Memories of Thanatos
Overview
- Level Requirement: 180+
- Party Count: 1+
- Location: (thana_step 154, 367)
- Cooldown: 1 Day
- Rewards:
Fragment of Good Will (1000263)
Piece of Sin (1000257)
- [1] [2] Brilliant Light Necklace and Ring
- [3] [4] Sinful Necklace and Ring
Floors
Thanatos Tower has been revamped on December 18, 2019. To fight Thanatos, you must initiate an instance from Thanatos Tower in the steps between floor 6 and 7. The instances contains 7 floors of Lv200+ monsters and you must traverse through the memories of Thanatos.
Floor 1, 6, and 7 are always the same. The order of memories (floor 2, 3, 4, and 5) is randomized per instance.
Floor 1 ~ Angel's Warning
You are greeted by an angel NPC (Observation) who warns you about Thanatos and not to seek further. You will press on to relive the memories of Thanatos. However, the angels will attempt to stop you.
Careful: Many Observations will spawn on top of you.
Tasks:
- Kill all Observations in the room.
- Go to the next floor.
Floor 2-5
Memory of Hatred
Tasks:
- Kill all Happy Givers and Empathizers.
- Kill Odium of Thanatos that spawns in the center.
- Obtain Fragment of Hatred from the glowing NPC in the center.
- Obtain the 4 Colored Charm Stones by the candles boxed in red on the map.
- Go to the next floor.
Memory of Anguish
On this floor, Firewall will spawn diagonally across the map. This doesn't cause much damage other than to block you off.
Tasks:
- Kill all Shelters.
- Kill Dolor of Thanatos that spawns in the center.
- Obtain Fragment of Agony from the glowing NPC in the center.
- Go to the next floor.
Memory of Sorrow
Tasks:
- Kill all Solaces.
- Kill Maero of Thanatos that spawns in the center.
- Obtain Fragment of Misery from the glowing NPC in the center.
- Go to the next floor.
Memory of Despair
On this floor, Earthquake occurs at random locations. It deals approximately 3,000 damage per hit.
Tasks:
- Kill all Retributions.
- Kill Despero of Thanatos that spawns in the center.
- Obtain Fragment of Despair from the glowing NPC in the center.
- Go to the next floor.
Floor 6 ~ Memory of Anger
Tasks:
- Use your fragments on the 4 status marked in red.
- Kill all Regret, Resentment, Horror, and Anger of Thanatos that spawns in the center.
- Obtain Black Charm Stone at the North Statue marked in yellow.
- Use all 5 Charm Stones in the center green area to open the portal to Thanatos.
- Go to the next floor.
Floor 7 ~ Thanatos
- Thanatos is locked at the center and the party leader must talk to Thanatos to release him.
- When he is released, he will announce the memories that fuels his anger. Pay attention the green message.
- To weaken Thanatos, you must find the corresponding memory statue at one of the 5 locations marked red.
- If you destroy the wrong memory statue, Thanatos will instead strengthen.
- It is recommended to bring land protector or attack from range due to the infinite amount of slaves Thanatos can spawn (similar to Vesper).
- Thanatos has a restorative buff that you can Dispel or Clearance.
- Thanatos changes his element to Ghost / Dark / Holy randomly.
- Every 5~10 seconds, Ground Drive and Thunder Storm will be casted around Thanatos.
