Bioresearch Laboratory and Hidden Flower Garden: Difference between pages

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==Requirements==
[[Category:Instances]]
* Base Level 170+ <br>
=<span style="color: #66CDAA;"><div class="center">Overview</div></span>=
* Starting Point {{#navi:yuno|216|345}}<br>
* Reward: 1 random weapon, 9x {{#item:25786|Somatology Research Document}} and 15x {{#item:25787|Somatology Experimental Fragment}}<br>
* Baselevel 150 and 180
Note: <br>
* 1 day cooldown
The monster inside the instance dropping {{#item:25786|Somatology Research Documents}} and {{#item:25787|Somatology Experimental Fragments}}. <br>
* Startingpoint {{#navi:ba_maison|120|321}}
MVP drops {{#item:19439|Vicious Mind Aura}}, {{#item:22171|Ancient Hero Boots}}, {{#item:100273|Ancient Hero Boots Modification Cube}}, {{#item:23992|Bio Weapon Box}}, {{#item:23994|Bio Reactor Box}}, <br>
* Reward Pre-Quest: 20 {{#item:1000103| Varmeal Tickets}}<br>First Security Area: <br> 5~20 {{#item:1000103| Varmeal Tickets}} and 1~5 {{#item:1000104| Magical Soapstones}} and 1 {{#item:100160| Automatic Module Box}}<br>Second Security Area: <br>15~40 {{#item:1000103| Varmeal Tickets}}, 5~10 {{#item:1000104| Magical Soapstones}} and at 80% 1 {{#item:100160| Automatic Module Box}} or at 20% 1 {{#item:100161| Epic Module Box}}.
{{#item:23806|Ancient Hero's Weapon Box}}, {{#item:23993|Bio Docu Box}}, {{#item:100437|Ancient Hero's Weapon Modification Cube}}, {{#item:100706|Ancient Hero's Will}}.
* Quest [[17.2 Sage Legacy|Gaining access to Varmundt's Mansion]]


[[Ancient / Patent Weapons|Click here for Ancient Weapons and Patent Weapons.]]
The Hidden Flower Garden is part of the Episode 17.2, check out the [[17.2 Sage Legacy|Sage's Legacy]] for more information. You have to complete the story version of the instance before proceeding to the daily versions. The daily versions are split in both level 130 and 180.


==Walktrough==
<br clear=both>
# Speak with Sierra in Yuno at {{#navi:yuno|216|345}}. You can use the Warper > Instances > Bioresearch Laboratory.
 
#;[[file:bio_01.png|link=]]
=<span style="color: #66CDAA;"><div class="center">Story Quest</div></span>=
# As soon as you enter, '''wait for all''' party members before speaking with Sierra. Only the party leader will be able to speak with her.
# Go near {{#navi:ba_maison|120|321}} and the '''Security Area Entry Officer''' will appear.
# Once everybody is inside, talking with Sierra will teleport all members to the presidential room.<br>''Be ready before proceeding, make sure you are fully buffed. Don't stand in the same cell as some enemy skills are AoE that can one shot many people at the same time. Make your tank move first as well to avoid your support classes dying.''
#;[[File:172_22.jpg]]
# '''First Zone''':
# Talk to her and select '''Self-authentification''' to generate the instance. Talk to her again to enter.
#* After killing the enemies, you will be warped to the next area.
# Speak with the hologram at the entrance and select '''Input pattern on touchscreen'''. If there is an error, keep repeating the '''Input pattern on touchscreen''' or the '''Enter a different pattern''' options, the hologram is a big buggy.
#* Be careful of the gas devices that will put your party members to sleep.
# Watch the cutscene and then talk to the NPC. Select '''Yes, I agree''' to proceed and then choose a name for her.
# '''Second Zone''':
# Talk to her again and comment on the place. Watch the next cutscene and you'll be warped to the next area.
#* As soon as the party enters in this new zone, monsters will spawn at the north-east.
# Talk to her again and follow her.
#* After all are dead, walk towards North where more monsters await you.
# Click on CAROTA-88 and select any option. You'll be warped to the next area.
#* After those are killed, walk left until you find the last section with monsters.
# Talk to her again.
# '''Third Zone''':
# Talk to '''Pimp''' (the NPC running around the box) and select '''How long have you managed this place?'''. After the cutscene, you'll be warped to the next area.
#* The entire party will spawn in a section with monsters. Kill them and then move to top right.
# Talk to her again and select '''Please continue'''.
#* Keep walking to the left while killing everything you see in your way.
# Defeat the 3 Security Dolls.
# '''Fourth Zone''':
# Talk to her again and select '''What were those automatic dolls?''' > '''What was that?''' > '''Is the Flower Garden a security zone?''' > '''Tell me the real purpose of this place.''' > '''Is the security area nearby?''' > '''Take me to the security area'''. You'll be warped to the Security Room after the cutscene.
#* Like in the previous zone, kill all monsters around to advance to the next section.
# Talk to her again and move down until you meet "Varmundt".
#* If you get blind, look for a device nearby called Vision Device that will remove it for you. Alternatively, you can use @refresh to remove the blindness.
# You can then talk to "Varmundt" once the automatic doll leaves.
#* In the next section walk South and kill all the monsters. Do the same at the North and walk East for the final section with monsters.
# Keep following Sigma around and talk with him when he stops. You'll have to keep talking with him a dozen times.
# '''Fifth Zone''':
# You will be rewarded with 20 {{#item:1000103| Varmeal Tickets}}.
#* Kill all the monsters in the room which will trigger the barricade flames to disappear.
# Talk with Sigma again and you will be warped out.
#* '''<span style="color:red">WARNING</span> - DO NOT WALK/RUSH/RUN ALONE IN THIS ZONE, ALWAYS STAY TOGETHER WITH THE REST OF YOUR PARTY.'''
<br clear=both>
#* It's very easy to transform a success into a fail in this zone for not following this advice.
 
