Sakura's Rawr (Dragonic Breath) guide towards the Journey's End and Rakugaki's Sky Emperor Guide: Difference between pages

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[[Category:Dragon Knight]]
{| class="wikitable" width="35%" style="background-color:#ffffcc;"
== '''Introduction''' ==
|rowspan="2"|'''DISCLAIMER'''
Hello everybody, Sakura[[File:Sakura petals.png|frameless|25x25px]] here, i've been playing MuhRO for over a year at the time of writing this guide. I love the class a lot, being able to carry lots of stuff, hit hard and not afraid of being hit :< and you get to have a mount. The purpose of this guide is to show you how to progress to the end game and some tips and tricks for playing Dragon Knight mainly Dragonic Breath. As this is my first guide please be lenient >//< and enjoy reading! Don't hesitate to look for me or #swordie channel for questions! And [[#Special_Acknowledgement|Special Thank you to you all!]] [[File:Poring 1.gif|frameless]]
! style="text-align:center; {{#if:{{{bg|}}} | This guide is a '''WORK IN PROGRESS''', and is made by a Hyper Novice main who loves playing Sky Emperor.
|-
|style="text-align:center;| The info found here may be erroneous and/or sub-optimal. If there are far better Sky Emperors out there, please feel free to make a better guide than this, or provide suggestions and corrections.
|-
|}


== '''Videos''' ==
<div style="float:left;">__TOC__</div>
*'''[https://www.youtube.com/watch?v=oqEIKN2VONY A short video show casing the end game of Dragon Knight - Dragonic Breath Build] Featuring Biosphere Depth 2, CT 25* (Betelgeuse) and HoL Lv20 (Rigel).''' [[#MVP_Fighting_Tips|Click here for Tips for Fighting Rigel.]]
{{GuideBox
*'''[https://youtu.be/RILFTlJYgXA DcB DK Solo Tan Hard]''' [[#MVP_Fighting_Tips|Click here for Tips for Fighting MVP Encroached Tan.]]
|job=Sky Emperor
*'''[https://youtu.be/MJgl-PZFHn4 Leveling from Lv1 Swordman to Lv275 Dragon Knight in under 1 Hour. [EXP Event]]''' [[#Advance_Leveling_Guide|Click here for Tips for Leveling.]]
|image=RO HESE.png
*'''[https://youtu.be/-TDTxRZvIBw Farming Niflheim Dungeon 2 as DcB DK with Mid Progression Equipment]''' [[#Progression_Equipment|Click here for Progression Guide.]]
|basejob=Sky Emperor
|author=Rakugaki
|str=7
|agi=7
|vit=6
|int=6
|dex=6
|luk=5
}}


== '''Notable Stats+Traits, Skills and Consumables''' [[File:Gold Poring.gif|frameless]] ==
= Overview =
There are no Sky Emperor guides around here, so I decided to make one. (this overview will change once I'm mentally recharged)
 
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= Builds =
Currently, there are two (or three?) viable builds - CRIT Sun Build, VCT Moon Build, and... "Sky" Build?
 
== CRIT Sun ==
[[File:|thumb|Sun Build screenshot coming soon.]]
 
 
===Stats and Traits===
{| class="wikitable"
! style="text-align: center; font-weight: bold; width: 100px" | Stat
! style="text-align: center; font-weight: bold; width: auto" | Amount
! style="text-align: center; font-weight: bold; width: auto" | Notes
|-
|STR
|100+
|Main stat. Increases damage.
|-
|AGI
|80+
|Mainly for ASPD, needed for spamming {{#skill:5467}} as quickly as possible. 100 Total AGI also provides Sleep and Bleeding Immunity.
|-
|VIT
|80+
|100 Total VIT is required for Poison and Stun Immunity.
|-
|INT
|80+
|100 Total INT is required for Silence and Blind Immunity.
|-
|DEX
|1+
|Increase this for HIT Rate at earlier levels. If you have enough CRIT, then this is leftover.
|-
|LUK
|100+
|Increases CRIT Rate by 1 for every 3 point. 100 Total LUK is needed for Curse Immunity.
|-
|}


