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|| Str || Increase Attack & Weight Limit || Suggested Value at [100-120], it improve some of your Damage and easier loot management. [[#Stats_Test_for_Damage|Click here to see how much it affect your Damage.]] | || Str || Increase Attack & Weight Limit || Suggested Value at [100-120], it improve some of your Damage and easier loot management. [[#Stats_Test_for_Damage|Click here to see how much it affect your Damage.]] | ||
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|| Agi || Increase Attack Speed (Aspd) & Flee || Suggested Value at 1, its possible to get 193 (Max Aspd) with equipment and consumables alone. | || Agi || Increase Attack Speed (Aspd) & Flee || Suggested Value at [1], its possible to get 193 (Max Aspd) with equipment and consumables alone. | ||
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|| Vit || Increase Max HP & HP Healing Effectiveness || Suggested Value at 130, the most important stats for DcB DK. [[#Stats_Test_for_Damage|Click here to see how much it affect your Damage.]] | || Vit || Increase Max HP & HP Healing Effectiveness || Suggested Value at [130], the most important stats for DcB DK. [[#Stats_Test_for_Damage|Click here to see how much it affect your Damage.]] | ||
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|| Int || Increase Max SP & Reduce Cast Speed || Suggested Value at 60-100+, increasing Max SP improve some of our damage but not a lot, the main reason to up this stat is for the cast point. Stop adding Int until you get 530 cast point.(1 Int = 1 cast point) | || Int || Increase Max SP & Reduce Cast Speed || Suggested Value at [60-100+], increasing Max SP improve some of our damage but not a lot, the main reason to up this stat is for the cast point. Stop adding Int until you get 530 cast point.(1 Int = 1 cast point) | ||
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|| Dex || Reduce Cast Speed, Increase Hit & Slight Increase Attack Speed || Suggested Value at 120, the 2nd most important stats for DcB DK is to get 530 cast point((Dex*2) + int). Not worth to add beyond 120 Dex as it cost a lot just for +1 Dex (2 cast points), instead, relocate the remaining to Int until you reach instant cast. <br/> [[#Instant_Cast_by_Stats_VS_Instant_Cast_by_VCT_100%|Using Stats to gain Instant Cast is Better than getting Instant Cast by VCT 100%.]] | || Dex || Reduce Cast Speed, Increase Hit & Slight Increase Attack Speed || Suggested Value at [120], the 2nd most important stats for DcB DK is to get 530 cast point((Dex*2) + int). Not worth to add beyond 120 Dex as it cost a lot just for +1 Dex (2 cast points), instead, relocate the remaining to Int until you reach instant cast. <br/> [[#Instant_Cast_by_Stats_VS_Instant_Cast_by_VCT_100%|Using Stats to gain Instant Cast is Better than getting Instant Cast by VCT 100%.]] | ||
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|| Luk || Increase some Hit & Attack || Suggested Value at 1-100, the main reason for this stats is just to get curse immunity (total Luk at 0 or 100). | || Luk || Increase some Hit & Attack || Suggested Value at [1-100], the main reason for this stats is just to get curse immunity (total Luk at 0 or 100). | ||
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! Traits !! Effects !! Notes | ! Traits !! Effects !! Notes | ||
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|| POW || Increases Attack & some P.Attack|| Suggested Value at 110, max this asap as this is our main trait for damage as it scale with DcB Skill. | || POW || Increases Attack & some P.Attack|| Suggested Value at [110], max this asap as this is our main trait for damage as it scale with DcB Skill. | ||
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|| STA || Increases RES || Suggested Value at 0-72, this trait reduce '''Physical''' damage receive. Choose either STA or WIS at 72, not enough trait points for both. | || STA || Increases RES || Suggested Value at [0-72], this trait reduce '''Physical''' damage receive. Choose either STA or WIS at 72, not enough trait points for both. | ||
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|| WIS || Increases Mres || Suggested Value at 0-72, this trait reduce '''Magical''' damage receive. Choose either STA or WIS at 72, not enough trait points for both. | || WIS || Increases Mres || Suggested Value at [0-72], this trait reduce '''Magical''' damage receive. Choose either STA or WIS at 72, not enough trait points for both. | ||
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|| SPL || Increases Magic Attack || Suggested Value at 0. | || SPL || Increases Magic Attack || Suggested Value at [0]. | ||
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|| CON || Increases Hit & some P.Attack || Suggested Value at 110, our secondary traits to increase damage. | || CON || Increases Hit & some P.Attack || Suggested Value at [110], our secondary traits to increase damage. | ||
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|| CRT || Increases Critical Damage || Suggested Value at 0. | || CRT || Increases Critical Damage || Suggested Value at [0]. | ||
|}[[File:Down arrow.png|frameless|35x35px]] Notable Skills from Swordman to Dragon Knight. Further info can can visit [[Dragon Knight|here.]] | |}[[File:Down arrow.png|frameless|35x35px]] Notable Skills from Swordman to Dragon Knight. Further info can can visit [[Dragon Knight|here.]] | ||
{| class="wikitable" | {| class="wikitable" | ||
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