#* There are 4 areas to be very careful, 2 on each side.
=<span style="color: #66CDAA;"><div class="center">Daily quest</div></span>=
#* Each section encloses the members inside with monsters. If you don't want to transform a run into a fail, walk together with the members of you party to guarantee enough members inside that can kill those monsters or the instance may end right there.
# Go near {{#navi:sp_cor|120|321}} and the '''Security Area Entry Officer''' will appear.
#* After all the sections are cleared, the entire party will be called to a new zone.
#;[[File:172_22.jpg]]
# '''Sixth Zone''':
# You can choose between the First Security Area for level 130+ or the Second Security Area for level 180+. They are the same, except with harder mobs.
#* Kill all the monsters that spawn with you to advance to the next section.
# Kill all enemies in the first area. The enemies will spawn after every few seconds after which a portal will appear to go to the next area.
#* Have a few members move to the bottom right after spawning to avoid being killed by the Nameless Swordsmans.
# Repeat the same step until you reach the Security Room.
#* In the next section, walk North and kill all the monsters that appear to advance to the final zone.
# Speak with the Red Pepper to start the boss fight. '''Beware that you have to be in the same screen as the mvp dies to get your rewards.'''
# '''Seventh Zone''':
# Once defeated, a portal on the left side will appear.
#* Be careful with this zone, there are many enemies near where you spawn. If you are struggling, the bottom right should have the least amount of enemies.
# Talk to NPC to get your reward, 5 {{#item:1000103| Varmeal Tickets}} for the First Security Area and 15 {{#item:1000103| Varmeal Tickets}} for the Second Security Area.<br>If you're doing the Second Security Area, you'll also get '''one''' of the following reward randomly:
#* Kill everything that spawned.
#* Reward Quest: 20 {{#item:1000103| Varmeal Tickets}}<br>First Security Area: <br> 5~20 {{#item:1000103| Varmeal Tickets}} and  1~5 {{#item:1000104| Magical Soapstones}} and 1 {{#item:100160| Automatic Module Box}}<br>Second Security Area: <br>15~40 {{#item:1000103| Varmeal Tickets}}, 6~10 {{#item:1000104| Magical Soapstones}} and at 80% 1 {{#item:100160| Automatic Module Box}} or at 20% 1 {{#item:100161| Epic Module Box}}.
#* After that Sierra will appear.
 
# '''MVP Room''':
<br clear=both>
#* As soon as you enter, talk to Sierra at your right to proceed with the instance. Then walk North until you enter a large room and '''wait for the remaining members''' of your party.
 
#* '''<span style="color:red">WARNING</span>''' - If you don't wait for everybody before the MVP spawns, those members can't loot the rewards of the instance nor help you with it.
==<span style="color: #66CDAA;"><div class="center">Enemies</div></span>==
#* As soon as everybody is there, talk to the Sierra to start the fight. The area will be locked and nobody can join the room anymore.
 