[[File:Down arrow.png|frameless|35x35px]] A short explanation on Stats and Traits, more in-depth info can be found [[Stats|here.]]
{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; |  
! style="text-align: center; font-weight: bold; width: 100px" | Trait
=== Stats ===
! style="text-align: center; font-weight: bold; width: auto" | Amount
! style="text-align: center; font-weight: bold; width: auto" | Notes
|-
|-
! Stats !! Effects !! Notes
|POW
|110
|Main Trait. Max it out.
|-
|-
|| Str || Increase Weight Attack & Weight Limit || Suggested Value at 100-120, it improve some of your Damage and easier loot management. [[#Stats_Test_for_Damage|Click here to see how much it affect your Damage.]]
|STA
|0+
|Optional Trait. Invest some points here if more RES is needed.
|-
|-
|| Agi || Increase Attack Speed (Aspd) & Flee || Suggested Value at 1, its possible to get 193 (Max Aspd) with equipment and consumables alone.
|WIS
|0+
|Optional Trait. Invest some points here if more MRES is needed.
|-
|-
|| Vit || Increase Max HP & HP Healing Effectiveness || Suggested Value at 130, the most important stats for DcB DK. [[#Stats_Test_for_Damage|Click here to see how much it affect your Damage.]]
|SPL
|0
|Unnecessary. Sky Emperors don't read books. They use them to kick their enemies to death, not for academic study or reading various spells to conjure anything...
|-
|-
|| Int || Increase Max SP & Reduce Cast Speed || Suggested Value at 60-100+, increasing Max SP improve some of our damage but not a lot, the main reason to up this stat is for the cast point. Stop adding Int until you get 530 cast point.(1 Int = 1 cast point)
|CON
|72
|Further increases damage while marginally increasing survivability via increased FLEE.
|-
|-
|| Dex || Reduce Cast Speed, Increase Hit & Slight Increase Attack Speed || Suggested Value at 120, the 2nd most important stats for DcB DK is to get 530 cast point((Dex*2) + int). Not worth to add beyond 120 Dex as it cost a lot just for +1 Dex (2 cast points), instead,  relocate the remaining to Int until you reach instant cast. <br/> [[#Instant_Cast_by_Stats_VS_Instant_Cast_by_VCT_100%|Using Stats to gain Instant Cast is Better than getting Instant Cast by VCT 100%.]]
|CRT
|110
|Second most important trait, mainly for raising C.RATE for increased CRIT damage.
|-
|-
|| Luk || Increase some Hit & Attack || Suggested Value at 1-100, the main reason for this stats is just to get curse immunity (total Luk at 0 or 100).
|}
|}


*Tips:- Don't forget to visit Clan Room for '''Permanent''' additional Stats gain, can switch between Clan anytime. 「{{#icon:1102}}Sword Clan give +1 Str & Vit」, 「{{#icon:1611}}Arc Wand Clan give +1 int & Dex」, 「{{#icon:1539}}Golden Mace Clan give +1 Luk & Int」, and 「{{#icon:1711}}Crossbow Clan give +1 Dex & Agi」located at {{#navi:main_office|113|310}}.
===Skills===


{| class="wikitable"
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
|+ style="white-space:nowrap; border:1px solid; padding:3px; " | Traits
|-
! style="background-color:#FFB81C; color:Black; width: 100% " | Skills: 1st Job - Taekwon Kid
|-
|[[File:SE 1st Job.png|thumb|left|900x900px|thumb|Skill set overview for 1st class, focused on {{#Skill:413}}]]
{| class="wikitable" width="100%"
! style=" width: 15% " | Skill
! style=" width: 5% " | Level
! style=" width: 90% " | Notes
|-
| style="background-color: #FFB81C; text-align: center;" colspan="4" | '''Taekwon Kid'''
|-
|{{#Skill:413}}
|7
|Enable Tornado Stance before using. Deals damage in a 5x5 AoE. While autoattacking, there's a small chance to get into {{#Skill:412}}. While in Tornado Stance, activate it quickly, or else you'll go back to autoattacking.
|-
|{{#Skill:412}}
|1
|Enables use of Tornado Kick. Requires level 1 Tornado Kick.
|-
|{{#Skill:424}}
|5
|Increases Attack Power. Prerequisite for {{#Skill:425}}
|-
|{{#Skill:421}}
|7
|Gap closer. Deals significantly increased damage when used while {{#Skill:411}}ing.
|-
|{{#Skill:411}}
|10
|Provides a number of nice early-game effects. Gotta go fast but in One Direction!
Hitting a wall or any entity causes you to get knocked back. Use {{#Skill:421}} while sprinting for significantly increased damage. This bonus works with or without a weapon equipped. When no weapon is equipped, get +10 Barehanded Mastery Attack. Use and immediately cancel for +10 STR (Spurt Status), but lose the bonus when equipping a weapon.
|-
|{{#Skill:422}}
|5-10
|Prerequisite for {{#Skill:425}}
|-
|{{#Skill:423}}
|5
|Prerequisite for {{#Skill:425}}
|-
|{{#Skill:425}}
|7
|Changes your attacking element for 5 minutes. Levels 1-7 gives Earth, Wind, Water, Fire, Ghost, Shadow and Undead Element respectively.
|-
|{{#Skill:426}}
|5
|Jump around in most places, up to 10 cells at Level 5. Can go through walls and ledges and can be used to traverse straight corridors super fast.
|-
|{{#Skill:420}}
|1
|Adds a chance to block Ranged Attacks. When in Spurt Status (see {{#Skill:411}} above), it can block other kinds of attacks too.
|-
|}
|}


