Ancient Hero / Patent / Hero-LT Weapon Enchantment

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Ancient Hero Weapons Enchant

Ancient hero weapons weapons can be enchanted by using 100023.png Valor of Ancient Heroes (100023) (for physical type enchants) or 100025.png Ancient Hero Wisdom (100025) (for magical type enchants). If you get unwanted options: You can re-enchant it as much as you want as long as you have 100023.png Valor of Ancient Heroes (100023) or 100025.png Ancient Hero Wisdom (100025) to process.

100023.png Valor of Ancient Heroes (100023) and 100025.png Ancient Hero Wisdom (100025) can be obtained randomly from 100706.png Ancient Hero's Will (100706) (MVP Bioresearch Laboratory Instance).

100023.png Valor of Ancient Heroes (100023)
1st Enchant List Min - Max 2nd Enchant List Min - Max
Atk 5 - 30 % Atk 1 - 5
ASPD 1 % Increases critical damage 3 - 10
% Reduce delay after attack 3 - 10 % Increases physical damage to formless race monster 3 - 20
% Increases long ranged physical damage 3 - 10 % Increases physical damage to undead race monster 3 - 20
% Increases physical damage to undead property monster 3 - 20 % Increases physical damage to brute race monster 3 - 20
% Increases physical damage to neutral property monster 3 - 20 % Increases physical damage to plant race monster 3 - 20
% Increases physical damage to water property monster 3 - 20 % Increases physical damage to insect race monster 3 - 20
% Increases physical damage to earth property monster 3 - 20 % Increases physical damage to fish race monster 3 - 20
% Increases physical damage to fire property monster 3 - 20 % Increases physical damage to demon race monster 3 - 20
% Increases physical damage to wind property monster 3 - 20 % Increases physical damage to demihuman race monster 3 - 20
% Increases physical damage to poison property monster 3 - 20 % Increases physical damage to angel race monster 3 - 20
% Increases physical damage to holy property monster 3 - 20 % Increases physical damage to dragon race monster 3 - 20
% Increases physical damage to shadow property monster 3 - 20 % Increases physical damage to normal monster 3 - 20
% Increases physical damage to ghost property monster 3 - 20 % Increases physical damage to boss monster 3 - 20
Weapon can't be destroyed


100025.png Ancient Hero Wisdom (100025)
1st Enchant List Min - Max 2nd Enchant List Min - Max
% Matk 1 - 5
% Heal effectiveness 3 - 20 % Reduce variable casting time 3 - 10
% Reduces variable casting time 3 - 10 % Increases magical damage to formless race monster 3 - 20
% Reduces delay after skill 1 - 5 % Increases magical damage to undead race monster 3 - 20
% Increases magical damage to neutral property monster 3 - 12 % Increases magical damage to brute race monster 3 - 20
% Increases magical damage to water property monster 3 - 20 % Increases magical damage to plant race monster 3 - 20
% Increases magiical damage to earth property monster 3 - 20 % Increases magical damage to insect race monster 3 - 20
% Increases magical damage to fire property monster 3 - 20 % Increases magical damage to fish race monster 3 - 20
% Increases magical damage to wind property monster 3 - 20 % Increases magical damage to demon race monster 3 - 20
% Increases magical damage to poison property monster 3 - 20 % Increases magical damage to demihuman race monster 3 - 20
% Increases magical damage to holy property monster 3 - 20 % Increases magical damage to angel race monster 3 - 20
% Increases magical damage to shadow property monster 3 - 20 % Increases magical damage to dragon race monster 3 - 20
% Increases magical damage to ghost property monster 3 - 20 % Increases magical damage to normal monster 3 - 20
% Increases magical damage to undead property monster 3 - 20 % Increases magical damage to boss monster 3 - 20

Patent Weapons Enchant

Patent Weapon can also be enchanted with greater values using 100412.png Great Hero's Bravery (100412) and 100413.png Great Hero's Wisdom (100413) which can be exchanged at Cat Muzazsir NPC in @go market (muh_market 168, 207). They are also dropped from 100706.png Ancient Hero's Will (100706) (MVP Bioresearch Laboratory Instance) at a low chance.

100412.png Great Hero's Bravery (100412)
1st Enchant List Min - Max 2nd Enchant List Min - Max
Atk 5 - 40 % Atk 1 - 7
ASPD 1 - 2 % Increases critical damage 3 - 12
% Reduce delay after attack 3 - 12 % Increases physical damage to formless race monster 3 - 25
% Increases long ranged physical damage 3 - 12 % Increases physical damage to undead race monster 3 - 25
% Increases melee physical damage 3 - 12 % Increases physical damage to brute race monster 3 - 25
% Increases physical damage to neutral property monster 3 - 25 % Increases physical damage to plant race monster 3 - 25
% Increases physical damage to water property monster 3 - 25 % Increases physical damage to insect race monster 3 - 25
% Increases physical damage to earth property monster 3 - 25 % Increases physical damage to fish race monster 3 - 25
% Increases physical damage to fire property monster 3 - 25 % Increases physical damage to demon race monster 3 - 25
% Increases physical damage to wind property monster 3 - 25 % Increases physical damage to demihuman race monster 3 - 25
% Increases physical damage to poison property monster 3 - 25 % Increases physical damage to angel race monster 3 - 25
% Increases physical damage to holy property monster 3 - 25 % Increases physical damage to dragon race monster 3 - 25
% Increases physical damage to shadow property monster 3 - 25 % Increases physical damage to normal monster 3 - 25
% Increases physical damage to ghost property monster 3 - 25 % Increases physical damage to boss monster 3 - 25
% Increases physical damage to undead property monster 3 - 25 Weapon can't be destroyed


100413.png Great Hero's Wisdom (100413)
1st Enchant List Min - Max 2nd Enchant List Min - Max
Matk 5 - 40 % Matk 1 - 7
% Heal effectiveness 3 - 25 % Reduce variable casting time 3 - 12
% Reduces variable casting time 3 - 12 % Increases magical damage to formless race monster 3 - 25
% Reduces delay after skill 1 - 5 % Increases magical damage to undead race monster 3 - 25
% Increases magical damage to neutral property monster 3 - 12 % Increases magical damage to brute race monster 3 - 25
% Increases magical damage to water property monster 3 - 25 % Increases magical damage to plant race monster 3 - 25
% Increases magiical damage to earth property monster 3 - 25 % Increases magical damage to insect race monster 3 - 25
% Increases magical damage to fire property monster 3 - 25 % Increases magical damage to fish race monster 3 - 25
% Increases magical damage to wind property monster 3 - 25 % Increases magical damage to demon race monster 3 - 25
% Increases magical damage to poison property monster 3 - 25 % Increases magical damage to demihuman race monster 3 - 25
% Increases magical damage to holy property monster 3 - 25 % Increases magical damage to angel race monster 3 - 25
% Increases magical damage to shadow property monster 3 - 25 % Increases magical damage to dragon race monster 3 - 25
% Increases magical damage to ghost property monster 3 - 25 % Increases magical damage to normal monster 3 - 25
% Increases magical damage to undead property monster 3 - 25 % Increases magical damage to boss monster 3 - 25

Patent Weapons LT Enchant

Patent Weapons LT can also be enchanted with greater values using 100744.png Hero's Weapon Modifier (Physical) (100744) and 100745.png Hero's Weapon Modifier (Magical) (100745) which can be exchanged at Cat Muzazsir NPC in @go market (muh_market 168, 207).

