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* Diamond Storm ('''DS''') is one of the core skills in an EM's build. When using the Dimensions combo consisting of {{#icon:400536}}{{#linkitem:400536|Time Dimensions Rune Crown (Elemental Master)}} + {{#icon:540079}}{{#linkitem:540079|Dimensions Elemental Magic Book}} and when both items are '''Grade A''', it will give you the ability to autocast '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' every time you cast Diamond Storm. Crazy. I know, right? | * Diamond Storm ('''DS''') is one of the core skills in an EM's build. When using the Dimensions combo consisting of {{#icon:400536}}{{#linkitem:400536|Time Dimensions Rune Crown (Elemental Master)}} + {{#icon:540079}}{{#linkitem:540079|Dimensions Elemental Magic Book}} and when both items are '''Grade A''', it will give you the ability to autocast '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' every time you cast Diamond Storm. Crazy. I know, right? | ||
* This allows EM to casually spam their ultimate skill Elemental Buster with zero restrictions anytime they desire to do so. DS has a 1 second cooldown so for every second, they can freely do just that. Exciting! | * This allows EM to casually spam their ultimate skill Elemental Buster with zero restrictions anytime they desire to do so. DS has a 1 second cooldown so for every second, they can freely do just that. Exciting! | ||
* With the arrival of [[Chapter 1]]'s new content called [[Zero Cell Sector]], this introduced the new book {{#icon:540114}}{{#linkitem:540114|Elemental Spirits}}as part of the [[Another Dimension Weapon|Another Dimension Weapon series]]. This weapon is basically the fusion of the {{#icon:540079}}{{#linkitem:540079|Dimensions Elemental Magic Book}}+ {{#icon:540080}}{{#linkitem:540080|Dimensions Elemental Spell Book}}into a singular book. Now, instead of swapping out between these two books, you can just use '''Elemental Spirits''' and alternate between '''{{#skill:5373}}''' and DS to autocast Elemental Buster! | |||
* Diamond Storm is also a burst skill. It's not a DoT skill like '''{{#skill:5372}}''' or '''{{#skill:5371}}''' and when paired with an autocasted Elemental Buster which in itself is a burst skill, it greatly accomplishes that purpose neatly. | * Diamond Storm is also a burst skill. It's not a DoT skill like '''{{#skill:5372}}''' or '''{{#skill:5371}}''' and when paired with an autocasted Elemental Buster which in itself is a burst skill, it greatly accomplishes that purpose neatly. | ||
* Diamond Storm has a 5% chance to inflict the <span style="color:#07C4D9;">'''Rapid Cooling'''</span> status effect. | * Diamond Storm has a 5% chance to inflict the <span style="color:#07C4D9;">'''Rapid Cooling'''</span> status effect. | ||
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** This status effect only affects normal monsters and useless against boss monsters and MVPs. | ** This status effect only affects normal monsters and useless against boss monsters and MVPs. | ||
** A good debuff to cycle with '''{{#skill:5370}}''', '''{{#skill:5371}}''', and <span style="color:green;">Wind</span>/<span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' though you may find yourself disappointed because unlike before (90% previously) it's now got a low chance to get applied. But this is technically a buff because casting Diamond Storm on a monster inflicted with this debuff would decrease DS's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your DS damage without any elemental resistances. | ** A good debuff to cycle with '''{{#skill:5370}}''', '''{{#skill:5371}}''', and <span style="color:green;">Wind</span>/<span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' though you may find yourself disappointed because unlike before (90% previously) it's now got a low chance to get applied. But this is technically a buff because casting Diamond Storm on a monster inflicted with this debuff would decrease DS's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your DS damage without any elemental resistances. | ||
|style="text-align: center;" | 5 | |style="text-align: center;" | 3 / 5 | ||
|style="text-align: center; background:#ffcccc"| Offensive | |style="text-align: center; background:#ffcccc"| Offensive | ||
|- | |- | ||
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* This allows EM to casually spam their ultimate skill Elemental Buster with zero restrictions anytime they desire to do so. Like DS, TD has a 1 second cooldown so for every second, they can freely do just that. But wait there's moreee~ | * This allows EM to casually spam their ultimate skill Elemental Buster with zero restrictions anytime they desire to do so. Like DS, TD has a 1 second cooldown so for every second, they can freely do just that. But wait there's moreee~ | ||
