Elemental Master: Difference between revisions

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<br>[Level 5]: Skill duration: 240 seconds.
<br>[Level 5]: Skill duration: 240 seconds.
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==== High elemental spirit skills ====
[[File:Ardor.png|right|frameless]]
* '''Fire spirit "Ardor":'''
Passive effects : increases fire property magical damage of summoner by 10%, increases Conflagration damage by 30%.
<u>Flame Technique [Spirit Control level 1 : passive mode]</u>
1. Increases Fire Bolt damage of summoner by 100%.
2. Has a 7% chance to auto-cast Fire Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)
3. Endows Psychic Wave property to fire.
<u>Flame Armor [Spirit Control level 2 : defensive mode]</u>
1. Enchants summoner's armor with fire property.
2. Reduces damage taken from fire property by 100%, increases damage taken from water property by 30%.
<u>Flame Rock [Spirit Control level 3 : offensive mode]</u>
Creates the immolation on 7 x 7 cells around the target and Ardor, deals 2400%Matk as fire property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
[[File:Diluvio.png|right|frameless]]
* '''Water spirit "Diluvio":'''
Passive effects : increases water property magical damage of summoner by 10%, increases Diamond Storm damage by 30%.
<u>Cold Force [Spirit Control level 1 : passive mode]</u>
1. Increases Cold Bolt damage of summoner by 100%.
2. Has a 7% chance to auto-cast Cold Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)
3. Endows Psychic Wave property to water.
<u>Crystal Armor [Spirit Control level 2 : defensive mode]</u>
1. Enchants summoner's armor with water property.
2. Reduces damage taken from water property by 100%, increases damage taken from wind property by 30%.
<u>Age of Ice [Spirit Control level 3 : offensive mode]</u>
Creates the ice storm on 11 x 11 cells around Diluvio, deals 3700%Matk as water property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
[[File:Procella.png|right|frameless]]
* '''Wind spirit "Procella":'''
Passive effects : increases wind property magical damage of summoner by 10%, increases Lightning Land damage by 30%.
<u>Grace Breeze [Spirit Control level 1 : passive mode]</u>
1. Increases Lightning Bolt damage of summoner by 100%.
2. Has a 7% chance to auto-cast Lightning Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)
3. Endows Psychic Wave property to wind.
<u>Eye of Storm  [Spirit Control level 2 : defensive mode]</u>
1. Enchants summoner's armor with wind property.
2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%.
<u>Storm Wind [Spirit Control level 3 : offensive mode]</u>
Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600%Matk as wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
[[File:Terremous.png|right|frameless]]
* '''Earth spirit "Terremotus":'''
Passive effects : increases earth property magical damage of summoner by 10%, increases Terra Drive damage by 30%.
<u>Earth Care [Spirit Control level 1 : passive mode]</u>
1. Increases Earth Spike damage of summoner by 80%.
2. Has a 7% chance to auto-cast Earth Spike level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)
3. Endows Psychic Wave property to earth.
<u>Strong Protection  [Spirit Control level 2 : defensive mode]</u>
1. Enchants summoner's armor with earth property.
2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%.
<u>Avalanche [Spirit Control level 3 : offensive mode]</u>
Creates the solid rock spear on 9 x 9 cells around the target, deals 450%Matk as earth property for 7 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
[[File:Serpens.png|right|frameless]]
* '''Poison spirit "Serpens":'''
Passive effects : increases poison property magical damage of summoner by 10%, increases Venom Swamp damage by 30%.
<u>Deep Poisoning [Spirit Control level 1 : passive mode]</u>
1. Increases Killing Cloud damage of summoner by 50%.
2. Has a 7% chance to auto-cast Poison Burst level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)
3. Endows Psychic Wave property to poison.
<u>Poison Shield [Spirit Control level 2 : defensive mode]</u>
1. Enchants summoner's armor with poison property.
2. Reduces damage taken from poison property by 100%, increases damage taken from holy property by 30%.
<u>Deadly Poison [Spirit Control level 3 : offensive mode]</u>
Creates the poison on 9 x 9 cells around the target, deals 700%Matk as poison property for 5 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)