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| colspan="3" style="background-color:#E0EFFF;" |'''<u>Advanced Trap</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Advanced Trap</u>''' | ||
|- | |- | ||
| | |||
Max level:5 | |||
<br>Prerequisite skills:Trap Research level 3 | |||
<br>Group:Passive | |||
| Increases the effects of Wind Hawk traps. | |||
Increases effectiveness of Deep Blind Trap, Swift Trap, Solid Trap and Flame Trap. | |||
| | | | ||
<br>[Level 1]:Increases duration:3 seconds/increases damage:20%. | |||
<br>[Level 2]:Increases duration:6 seconds/increases damage:40%. | |||
<br>[Level 3]:Increases duration:9 seconds/increases damage:60%/increases AP gained:1. | |||
<br>[Level 4]:Increases duration:12 seconds/increases damage:80%/increases AP gained:1. | |||
<br>[Level 5]:Increases duration:15 seconds/increases damage:100%/increases AP gained:1. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Wind Sign</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Wind Sign</u>''' | ||
|- | |- | ||
| | |||
Max level:5 | |||
<br>Prerequisite skills:Nature Friendly level 5 | |||
<br>Group:Active | |||
Type:Debuff | |||
<br>Target:Single target | |||
| Marks the target with the sign of wind for the skill duration. | |||
Has a chance to gain AP when dealing long ranged physical damage on marked target. | |||
The mark still appear even the marked target uses Hiding, Cloaking or Cloaking Exceed. | |||
| | | | ||
<br>[Level 1]:Skill duration:20 seconds/chance to gains AP:14%. | |||
<br>[Level 2]:Skill duration:30 seconds/chance to gains AP:20%. | |||
<br>[Level 3]:Skill duration:40 seconds/chance to gains AP:26%. | |||
<br>[Level 4]:Skill duration:50 seconds/chance to gains AP:32%. | |||
<br>[Level 5]:Skill duration:60 seconds/chance to gains AP:40%. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Nature Friendly</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Nature Friendly</u>''' | ||
|- | |- | ||
| | |||
Max level:5 | |||
<br>Prerequisite skills:Nature Friendly level 5 | |||
<br>Group:Active | |||
Type:Debuff | |||
<br>Target:Single target | |||
| Marks the target with the sign of wind for the skill duration. | |||
Has a chance to gain AP when dealing long ranged physical damage on marked target. | |||
The mark still appear even the marked target uses Hiding, Cloaking or Cloaking Exceed. | |||
| | | | ||
<br>[Level 1]:Skill duration:20 seconds/chance to gains AP:14%. | |||
<br>[Level 2]:Skill duration:30 seconds/chance to gains AP:20%. | |||
<br>[Level 3]:Skill duration:40 seconds/chance to gains AP:26%. | |||
<br>[Level 4]:Skill duration:50 seconds/chance to gains AP:32%. | |||
<br>[Level 5]:Skill duration:60 seconds/chance to gains AP:40%. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Hawk Rush</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Hawk Rush</u>''' | ||
|- | |- | ||
| | |||
Max level:5 | |||
<br>Prerequisite skills:Hawk Mastery level 1 | |||
<br>Group:Active | |||
Type:Long ranged physical | |||
<br>Target:Single target | |||
| Orders the hawk to deals long ranged physical damage to the target. | |||
Learning this skill grants the user to auto-cast Hawk Rush on normal long ranged physical damage with 1% chance per 3 CON. | |||
Deals additional damage depends on user's base level and CON. | |||
Has a chance to trigger critical, critical chance is the user's Cri. | |||
The effectiveness of critical modifier is applied by half. | |||
The skill only be triggered when equipping bow. | |||
| | | | ||
<br>[Level 1]:100% Atk. | |||
<br>[Level 2]:200% Atk. | |||
<br>[Level 3]:300% Atk. | |||
<br>[Level 4]:400% Atk. | |||
<br>[Level 5]:500% Atk. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Hawk Mastery</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Hawk Mastery</u>''' | ||
|- | |- | ||
| | |||
Max level:1 | |||
<br>Prerequisite skills:Steel Crow level 1 | |||
<br>Group:Active/Special | |||
| Trains the hawk to follow the order. | |||
The hawk can be trained along with warg, the chance to trigger Warg Strike is reduced to 1/3 when hawk and warg are summoned together. | |||
Requires [Hawk Flute] to calls the hawk. | |||
| | | | ||