100744.png Hero's Weapon Modifier (Physical) (100744)
1st Enchant List Min - Max 2nd Enchant List Min - Max
Atk 5 - 45 % Atk 3 - 7
ASPD 1 - 2 % Increases critical damage 3 - 12
% Reduce delay after attack 5 - 15 % Reduces variable casting time 5 - 15
% Increases long ranged physical damage 3 - 12 % Increases physical damage to formless, undead, brute, plant, insect, fish, demon, demihuman, angel or dragon race monster 5 - 25
% Increases melee physical damage 3 - 12 % Increases physical damage to normal or boss monster 5 - 25
Cri 3 -12 Weapon can't be destroyed
% reduces delay after skill 1 - 5
% Increases physical damage to neutral, water, earth, fire, wind, poison, holy, shadow, ghost or undead property monster 5 - 25


100745.png Hero's Weapon Modifier (Magical) (100745)
1st Enchant List Min - Max 2nd Enchant List Min - Max
Matk 5 - 45 % Matk 3 - 7
ASPD 1 - 2 % Reduce delay after skill 1 - 5
% Reduces variable casting time 5 - 20 % Increases all property magical damage 3 - 12
% Reduces delay after attak 5 - 15 % Increases magical damage to formless, undead, brute, plant, insect, fish, demon, demihuman, angel or dragon race monster 5 - 25
% Increases magical damage to neutral, water, earth, fire, wind, poison, holy, shadow or ghost property monster 3 - 15 % Increases magical damage to normal or boss monster 5 - 20

Old: Great Hero to Patent Weapon Exchange

Patent Equipments can be gotten by changing +9 Ancient Equipment/Weapon into +7 Patent Equipment/Weapon using a for every weapon dedicated Modification Cube. Any Enchant and Card within Ancient Equipment will DISAPPEAR, better Decarding Card first!!
Note: Cubes assigned to a unique weapon will no longer be dropped due to an updated swap variant! Check here!