# After killing the MVP, loot your random weapon from the treasure box and talk to Sierra. You will be rewarded with 9x {{#item:25786|Somatology Research Document}} and 15x {{#item:25787|Somatology Experimental Fragment}} to enchant your weapon(s).
===<span style="color: #66CDAA;"><div class="center">First Security Area</div></span>===
==Enemies==
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 60%"
{| class="wikitable" style="text-align: center; margin:auto; width: 90%;"
|- style="background-color:#98FB98;"  
! style="background-color:#333366; color:white;" | Monster
| Monster
! style="background-color:#333366; color:white;" | Level
| HP
! style="background-color:#333366; color:white;" | HP
| Level
! style="background-color:#333366; color:white;" | Size / Race / Element
| Size / Race / Element
|-
|{{#mob:20543| Regenschirm Scientist }}
|1,469,107
|172
|Medium/Demi-Human/Neutral 2
|-
|{{#mob:20542| Rekenber Guard }}
|1,475,486
|176
|Medium/Demi-Human/Neutral 2
|-
|-
|{{#mob:20541| Rekenber Senior Guard }}  
| {{#mob:20622|Broken Gardener Beta}}
|1,475,486
| 238,512
|174
| 137
|Medium/Demi-Human/Neutral 2
| Medium/ Formless/ Neutral 2
|-
|-
|{{#mob:20537| Nameless Swordsman }}  
| {{#mob:20624| Dried Rafflesia}}
|1,519,762
| 248,245
|176
| 140
|Medium/Demi-Human/Fire 2
| Small/ Plant/ Earth 3
|-
|-
|{{#mob:20538| Nameless Acolyte }}  
| {{#mob:20626| Special Alnoldi}}
|1,500,486
| 255,483
|176
| 143
|Medium/Demi-Human/Holy 2
| Medium/ Plant/ Poison 2
|-
|-
|{{#mob:20539| Nameless Merchant }}  
| {{#mob:20620| Kappa}}<br/>'''(MVP)'''
|1,507,840
| 9,500,000
|175
| 135
|Medium/Demi-Human/Fire 3
| Large/ Formless/ Fire 3
|-
|-
|{{#mob:20536| Nameless Swordsman }}
|75,000,000
|180
|Medium/Demi-Human/Fire 2
|}
|}
<br clear=both>


==Cards==
===<span style="color: #66CDAA;"><div class="center">Second Security Area</div></span>===
{| class="wikitable" style="text-align: center; margin:auto; width: 60%;"
|- style="background-color:#333366; color:white;"
|Card
|Description
|-
| {{#item:300263|Rekenber Guard Card}}
| {{#itemDesc:300263}}
|-
| {{#item:300264|Rekenber Senior Guard Card}}
| {{#itemDesc:300264}}
|-
| {{#item:300265|Regenschirm Scientist Card}}
| {{#itemDesc:300265}}
|-
| {{#item:300266|Unknown Swordman Card}}
| {{#itemDesc:300266}}
|}