** If you've gotten this far I know what you're probably thinking. Does that mean we could use both {{#icon:540079}}{{#linkitem:540079|Dimensions Elemental Magic Book}} & {{#icon:540080}}{{#linkitem:540080|Dimensions Elemental Spell Book}} to autocast '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' every half a second? The answer is a big Yes! You can freely switch between books and cast DS and TD alternately. Though you may need to be fast on your fingers as this requires a bit of micromanaging so good luck~ | ** If you've gotten this far I know what you're probably thinking. Does that mean we could use both {{#icon:540079}}{{#linkitem:540079|Dimensions Elemental Magic Book}} & {{#icon:540080}}{{#linkitem:540080|Dimensions Elemental Spell Book}} to autocast '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' every half a second? The answer is a big Yes! You can freely switch between books and cast DS and TD alternately. Though you may need to be fast on your fingers as this requires a bit of micromanaging so good luck~ | ||
* With the arrival of [[Chapter 1]]'s new content called [[Zero Cell Sector]], this introduced the new book {{#icon:540114}}{{#linkitem:540114|Elemental Spirits}}as part of the [[Another Dimension Weapon|Another Dimension Weapon series]]. This weapon is basically the fusion of the {{#icon:540079}}{{#linkitem:540079|Dimensions Elemental Magic Book}}+ {{#icon:540080}}{{#linkitem:540080|Dimensions Elemental Spell Book}}into a singular book. Now, instead of swapping out between these two books, you can just use '''Elemental Spirits''' and alternate between TD and '''{{#skill:5369}}''' to autocast Elemental Buster! | |||
* Terra Drive is also a burst skill. It's not a DoT skill like '''{{#skill:5372}}''' or '''{{#skill:5371}}''' and when paired with an autocasted Elemental Buster which in itself is a burst skill, it greatly accomplishes that purpose neatly. | * Terra Drive is also a burst skill. It's not a DoT skill like '''{{#skill:5372}}''' or '''{{#skill:5371}}''' and when paired with an autocasted Elemental Buster which in itself is a burst skill, it greatly accomplishes that purpose neatly. | ||
* Terra Drive has a 5% chance to inflict the <span style="color:#A35946;">'''Concretion'''</span> status effect. | * Terra Drive has a 5% chance to inflict the <span style="color:#A35946;">'''Concretion'''</span> status effect. | ||
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* <span style="color:purple;">Serpens</span>' stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | * <span style="color:purple;">Serpens</span>' stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | ||
* <span style="color:purple;">Serpens</span> assumes <span style="color:purple;">Poison 4</span> elemental property. He is naturally immune to all kinds of <span style="color:purple;">Poison</span> and <span style="color:#C95FB4;">Undead</span> property attacks, resists 50% of <span style="color:silver;">Holy</span>, <span style="color:rgb(44,45,45); text-shadow: 0.5px 0.5px 0.5px black; font-size: 0.9rem;">Shadow</span>, and <span style="color:#F0DF5D;">Ghost</span> property attacks, and receives 125% damage against <span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, and <span style="color:brown;">Earth</span> property attacks. | * <span style="color:purple;">Serpens</span> assumes <span style="color:purple;">Poison 4</span> elemental property. He is naturally immune to all kinds of <span style="color:purple;">Poison</span> and <span style="color:#C95FB4;">Undead</span> property attacks, resists 50% of <span style="color:silver;">Holy</span>, <span style="color:rgb(44,45,45); text-shadow: 0.5px 0.5px 0.5px black; font-size: 0.9rem;">Shadow</span>, and <span style="color:#F0DF5D;">Ghost</span> property attacks, and receives 125% damage against <span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, and <span style="color:brown;">Earth</span> property attacks. | ||
* Moreover, <span style="color:purple;">Serpens</span> gets an '''innate 90% damage reduction''' and thus he '''only receives 10% of the original damage''' dealt by monsters and players alike. | |||
* Requires 1 {{#item:1000294}}to summon. Can be bought from the '''NPC''' '''Magician Dealer''' in the Main Office {{#navi:main_office|63|59}}. | * Requires 1 {{#item:1000294}}to summon. Can be bought from the '''NPC''' '''Magician Dealer''' in the Main Office {{#navi:main_office|63|59}}. | ||
* <span style="color:purple;">Serpens</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | * <span style="color:purple;">Serpens</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | ||