Item Description Patent Exchange Requirements Description Ancient
22238.png Great Hero Boots [1] (22238) ItemID: 22238
_______________________
Boots said to be worn by a great hero.
It seems to resonate with the Patent Hero Weapons.
_______________________
MaxHP +1500
MaxSP +150
_______________________
Refine Level +3:
MaxHP +1%
MaxSP +1%
_______________________
Refine Level +7:
ATK +5%
MATK +5%
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
Refine Level +11:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +13:
Decreases After Cast Delay and Variable Casting Time by 5%.
_______________________
Type: Shoes
Defense: 15
Weight: 60
Armor Level: 1
_______________________
Requirement:
Base Level 150
22171.png Ancient Hero Boots [1] (22171)
100273.png Ancient Hero Boots Remodeling Cube (100273)
ItemID: 22171
_______________________
A pair of boots said to have been worn by ancient heroes.
It resonates with the Ancient Hero's Armor.
_______________________
MaxHP +500
MaxSP +50
_______________________
For 3each Refine Levels:
MaxHP +2%
MaxSP +1%
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.3 seconds.
_______________________
Refine Level +12:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +14:
Decreases After Cast Delay by 5%.
_______________________
Type: Shoes
Defense: 15
Weight: 60
Armor Level: 1
_______________________
Requirement:
Base Level 100
700018.png Patent Royal Bow [2] (700018) ItemID: 700018
_______________________
An ancient hero's bow, handed down from the now forgotten royal family.
The ancient power awakened and began to exert its natural power.
It resonate with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Arrow Storm by 12%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases Delay After Attack by 10%).
Increases Ranged Physical Damage by 15%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 12%.
Increases Critical Damage by 10%.
_______________________
Refine Level +11:
Increases damage of Sharp Shooting by 20%
Decreases After Cast Delay by 10%.
_______________________
When equipped with Great Hero Boots:
DEX +10, ATK +7%.
_______________________
Type: Bow
Attack: 205
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Ranger and Shadow Chaser
18164.png Royal Bow [2] (18164)
100376.png Royal Bow Remodeling Cube (100376)
ItemID: 18164
_______________________
An ancient hero's bow, handed down from the now forgotten royal family.
Looks ancient but it contains hidden magic power and resonate with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Arrow Storm by 12%.
_______________________
Refine Level +9:
Decreases After Attack Delay by 10%.
_______________________
Refine Level +11:
Increases long range physical damage by 5%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and Bow class weapon damage by 20% for 7 seconds when dealing physical damage.
_______________________
Type: Bow
Attack: 180
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Ranger and Shadow Chaser
500013.png Patent Red Lotus Sword [2] (500013) ItemID: 500013
_______________________
A sword with blue colored flame when unsheathed.
With a more intense flame, he began to demonstrate his natural ability.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
_______________________
Refine Level +7:
Decreases SP Consumption of Cart Cannon by 10%.
Decreases Variable Casting Time by 7%.
_______________________
Refine Level +9:
Increases damage of Cart Cannon by 20%.
_______________________
Refine Level +11:
Increases damage of Acid Demonstration by 10%.
Decreases Variable Casting Time by additional 5%.
_______________________
When equipped with Great Hero Boots:
DEX +10
Increases Ranged Physical Damage by additional 5%.
_______________________
Type: One-Handed Sword
Attack: 200
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Genetic
13485.png Red Lotus Sword [2] (13485)
100327.png Red Lotus Sword Remodeling Cube (100327)
ItemID: 13485
_______________________
A sword with blue colored flame when unsheathed.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
_______________________
Refine Level +9:
Decreases SP Consumption of Cart Cannon by 10%.
_______________________
Refine Level +11:
Increases damage of Cart Cannon by 15%.
_______________________
When equipped with Ancient Hero Boots:
3% chance to increase DEX by 20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
Type: One-Handed Sword
Attack: 180
Weight: 80
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Genetic
510019.png Patent Magic Sword [2] (510019) ItemID: 510019
_______________________
A dagger once used by ancient wizard.
Seeing the state of magic, he began to demonstrate his natural ability.
It resonates with Great Hero Boots.
_______________________
MATK +195
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases Attack Speed by 2%.
_______________________
Refine Level +7:
Random chance to auto-cast Level 7 Meteor Storm when dealing physical damage.
_______________________
Refine Level +9:
Increases all elemental magical damage by 15%.
_______________________
Refine Level +11:
Random chance to auto-cast Level 4 Psychic Wave when dealing physical damage.
_______________________
When equipped with Great Hero Boots:
INT +10, MATK +7%.
_______________________
Type: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Shadow Chaser
28744.png Madogum [2] (28744)
100362.png Madogum Remodeling Cube (100362)
ItemID: 28744
_______________________
A dagger once used by ancient wizard.
It resonates with Ancient Hero Boots.
_______________________
MATK +150
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Decreases After Attack Delay by 2%.
_______________________
Refine Level +9:
Increases all elemental magical damage by 10%.
_______________________
Refine Level +11:
Random chance to auto-cast Level 3 Psychic Wave when dealing melee physical attacks.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 sec when dealing physical damage.
_______________________
Type: Dagger
Attack: 150
Weight: 80
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Shadow Chaser
820001.png Patent Demon Slayer Shot [2] (820001) ItemID: 820001
_______________________
A shotgun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
He regained the glory of the past and began to show his abilities.
It seems to resonate with the Great Hero's Boots.
_______________________
Deals Splash Damage.
_______________________
For each 2 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
For each 3 Refine Levels:
MaxSP +2%
_______________________
Refine Level +7:
Increases Physical Damage against Boss class, Demon and Undead race by 15%.
_______________________
Refine Level +9:
When Platinum Alter is used:
Increases ATK by 50 and Ranged Physical Damage by 10% for 90 seconds.
_______________________
Refine Level +11:
Increases damage of Banishing Buster and Shattering Storm by 35%.
_______________________
When equipped with Great Hero Boots:
DEX +10
Increases Ranged Physical Damage by 5%.
_______________________
Type: Shotgun
Attack: 295
Weight: 230
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Rebellion
28256.png Demon Slayer Shot [2] (28256)
100408.png Demon Slayer Shot Remodeling Cube (100408)
ItemID: 28256
_______________________
A shotgun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero Boots.
_______________________
Deals Splash Damage.
_______________________
For each 2 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
For each 3 Refine Levels:
MaxSP +2%
_______________________
Refine Level +7:
Increases Physical Damage against Boss class by 10%.
_______________________
Refine Level +9:
ATK +50
After using Platinum Altar
Increases Ranged Physical Damage by 10% for 90 seconds.
_______________________
Refine Level +11:
Increases Physical Damage against Undead and Demon race by 15%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
Type: Shotgun
Attack: 275
Weight: 140
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Rebellion
800002.png Patent Scarlet Rose [2] (800002) ItemID: 800002
_______________________
A revolver decorated with red roses, used by those who have reached the level of gun master who can handle all firearms skillfully.
Seeing the state of the red rose, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Fire Dance by 2%.
_______________________
Refine Level +7:
ATK +5%
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
When Heat Barrel is used:
Increases damage of Fire Dance by 25% and Ranged Physical Damage by 20% for 60 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 10%.
_______________________
When equipped with Great Hero Boots:
DEX +10, ATK +7%.
_______________________
Type: Pistol
Attack: 200
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Rebellion
32302.png Scarlet Rose [2] (32302)
100404.png Scarlet Rose Remodeling Cube (100404)
ItemID: 32302
_______________________
Revolver decorated with red roses that only master of firearms can wield.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Decreases After Attack Delay by 3%.
_______________________
Refine Level +7:
ASPD +1
ATK +5%
_______________________
Refine Level +9:
Increases Critical Damage by 20%.
_______________________
Refine Level +11:
Random chance to increase CRI +20 and Ranged Physical Damage by 15% for 60 sec when using Heat Barrel.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase DEX +20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
Type: Pistol
Attack: 150
Weight: 70
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Rebellion
570009.png Patent Trumpet Shell [2] (570009) ItemID: 570009
_______________________
A goblet trumpet with a mysterious sound.
The cry of the trumpet became more clear and began to show its natural ability.
It seems to resonate with the Great Hero's Boots.
_______________________
MATK +230
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases Magical Damage with every element by 4%.
_______________________
Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time of Reverberation by 0.5 seconds.
_______________________
Refine Level +11:
MATK +7%
Increases damage of Reverberation and Metallic Sound by additional 15%.
_______________________
When equipped with Great Hero Boots:
INT +10, MATK +7%.
_______________________
Type: Musical Instrument
Attack: 160
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Minstrel
570002.png Trumpet Shell [2] (570002)
100330.png Trumpet Shell Remodeling Cube (100330)
550012.png Patent Shadow Staff [2] (550012) ItemID: 550012
_______________________
An old cane used by Ancient Heroes.
The ancient power was inhabited and began to show its natural abilities.
It looks old but has hidden magic, it resonates with Great Hero Boots.
_______________________
Indestructible in battle
_______________________
MATK +195
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Earth Grave by 12%.
_______________________
Refine Level +7:
Increases Magical Damage with Earth and Neutral element by 15%.
_______________________
Refine Level +9:
Increases damage of Psychic Wave by 25%
Decreases Variable Casting Time by 7%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.
Decreases Psychic Wave skill cooldown by 1 second.
_______________________
When equipped with Great Hero Boots:
INT +10, MATK +7%.
_______________________
Type: One-Handed Staff
Attack: 40
Weight: 75
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Sorcerer
26118.png Shadow Staff [2] (26118)
100378.png Shadow Staff Remodeling Cube (100378)
ItemID: 26118
_______________________
An old cane used by Ancient Heroes.
It looks old but has hidden magic, it resonates with Ancient Hero Boots.
_______________________
MATK +155
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases Earth Grave by 12%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Decreases Psychic Wave skill cooldown by 1 second.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 sec when dealing magical damage.
_______________________
Type: One-Handed Staff
Attack: 40
Weight: 50
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Sorcerer
600009.png Patent Oriental Sword [2] (600009) ItemID: 600009
_______________________
An ancient sword said has cut many evil souls in eastern.
He recovered his former glory and began to display his natural abilities.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Sonic Wave by 10%.
_______________________
Refine Level +7:
Indestructible in battle