==Weapons, Special Enchants & VMA==
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 60%"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%;"
|- style="background-color:#98FB98;"  
|- style="background-color:#333366; color:white;"
| Monster
| Item
| HP
| Description
| Level
| colspan="2" |Matching special enchant
| Size / Race / Element
|-
| {{#item:21051|Volar <nowiki>[2]</nowiki>}}
| {{#itemDesc:21051}}
| {{#item:29594|Seyren's Memory}}
| {{#itemDesc:29594}}
|-
| {{#item:21052| Vernan <nowiki>[2]</nowiki>}}
| {{#itemDesc:21052}}
| {{#item:29595|Howard's Memory}}
| {{#itemDesc:29595}}
|-
| {{#item:32023| Argen Blanco <nowiki>[2]</nowiki>}}
| {{#itemDesc:32023}}
| {{#item:29594|Seyren's Memory}}
| {{#itemDesc:29594}}
|-
| {{#item:1333 |Golden Wrench <nowiki>[2]</nowiki>}}
| {{#itemDesc:1333}}
| {{#item:29595|Howard's Memory}}
| {{#itemDesc:29595}}
|-
| {{#item:16092| Engine Pilebunker <nowiki>[2]</nowiki>}}
| {{#itemDesc:16092}}
| {{#item:29595|Howard's Memory}}
| {{#itemDesc:29595}}
|-
| {{#item:28138| Maxi Spanner <nowiki>[2]</nowiki>}}
| {{#itemDesc:28138}}
| {{#item:29595|Howard's Memory}}
| {{#itemDesc:29595}}
|-
| {{#item:28765 |Judgment Slasher <nowiki>[2]</nowiki>}}
| {{#itemDesc:28765}}
| {{#item:29596|Eremes's Memory}}
| {{#itemDesc:29596}}
|-
| {{#item:28766 |Repent Slasher <nowiki>[3]</nowiki>}}
| {{#itemDesc:28766}}
| {{#item:29596|Eremes's Memory}}
| {{#itemDesc:29596}}
|-
| {{#item:28044| Agudo Filo <nowiki>[2]</nowiki>}}
| {{#itemDesc:28044}}
| {{#item:29596|Eremes's Memory}}
| {{#itemDesc:29596}}
|-
| {{#item:28042| Ripper Cross <nowiki>[2]</nowiki>}}
| {{#itemDesc:28042}}
| {{#item:29596|Eremes's Memory}}
| {{#itemDesc:29596}}
|-
| {{#item:26158| Crimson Rose Stick <nowiki>[2]</nowiki>}}
| {{#itemDesc:26158}}
| {{#item:29598|Catherine's Memory}}
| {{#itemDesc:29598}}
|-
| {{#item:2055| Staff of Miracle <nowiki>[2]</nowiki>}}
| {{#itemDesc:2055}}
| {{#item:29598|Catherine's Memory}}
| {{#itemDesc:29598}}
|-
| {{#item:2056| Gravitation Staff <nowiki>[2]</nowiki>}}
| {{#itemDesc:2056}}
| {{#item:29598|Catherine's Memory}}
| {{#itemDesc:29598}}
|-
| {{#item:26161| Penitentia <nowiki>[2]</nowiki>}}
| {{#itemDesc:26161}}
| {{#item:29599|Margaretha's Memory}}
| {{#itemDesc:29599}}
|-
| {{#item:2057 |Adorare Staff <nowiki>[2]</nowiki>}}
| {{#itemDesc:2057}}
| {{#item:29599|Margaretha's Memory}}
| {{#itemDesc:29599}}
|-
| {{#item:16095| Lucis Flail <nowiki>[2]</nowiki>}}
| {{#itemDesc:16095}}
| {{#item:29599|Margaretha's Memory}}
| {{#itemDesc:29599}}
|-
| {{#item:18185| Sharp Star <nowiki>[2]</nowiki>}}
| {{#itemDesc:18185}}
| {{#item:29600|Cecil's Memory}}
| {{#itemDesc:29600}}
|-
| {{#item:18187|Falken Shooter <nowiki>[2]</nowiki>}}
| {{#itemDesc:18187}}
| {{#item:29600|Cecil's Memory}}
| {{#itemDesc:29600}}
|-
| {{#item:18186 |Aiming Bow <nowiki>[2]</nowiki>}}
| {{#itemDesc:18186}}
| {{#item:29600|Cecil's Memory}}
| {{#itemDesc:29600}}
|-
| {{#item:32350 |Farthezan <nowiki>[2]</nowiki>}}
| {{#itemDesc:32350}}
| {{#item:29601|Randel's Memory}}
| {{#itemDesc:29601}}
|-
| {{#item:32024 |Harve <nowiki>[2]</nowiki>}}
| {{#itemDesc:32024}}
| {{#item:29601|Randel's Memory}}
| {{#itemDesc:29601}}
|-
| {{#item:32025|Fortridge <nowiki>[2]</nowiki>}}
| {{#itemDesc:32025}}
| {{#item:29601|Randel's Memory}}
| {{#itemDesc:29601}}
|-
| {{#item:32351 |Estal <nowiki>[2]</nowiki>}}
| {{#itemDesc:32351}}
| {{#item:29602|Flamel's Memory}}
| {{#itemDesc:29602}}
|-
| {{#item:16093|Coolant Injection <nowiki>[2]</nowiki>}}
| {{#itemDesc:16093}}
| {{#item:29602|Flamel's Memory}}
| {{#itemDesc:29602}}
|-
| {{#item:16094 |Gene Rod <nowiki>[2]</nowiki>}}
| {{#itemDesc:16094}}
| {{#item:29602|Flamel's Memory}}
| {{#itemDesc:29602}}
|-
| {{#item:28767 |Jack the Knife <nowiki>[2]</nowiki>}}
| {{#itemDesc:28767}}
| {{#item:29603|Gertie's Memory}}
| {{#itemDesc:29603}}
|-
| {{#item:28768 |Platinum Dagger <nowiki>[2]</nowiki>}}
| {{#itemDesc:28768}}
| {{#item:29603|Gertie's Memory}}
| {{#itemDesc:29603}}
|-
| {{#item:18184|Rapid Fire <nowiki>[2]</nowiki>}}
| {{#itemDesc:18184}}
| {{#item:29603|Gertie's Memory}}
| {{#itemDesc:29603}}
|-
| {{#item:28633| Boltijin <nowiki>[2]</nowiki>}}
| {{#itemDesc:28633}}
| {{#item:29604|Celia's Memory}}
| {{#itemDesc:29604}}
|-
| {{#item:26159|Psychic Spear Rod <nowiki>[2]</nowiki>}}
| {{#itemDesc:26159}}
| {{#item:29604|Celia's Memory}}
| {{#itemDesc:29604}}
|-
| {{#item:26160|Dust Grave <nowiki>[2]</nowiki>}}
| {{#itemDesc:26160}}
| {{#item:29604|Celia's Memory}}
| {{#itemDesc:29604}}
|-
| {{#item:1865 |Raging Dragon Fist <nowiki>[2]</nowiki>}}
| {{#itemDesc:1865}}
| {{#item:29605|Chen's Memory}}
| {{#itemDesc:29605}}
|-
| {{#item:1866|Dedicated Bandage <nowiki>[2]</nowiki>}}
| {{#itemDesc:1866}}
| {{#item:29605|Chen's Memory}}
| {{#itemDesc:29605}}
|-
|-
| {{#item:16096|Bright Pendulum <nowiki>[2]</nowiki>}}
| {{#mob:20623|Broken Gardener Beta}}|| 2,398,802||187||Medium/ Formless/ Neutral 2
| {{#itemDesc:16096}}
| {{#item:29605|Chen's Memory}}
| {{#itemDesc:29605}}
|-
|-
| {{#item:18188 |Wind Gale <nowiki>[2]</nowiki>}}
| {{#mob:20625|Greater Dried Rafflesia}}|| 2,908,909||190||Small/ Plant/ Earth 3
| {{#itemDesc:18188}}
| {{#item:29606|Trentini's Memory}} or {{#item:29607|Alphoccio's Memory}}
| {{#itemDesc:29606}}
{{#itemDesc:29607}}
|-
|-
| {{#item:26212|Heart Whip <nowiki>[2]</nowiki>}}
| {{#mob:20627|Greater Special Alnoldi}}|| 2,954,324||193||Medium/ Plant/ Poison 2
| {{#itemDesc:26212}}
| {{#item:29606|Trentini's Memory}}
| {{#itemDesc:29606}}
|-
|-
| {{#item:26213|Scarlet Ribbon <nowiki>[2]</nowiki>}}
| {{#mob:20621|Lambda}}<br/>'''(MVP)'''|| 300,000,000||185||Medium/ Formless/ Dark 3
| {{#itemDesc:26213}}
| {{#item:29606|Trentini's Memory}}
| {{#itemDesc:29606}}
|-
| {{#item:32107|Black Circle <nowiki>[2]</nowiki>}}
| {{#itemDesc:32107}}
| {{#item:29607|Alphoccio's Memory}}
| {{#itemDesc:29607}}
|-
| {{#item:32108|Antique Cello <nowiki>[2]</nowiki>}}
| {{#itemDesc:32108}}
| {{#item:29607|Alphoccio's Memory}}
| {{#itemDesc:29607}}
|}
|}
<br clear=both>