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* <span style="color:#BD0F1E;">Ardor</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | * <span style="color:#BD0F1E;">Ardor</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | ||
* <span style="color:#BD0F1E;">Ardor</span> assumes <span style="color:red;">Fire 4</span> elemental property. He is naturally immune to all kinds of <span style="color:red;">Fire</span> property attacks, resists 40% of <span style="color:brown;">Earth</span> property attacks, and receives 200% damage against <span style="color:blue;">Water</span> property attacks. | * <span style="color:#BD0F1E;">Ardor</span> assumes <span style="color:red;">Fire 4</span> elemental property. He is naturally immune to all kinds of <span style="color:red;">Fire</span> property attacks, resists 40% of <span style="color:brown;">Earth</span> property attacks, and receives 200% damage against <span style="color:blue;">Water</span> property attacks. | ||
* Moreover, <span style="color:#BD0F1E;">Ardor</span> gets an '''innate 90% damage reduction''' and thus he '''only receives 10% of the original damage''' dealt by monsters and players alike. | |||
* Requires 1 {{#item:1000293}} to summon. Can be bought from the '''NPC''' '''Magician Dealer''' in the Main Office {{#navi:main_office|63|59}}. | * Requires 1 {{#item:1000293}} to summon. Can be bought from the '''NPC''' '''Magician Dealer''' in the Main Office {{#navi:main_office|63|59}}. | ||
* <span style="color:#BD0F1E;">Ardor</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | * <span style="color:#BD0F1E;">Ardor</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | ||
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* Allot 1 skill point on this one. | * Allot 1 skill point on this one. | ||
* To summon High Elemental <span style="color:#0685CF;">Diluvio</span>, you need to summon first the Adult Form of <span style="color:blue;">Aqua</span> using the skill '''Lvl. 3''' '''{{#skill:2458}}'''. Afterwards, you use this skill. Duration lasts for 25 minutes. | * To summon High Elemental <span style="color:#0685CF;">Diluvio</span>, you need to summon first the Adult Form of <span style="color:blue;">Aqua</span> using the skill '''Lvl. 3''' '''{{#skill:2458}}'''. Afterwards, you use this skill. Duration lasts for 25 minutes. | ||
* <span style="color:#0685CF;">Diluvio</span> bestows the summoner with 10% <span style="color:blue;">Water</span> property magical damage, increases the damage of '''{{#skill:5369}}''' by 30%, | * <span style="color:#0685CF;">Diluvio</span> bestows the summoner with 10% <span style="color:blue;">Water</span> property magical damage, and increases the damage of '''{{#skill:5369}}''' by 30%. | ||
* Regardless whether <span style="color:#0685CF;">Diluvio</span> is summoned or not, the '''weighting factor of SPL''' will always be <code>'''(7 x SPL)'''</code> in DS's skill formula. | |||
* <span style="color:#0685CF;">Diluvio</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | * <span style="color:#0685CF;">Diluvio</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | ||
* <span style="color:#0685CF;">Diluvio</span> assumes <span style="color:blue;">Water 4</span> elemental property. She is naturally immune to all kinds of <span style="color:blue;">Water</span> property attacks, resists 40% of <span style="color:red;">Fire</span> property attacks, and receives 200% damage against <span style="color:green;">Wind</span> property attacks. | * <span style="color:#0685CF;">Diluvio</span> assumes <span style="color:blue;">Water 4</span> elemental property. She is naturally immune to all kinds of <span style="color:blue;">Water</span> property attacks, resists 40% of <span style="color:red;">Fire</span> property attacks, and receives 200% damage against <span style="color:green;">Wind</span> property attacks. | ||
* Moreover, <span style="color:#0685CF;">Diluvio</span> gets an '''innate 90% damage reduction''' and thus she '''only receives 10% of the original damage''' dealt by monsters and players alike. | |||
* Requires 1 {{#item:1000295}} to summon. Can be bought from the '''NPC''' '''Magician Dealer''' in the Main Office {{#navi:main_office|63|59}}. | * Requires 1 {{#item:1000295}} to summon. Can be bought from the '''NPC''' '''Magician Dealer''' in the Main Office {{#navi:main_office|63|59}}. | ||
* <span style="color:#0685CF;">Diluvio</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | * <span style="color:#0685CF;">Diluvio</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | ||