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Random chance to auto-cast Level 2 Sonic Wave when dealing melee physical attacks.
_______________________
Refine Level +11:
CRI +15
Increases Critical Damage by 15%.
_______________________
When equipped with Great Hero Boots:
STR +10, ATK +7%.
_______________________
Type: Two-Handed Sword
Attack: 240
Weight: 200
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Rune Knight
21038.png Oriental Sword [2] (21038)
100274.png Oriental Sword Remodeling Cube (100274)
ItemID: 21038
_______________________
An ancient sword said has cut many evil souls in eastern.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Sonic Wave by 10%.
_______________________
Refine Level +9:
Random chance to auto-cast Level 2 Sonic Wave when dealing melee physical attacks.
_______________________
Refine Level +11:
Indestructible in battle
_______________________
When equipped with Ancient Hero Boots:
3% chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
Type: Two-Handed Sword
Attack: 180
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Rune Knight
540011.png Patent Exorcist's Bible [2] (540011) ItemID: 540011
_______________________
The Bible on Demon Era, reportedly used by ancient high priests.
Seeing that the divine power was inhabited, it began to exert its natural power.
It resonates with Great Hero Boots.
_______________________
MATK +190
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Duple Light and Judex by 25%.
_______________________
Refine Level +7:
Decreases After Attack Delay by 10%.
Increases Magical Damage with Holy element by 15%.
_______________________
Refine Level +9:
Increases damage of Duple Light and Judex by additional 30%.
_______________________
Refine Level +11:
Physical attacks have a chance to auto-cast Level 5 Adoramus (If you learned a higher Level, it will auto cast that Level instead.).
_______________________
When equipped with Great Hero Boots:
INT +10, MATK +7%.
_______________________
Type: Book
Attack: 205
Weight: 70
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Archbishop
28630.png Exorcist's Bible [2] (28630)
100397.png Exorcist's Bible Remodeling Cube (100397)
ItemID: 28630
_______________________
The Bible on Demon Era, reportedly used by ancient high priests.
It resonates with Ancient Hero Boots.
_______________________
MATK +160
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Duple Light by 25%.
_______________________
Refine Level +9:
Decreases After Attack Delay by 10%.
_______________________
Refine Level +11:
Increases damage of Duple Light by additional 25%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
Type: Book
Attack: 165
Weight: 50
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Archbishop
650004.png Patent Huuma Shuriken Clearness [2] (650004) ItemID: 650004
_______________________
A wind eagle sword used by a famous ninja.
The blue energy began to show off its natural strength.
It resonates with Great Hero Boots.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Refine Level +7:
Increases damage of Swirling Petal by 30%.
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Swirling Petal skill cooldown by 1 second.
_______________________
Refine Level +11:
Increases Physical Damage against Fire, Shadow and Holy elemental enemies by 20%.
Increases Physical Damage against Undead, Demon and Angel race by 20%.
_______________________
When equipped with Great Hero Boots:
STR +10
Increases Ranged Physical Damage by 5%.
_______________________
Type: Huuma Shuriken
Attack: 290
Weight: 230
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Ninja
13345.png Huuma Shuriken Clearness [2] (13345)
100399.png Meowmeow Foxtail Remodeling Cube (100399)
ItemID: 13345
_______________________
A wind eagle sword used by a famous ninja.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Refine Level +7:
Increases damage of Swirling Petal by 30%.
_______________________
Refine Level +9:
Decreases Swirling Petal skill cooldown by 1 second.
_______________________
Refine Level +11:
Increases Physical Damage against Fire and Shadow elemental enemies by 15%
Increases Physical Damage against Undead and Demon race by 30%
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
Type: Huuma Shuriken
Attack: 230
Weight: 130
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Ninja
840001.png Patent Golden Lord Launcher [2] (840001) ItemID: 840001
_______________________
A grenade launcher made of gold used by those who have reached the level of gun master who can handle all guns skillfully.
Through the strength and grip of the barrel, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
_______________________
For each 2 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
For each 3 Refine Levels:
ATK +20
_______________________
Refine Level +7:
Increases damage of Dragon Tail by 15%.
Decreases Dragon Tail skill cooldown by 1 second.
_______________________
Refine Level +9:
Increases damage of Dragon Tail by additional 20%.
_______________________
Refine Level +11:
Increases Physical Damage against enemies of every element by 15%.
_______________________
When equipped with Great Hero Boots:
DEX +10
Increases Ranged Physical Damage by 5%.
_______________________
Type: Grenade Launcher
Attack: 350
Weight: 240
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Rebellion
28257.png Golden Lord Launcher [2] (28257)
100406.png Golden Lord Launcher Remodeling Cube (100406)
ItemID: 28257
_______________________
A golden grenade launcher with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
For each 3 Refine Levels:
ATK +15
_______________________
Refine Level +7:
Increases damage of Dragon Tail by 15%.
_______________________
Refine Level +9:
Decreases Dragon Tail skill cooldown by 1 second.
_______________________
Refine Level +11:
Increases damage of Dragon Tail by additional 15%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
Type: Grenade Launcher
Attack: 320
Weight: 210
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Rebellion
500014.png Patent Slate Sword [2] (500014) ItemID: 500014
_______________________
A sword made of an ancient stone slab.
He recovered the power of the slate and began to show its natural ability.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Cart Tornado by 10%.
Increases damage of Hell's Plant by 5%.
_______________________
Refine Level +7:
Increases damage of Cart Tornado damage by additional 20%
Increases damage of Hell's Plant damage by additional 10%.
_______________________
Refine Level +9:
Decreases After Cast Delay by 10%.
_______________________
Refine Level +11:
Decreases After Cast Delay by additional 5%.
MaxHP +10%
_______________________
When equipped with Great Hero Boots:
VIT +10
Increases Melee Physical Damage by 5%.
_______________________
Type: Sword
Attack: 205
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Genetic
500004.png Slate Sword [2] (500004)
100328.png Slate Sword Remodeling Cube (100328)
ItemID: 500004
_______________________
A sword made of an ancient slab.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK + 10
_______________________
For each 3 Refine Levels:
Increases damage of Cart Tornado by 10%.
_______________________
Refine Level +9:
Increases damage of Cart Tornado by additional 20%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 10%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical or magical damage.
_______________________
Type: Sword
Attack: 190
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Genetic
560008.png Patent Iron Nail [2] (560008) ItemID: 560008
_______________________
A knuckle once worn by ancient hero.
The ancient power awakened and began to exert its natural power.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
_______________________
Refine Level +7:
Increases damage of Rampage Blast and Ride in Lightning by 10%.
_______________________
Refine Level +9:
Decreases cooldown of Rampage Blast and Earth Shaker by 1 sec.
_______________________
Refine Level +11:
Decreases SP Consumption of Rampage Blast by 15%
Increases damage of Rampage Blast and Ride in Lightning by additional 10%.
_______________________
When equipped with Great Hero Boots:
STR +10, ATK +7%.
_______________________
Type: Knuckle
Attack: 205
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Sura
1847.png Iron Nail [2] (1847)
100388.png Iron Nail Remodeling Cube (100388)
ItemID: 1847
_______________________
A knuckle once worn by ancient hero. It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
_______________________
Refine Level +9:
Increases damage of Rampage Blast by 5%.
_______________________
Refine Level +11:
Decreases Rampage Blast skill cooldown by 1 second.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 sec when dealing physical damage.
_______________________
Type: Knuckle
Attack: 180
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Sura
700013.png Patent Narcissus Bow [2] (700013) ItemID: 700013
_______________________
A bow that contains the history of ancient war hero.
The aura, which became more intense, began to show its natural ability.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
_______________________
Refine Level +7:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
_______________________
Refine Level +9:
Increases damage of Severe Rainstorm by 15%.
_______________________
Refine Level +11:
Increases damage of Severe Rainstorm by additional 10%.
Increases Ranged Physical Damage by additional 15%.
_______________________
When equipped with Great Hero Boots:
DEX +10
Increases Ranged Physical Damage by additional 5%.
_______________________
Type: Bow
Attack: 210
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 150
3rd Archer classes and Shadow Chaser
18170.png Narcissus Bow [2] (18170)
100329.png Narcissus Bow Remodeling Cube (100329)
ItemID: 18170
_______________________
A bow that contains the history of ancient war hero.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
_______________________
Refine Level +9:
Increases damage of Severe Rainstorm by 10%.
_______________________
Refine Level +11:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and Bow class weapon damage by 20% for 7 sec when dealing physical damage.
_______________________
Type: Bow
Attack: 180
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
3rd Archer classes and Shadow Chaser
530006.png Patent Aquatic Spear [2] (530006) ItemID: 530006
_______________________
It is said that it was used by a hero who received the blessing of the water spirit in the past.
A beautiful window reminiscent of a raging wave.
The power of the sea inhabited and began to show its natural ability.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
_______________________
Refine Level +7:
Increases damage of Cannon Spear and Banishing Point by 15%.
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Cannon Spear and Banishing Point by additional 20%.
_______________________
Refine Level +11:
Perfect HIT +7
MaxSP +5%
_______________________
When equipped with Great Hero Boots:
STR +10, ATK +7%.
_______________________
Type: One-Handed Spear
Attack: 195
Weight: 140
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Royal Guard
32018.png Aquatic Spear [2] (32018)
100393.png Aquatic Spear Remodeling Cube (100393)
ItemID: 32018
_______________________
A spear once used by hero that receives the blessing of water spirit.
This beautiful spear has a shape sea wave. It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
_______________________
Refine Level +7:
Increases damage of Canon Spear and Banishing Point by 15%.
_______________________
Refine Level +9:
Decreases After Attack Delay by 10%.
Increases damage of Canon Spear and Banishing Point by 20%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
Type: One-Handed Spear
Attack: 180
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Royal Guard
510022.png Patent Kiri no Tsuyu [2] (510022) ItemID: 510022
_______________________
One of the ninja swords used by ninjas who were good at sword art in the past.
Seeing it with a sharpened blade, it began to show its natural strength.
It must be equipped with the other ninja sword, Surudoi Kaze, in order to demonstrate its true ability, and it seems to resonate with the Great Hero Boots.
_______________________
When equipped with Surudoi Kaze:
For each 3 Refine Levels of entire set:
ATK +15