<br>[Level 1]:Summons hawk. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Calamity Gale</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Calamity Gale</u>''' | ||
|- | |- | ||
| | |||
Max level:1 | |||
<br>Prerequisite skills:Gale Storm level 5, Wind Sign level 5 | |||
<br>Group:Active (AP) | |||
Type:Buff | |||
<br>Target:Self | |||
<br>Consumes AP:200 | |||
| Endows the user's body with the rage of windblast. | |||
The user gains No Limits level 5 buff, increases Crescive Bolt damage by 20%, Gale Storm has a chance to trigger critical, increases Crescive Bolt and Gale Storm damage against brute and fish race monsters by 50%. | |||
Can't be used with No Limits. | |||
| | | | ||
<br>[Level 1]:Grants the user powerful buff. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Hawk Boomerang</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Hawk Boomerang</u>''' | ||
|- | |- | ||
| | |||
Max level:5 | |||
<br>Prerequisite skills:Hawk Rush level 5 | |||
<br>Group:Active (AP) | |||
Type:Long ranged physical | |||
<br>Target:Single target | |||
<br>Consumes AP:50 | |||
| Orders the hawk to deals long ranged physical damage to the target, has a chance to trigger critical. The critical chance is the user's Cri. | |||
Deals 50% more damage against brute and fish race monsters. | |||
Deals additional damage depends on user's base level and trait stats. | |||
The effectiveness of critical modifier is applied by half. | |||
The skill only be used when equipping bow. | |||
| | | | ||
<br>[Level 1]:500% Atk/damage against brute and fish:750% Atk. | |||
<br>[Level 2]:1000% Atk/damage against brute and fish:1500% Atk. | |||
<br>[Level 3]:1500% Atk/damage against brute and fish:2250% Atk. | |||
<br>[Level 4]:2000% Atk/damage against brute and fish:3000% Atk. | |||
<br>[Level 5]:2500% Atk/damage against brute and fish:3750% Atk. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Gale Storm</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Gale Storm</u>''' | ||
|- | |- | ||
| | |||
Max level:10 | |||
<br>Prerequisite skills:Crescive Bolt level 3 | |||
<br>Group:Active | |||
Type:Long ranged physical | |||
<br>Target:Single target | |||
Recovers AP:10 when hits 3 targets or more | |||
| Fires 5 shots of long ranged physical damage to the target and surrounding enemies around the target. | |||
Recovers AP if the skill hits 3 targets or more. | |||
Deals additional damage depends on user's base level and CON. | |||
Consumes 5 equipped arrows. | |||
| | | | ||
<br>[Level 1]:250% Atk/area of effect:5x5 cells. | |||
<br>[Level 2]:500% Atk/area of effect:5x5 cells. | |||
<br>[Level 3]:750% Atk/area of effect:5x5 cells. | |||
<br>[Level 4]:1000% Atk/area of effect:5x5 cells. | |||
<br>[Level 5]:1250% Atk/area of effect:7x7 cells. | |||
<br>[Level 6]:1500% Atk/area of effect:7x7 cells. | |||
<br>[Level 7]:1750% Atk/area of effect:7x7 cells. | |||
<br>[Level 8]:2000% Atk/area of effect:9x9 cells. | |||
<br>[Level 9]:2250% Atk/area of effect:9x9 cells. | |||
<br>[Level 10]:2500% Atk/area of effect:11x11 cells. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Deep Blind Trap</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Deep Blind Trap</u>''' | ||
|- | |- | ||
| | |||
Max level:5 | |||
<br>Prerequisite skills:Advanced Trap level 3 | |||
<br>Group:Active | |||
Type:Trap | |||
<br>Target:1 cell ground target | |||
Recovers AP:3~4 | |||
| Places the trap that deals shadow property melee physical damage over time for the trap duration. | |||
Targets hit by this trap have a chance to receive pitch-darkness status. | |||
Trap damage interval is reduced and trap duration is increased depends on skill level. | |||
Consumes 2 Special Alloy Trap. | |||
Deals additional damage depends on user's base level and CON. | |||
| | | | ||
<br>[Level 1]:250% Atk/trap duration:12 seconds. | |||
<br>[Level 2]:500% Atk/trap duration:24 seconds. | |||
<br>[Level 3]:750% Atk/trap duration:36 seconds. | |||
<br>[Level 4]:1000% Atk/trap duration:48 seconds. | |||
<br>[Level 5]:1250% Atk/trap duration:60 seconds. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Solid Trap</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Solid Trap</u>''' | ||