{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
|-
! style="background-color:#FFB81C; color:Black;  width: 100% " | Skills: Star Gladiator
|-
|
[[File:SE 2nd Job.png|900x900px|left|thumb|A few excess skill points to the other 3 levels of Warm Wind and Tumble.]]
{| class="wikitable" width="100%"
! style=" width: 15% " | Skill
! style=" width: 5% " | Level
! style=" width: 90% " | Notes
|-
|-
! Traits !! Effects !! Notes
| style="background-color: #FFB81C; text-align: center;" colspan="4" | '''Star Gladiator'''
|-
|-
|| POW || Increases Attack & some P.Attack|| Suggested Value at 110, max this asap as this is our main trait for damage as it scale with DcB Skill.
|{{#Skill:427}}
|3
|Align a map with the Sun, Moon, or Stars. Enables a variety of skills.
|-
|-
|| STA || Increases RES || Suggested Value at 0-72, this trait reduce '''Physical''' damage receive. Choose either STA or WIS at 72, not enough trait points for both.
|{{#Skill:435}}<br>{{#Skill:436}}<br>{{#Skill:437}}
|3
|Marks monsters with Solar Wrath, Lunar Wrath, and Stellar Wrath. Solar Wrath works only on Small monsters. Lunar Wrath works only on Medium monsters. Stellar Wrath works only on Large monsters.
|-
|-
|| WIS || Increases Mres || Suggested Value at 0-72, this trait reduce '''Magical''' damage receive. Choose either STA or WIS at 72, not enough trait points for both.
|{{#Skill:438}}<br>{{#Skill:439}}<br>{{#Skill:440}}
|4
|Increases EXP gained from monsters targeted by the Wrath skills above. Check the time, or type @time to see what day it is on your server. Solar monsters give bonus EXP on even-numbered days. Lunar monsters give bonus EXP on odd-numbered days. Stellar monsters give bonus EXP on days divisible by 5 (e.g. 10, 15, 20).
|-
|-
|| SPL || Increases Magic Attack || Suggested Value at 0.
|{{#Skill:431}}
|4
|Can be used only on Solar Maps and only on even-numbered days. Reduces damage by a fixed amount.
|-
|}
|}
 
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
|-
|-
|| CON || Increases Hit & some P.Attack || Suggested Value at 110, our secondary traits to increase damage.
! style="background-color:#FFB81C; color:Black;  width: 100% " | Skills: Star Emperor
|-
|-
|| CRT || Increases Critical Damage || Suggested Value at 0.
|There are three different skill branches - Sun, Moon, and Star. Feel free to max out 2 of the 3 branches of your choosing.
|}[[File:Down arrow.png|frameless|35x35px]] Notable Skills from Swordman to Dragon Knight. Further info can can visit [[Dragon Knight|here.]]
 
{| class="wikitable"
 
|+ style="white-space:nowrap; border:1px solid; padding:3px; |
[[File:SE 3rd Job.png|left|900x900px|thumb]]
 