Monsters and Cards
Monster | HP | Race/Element/Size | Card |
![]() Empathize (20787) |
3,788,426 | Angel/Holy 4/Medium | ![]() MaxSP -25% _______________________ Increases Ranged Physical Damage by 10%. _______________________ When equipped with Observation Card and Base Level at least 200: For each 40 base DEX: Increases Ranged Physical Damage by additional 15%. _______________________ Type: Card Compound on: Garment Weight: 1 |
![]() Happy (20788) |
Angel/Neutral 4/Medium | 3,827,826 | ![]() MaxSP -25% _______________________ Increases Melee Physical Damage by 10%. _______________________ When equipped with Shelter Card and Base Level at least 200: For each 40 base STR: Increases Melee Physical Damage by additional 15%. _______________________ Type: Card Compound on: Garment Weight: 1 |
![]() Baroness of Retribution (20789) |
3,888,057 | Angel/Dark 3/Medium | |
![]() Mistress of Shelter (20790) |
3,869,550 | Angel/Holy 3/Medium | ![]() MaxSP -25% _______________________ Increases Magical Damage with Holy element by 10%. _______________________ When equipped with Solace Card and Base Level at least 200: For each 40 base INT: Increases Magical Damage with Holy element by additional 15%. _______________________ Type: Card Compound on: Garment Weight: 1 |
![]() Lady Solace (20791) |
3,811,137 | Angel/Holy 3/Medium | ![]() MaxSP -25% _______________________ Increases Magical Damage with Neutral element by 10%. _______________________ When equipped with Solace Card and Base Level at least 200: For each 40 base INT: Increases Magical Damage with Neutral element by additional 15%. _______________________ Type: Card Compound on: Garment Weight: 1 |
![]() Anger of Thanatos (20792) |
3,845,405 | Demon/Fire 4/Large | ![]() ATK -10% _______________________ For each 3 Refine Levels: ATK +3% _______________________ Refine Level +11: ATK +5% _______________________ Type: Card Compound on: Left Hand Weight: 1 |
![]() Horror of Thanatos (20793) |
3,807,368 | Demon/Poison 4/Small | ![]() MATK -10% _______________________ For each 3 Refine Levels: MATK +3% _______________________ Refine Level +11: MATK +5% _______________________ Type: Card Compound on: Left Hand Weight: 1 |
![]() Resent of Thanatos (20794) |
3,883,906 | Undead/Ghost 4/Medium | ![]() Reflects 15% Physical Melee Damage taken back to the attackers. _______________________ Type: Card Compound on: Left Hand Weight: 1 |
![]() Regret of Thanatos (20795) |
3,831,613 | Demon/Ghost 4/Large | ![]() Increases Magical Damage against Angel race by 10%. _______________________ Base Level at least 200: Increases Magical Damage against Angel race by additional 20%. _______________________ When equipped with Dolor of Thanatos Card: Increases Magical Damage against Angel race by additional 20%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
![]() Odium of Thanatos (20796) |
3,864,195 | Demon/Ghost 4/Large | |
![]() Despero of Thanatos (20797) |
3,850,734 | Undead/Ghost 4/Large | |
![]() Maero of Thanatos (20798) |
3,834,643 | Undead/Ghost 4/Medium | |
![]() Dolor of Thanatos (20799) |
3,830,553 | Undead/Ghost 4/Small | |
![]() Observation (20800) |
3,848,907 | Angel/Neutral 4/Medium | |
![]() Buff (20786) |
1,000,000 | Formless/Neutral 1/Medium | |
![]() Thanatos Phantom (20784) |
442,473,041 | Demon/Ghost 4/Large | ![]() DEF -30 FLEE -30 _______________________ Enchants compounded weapon with the Investigate skill effect. Each attack drains 1 SP. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
![]() Broken Thanatos (20785) |
442,473,041 | Demon/Ghost 4/Large | ![]() Increases Physical Damage against Demi-Human and Demon race by 40%. Increases Physical Damage taken from Demi-Human and Demon race by 30%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
Rewards
All monsters from the instance run has a low chance to drop any of the Brilliant Light Accessories or Sinful Accessories.
The MVP from the instance may drop a full Fragment of Good Will (1000263) and
Piece of Sin (1000257) .