==Enchanting==
=<span style="color: #66CDAA;"><div class="center">Cards</div></span>=
NPC Zomcha {{#navi:yuno|214|347}} will give you 3 choices of enchantment.
 
1. General enchant: requires low amount of materials but has a chance to destroy weapon on failure. <br>
2. Advanced enchant: requires moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure.<br>
3. Determined enchant: requires very large amount material but no chance of failure and the player can choose the desired enchant.<br>
 
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:auto; width: 90%;"
|- style="background-color:#333366; color:white;"
| colspan="9" |General Enchant
|-
| Slot
| Required material
| colspan="7" | Probability
|-
| rowspan="4" |4th
| rowspan="4" |50x Somatology experiment fragment
50x Somatology research document
| rowspan="4" |fail: weapon ist destroyed (5%)
| rowspan="4" |fail: weapon remains, enchant fails (30%)
| colspan="5" |success: gains one of following enchant randomly (90%)
|-
|Expert Archer 1
|Fightight Spirit 4
|Sharp 1
|Spell 1
|Fatal 1
|-
|Expert Archer 2
|Fightight Spirit 5
|Sharp 2
|Spell 2
|Fatal 2
|-
|Expert Archer 3
|Fightight Spirit 6
|Sharp 3
|Spell 3
|Fatal 3
|-
|3rd
|50x Somatology experiment fragment


50x Somatology research document
Information about the cards can be found here: [[Cards (17.2)|Hidden Flower Garden Cards.]]
|fail: weapon ist destroyed (20%)
|fail: weapon remains, 4th enchant remains, 3rd enchant fails (50%)
| colspan="5" |success: gains one of the special enchants (memory's) randomly (30%)  
|}