=== Skills ===
{| class="wikitable" width="100%"
! style=" width: 15% " | Skill
! style=" width: 5% " | Level
! style=" width: 90% " | Notes
|-
|-
!  !! Skills !! Effects !! Notes
| style="background-color: #FFB81C; text-align: center;" colspan="4" | '''Star Emperor'''
|-
|-
|| '''<center>Swordman<center/>'''|| {{#skill:7}} || When casted, the buff last for 10 seconds that increase +20% fire physical property to your Damage || This skill is super good to improve damage during MVP fight, not so much for farming as you need to refresh every 10 seconds.
|{{#Skill:2588}}
|3
|Level 1: resets {{#Skill:427}}.<br>Level 2: resets {{#Skill:435}}, {{#Skill:436}}, {{#Skill:437}}.<br>Level 3: resets everything.
|-
|-
|<center>↑<center/> || {{#skill:8}} || When casted, the buff last for 37 seconds or after taking 7 hits from monster (whichever come first) will make you immune to stagger effect from physical hit || This skill has niche usage when you are not wearing Lord Bearer's Shadow Gear.
|{{#Skill:2591}}
|3
|When activated, enables the use of Sun Skills and increases ATK.
|-
|-
| '''<center>Knight<center/>'''|| {{#skill:55}} || A Passive skill that +40 Mastery Attack || More Attack is always welcome.
|{{#Skill:2593}}
|7
|Hits all enemies around the target in a 3x3 area.
|-
|-
|<center>↑<center/> || {{#skill:63}} || A Passive skill that enable us to get a mount which Improve movement speed, increase weight limit, Ignore Size Penalty with Spears Weapon, + Mastery Attack || Never say no to a Cute Mount and all the benefits it bring :3  [[File:Peco Peco.gif|frameless]]
|{{#Skill:2592}}
|10 or Optional
|{{#Skill:2593}} must be used before using this skill. Hits all enemies in a 7x7 area around you.
|-
|-
|<center>↑<center/>|| {{#skill:64}} || A Passive skill that regain our Attack Speed back to normal || Riding a mount reduces our Attack Speed so this skill balance back the Attack Speed.
|{{#Skill:2590}}
|5 or Optional
|Increases the damage of {{#Skill:2592}}.
|-
|-
|<center>↑<center/>|| {{#skill:1001}} || An Active Skill that you cast on a target and "Jump" towards it from 14 Cells away || This skill is one of the best movement skill in game as it bring you closer to the monster, faster movement = faster kill = faster farming.
|{{#Skill:2575}}
|3
|When activated, enables the use of Moon Skills and increases HP.
|-
|-
|<center>↑<center/>|| {{#skill:357}} || When Casted, the buff last for 1 minute that increase +15% Attack, +50 Hit at a cost of -15% Def || This skill improve Damage by a bit, good for MVP and its duration is manageable in farming.
|{{#Skill:2579}}
|7
|Self-cast skill that hits all enemies in a 7x7 area around you, followed by a special form of cloaking that cannot be detected by Insect and Demon monsters.
|-
|-
|'''<center>Rune Knight<center/>''' || {{#skill:2007}} || A Passive skill that works like {{#skill:63}} but slightly better || This skill alone restore our Attack speed back to normal.
|{{#Skill:2576}}
|10 or Optional
|Requires {{#Skill:2579}} to activate. Reveal yourself and hit all enemies in a 7x7 around you.
|-
|-
|<center>↑<center/>|| {{#skill:2008}} || An Active skill that deal AoE Fire Ranged Physical attack to a target || This skill is pre-requisite for Dragon Knight Skill.
|{{#Skill:2574}}
|5 or Optional
|Increases the damage of {{#Skill:2576}}.
|-
|-
|<center>↑<center/>|| {{#skill:5004}} || An Active skill that deal AoE Water Ranged Physical attack to a target || This skill is pre-requisite for Dragon Knight Skill.
|{{#Skill:2578}}
|3
|When activated, enables the use of Star Skills, and increases ASPD (post-attack delay or after-attack delay).
|-
|-
|<center>↑<center/>|| {{#skill:2010}} || A Passive skill that allow us to consume Runestones for self Buff & crafting Runestones || This skill is the most important skill that allow us to use Runestones. Check on [[#Consumables|Consumables Section.]] Also for [[#Runestone_Crafting_Chance|Runestone Crafting Chances.]]
|{{#Skill:2580}}
|7
|Marks enemies. Up to 5 marks can be activate at a time.
|-
|-
| '''<center>Dragon Knight<center/>''' || {{#skill:5207}} || A Passive skill that give reduce damage taken from 10% Small, 15% Medium and 18% Large sized monster || This skill is super good that increase our survivability.
|{{#Skill:2584}}
|10 or Optional
|On activation, while autoattacking, add a chance to drop stars on marked enemies, dealing damage to surrounding enemies in a 5x5 area. Because up to 5 marks can be active at the same time, enemies can be hit up to 5 instances of this skill at a time. Very RNG dependent.
|-
|-
|<center>↑<center/>|| {{#skill:5210}} || When casted on a monster, a buff will be applied on you and last for 5 minutes, it increases our main skill Dragonic Breath (DcB) by A LOT || This skill is the most important buff for Dragon Knight.
|{{#Skill:2577}}
|3
|Increases the damage of {{#Skill:2584}}.
|-
|{{#Skill:2583}}
|3
|When activated, enables the use of Sun, Moon, and Star Skills, and increases All Stats by 5 at level 3.
|-
|-
|<center>↑<center/>|| {{#skill:6001}} || An Active skill that deal 9x9 AoE Ranged Physical attack to a target || This skill is our Main Skill, it IGNORE Def of monsters and its Damage scale with our POW, Max HP & Max SP. We need to achieve instant cast by getting 530 cast point, the formula is ((dex*2)+int) and 185+ Attack speed for max spam. Try to get 193 (max Attack speed) for seamless {{#skill:1001}} + {{#skill:6001}} spam.
|}
|}
{| class="wikitable"
|}
|+ style="white-space:nowrap; border:1px solid; padding:3px; " | Cutie Mounts {{#icon:63504}}
 
|-  
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
|-
! style="background-color:#FFB81C; color:Black; width: 100% " | Skills: Sky Emperor
|-
|[[File:SE 4th Job.png|left|900x900px|thumb]]
 