The monsters inside the instance don't drop the shards. You can farm the shards from the normal Thanatos Tower 9th through 12th floors:
Fragment of Anger (1000243) ,
Fragment of Fear (1000244) ,
Fragment of Resentment (1000245) ,
Fragment of Regret (1000255) ,
Fragment of Sorrow (1000256) ,
Fragment of Empathy (1000258) ,
Fragment of Happiness (1000259) ,
Fragment of Rest (1000260) ,
Fragment of Comfort (1000261) ,
Fragment of Blessing (1000262) .
Item Exchange
(tha_t01 139, 83)
Shard Exchange
Item | Currency Amount |
1x ![]() |
5x ![]() or 5x ![]() or 5x ![]() or 5x ![]() or 5x ![]() |
1x ![]() |
5x ![]() or 5x ![]() or 5x ![]() or 5x ![]() or 5x ![]() |
Sinful Accessories
Sinful Accessories are part of the Memory of Thanatos Instance.
1x Necklace or Ring can be trade for 50x ![]() | |
Item | Description |
![]() |
stained with sin with a red Ruby embedded in it. From the depths, it is sending out evil and powerful energy. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Red Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A ring stained with sin with green Emeralds. Evil and powerful energy is being released from the depths. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Green Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
stained with sin with golden Topaz embedded in it. Evil and powerful energy is being released from the depths. _______________________ ATK +7% MATK +7% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
stained with sin with a purple Amethyst embedded in it. Evil and powerful energy is being released from the depths. _______________________ ATK +7% MATK +7% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
stained with sin with a blue Sapphire embedded in it. Evil and powerful energy is being released from the depths. _______________________ MATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
stained with sin with a white Opal embedded in it. Evil and powerful energy is being released from the depths. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with Silver Dragon Plate, Dragon Scale Hood and Dragon Scale Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Dragon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A necklace stained with sin, decorated with reddish Rubies. It is emitting a dark and cold energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Ruby Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A necklace stained with sin, adorned with green Emeralds. It is emitting a dark and cold energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Emerald Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A necklace stained with sin, decorated with golden Topaz. It is emitting a dark and cold energy from the deep. _______________________ ATK +7% MATK +7% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Topaz Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A necklace stained with sin, decorated with purple Amethyst. It is emitting a dark and cold energy from the deep. _______________________ ATK +7% MATK +7% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Amethyst Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical and Magical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A necklace stained with sin, decorated with purple Amethyst. It is emitting a dark and cold energy from the deep. _______________________ MATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Sapphire Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Magical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A necklace stained with sin, decorated with white Opal. It is emitting a dark and cold energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Sinful Opal Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.3 seconds. Increases Physical Damage against Angel and Dragon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Brilliant Light Accessories
Brilliant Light Accessories are part of the Memory of Thanatos Instance.
1x Necklace or Ring can be trade for 50x ![]() | |
Item | Description |
![]() |
A ring that shines brightly with red rubies. From the depths, it has a sacred and powerful energy. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with STR Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A ring that shines brightly with a purple Amethyst. From the depths, it has a sacred and powerful energy. _______________________ ATK +7% MATK +7% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with DEX Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A ring that shines brightly with a green Emeralds. From the depths, it has a sacred and powerful energy. _______________________ ATK +7% MATK +7% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with VIT Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A ring that shines brightly with a turquoise Zircon. From the depths, it has a sacred and powerful energy. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with AGI Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A ring that shines brightly with a blue Sapphire. From the depths, it has a sacred and powerful energy. _______________________ MATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with INT Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A ring that shines brightly with a sea-colored Aquamarine. From the depths, it has a sacred and powerful energy. _______________________ ATK +10% _______________________ Increases Attack Speed by 7%. _______________________ When equipped with LUK Soutane, Clergy's Manteau and Clergy's Boots: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 20%. Decreases damage taken from Angel and Demon race by 10%. _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A shining necklace decorated with red Rubies. It radiates bright and warm energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Ruby Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A shining necklace decorated with a purple Amethyst. It radiates bright and warm energy from the deep. _______________________ ATK +7% MATK +7% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Amethyst Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A shining necklace decorated with a green Emeralds. It radiates bright and warm energy from the deep. _______________________ ATK +7% MATK +7% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Emerald Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical and Magical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A shining necklace decorated with a turquoise Zircon. It radiates bright and warm energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Zircon Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A shining necklace decorated with a blue Sapphire. It radiates bright and warm energy from the deep. _______________________ MATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Sapphire Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Magical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
![]() |
A shining necklace decorated with a sea-colored Aquamarine. It radiates bright and warm energy from the deep. _______________________ ATK +10% _______________________ Decreases Variable Casting Time by 7%. _______________________ When equipped with Brilliant Light Aquamarine Ring: Decreases After Cast Delay by 5%. Decreases Fixed Casting Time by 0.2 seconds. Increases Physical Damage against Angel and Demon race by 15%. _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 170 |
Enchantment
Sinful Accessory Enchant
(tha_t01 136, 83)
You can enchant your accessories via two methods:
- Method 1: You may choose the enchant but you will get a random level of it. This enchants in order 4th -> 3rd. Costs: 50x
Piece of Sin (1000257) .
