Rakugaki's PvM Hyper Novice: Difference between revisions

→‎Tips and Tricks: After an awesome Eroded Gefenia Happy Hour, updated Lunarina in Eroded Gefenia strategy. KILL THE LUNARINAS ASAP WHEN IN A PARTY!
(→‎Equipment: Frontier combo correction - not extreme vacuum, but Tornado Storm)
(→‎Tips and Tricks: After an awesome Eroded Gefenia Happy Hour, updated Lunarina in Eroded Gefenia strategy. KILL THE LUNARINAS ASAP WHEN IN A PARTY!)
Line 1,603: Line 1,603:


*'''Enemy no. 1 - TOXIT. WOW, THEY ARE SO TOXIC!!! KILL ON SIGHT, even if they're alone!''' They're almost always the main reason for dying here because they cast Power Up when they see you, followed by unleashing a barrage of skills and sometimes pulling you in with {{#skill:2020}}, which is like Grasp of Death from Depth1 and Depth2 but worse because it actually deals damage when it hits. Always stay away from Toxit Monsters even as it pulls you towards it, and deal with it ASAP. Still not as toxic as getting stripped by Depth Lava Toads though.
*'''Enemy no. 1 - TOXIT. WOW, THEY ARE SO TOXIC!!! KILL ON SIGHT, even if they're alone!''' They're almost always the main reason for dying here because they cast Power Up when they see you, followed by unleashing a barrage of skills and sometimes pulling you in with {{#skill:2020}}, which is like Grasp of Death from Depth1 and Depth2 but worse because it actually deals damage when it hits. Always stay away from Toxit Monsters even as it pulls you towards it, and deal with it ASAP. Still not as toxic as getting stripped by Depth Lava Toads though.
*'''Enemy no. 2 - Lunarina.''' Can be dangerous because if {{#skill:2492}} connects, your casting will slow down significantly for a duration. Having uninterruptible cast is actually BAD with them around. Imagine having 100% VCT with your extremely expensive fully-enchanted billion-zeny equips and now your {{#skill:5457}} suddenly has a 5-second cast time for about 10 seconds, which can reset if another Lunarina howls on you. Even instant-cast skills like {{#skill:28}} will have a 2-second cast time! High VIT and/or LUK decreases the chances of getting howled on. Once you see them casting, interrupt it ASAP, keep distance, or one-shot them if possible.
*'''Enemy no. 2 - Lunarina.''' These souped up Loli Ruris have {{#skill:2492}}, which will SIGNIFICANTLY slow down your casting for 30 seconds if it connects, and even skills that are instant cast will suddenly have a 1 second cast time! High VIT and/or LUK decreases the chances of getting howled on, but be careful if a Succubus casts "All Stats Down". Once you see them casting, '''INTERRUPT IT ASAP''', keep distance, or one-shot them if possible. Based on my experience, they're not that much of a threat when soloing - they're quite squishy compared to others, so interrupt and kill them. But in parties, a single Lunarina has the potential to almost totally shut down a party because everyone now has a cast time, '''INCLUDING INSTANT CAST SPELLS, FOR 30 SECONDS.''' Find'em quick, kill'em quick, before everyone gets howled on. Maybe designate someone as a Lunarina spotter. When howled on, '''Lauda'''mus te. Benedecimus te. Adoramus te.
*'''Enemy no. 3 - High Incubus.''' A significantly less annoying version of the Yoscopus Sorcerer and Guardian, they can fully drain your SP pool but not on the same frequency as the cultists. Still, make sure you have SP potions ready just in case. Likes casting Soul Strike of Darkness.
*'''Enemy no. 3 - High Incubus.''' A significantly less annoying version of the Yoscopus Sorcerer and Guardian, they can fully drain your SP pool but not on the same frequency as the cultists. Still, make sure you have SP potions ready just in case. Likes casting Soul Strike of Darkness.
*'''Enemy no. 4 - High Succubus.''' Can cast some sort of "All Stats Down" skill, but it doesn't seem to be too frequent. Having 100% VCT Reduction and keeping distance from enemies should mitigate its effects. They're squishy, and if you think "All Stats Down" is a downer, be tempted to dispose of them quickly.
*'''Enemy no. 4 - High Succubus.''' Can cast some sort of "All Stats Down" skill, but it doesn't seem to be too frequent. Having 100% VCT Reduction and keeping distance from enemies should mitigate its effects. Like the Lunarina, they're squishy, and if you think "All Stats Down" is a downer, be tempted to dispose of them quickly.
*'''Enemy no. 5 - Chief Knight of Abyss.''' Having High Flee (preferably over 900) should be enough to deal with its powerful Spiral Pierce... most of the time. Because even with infinity Flee, there will ALWAYS be a 5% chance for attacks to hit. They cast Earthquake at low HP, but it takes a long time for them to do so. Simply move away, which is easier said than done if puller mobs like Toxits and Shadiests are around. Or kill before it can cast Earthquake.
*'''Enemy no. 5 - Chief Knight of Abyss.''' Having High Flee (preferably over 900) should be enough to deal with its powerful {{#skill:397}}... most of the time. Because even with infinity Flee, there will ALWAYS be a 5% chance for attacks to hit. They cast Earthquake at low HP, but it takes a long time for them to do so. Simply move away, which is easier said than done if puller mobs like Toxits and Shadiests are around. Or kill before it can cast Earthquake.
*'''Enemy no. 6 - Bloody Slasher.''' High Flee and constantly moving should solve most problems. In addition to Ignition Break from their adult forms, they have Break Equipment Skills and likes casting them too. They're the tankiest of the bunch in this Eroded Bad Land.
*'''Enemy no. 6 - Bloody Slasher.''' High Flee and constantly moving should solve most problems. In addition to {{#skill:2006}} from their adult forms, they have Break Equipment Skills and likes casting them too. They're the tankiest of the bunch in this Eroded Bad Land.
*'''Enemy no. 7 - Shadiest.''' Has Break Armor, a pull in the form of {{#skill:2020}} and loves casting {{#skill:92}}. {{#item:12710}} solves the Quagmire problem, but {{#skill:2020}} can be deadly if it's in a horde. While it has Break Armor, it isn't used frequently.
*'''Enemy no. 7 - Shadiest.''' Has Break Armor, a pull in the form of {{#skill:2020}} and loves casting {{#skill:92}}. {{#item:12710}} solves the Quagmire problem, but {{#skill:2020}} can be deadly if it's in a horde. While it has Break Armor, it isn't used frequently. Seems like they don't use Break Armor frequently. Mostly it's {{#skill:2020}} and {{#skill:92}}.
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