! [[File:Knight Alternate .gif|thumb|<center>Knight<center/>]] !! [[File:Lord Knight Alternate.gif|thumb|<center>Lord Knight<center/>]] !! [[File:Rune Knight (J).gif|thumb|<center>Rune Knight (J)<center/>]] !! [[File:DK mount.gif|thumb|<center>Dragon Knight<center/>]]
{| class="wikitable" width="100%"
! style=" width: 15% " | Skill
! style=" width: 5% " | Level
! style=" width: 90% " | Notes
|-
|-
| style="background-color: #FFB81C; text-align: center;" colspan="4" | '''Heaven Emperor'''
|-
|{{#Skill:5464}}
|10
|Increases PATK and Hit. Max it out.
|-
|{{#Skill:5463}}
|10
|Further increases the damage of all skills, except the "Sky" skills.
|-
|{{#Skill:5465}}
|5
|Enables the use of Sun Skills for a certain duration. Can be used up to three times and affects what skills can be used and their effects.<br>One use (Sunrise) - Enables use of {{#Skill:5466}} only.<br>Two uses (Noon) - Enables the use of {{#Skill:5467}}. {{#Skill:5466}} gains the ability to CRIT, and gains even more CRIT DMG based on half of the C.RATE (?).<br>Three uses (Sunset) - disables the use {{#Skill:5466}}, only {{#Skill:5467}} can be used, but gains the ability to CRIT, and gains even more CRIT DMG based on half of the C.RATE (?).
|-
|{{#Skill:5466}}
|5
|Hits all enemies in a 7x7 area around the target. Can CRIT when {{#Skill:5465}} is at Noon, or when {{#Skill:5475}} is activated.
|-
|{{#Skill:5467}}
|5
|Hits all enemies in a 7x7 area around the target. Can CRIT when {{#Skill:5465}} is at Sunset, or when {{#Skill:5475}} is activated. Despite its shorter CD, it's initially much weaker compared to {{#Skill:5466}}. However, when {{#item:400543}} and {{#item:540083}} are equipped and both are A-Grade, this becomes SIGNIFICANTLY STRONGER because using this skill will autocast {{#Skill:5466}}.
|-
|{{#Skill:5475}}
|10
|Enables the use of all skills at their maximum potential.
|-
|{{#Skill:5471}}
|1
|Calls forth some random meteors from the sky.
|-
|{{#Skill:5472}}
|3-5
|Requires {{#Skill:5471}} to activate. Redirects said random meteors to a single target, hitting it and all enemies in a 5x5 area. Mainly for survival purposes, increasing the chances of activating Lifesteal (e.g. from Succubus Pet), SP Drain (e.g. from Incubus Pet), or the SP Recovery from the Burning Fang Rune Set.
|-
|{{#Skill:5473}}
|3
|Prerequisite for {{#Skill:5504}}. Makes said random meteors a bit more powerful.
|-
|{{#Skill:5504}}
|5
|Gap closer, an improved version of {{#Skill:421}}, dealing 7x7 AoE damage but has shorter range.
|-
|-
|}
|}
|}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
[[File:Down arrow.png|frameless|35x35px]]'''Be aware''' that consumables that get marked by '''<big>"X"</big>''' next to their name will be '''Dispelled upon death'''. [[File:Deviling.gif|frameless]]
*Only Hagalas Runestone get Dispelled when you Logout but not by death.
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; |


=== Consumables ===
===Equipment===
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
|-
! style="background-color:#FFB81C; color:Black;  width: 100% " |Equipment
|-
|
|-
| style="background-color: #FFB81C; text-align: center;" colspan="4" | '''10-100'''
{| class="wikitable" width="100%"
! style=" width: 20% " | Item
! style=" width: 10% " | Type
! style=" width: 15% " | Way to obtain
! style=" width: 65%" | Notes
|-
|'''Paradise Set'''
|Equipment Set
|[[Beginners Guide|Eden Academy]], Base Level 10
|'''HIGHLY RECOMMENDED!''' Upon reaching Base Level 10, get the full set by going to @go 16. Go one room up, find '''Paradise Equipment''' and talk to '''Lothaire''' to get the set '''FOR FREE'''. It will serve you well until around level 100, when you'll get better version. There are other options below, but this is one of, if not the best one to use from level 10-100.
|-
| style="background-color: #FFB81C; text-align: center;" colspan="4" | '''100-170'''
|-
|'''Advanced Paradise Set'''
|Chest
|[[Beginners Guide|Eden Academy]], Base Level 100
|Upon reaching Base Level 100, go back to where you got the Paradise Set. Talk to Louis to get the Advanced Paradise Set in exchange for a couple of monster drops or by spending 10 {{#item:25223}} per piece.
|-
|{{#item:450122}}
 