- Method 2: You are given two random enchants on the accessory on the 3rd and 4th slot. Costs: 10x
Piece of Sin (1000257) .
- You can reset the accessory (all enchants at once, not selectable) with two options:
* 1,000,000z - 70% Success. On failure, accessory is destroyed. * 3 Nyangvine Fruit - 100% Success. Nyangvine Fruits are available at our Market
3rd Slot | 4th Slot |
![]() ATK +1% _______________________ Type: Enchant Position: Unknown |
![]() Increases Physical Damage against Angel and Dragon race by 10%. _______________________ Type: Enchant Position: Unknown |
![]() ATK +3% _______________________ Type: Enchant Position: Unknown |
![]() Increases Physical Damage against Angel and Dragon race by 15%. _______________________ Type: Enchant Position: Unknown |
![]() ATK +5% _______________________ Type: Enchant Position: Unknown |
![]() Increases Physical Damage against Angel and Dragon race by 20%. _______________________ Type: Enchant Position: Unknown |
![]() ATK +7% _______________________ Type: Enchant Position: Unknown |
![]() Increases Physical Damage against Angel and Dragon race by 25%. _______________________ Type: Enchant Position: Unknown |
![]() ATK +10% _______________________ Type: Enchant Position: Unknown |
![]() Increases Physical Damage against Angel and Dragon race by 35%. _______________________ Type: Enchant Position: Unknown |
![]() MATK +1% _______________________ Type: Enchant Position: Unknown |
![]() Increases Magical Damage against Angel and Dragon race by 10%. _______________________ Type: Enchant Position: Unknown |
![]() MATK +3% _______________________ Type: Enchant Position: Unknown |
![]() Increases Magical Damage against Angel and Dragon race by 15%. _______________________ Type: Enchant Position: Unknown |
![]() MATK +5% _______________________ Type: Enchant Position: Unknown |
![]() Increases Magical Damage against Angel and Dragon race by 20%. _______________________ Type: Enchant Position: Unknown |
![]() MATK +7% _______________________ Type: Enchant Position: Unknown |
![]() Increases Magical Damage against Angel and Dragon race by 25%. _______________________ Type: Enchant Position: Unknown |
![]() MATK +10% _______________________ Type: Enchant Position: Unknown |
![]() Increases Magical Damage against Angel and Dragon race by 35%. _______________________ Type: Enchant Position: Unknown |
![]() Increases Critical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
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![]() Increases Critical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
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![]() Increases Critical Damage by 5%. _______________________ Type: Enchant Position: Unknown |
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![]() Increases Critical Damage by 7%. _______________________ Type: Enchant Position: Unknown |
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![]() Increases Critical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
|
![]() MaxHP, MaxSP +1% _______________________ Type: Enchant Position: Unknown |
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![]() MaxHP, MaxSP +3% _______________________ Type: Enchant Position: Unknown |
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![]() MaxHP, MaxSP +5% _______________________ Type: Enchant Position: Unknown |
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![]() MaxHP, MaxSP +7% _______________________ Type: Enchant Position: Unknown |
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![]() MaxHP, MaxSP +10% _______________________ Type: Enchant Position: Unknown |
Brilliant Light Accessory Enchant
(tha_t01 136, 83)
You can enchant your accessories via two methods:
- Method 1: You choose the desired enchant but you receive only one enchant on the accessory. It doesn't matter which slot. You cannot enchant again unless you reset. Costs: 50x
Fragment of Good Will (1000263) .