For each 5 Refine Levels of entire set:
ATK +3%

Total Refine Level of entire set at least +14:
Increases damage of Cross Slash by 30%.
Decreases Cross Slash skill cooldown by 2 seconds.

Total Refine Level of entire set at least +16:
Enables the use of Distorted Cresent, skill Level based on learned Level of Shadow Trampling.
Enables the use of Shadow Trampling, skill Level based on learned Level of Distorted Cresent.

Total Refine Level of entire set at least +18:
Increases Physical Damage against enemies of every element by 15%.

Total Refine Level of entire set at least +20:
Increases damage of Cross Slash by 25%.
_______________________
When equipped with Surudoi Kaze and Great Hero Boots:
DEX +10, ATK +7%.
_______________________
Type: Dagger
Attack: 190
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Ninja
28764.png Kiri no Tsuyu [2] (28764)
100400.png Kiri no Tsuyu Remodeling Cube (100400)
ItemID: 28764
_______________________
A ninja dagger once used by ninja in the past whose can withstand alcohol.
It must be equipped with another Ninja sword, Surudoi Kaze, to show its true power.
_______________________
When equipped with Surudoi Kaze:
For each 3 Refine Levels of the total Refine Level of Kiri no Tsuyu and Surudoi Kaze:
ATK +10

For each 5 Refine Levels of the total Refine Level of Patent Kiri no Tsuyu and Surudoi Kaze:
ATK +2%

Total Refine Level of entire set at least +14:
Increases damage of Cross Slash by 25%.

Total Refine Level of entire set at least +16:
Decreases Cross Slash skill cooldown by 2 seconds.

Total Refine Level of entire set at least +18:
Enables the use of Distorted Cresent, skill Level based on learned Level of Shadow Trampling.
Enables the use of Shadow Trampling, skill Level based on learned Level of Distorted Cresent.