{{#item:470017}}
 
{{#item:480014}}
 
{{#item:490015}}
|Equipment Set
|10 {{#item:6919}} per piece. Obtained by completing [[16.1 Banquet for Heroes]]
|Good until level 125. It is highly recommended to complete the [[16.1 Banquet for Heroes]] quest chain to get this over the other armors. While it gives less MATK compared to the Flattery Robe and is designed more towards an autospell build, completing the full set gives quite a lot of bonuses, which include reduction in Variable Casting Time and Aftercast Delay, and can be further upgraded into the Imperial and Grace sets. Finally, to put the icing on the cake, they can be refined to +9 thanks to the {{#item:100128}} at a price of 10 {{#item:6919}}
|-
|{{#item:450124}}
 
{{#item:470019}}
 
{{#item:480017}}
 
{{#item:490018}}
|Equipment Set
|10 {{#item:25155}} per piece. Obtained by completing the [[16.2 Terra Gloria]]
|Good until level 150. An upgraded version of the Noblesse set. Like the Noblesse set, they can be easily refined to +9 thanks to the {{#item:100129}}, at the cost of...
|-
|{{#item:450126}}
 
{{#item:470021}}
 
{{#item:480019}}
 
{{#item:490020}}
|Equipment Set
|20 {{#item:25669}} per piece. Obtained by completing the [[17.1_Illusion]]
|Best by level 200, but these will still serve you well even at level 250 if you still don't have enough resources to get the best equipment. Each piece costs 20 {{#item:25669}} while the {{#item:100130}} costs 20 {{#item:25723}}.
|-
|{{#item:540033}}<br>{{#item:540034}}
|Book
|[[Beginners Guide|Eden Academy]], Base Level 100 and above
|Go back to where you got the Paradise Set and pay Labraham 10 {{#item:25223}}. Choose the book of your preference.
|-
|{{#item:5208}}
|Upper Headgear
|
|Increases survival thanks to HP and SP leech.
|-
|{{#item:460018}}
|Shield
|Illusion of Twins
|Reduces VCT and ACD. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
|-
|{{#item:460017}}
|Shield
|Illusion of Twins
|Increases ASPD and adds Perfect Hit. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
|-
|{{#item:2898}}
|Accessory
|Nightmare Wraith Dead
|Gives a nice boost to MDEF (+15), reducing damage from magic attacks and the chances of being Stone Cursed and Frozen.
|-
| style="background-color: #FFB81C; text-align: center;" colspan="4" | 170-200
|-
|{{#item:400021}}
|Upper Headgear
|[[OS / OS-LT Headgears]]
|Pair with Circuit Board-OS.
|-
|{{#item:18874}}
|Mid Headgear
|Owl Viscount, Owl Marquees
|The cheapest and "easiest" to get slotted mid headgear. Other mid headgears can be obtained via the [[Cash Shop]], but only a few can be slotted by the {{#item:6396}}.
|-
|{{#item:15376}}
|Armor
|[[17.1 Illusion]]
|An upgrade over the Grace set but only at high refines (+9) and with modification modules. Gives a large increase in AATK (+100), even more AATK at higher refines and can be enchanted.
|-
|{{#item:450127}}
|Armor
|[[17.2 Sage Legacy]]
|An improved version of the Illusion Armor, it gives a sizeable increase in MATK (+125), even more MATK at higher refines and can be enchanted. While the modules have better stats, further boosting requires higher refines.
|-
|{{#item:28629}}
|Book
|[[OS / OSAD Weapons]]
|Increases ATK, ASPD (after attack delay reduction), damage against Small and Medium monsters, and CRIT DMG at +11. Best to refine it to +9, then reform it to {{#item:1001363}}, or get a {{#item:540043}} instead.
|-
|{{#item:540004}}
|Book
|[[17.2 Sage Legacy]]
|Boosts damage of Star Emperor's Moon skills.
|-
|{{#item:460018}}
|Shield
|Illusion of Twins
|Reduces VCT and ACD. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
|-
|{{#item:460017}}
|Shield
|Illusion of Twins
|Increases ASPD and adds Perfect Hit. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
|-
|{{#item:20933}}
|Garment
|[[17.1 Illusion]]
|Max HP +1000. Adds 100 HP every 2 refine rate.
|-
|{{#item:480020}}
|Garment
|[[17.2 Sage Legacy]]
|Improved version of the Illusion Engine Wing.
|-
|{{#item:22196}}
|Footgear
|[[17.1 Illusion]]
|Max SP +200. Adds 20 SP every 2 refine rate. Enchant with either {{#item:39531|Modification Orb (Vital)}} for more survivability or {{#item:39530|Modification Module (Mental)}} for more SP, and {{#item:39541|Modification Module(Fixed Casting)}}.
|-
|{{#item:22238}}
|Footgear
|
|An obsolete and ancient pair of boots gets a modern touch-up. Best paired with a {{#item:540010}}.
|-
|{{#item:470022}}
|Footgear
|[[17.2 Sage Legacy]]
|Improved version of the Illusion Leg.
|-
|{{#item:32207}}
|Accessory
|[[Illusion]]
|Grants ATK +5%.
|-
|{{#item:32208}}
|Accessory
|[[Illusion]]
|Grants ATK +5%.
|-
|{{#item:490025}}
|Accessory
|[[17.2 Sage Legacy]]
|An improved version of the Illusion Booster.
|-
|{{#item:490024}}
|Accessory
|[[17.2 Sage Legacy]]
|An improved version of the Illusion Booster.
|-