- Method 2: You are given two random enchants on the accessory on the 3rd and 4th slot. Costs: 10x
Fragment of Good Will (1000263) .
- You can reset the accessory (all enchants at once, not selectable) with two options:
* 1,000,000z - 70% Success. On failure, accessory is destroyed. * 3 Nyangvine Fruit - 100% Success. Nyangvine Fruits are available at our Market
3rd Slot | 4th Slot |
![]() ATK +1% _______________________ Type: Enchant Position: Unknown |
![]() Increases Physical Damage against Angel and Demon race by 10%. _______________________ Type: Enchant Position: Unknown |
![]() ATK +3% _______________________ Type: Enchant Position: Unknown |
![]() Increases Physical Damage against Angel and Demon race by 15%. _______________________ Type: Enchant Position: Unknown |
![]() ATK +5% _______________________ Type: Enchant Position: Unknown |
![]() Increases Physical Damage against Angel and Demon race by 20%. _______________________ Type: Enchant Position: Unknown |
![]() ATK +7% _______________________ Type: Enchant Position: Unknown |
![]() Increases Physical Damage against Angel and Demon race by 25%. _______________________ Type: Enchant Position: Unknown |
![]() ATK +10% _______________________ Type: Enchant Position: Unknown |
![]() Increases Physical Damage against Angel and Demon race by 35%. _______________________ Type: Enchant Position: Unknown |
![]() MATK +1% _______________________ Type: Enchant Position: Unknown |
![]() Increases Magical Damage against Angel and Demon race by 10%. _______________________ Type: Enchant Position: Unknown |
![]() MATK +3% _______________________ Type: Enchant Position: Unknown |
![]() Increases Magical Damage against Angel and Demon race by 15%. _______________________ Type: Enchant Position: Unknown |
![]() MATK +5% _______________________ Type: Enchant Position: Unknown |
![]() Increases Magical Damage against Angel and Demon race by 20%. _______________________ Type: Enchant Position: Unknown |
![]() MATK +7% _______________________ Type: Enchant Position: Unknown |
![]() Increases Magical Damage against Angel and Demon race by 25%. _______________________ Type: Enchant Position: Unknown |
![]() MATK +10% _______________________ Type: Enchant Position: Unknown |
![]() Increases Magical Damage against Angel and Demon race by 35%. _______________________ Type: Enchant Position: Unknown |
![]() Increases Critical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
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![]() Increases Critical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
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![]() Increases Critical Damage by 5%. _______________________ Type: Enchant Position: Unknown |
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![]() Increases Critical Damage by 7%. _______________________ Type: Enchant Position: Unknown |
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![]() Increases Critical Damage by 10%. _______________________ Type: Enchant Position: Unknown |
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![]() MaxHP, MaxSP +1% _______________________ Type: Enchant Position: Unknown |
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![]() MaxHP, MaxSP +3% _______________________ Type: Enchant Position: Unknown |
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![]() MaxHP, MaxSP +5% _______________________ Type: Enchant Position: Unknown |
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![]() MaxHP, MaxSP +7% _______________________ Type: Enchant Position: Unknown |
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![]() MaxHP, MaxSP +10% _______________________ Type: Enchant Position: Unknown |