Total Refine Level of entire set at least +20:
Increases damage of Cross Slash by additional 25%.
_______________________
Type: Dagger
Attack: 150
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Ninja
810001.png Patent Master Soul Rifle [2] (810001) ItemID: 810001
_______________________
A rifle with the power of the soul used by those who have reached the Level of Gunmaster who can handle all guns skillfully.
A powerful force was inhabited and began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
_______________________
MATK +250
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Soul Strike and Napalm Vulcan by 15%.
_______________________
Refine Level +7:
Increases damage of Soul Expansion by 20% and Magical Damage with Fire element by 15%.
_______________________
Refine Level +9:
Ranged physical attacks have a 15% chance to auto-cast Level 10 Soul Strike.
_______________________
Refine Level +11:
Ranged physical attacks have a 7% chance to auto-cast Level 3 Napalm Vulcan or Level 3 Soul Expansion.
_______________________
When equipped with Great Hero Boots:
INT +10
Increases Magical Damage with Ghost element by 5%.
_______________________
Type: Rifle
Attack: 200
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Rebellion
28255.png Master Soul Rifle [2] (28255)
100405.png Master Soul Rifle Remodeling Cube (100405)
ItemID: 28255
_______________________
A rifle with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero Boots.
_______________________
MATK +210
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Decreases After Attack Delay by 3%.
_______________________
Refine Level +7:
ASPD +1
MATK +5%
_______________________
Refine Level +9:
Random chance to auto cast Soul Strike Lv.10 when dealing long range physical damage.
_______________________
Refine Level +11:
Increases the chance to auto cast Soul Strike and also auto casts Soul Expansion Lv.3 when dealing long range physical damage.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and Magical Damage with Ghost element by 10% for 7 seconds when dealing magical damage.
_______________________
Type: Rifle
Attack: 150
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Rebellion
550014.png Patent Meowmeow Foxtail [2] (550014) ItemID: 550014
_______________________
Mysterious puppy grass where you hear a nipple every time you shake.
Seeing it with the softer shaking, it began to show its natural strength.
It resonates with Great Hero Boots.
_______________________
Indestructible in battle
_______________________
MATK +350
_______________________
For each 2 Refine Levels:
ATK +15
MATK +15
_______________________
For each 3 Refine Levels:
ATK +2%
MATK +2%
_______________________
Refine Level +7:
Increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 25%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Attack Speed by 10%.
_______________________
Refine Level +11:
Increases damage of Picky Peck and Catnip Meteor by 25%.
_______________________
When equipped with Great Hero Boots:
LUK +10, ATK +7%, MATK +7%.
_______________________
Type: One-Handed Staff
Attack: 350
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Summoner (Doram)
26155.png Meowmeow Foxtail [2] (26155)
100399.png Meowmeow Foxtail Remodeling Cube (100399)
ItemID: 26155
_______________________
Mysterious puppy grass where you hear a nipple every time you shake.
It resonates with Ancient Hero Boots.
_______________________
MATK +300
_______________________
For each 2 Refine Levels:
ATK +10
MATK +10
_______________________
For each 3 Refine Levels:
ATK +2%
MATK +2%
_______________________
Refine Level +7:
Increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 15%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%
Increases Attack Speed by 10%.
_______________________
Refine Level +11:
Increases damage of Picky Peck and Catnip Meteor by 20%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase LUK by 20, ATK and MATK by 15% for 7 sec when dealing physical or magical damage.
_______________________
Type: One-Handed Staff
Attack: 300
Weight: 110
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Summoner (Doram)
640011.png Patent Aeon Staff [2] (640011) ItemID: 640011
_______________________
Metal staff made from stainless steel.
It is said that an ancient wizard made it.
It resonates with Great Hero Boots.
_______________________
Indestructible in battle
_______________________
MATK +235
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Earth Strain by 12%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with Fire and Earth element by 15%.
_______________________
Refine Level +9:
Decreases Earth Strain skill cooldown by 1 second.
Decreases Variable Casting Time by additional 5%.
_______________________
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Increases damage of Crimson Rock by 15%.
_______________________
When equipped with Great Hero Boots:
INT +10, MATK +7%.
_______________________
Type: Two-Handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Warlock
2048.png Iron Staff [2] (2048)
100395.png Iron Staff Remodeling Cube (100395)
ItemID: 2048
_______________________
Metal staff made from stainless steel.
It is said that an ancient wizard made it.
It resonates with Ancient Hero Boots.
_______________________
MATK +200
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Earth Strain by 12%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Decreases Earth Strain skill cooldown by 1 second.
_______________________
When equipped with Ancient Hero Boots:
3% chance to increase INT +20 and MATK +15% for 7 sec when dealing magical damage.
_______________________
Indestructible in battle
_______________________
Type: Two-Handed Staff
Attack: 100
Weight: 80
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Warlock
620004.png Patent Avenger [2] (620004) ItemID: 620004
_______________________
A Two-Handed Axe created by top class blacksmith whose had revenge desire.
Seeing the sharp axe blade, he began to show his natural ability.
It resonates with Great Hero Boots.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Axe Tornado by 10%.
_______________________
Refine Level +7:
Increases damage of Axe Boomerang by 40%.
Decreases Axe Tornado skill cooldown by 1 sec.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by 15%.
_______________________
Refine Level +11:
Decreases Physical and Magical Damage from against enemies of every element by 5%.
_______________________
When equipped with Great Hero Boots:
STR +10, ATK +7%.
_______________________
Type: Two-Handed Axe
Attack: 290
Weight: 700
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Mechanic
28130.png Avenger [2] (28130)
100360.png Avenger Remodeling Cube (100360)
ItemID: 28130
_______________________
A Two-Handed axe created by top class blacksmith whose had revenge desire.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Axe Tornado by 10%.
_______________________
Refine Level +9:
Increases damage of Axe Boomerang by 40%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 sec when dealing physical or magical attacks.
_______________________
Indestructible in battle
_______________________
Type: Two-Handed Axe
Attack: 270
Weight: 600
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Mechanic
610008.png Patent Katar of Shiver [2] (610008) ItemID: 610008
_______________________
Katar specially made to inflict lethal damage, it was once used by famous assassin in the past.
He recovered his former glory and began to display his natural abilities.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Critical Damage by 4%.
_______________________
Refine Level +7:
Increases Critical Damage by additional 15%.
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases Physical Damage against Demihuman and Brute race by 25%.
_______________________
Refine Level +11:
CRI +15
Decreases Dark Claw skill cooldown by 10 sec.
_______________________
When equipped with Great Hero Boots:
AGI +10
Increases Melee Physical Damage by 5%.
_______________________
Type: Katar
Attack: 225
Weight: 140
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Guillotine Cross
28039.png Katar of Shiver [2] (28039)
100276.png Katar of Shiver Remodeling Cube (100276)
ItemID: 28039
_______________________
Katar specially made to inflict lethal damage, it was once used by famous assassin in the past.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Critical Damage by 4%.
_______________________
Refine Level +7:
Increases Physical Damage against Demi-Human and Brute race by 15%.
_______________________
Refine Level +9:
Decreases After Attack Delay by 10%.
_______________________
Refine Level +11:
Increases Physical Damage against Demi-Human and Brute race by 20%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase LUK +20 and critical damage +10% for 7 sec when dealing physical damage.
_______________________
Type: Katar
Attack: 185
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Guillotine Cross
580009.png Patent Barbed Wire Whip [2] (580009) ItemID: 580009
_______________________
A spiny whip made out of wire.
They became more flexible and began to show their natural abilities.
It resonates with Great Hero Boots.
_______________________
MATK +230
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases Magical Damage with Neutral element by 4%.
_______________________
Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time of Reverberation by 0.5 seconds.
_______________________
Refine Level +11:
MATK +7%
Increases damage of Reverberation and Metallic Sound by additional 15%.
_______________________
When equipped with Great Hero Boots:
INT +10, MATK +7%.
_______________________
Type: Whip
Attack: 160
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Wanderer
580002.png Barbed Wire Whip [2] (580002)
100331.png Barbed Wire Whip Remodeling Cube (100331)
ItemID: 580002
_______________________
A spiny whip made out of wire.
It resonates with Ancient Hero Boots.
_______________________
MATK +190
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases Magical Damage with Neutral element by 4%.
_______________________
Refine Level +9:
Increases damage of Reverberation and Metallic Sound by 10%.
_______________________
Refine Level +11:
Decreases fixed casting time of Reverberation by 0.5 seconds.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing physical or magical damage.
_______________________
Type: Whip
Attack: 160
Weight: 70
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Wanderer
830002.png Patent The Black [2] (830002) ItemID: 830002
_______________________
A black gatling gun used by those who have reached the level of Gunmaster who can handle all firearms skillfully.
Through the strength and grip of the barrel, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
_______________________
Refine Level +7:
Increases damage of Round Trip by 20%.
Increases SP Consumption of Round Trip by 10%.
_______________________
Refine Level +9:
Increases damage of Round Trip by additional 15%.