|- | |- | ||
| | |||
Max level:5 | |||
<br>Prerequisite skills:Advanced Trap level 3 | |||
<br>Group:Active | |||
Type:Trap | |||
<br>Target:1 cell ground target | |||
Recovers AP:3~4 | |||
| Places the trap that deals earth property melee physical damage over time for the trap duration. | |||
Targets hit by this trap have a chance to receive concretion status. | |||
Trap damage interval is reduced and trap duration is increased depends on skill level. | |||
Consumes 2 Special Alloy Trap. | |||
Deals additional damage depends on user's base level and CON. | |||
| | | | ||
<br>[Level 1]:250% Atk/trap duration:12 seconds. | |||
<br>[Level 2]:500% Atk/trap duration:24 seconds. | |||
<br>[Level 3]:750% Atk/trap duration:36 seconds. | |||
<br>[Level 4]:1000% Atk/trap duration:48 seconds. | |||
<br>[Level 5]:1250% Atk/trap duration:60 seconds. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Swift Trap</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Swift Trap</u>''' | ||
|- | |- | ||
| | |||
Max level:5 | |||
<br>Prerequisite skills:Deep Blind Trap level 3 | |||
<br>Group:Active | |||
Type:Trap | |||
<br>Target:1 cell ground target | |||
Recovers AP:3~4 | |||
| Places the trap that deals wind property melee physical damage over time for the trap duration. | |||
Targets hit by this trap have a chance to receive torrent status. | |||
Trap damage interval is reduced and trap duration is increased depends on skill level. | |||
Consumes 2 Special Alloy Trap. | |||
Deals additional damage depends on user's base level and CON. | |||
| | | | ||
<br>[Level 1]:250% Atk/trap duration:12 seconds. | |||
<br>[Level 2]:500% Atk/trap duration:24 seconds. | |||
<br>[Level 3]:750% Atk/trap duration:36 seconds. | |||
<br>[Level 4]:1000% Atk/trap duration:48 seconds. | |||
<br>[Level 5]:1250% Atk/trap duration:60 seconds. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Crescive Bolt</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Crescive Bolt</u>''' | ||
|- | |- | ||
| | |||
Max level:10 | |||
<br>Prerequisite skills:Aimed Bolt level 3 | |||
<br>Group:Active | |||
Type:Long ranged physical | |||
<br>Target:Single target | |||
Recovers AP:1 | |||
| Fires 1 shot of long ranged physical damage to the single target. | |||
Increases damage and SP consumption of the next cast of this skill each time the user uses this skill while stand still (stacks up to 3 times). | |||
The stack is reset if the user move out from standing cell or changing position with skill. | |||
The stack is reset after 10 seconds of latest cast. | |||
Deals additional damage depends on user's base level and CON. | |||
Consumes 1 equipped arrow. | |||
Has a chance to trigger critical, critical chance is the user's Cri. | |||
The effectiveness of critical modifier is applied by half. | |||
| | | | ||
<br>[Level 1]:300% Atk. | |||
<br>[Level 2]:600% Atk. | |||
<br>[Level 3]:900% Atk. | |||
<br>[Level 4]:1200% Atk. | |||
<br>[Level 5]:1500% Atk. | |||
<br>[Level 6]:1800% Atk. | |||
<br>[Level 7]:2100% Atk. | |||
<br>[Level 8]:2400% Atk. | |||
<br>[Level 9]:2700% Atk. | |||
<br>[Level 10]:3000% Atk. | |||
|- | |- | ||
| colspan="3" style="background-color:#E0EFFF;" |'''<u>Flame Trap</u>''' | | colspan="3" style="background-color:#E0EFFF;" |'''<u>Flame Trap</u>''' | ||
|- | |- | ||
| | |||
Max level:5 | |||
<br>Prerequisite skills:Solid Trap level 3 | |||
<br>Group:Active | |||
Type:Trap | |||
<br>Target:1 cell ground target | |||
Recovers AP:3~4 | |||
| Places the trap that deals fire property melee physical damage over time for the trap duration. | |||
Targets hit by this trap have a chance to receive blaze status. | |||
Trap damage interval is reduced and trap duration is increased depends on skill level. | |||
Consumes 2 Special Alloy Trap. | |||
Deals additional damage depends on user's base level and CON. | |||
| | | | ||
<br>[Level 1]:250% Atk/trap duration:12 seconds. | |||
<br>[Level 2]:500% Atk/trap duration:24 seconds. | |||
<br>[Level 3]:750% Atk/trap duration:36 seconds. | |||
<br>[Level 4]:1000% Atk/trap duration:48 seconds. | |||
<br>[Level 5]:1250% Atk/trap duration:60 seconds. | |||
|} | |} |