0,05%) MATK +25 |
![]() (0,05%) FLEE +30 |
![]() (0,05%) MaxHP +10% |
![]() (0,05%) Increases Healing skills effectiveness by 15%. |