When Platinum Alter is used:
Increases ATK by 50 and Ranged Physical Damage by 10% for 90 seconds.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by 15%.
_______________________
When equipped with Great Hero Boots:
DEX +10
Increases Ranged Physical Damage by 5%.
_______________________
Type: Gatling Gun
Attack: 225
Weight: 300
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Rebellion
28258.png The Black [2] (28258)
100407.png The Black Remodeling Cube (100407)
ItemID: 28258
_______________________
A black gatling gun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Refine Level +7:
Increases damage of Round Trip by 15%,
Increases SP Consumption of Round Trip by 10%.
_______________________
Refine Level +9:
ATK +50
After using Platinum Altar
Increases Ranged Physical Damage by 10% for 90 seconds.
_______________________
Refine Level +11:
Increases damage of Round Trip by additional 15%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and Ranged Physical Damage by 10% for 7 sec when dealing physical damage.
_______________________
Type: Gatling Gun
Attack: 205
Weight: 270
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Rebellion
21058.png Patent Dragonic Slayer [2] (21058) ItemID: 21058
_______________________
A great sword said to have been used by a dragon slayer in the past.
He regained the glory of the past and began to show his abilities.
It seems to resonate with the Great Hero's Boots.
_______________________
For each 2 Refine Levels:
MaxHP/MaxSP +5%
_______________________
For each 3 Refine Levels:
Increases damage of Dragon Breath and Dragon Breath - Water by 5%.
_______________________
Refine Level +7:
Decreases After Cast Delay and Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 7%.
MaxSP +5%
_______________________
When equipped with Great Hero Boots:
VIT +10
Increases Ranged Physical Damage by 5%.
_______________________
Type: Two-Handed Sword
Attack: 200
Weight: 200
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Rune Knight
Dragonic Slayer [2]}}
100275.png Dragonic Slayer Remodeling Cube (100275)
ItemID: 600004
_______________________
A great sword that is said to have been used by a dragon slayer in the past.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
MaxHP +3%
MaxSP +3%
_______________________
For each 3 Refine Levels:
Increase Dragon Breath and Dragon Breath - Water by 5%.
_______________________
Refine Level +9:
Decreases After Cast Delay by 10%.
_______________________
Refine Level +11:
Increase Ranged Physical Damage by 10%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to gain VIT + 20 and increase Ranged Physical Damage by 10% for 7 seconds when dealing physical damage.
_______________________
Type: Two-Handed Sword
Attack: 180
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Rune Knight
610009.png Patent Blade Katar [2] (610009) ItemID: 610009
_______________________
Katar with sharp blades.
He recovered his former glory and began to display his natural abilities.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Attack Speed by 4%.
_______________________
Refine Level +7:
Increases damage of Rolling Cutter and Cross Ripper Slasher by 25%.
_______________________
Refine Level +9:
Decreases After Cast Delay by 12%.
_______________________
Refine Level +11:
Increases melee and Ranged Physical Damage by 10%.
_______________________
When equipped with Great Hero Boots:
STR +10, ATK +7%.
_______________________
Type: Katar
Attack: 275
Weight: 140
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Guillotine Cross
610003.png Blade Katar [2] (610003)
100277.png Blade Katar Remodeling Cube (100277)
ItemID: 610003
_______________________
Katar with sharp blades.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Decreases After Attack Delay by 4%.
_______________________
Refine Level +9:
Increases damage of Rolling Cutter by 20%.
_______________________
Refine Level +11:
Decreases After Attack Delay by 7%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
Type: Katar
Attack: 185
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Guillotine Cross
510020.png Patent Fatalist [2] (510020) ItemID: 510020
_______________________
Swords of old travelers who specialize in stabbing rather than cutting.
The experience and knowledge of old travelers began to show their natural abilities.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases Attack Speed by 2%.
_______________________
Refine Level +7:
Increases damage of Fatal Menace by 25%.
_______________________
Refine Level +9:
Decreases SP Consumption of Fatal Menace by 15%.
Decreases After Cast Delay by 7%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by 10%.
Decreases After Cast Delay by additional 7%.
_______________________
When equipped with Great Hero Boots:
STR +10, ATK +7%.
_______________________
Type: Dagger
Attack: 205
Weight: 110
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Shadow Chaser
510006.png Fatalist [2] (510006)
100363.png Fatalist Remodeling Cube (100363)
ItemID: 510006
_______________________
Swords of old travelers who specialize in stabbing rather than cutting.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Decreases After Attack Delay by 2%.
_______________________
Refine Level +9:
Increases damage of Fatal Menace by 20%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 7%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
Type: Dagger
Attack: 165
Weight: 90
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Shadow Chaser
590011.png Patent Meteor Striker [2] (590011) ItemID: 590011
_______________________
A hammer made of rare ores found in a meteorite.
Seeing the stronger strength, he began to show his natural ability.
It resonates with Great Hero Boots.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Vulcan Arm and Knuckle Boost by 10%.
_______________________
Refine Level +7:
Increases damage of Vulcan Arm and Knuckle Boost by additional 15%.
_______________________
Refine Level +9:
Increases damage of Arms Cannon by 25%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by 15%.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with Great Hero Boots:
STR +10
Increases Ranged Physical Damage by 5%.
_______________________
Type: Mace
Attack: 320
Weight: 350
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Mechanic
590002.png Meteor Striker [2] (590002)
100361.png Meteor Striker Remodeling Cube (100361)
ItemID: 590002
_______________________
A hammer made of rare ores found in a meteorite.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Vulcan Arm by 4%.
_______________________
Refine Level +9:
Increases damage of Vulcan Arm and Arms Cannon by additional 10%.
_______________________
Refine Level +11:
Decreases variable casting time by 10%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical or magical damage.
_______________________
Type: Mace
Attack: 300
Weight: 300
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Mechanic
700019.png Patent Scarlet Dragon Leather Bow [2] (700019) ItemID: 700019
_______________________
A bow made of red dragon's leather on a highly elastic material.
The dragon's power was inhabited and began to show its natural abilities.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Decreases After Cast Delay by 4%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%
Increases Physical Damage against all sizes by 10%.
_______________________
Refine Level +9:
Increases damage of Aimed Bolt by 35%.
_______________________
Refine Level +11:
Decreases Aimed Bolt skill cooldown by 1 second.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with Great Hero Boots:
DEX +10, ATK +7%
_______________________
Type: Bow
Attack: 200
Weight: 90
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Ranger
700003.png Scarlet Dragon Leather Bow [2] (700003)
100377.png Scarlet Dragon Leather Bow Remodeling Cube (100377)
ItemID: 700003
_______________________
A bow made of red dragon's leather on a highly elastic material.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Decreases After Cast Delay by 4%.
_______________________
Refine Level +9:
Increases damage of Aimed Bolt by 35%.
_______________________
Refine Level +11:
Decreases Aimed Bolt skill cooldown by 1 second.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase DEX by 20 and bow damage by 20% for 7 seconds when dealing physical damage.
_______________________
Type: Bow
Attack: 170
Weight: 80
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Ranger
550013.png Patent Chilling Cane [2] (550013) ItemID: 550013
_______________________
A blue lighted staff said to have been used by an ancient hero.
The ancient power was inhabited and began to show its natural abilities.
It resonates with Great Hero Boots.
_______________________
Indestructible in battle
_______________________
MATK +150
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Diamond Dust by 12%.
_______________________
Refine Level +7:
Increases Magical Damage against enemies of every element by 15%.
Increases damage of Varetyr Spear by 15%.
_______________________
Refine Level +9:
Increases damage of Varetyr Spear by additional 20%.
Decreases Variable Casting Time by 7%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.
Decreases Varetyr Spear skill cooldown by 2 seconds.
_______________________
When equipped with Great Hero Boots:
INT +10, MATK +7%.
_______________________
Type: Staff
Attack: 40
Weight: 75
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Sorcerer
550007.png Chilling Cane [2] (550007)
100378.png Shadow Staff Remodeling Cube (100378)
ItemID: 550007
_______________________
A cane with a blue glow that an ancient hero used.
It resonates with Ancient Hero Boots.
_______________________
Indestructible in battle
_______________________
MATK +150
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Diamond Dust by 8%.
_______________________
Refine Level +9:
Increases Magical Damage against Undead elemental enemies by 10%.
_______________________
Refine Level +11:
Increases Magical Damage with Water element by 7%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
Type: Staff
Attack: 40
Weight: 50
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Sorcerer
500017.png Patent Light Blade [2] (500017) ItemID: 500017