|-
|-
! Item !! Effects !! Notes !! Where to get
| style="background-color: #FFB81C; text-align: center;" colspan="4" | 200-230
|-
|{{#item:400267}}
|Upper Headgear
|[[OS / OS-LT Headgears]]
|Upgraded versions of OS Headgear. Best paired with {{#item:540051}}.
|-
|{{#item:410094}}
|Middle Headgear
|[[Niflheim]], random item from {{#item:41080}}
|Boosts all CRIT, Melee and Ranged Physical Damage. Comboes with {{#item:420076}}
|-
|{{#item:420003}}
|Lower Headgear
|[[Niflheim]], random item from {{#item:41080}}
|Boosts CRIT and CRIT DMG.
|-
|{{#item:450177}}
|Armor
|[[Gray Wolf Equipment]]
|An improved version of the Automatic Armor, it gives a large increase in AATK (+130), even more MATK at higher refines and can be enchanted. While the modules have better stats, further boosting requires higher refines.
|-
|{{#item:450206}}
|Armor
|[[Issgard Equipment]]
|A much better version of the Automatic Armor Type-B and Gray Wolf Robe, thanks to higher stats and the ability to choose which enchants you want. No RNG shenanigans.
|-
|{{#item:540043}}
|Book
|[[Niflheim]]
|A level 5 weapon that boosts {{#Skill:5466}} damage.
|-
|{{#item:540042}}
|Book
|[[Clock Tower Unknown Basement]]
|A level 5 weapon that boosts {{#Skill:5466}} and {{#Skill:5467}} damage.
|-
|{{#item:540049}}
|Book
|[[Issgard Equipment]]
|A non-slotted book that can be enchanted four times, making it a decently powerful weapon until the dimmer but more powerful {{#item:540056}} is obtained.
|-
|{{#item:460018}}
|Shield
|[[Illusion of Twins]]
|A good alternative to the Cursed Knight's Shield and Purified Knight's Shield, it reduces Variable Casting Time and Aftercast Delay and can be enchanted. Highly recommended to refine this to +11 and get 2 Spellbound Nives.
|-
|{{#item:460006}}
|Shield
|[[Geffen Night Arena]]
|Really THICC book that increases ATK and provides some MDEF. Can be enchanted. Try getting enchants that ignore the DEF of Normal or Boss monsters, preferably Boss monsters.
|-
|{{#item:480091}}
|Garment
|[[Gray Wolf Equipment]]
|Improved version of the Illusion Engine Wing and Automatic Engine Wing.
|-
|{{#item:480159}}
|Garment
|[[Issgard Equipment]]
|Improved version of the Gray Wolf Muffler.
|-
|{{#item:480124}}
|Garment
|[[Convertible Wings]]
|A significantly upgraded version of the Excellion Wing, tuned to greatly boost physical power, especially when refined and paired with either Deep Blue Sunglasses and Victory Wing Ears.
|-
|{{#item:470094}}
|Footgear
|
|The current final form of the Ancient Hero Boots, this pair of shiny shoes gives a lot of bonuses, especially at high refines and better grades. It's an upgrade over the Automatic Leg B-type at high refines AND when paired with the {{#item:550082}}.
|-
|{{#item:470087}}
|Footgear
|[[Gray Wolf Equipment]]
|Improved version of the Illusion Leg and Automatic Leg.
|-
|{{#item:470115}}
|Footgear
|[[Issgard Equipment]]
|Improved version of the Gray Boots.
|-
|{{#item:490044}}
{{#item:490056}}
|Accessory (Right)
|[[Thanatos Tower]]
|These two are almost virtually identical to each other. Both give additional ATK and ASPD. Best paired with their necklace counterparts for the ACD and FCT reduction.
|-
|{{#item:490043}}
{{#item:490055}}
|Accessory (Left)
|[[Thanatos Tower]]
|These two are almost virtually identical to each other. Both give additional ATK and VCT reduction. Best paired with their ring counterparts for the ACD and FCT reduction.
