Elemental Master: Difference between revisions

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==== High elemental spirit skills ====
==== High elemental spirit skills ====
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| colspan="3" |'''Fire spirit "Ardor"'''
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[[File:Ardor.png|right|frameless]]
 
* '''Fire spirit "Ardor":'''


Passive effects : increases fire property magical damage of summoner by 10%, increases Conflagration damage by 30%.
Passive effects : increases fire property magical damage of summoner by 10%, increases Conflagration damage by 30%.
 
| rowspan="2" |[[File:Ardor.png|right|frameless]]
<u>Flame Technique [Spirit Control level 1 : passive mode]</u>
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|<u>Flame Technique [Spirit Control level 1 : passive mode]</u>


1. Increases Fire Bolt damage of summoner by 100%.
1. Increases Fire Bolt damage of summoner by 100%.
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3. Endows Psychic Wave property to fire.
3. Endows Psychic Wave property to fire.
 
|<u>Flame Armor [Spirit Control level 2 : defensive mode]</u>
<u>Flame Armor [Spirit Control level 2 : defensive mode]</u>


1. Enchants summoner's armor with fire property.
1. Enchants summoner's armor with fire property.


2. Reduces damage taken from fire property by 100%, increases damage taken from water property by 30%.
2. Reduces damage taken from fire property by 100%, increases damage taken from water property by 30%.
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<u>Flame Rock [Spirit Control level 3 : offensive mode]</u>
<u>Flame Rock [Spirit Control level 3 : offensive mode]</u>


Creates the immolation on 7 x 7 cells around the target and Ardor, deals 2400%Matk as fire property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
Creates the immolation on 7 x 7 cells around the target and Ardor, deals 2400%Matk as fire property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
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[[File:Diluvio.png|right|frameless]]
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| colspan="3" |'''Water spirit "Diluvio"'''


* '''Water spirit "Diluvio":'''
Passive effects : increases water property magical damage of summoner by 10%, increases Diamond Storm damage by 30%.
| rowspan="2" |[[File:Diluvio.png|right|frameless]]
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Passive effects : increases water property magical damage of summoner by 10%, increases Diamond Storm damage by 30%.


<u>Cold Force [Spirit Control level 1 : passive mode]</u>
<u>Cold Force [Spirit Control level 1 : passive mode]</u>
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3. Endows Psychic Wave property to water.
3. Endows Psychic Wave property to water.
 
|<u>Crystal Armor [Spirit Control level 2 : defensive mode]</u>
<u>Crystal Armor [Spirit Control level 2 : defensive mode]</u>


1. Enchants summoner's armor with water property.
1. Enchants summoner's armor with water property.


2. Reduces damage taken from water property by 100%, increases damage taken from wind property by 30%.
2. Reduces damage taken from water property by 100%, increases damage taken from wind property by 30%.
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<u>Age of Ice [Spirit Control level 3 : offensive mode]</u>
<u>Age of Ice [Spirit Control level 3 : offensive mode]</u>


Creates the ice storm on 11 x 11 cells around Diluvio, deals 3700%Matk as water property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
Creates the ice storm on 11 x 11 cells around Diluvio, deals 3700%Matk as water property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
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[[File:Procella.png|right|frameless]]
| colspan="4" |
* '''Wind spirit "Procella":'''
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| colspan="3" |'''Wind spirit "Procella"'''


Passive effects : increases wind property magical damage of summoner by 10%, increases Lightning Land damage by 30%.
Passive effects : increases wind property magical damage of summoner by 10%, increases Lightning Land damage by 30%.
 
| rowspan="2" |[[File:Procella.png|right|frameless]]
<u>Grace Breeze [Spirit Control level 1 : passive mode]</u>
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|<u>Grace Breeze [Spirit Control level 1 : passive mode]</u>


1. Increases Lightning Bolt damage of summoner by 100%.
1. Increases Lightning Bolt damage of summoner by 100%.
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3. Endows Psychic Wave property to wind.
3. Endows Psychic Wave property to wind.
 
|<u>Eye of Storm  [Spirit Control level 2 : defensive mode]</u>
<u>Eye of Storm  [Spirit Control level 2 : defensive mode]</u>


1. Enchants summoner's armor with wind property.
1. Enchants summoner's armor with wind property.


2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%.
2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%.
 
|<u>Storm Wind [Spirit Control level 3 : offensive mode]</u>
<u>Storm Wind [Spirit Control level 3 : offensive mode]</u>


Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600%Matk as wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600%Matk as wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
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[[File:Terremous.png|right|frameless]]
| colspan="4" |
* '''Earth spirit "Terremotus":'''
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| colspan="3" |'''Earth spirit "Terremotus"'''


Passive effects : increases earth property magical damage of summoner by 10%, increases Terra Drive damage by 30%.
Passive effects : increases earth property magical damage of summoner by 10%, increases Terra Drive damage by 30%.
| rowspan="2" |[[File:Terremous.png|right|frameless]]
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<u>Earth Care [Spirit Control level 1 : passive mode]</u>
<u>Earth Care [Spirit Control level 1 : passive mode]</u>
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3. Endows Psychic Wave property to earth.
3. Endows Psychic Wave property to earth.
 
|<u>Strong Protection  [Spirit Control level 2 : defensive mode]</u>
<u>Strong Protection  [Spirit Control level 2 : defensive mode]</u>


1. Enchants summoner's armor with earth property.
1. Enchants summoner's armor with earth property.


2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%.
2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%.
 
|<u>Avalanche [Spirit Control level 3 : offensive mode]</u>
<u>Avalanche [Spirit Control level 3 : offensive mode]</u>


Creates the solid rock spear on 9 x 9 cells around the target, deals 450%Matk as earth property for 7 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
Creates the solid rock spear on 9 x 9 cells around the target, deals 450%Matk as earth property for 7 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
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[[File:Serpens.png|right|frameless]]
| colspan="4" |
* '''Poison spirit "Serpens":'''
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| colspan="3" |'''Poison spirit "Serpens"'''


Passive effects : increases poison property magical damage of summoner by 10%, increases Venom Swamp damage by 30%.
Passive effects : increases poison property magical damage of summoner by 10%, increases Venom Swamp damage by 30%.
 
| rowspan="2" |[[File:Serpens.png|right|frameless]]
<u>Deep Poisoning [Spirit Control level 1 : passive mode]</u>
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|<u>Deep Poisoning [Spirit Control level 1 : passive mode]</u>


1. Increases Killing Cloud damage of summoner by 50%.
1. Increases Killing Cloud damage of summoner by 50%.
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3. Endows Psychic Wave property to poison.
3. Endows Psychic Wave property to poison.
 
|<u>Poison Shield [Spirit Control level 2 : defensive mode]</u>
<u>Poison Shield [Spirit Control level 2 : defensive mode]</u>


1. Enchants summoner's armor with poison property.
1. Enchants summoner's armor with poison property.


2. Reduces damage taken from poison property by 100%, increases damage taken from holy property by 30%.
2. Reduces damage taken from poison property by 100%, increases damage taken from holy property by 30%.
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<u>Deadly Poison [Spirit Control level 3 : offensive mode]</u>
<u>Deadly Poison [Spirit Control level 3 : offensive mode]</u>


Creates the poison on 9 x 9 cells around the target, deals 700%Matk as poison property for 5 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
Creates the poison on 9 x 9 cells around the target, deals 700%Matk as poison property for 5 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
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