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* <span style="color:limegreen;">Procella</span> bestows the summoner with 10% <span style="color:green;">Wind</span> property magical damage, increases the damage of '''{{#skill:5370}}''' by 30%, and raises the '''weighting factor of SPL''' from <code>'''(5 x SPL)'''</code> to <code>'''(7 x SPL)'''</code> in LL's skill formula. | * <span style="color:limegreen;">Procella</span> bestows the summoner with 10% <span style="color:green;">Wind</span> property magical damage, increases the damage of '''{{#skill:5370}}''' by 30%, and raises the '''weighting factor of SPL''' from <code>'''(5 x SPL)'''</code> to <code>'''(7 x SPL)'''</code> in LL's skill formula. | ||
* <span style="color:limegreen;">Procella</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | * <span style="color:limegreen;">Procella</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | ||
* <span style="color:limegreen;">Procella</span> assumes <span style="color:green;">Wind 4</span> elemental property. She is naturally immune to all kinds of <span style="color:green;">Wind</span> property attacks, resists 40% of <span style="color:blue;">Water</span> property attacks, and receives 200% damage against <span style="color:brown;">Earth</span> property attacks. | * <span style="color:limegreen;">Procella</span> assumes <span style="color:green;">Wind 4</span> elemental property. She is naturally immune to all kinds of <span style="color:green;">Wind</span> property attacks, resists 40% of <span style="color:blue;">Water</span> property attacks, and receives 200% damage against <span style="color:brown;">Earth</span> property attacks. | ||
* Moreover, <span style="color:limegreen;">Procella</span> gets an '''innate 90% damage reduction''' and thus she '''only receives 10% of the original damage''' dealt by monsters and players alike. | |||
* Requires 1 {{#item:1000291}} to summon. Can be bought from the '''NPC''' '''Magician Dealer''' in the Main Office {{#navi:main_office|63|59}}. | * Requires 1 {{#item:1000291}} to summon. Can be bought from the '''NPC''' '''Magician Dealer''' in the Main Office {{#navi:main_office|63|59}}. | ||
* <span style="color:limegreen;">Procella</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | * <span style="color:limegreen;">Procella</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | ||
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* Allot 1 skill point on this one. | * Allot 1 skill point on this one. | ||
* To summon High Elemental <span style="color:#966606;">Terremotus</span>, you need to summon first the Adult Form of <span style="color:brown;">Tera</span> using the skill '''Lvl. 3''' '''{{#skill:2460}}'''. Afterwards, you use this skill. Duration lasts for 25 minutes. | * To summon High Elemental <span style="color:#966606;">Terremotus</span>, you need to summon first the Adult Form of <span style="color:brown;">Tera</span> using the skill '''Lvl. 3''' '''{{#skill:2460}}'''. Afterwards, you use this skill. Duration lasts for 25 minutes. | ||
* <span style="color:#966606;">Terremotus</span> bestows the summoner with 10% <span style="color:brown;">Earth</span> property magical damage, increases the damage of '''{{#skill:5373}}''' by 30%, | * <span style="color:#966606;">Terremotus</span> bestows the summoner with 10% <span style="color:brown;">Earth</span> property magical damage, and increases the damage of '''{{#skill:5373}}''' by 30%. | ||
* Whether <span style="color:#966606;">Terremotus</span> is summoned or not, the '''weighting factor of SPL''' will always be <code>'''(7 x SPL)'''</code> in TD's skill formula. | |||
* <span style="color:#966606;">Terremotus</span>' stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | * <span style="color:#966606;">Terremotus</span>' stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | ||
* <span style="color:#966606;">Terremotus</span> assumes <span style="color:brown;">Earth 4</span> elemental property. He is naturally immune to all kinds of <span style="color:brown;">Earth</span> property attacks, resists 40% of <span style="color:green;">Wind</span> property attacks, and receives 200% damage against <span style="color:red;">Fire</span> property attacks. | * <span style="color:#966606;">Terremotus</span> assumes <span style="color:brown;">Earth 4</span> elemental property. He is naturally immune to all kinds of <span style="color:brown;">Earth</span> property attacks, resists 40% of <span style="color:green;">Wind</span> property attacks, and receives 200% damage against <span style="color:red;">Fire</span> property attacks. | ||
* Moreover, <span style="color:#966606;">Terremotus</span> gets an '''innate 90% damage reduction''' and thus he '''only receives 10% of the original damage''' dealt by monsters and players alike. | |||
* Requires 1 {{#item:1000292}} to summon. Can be bought from the '''NPC''' '''Magician Dealer''' in the Main Office {{#navi:main_office|63|59}}. | * Requires 1 {{#item:1000292}} to summon. Can be bought from the '''NPC''' '''Magician Dealer''' in the Main Office {{#navi:main_office|63|59}}. | ||