_______________________
A sword of light that is said to have been used by a warrior of the past.
It resonates with Great Hero Boots.
_______________________
MATK +195
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Pressure and Genesis Ray by 5%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases Magical Damage with Holy element by 15%.
_______________________
Refine Level +11:
Increases Magical Damage against all size by 15%.
Increases damage of Pressure and Genesis Ray by additional 15%.
_______________________
When equipped with Great Hero Boots:
INT +10, MATK +7%.
_______________________
Type: Sword
Attack: 130
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Royal Guard
500003.png Light Blade [2] (500003)
100394.png Light Blade Remodeling Cube (100394)
ItemID: 500003
_______________________
A sword of light that is said to have been used by a warrior of the past.
It resonates with Ancient Hero Boots.
_______________________
MATK +170
_______________________
For each 2 Refine Levels:
MATK + 10
_______________________
For each 3 Refine Levels:
Increases damage of Pressure and Genesis Ray by 5%.
_______________________
Refine Level +9:
Decreases variable casting time by 10%.
_______________________
Refine Level +11:
Increases Magical Damage with Holy element by 15%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
Type: Sword
Attack: 130
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Royal Guard
560009.png Patent Ray Knuckle [2] (560009) ItemID: 560009
_______________________
A knuckle with a shining ore blade found in a meteorite.
Seeing the stronger strength, he began to show his natural ability.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Tiger Cannon by 4%.
_______________________
Refine Level +7:
Increases damage of Tiger Cannon by additional 15%.
Increases damage of Gate of Hell by 20%.
_______________________
Refine Level +9:
Decreases Tiger Cannon skill cooldown by 1 second.
_______________________
Refine Level +11:
MaxHP +10%
Increases damage of Gate of Hell by additional 15%.
_______________________
When equipped with Great Hero Boots:
STR +10, ATK +7%.
_______________________
Type: Knuckle
Attack: 205
Weight: 80
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Sura
560002.png Ray Knuckle [2] (560002)
100390.png Ray Knuckle Remodeling Cube (100390)
ItemID: 560002
_______________________
A knuckle with a shining ore blade found in a meteorite.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Tiger Cannon by 4%.
_______________________
Refine Level +9:
Increases damage of Tiger Cannon by additional 15%.
_______________________
Refine Level +11:
Decreases Tiger Cannon skill cooldown by 1 second.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
Type: Knuckle
Attack: 185
Weight: 70
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Sura
590012.png Patent Saint Mace [2] (590012) ItemID: 590012
_______________________
A scepter said to have been used by a saint.
Seeing that the divine power was inhabited, he began to exert its natural power.
It resonates with Great Hero Boots.
_______________________
Indestructible in battle
_______________________
MATK +200
_______________________
MATK +3%
_______________________
For each 2 Refine Levels:
Increases Magical Damage with Holy element by 1%.
_______________________
For each 3 Refine Levels:
Increases damage of Adoramus by 5%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%
Increases Magical Damage with Holy element by additional 10%.
_______________________
Refine Level +9:
Increases magical damage against all races by 15% (Except Players).
_______________________
Refine Level +11:
Increases damage of Adoramus by additional 15%.
_______________________
When equipped with Great Hero Boots:
INT +10, MATK +7%.
_______________________
Type: Mace
Attack: 170
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Archbishop
590003.png Saint Mace [2] (590003)
100398.png Saint Scepter Remodeling Cube (100398)
ItemID: 590003
_______________________
A scepter said to have been used by a saint.
It resonates with Ancient Hero Boots.
_______________________
Indestructible in battle
_______________________
MATK +165
_______________________
MATK +3%
_______________________
For each 2 Refine Levels:
Increases Magical Damage with Holy element by 1%.
_______________________
For each 3 Refine Levels:
Increases damage of Adoramus by 5%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases Magical Damage with Holy element by additional 10%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
Type: Mace
Attack: 170
Weight: 80
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Archbishop
640012.png Patent Blue Crystal Staff [2] (640012) ItemID: 640012
_______________________
A staff with the power of cold ice used by some arch wizards in the past.
Seeing the power of cold magic, it began to show its natural power.
It resonates with Great Hero Boots.
_______________________
Indestructible in battle
_______________________
MATK +235
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases damage of Jack Frost by 12%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with Water and Wind element by 15%.
_______________________
Refine Level +9:
Decreases Jack Frost skill cooldown by 1 second.
Decreases After Cast Delay by 5%.
_______________________
Refine Level +11:
Increases Magical Damage against all sizes by 15%.
Increases damage of Chain Lightning by 15%.
_______________________
When equipped with Great Hero Boots:
INT +10, MATK +7%.
_______________________
Type: Two-Handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Warlock
640004.png Blue Crystal Staff [2] (640004)
100396.png Blue Crystal Staff Remodeling Cube (100396)
ItemID: 640004
_______________________
A staff with the power of cold ice used by some arch wizards in the past.
It resonates with Ancient Hero Boots.
_______________________
Indestructible in battle
_______________________
MATK +200
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Jack Frost by 12%.
_______________________
Refine Level +9:
Increases Magical Damage with Water element by 7%.
_______________________
Refine Level +11:
Decreases Jack Frost skill cooldown by 1 second.
Increases Magical Damage against Fire elemental enemies by 7%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
Type: Two-Handed Staff
Attack: 100
Weight: 80
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Warlock
540010.png Patent Thousand Sun [2] (540010) ItemID: 540010
_______________________
An ancient book titled The Only Sun on the Sky.
It is not known when anyone wrote down, but it contains knowledge of the heavenly bodies.
Seeing the intense energy of the sun, it began to exert its natural power.
It resonates with Great Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
Increases Melee Physical Damage by 4%.
_______________________
Refine Level +7:
Increases damage of Prominence Kick by 20%.
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Solar Burst by 25%.
_______________________
Refine Level +11:
Increases Physical Damage against all races by 15%.
_______________________
When equipped with Great Hero Boots:
STR +10, ATK +7%.
_______________________
Type: Book
Attack: 200
Weight: 110
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Star Emperor
28631.png Thousand Sun [2] (28631)
100402.png Thousand Sun Remodeling Cube (100402)
ItemID: 28631
_______________________
An ancient book titled The Only Sun on the Sky.
It is not known when anyone wrote down, but it contains knowledge of the heavenly bodies.
It resonates with Ancient Hero Boots.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
MaxSP +2%
_______________________
Refine Level +7:
Increases damage of Prominence Kick by 15%.
_______________________
Refine Level +9:
Decreases After Attack Delay by 10%.
_______________________
Refine Level +11:
Increases damage of Solar Burst by 20%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
_______________________
Type: Book
Attack: 160
Weight: 90
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Star Emperor
550015.png Patent Spirit Pendulum [2] (550015) ItemID: 550015
_______________________
A pendulum that was used by Soul Reapers with considerable spiritual power and contains the power to lead the spirits.
When you shake it, you can hear the spirits sing and it begins to exert its natural strength.
It resonates with Great Hero Boots.
_______________________
MATK +190
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
For each 3 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Refine Level +7:
Increases damage of Espa by 15%.
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Eswhoo by 25%.
_______________________
Refine Level +11:
Magical attacks have a 7% chance to recover 230 SP per second for 10 seconds.
_______________________
When equipped with Great Hero Boots:
INT +10, MATK +7%.
_______________________
Type: One-Handed Staff
Attack: 70
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Soul Reaper
26154.png Spirit Pendulum [2] (26154)
100403.png Spirit Pendulum Remodeling Cube (100403)
ItemID: 26154
_______________________
It was used by a Soul Reaper with considerable spiritual power.
It is said that the sounds of the spirits are heard in the hands.
It resonates with Ancient Hero Boots.
_______________________
MATK +160
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
MaxSP +2%
_______________________
Refine Level +7:
Increases damage of Espa by 15%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases damage of Eswhoo by 20%.
_______________________
When equipped with Ancient Hero Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 sec when dealing magical damage.
_______________________
Type: One-Handed Staff
Attack: 70
Weight: 110
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Soul Reaper
no upgrade - 28763.png Surudoi Kaze [2] (28763) ItemID: 28763
_______________________
A ninja dagger once used by ninja in the past whose can withstand alcohol.
_______________________
When equipped with Kiri no Tsuyu and Ancient Hero Boots:
Random chance to increase STR +20 and ATK by 10% for 7 sec when dealing physical attacks.
_______________________
Type: Dagger
Attack: 150
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Ninja