* <span style="color:#966606;">Terremotus</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | * <span style="color:#966606;">Terremotus</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | ||
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* When hitting mobs immune to <span style="color:gray;">Neutral</span> property such as <span style="color:#F0DF5D;">Ghost 4</span> mobs, the damage won't be dealt but the blink/dash will still connect. | * When hitting mobs immune to <span style="color:gray;">Neutral</span> property such as <span style="color:#F0DF5D;">Ghost 4</span> mobs, the damage won't be dealt but the blink/dash will still connect. | ||
* Psychic Stream is more practically used for field farming, and less practical to use in instances. | * Psychic Stream is more practically used for field farming, and less practical to use in instances. | ||
* If you only use this skill as a gap closer, you will still have to fully level up Psychic Stream since it gets reduced cooldown the higher the levels. At Level 5, Psychic Stream has | * Since the updates on 20 March 2026 of [https://forum.muhro.eu/d/4924-patch-notes-217-20-march-2026 Patch Notes#217] and 17 April 2026 of [https://forum.muhro.eu/d/5051-patch-notes-221-17-april-2026 Patch Notes#221]: | ||
* There are items that reduce Psychic Stream's CD such as the combo of {{#icon:400536}}{{#linkitem:400536|Time Dimensions Rune Crown (Elemental Master)}} + {{#icon:540096}}{{#linkitem:540096|Time Gap Elemental Spellbook}}. When both items are '''Grade A''', they reduce its CD by 0.7 second which is not much but still something. | ** Psychic Stream's CD got reduced by 0.5 second in all levels. Now at Level 5, this skill's original CD of 2.5 seconds got reduced to 2 seconds. | ||
** Its base MAtk% and SPL ratio got significantly increased. Psychic Stream's original base MAtk% of 18,500% was increased to 21,000% while the factor weight of SPL was buffed from <code>'''(7 x SPL)'''</code> to <code>'''(12 x SPL)'''</code>. | |||
* If you only use this skill as a gap closer, you will still have to fully level up Psychic Stream since it gets reduced cooldown the higher the levels. At Level 5, Psychic Stream has 2 seconds CD as compared to Level 1's 12 seconds CD. That being said, either learn this skill always at Level 5 or don't get Psychic Stream at all. | |||
* There are items that reduce Psychic Stream's CD such as the combo of {{#icon:400536}}{{#linkitem:400536|Time Dimensions Rune Crown (Elemental Master)}} + {{#icon:540096}}{{#linkitem:540096|Time Gap Elemental Spellbook}}. When both items are '''Grade A''', they reduce its CD by 0.7 second which is not much but still something. Newer items like the combo of {{#icon:401217}}{{#linkitem:401217|Sky Rune Crown (Elemental Master)}}and {{#icon:540125}}{{#linkitem:540125|Sky Elemental Book}}reduce this skill's CD by 1 second, while giving you the ability to autocast your own EM skill '''{{#skill:5373}}''' every time you cast Psychic Stream, and also reducing '''{{#skill:5369}}'''<nowiki/>'s CD by 0.3 second when both items are '''Grade A''' and the '''sum of their total refine is 12 or more'''. | |||
* I honestly don't know why Gravity gave the class even more mobility, but I guess this is them playing favorites. Unlike our cousins the Arch Mages, we now have more mobility which makes farming easier and faster. It's not as good as a Taekwon's '''{{#skill:426}}''' skill or a Knight's '''{{#skill:1001}}''' skill since it has a bit of cooldown and a nine (9) cells range, but in places like [[Varmundt%27s_Biosphere_Depth|Depth Biosphere]] or [[Varmundt%27s_Biosphere_Depth_2|Depth Abyss 2]] where teleportation is disabled, this skill is very useful. | * I honestly don't know why Gravity gave the class even more mobility, but I guess this is them playing favorites. Unlike our cousins the Arch Mages, we now have more mobility which makes farming easier and faster. It's not as good as a Taekwon's '''{{#skill:426}}''' skill or a Knight's '''{{#skill:1001}}''' skill since it has a bit of cooldown and a nine (9) cells range, but in places like [[Varmundt%27s_Biosphere_Depth|Depth Biosphere]] or [[Varmundt%27s_Biosphere_Depth_2|Depth Abyss 2]] where teleportation is disabled, this skill is very useful. | ||
* '''Note''': This skill doesn't work when you're under the '''{{#skill:157}}''' state, so be careful not to cast or recast this skill often. | * '''Note''': This skill doesn't work when you're under the '''{{#skill:157}}''' state, so be careful not to cast or recast this skill often. | ||
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