|-
|-
|-
| style="background-color: #FFB81C; text-align: center;" colspan="4" | '''230-275'''
|-
|{{#item:400109}}
|Upper Headgear
|[[Equipment Crafting]]
|Headgear good for increasing CRIT in exchange for slightly reduced HIT.
|-
|{{#item:410080}}
|Middle Headgear
|[[Verus]]
|A cool-looking slotted Middle Headgear that can be enchanted. Reduces Variable Cast Time. Try to get ATK enchants.
|-
|{{#item:400002}}
|Middle Headgear
|[[Amicitia]] (0.05%)
|A cool-looking slotted Middle Headgear that can be enchanted. Reduces After-Cast Delay. Try to get ATK enchants.
|-
|{{#item:420066}}
|Lower Headgear
|Rock Ridge
|Lower headgear that boosts magical damage while reducing variable casting time.
|-
|{{#item:450270}}
|Armor
|[[20 The Immortal]]
|An armor that gives a lot of power, sufficient for the late-game, but lacking in the end-game. It can be easily graded, because it doesn't need an exorbitant amount of zeny and expensive {{#item:6635}} to refine. Try obtaining a +12 Grade C. Currently can be purchased from player vendors at cheap prices.
|-
|{{#item:540056}}
|Book
|[[Issgard Equipment]]
|2nd best-in-slot weapon despite having just 1 slot. It can have three very powerful enchants of your choosing, which means no RNG nonsense. It can be easily graded as well, because it doesn't need an exorbitant amount of zeny and expensive {{#item:6635}} to refine.
|-
|{{#item:460040}}
|Shield
|Episode 20
|Easy to get and fully enchant - the rewards from [[20 The Immortal]] is enough to obtain one and fully enchant. Upgrade it to Grade C and refine it to +10. Focusing on the more defensive enchants provides A LOT of damage reduction plus a HUGE quality of life improvement - 10% reduced VCT and over 100 Hard MDEF. Having over 100 Hard MDEF means complete immunity to a myriad of bad status effects, like getting Stoned, Frozen, and more!
|-
|{{#item:480283}}
|Garment
|[[20 The Immortal]]
|Sufficient for the late-game but lacking in the end-game. It can be easily graded, because it doesn't need an exorbitant amount of zeny and expensive {{#item:6635}} to refine. Try obtaining a +12 Grade C. Currently can be purchased from player vendors at cheap prices.
|-
|{{#item:470197}}
|Footgear
|[[20 The Immortal]]
|Sufficient for the late-game but lacking in the end-game. It can be easily graded, because it doesn't need an exorbitant amount of zeny and expensive {{#item:6635}} to refine. Try obtaining a +12 Grade C. Currently can be purchased from player vendors at cheap prices. Despite its many benefits like reduced FCT, it is but a stopgap to the wonderful, wonderful moaning that's to come.
|-
|-
||{{#item:12264}} || +100% Drop rate for 30 minutes || A must have consumables for field, dungeon & instances farming. || can get from [[Eden Machine|Eden Machine.]]
|{{#item:490303}}
|Accessory (Right)
|[[Varmundt's Biosphere]]
|One of the best-in-slot accessories. EXPENSIVE to enchant!
|-
|-
||{{#item:12883}} || +10 All Stats for 30 minutes || One of the essential Food Buff for DcB DK to reach Instant Cast. || can get from [[Eden Machine|Eden Machine.]]
|{{#item:490306}}
|Accessory (Left)
|[[Varmundt's Biosphere]]
|One of the best-in-slot accessories. EXPENSIVE to enchant!
|-
|-
||{{#item:23204}} || +500 Def and +200 Mdef for 30 minutes|| Optional Scroll since we have High Max HP, use only when you die a lot. || can get from [[Eden Machine|Eden Machine.]]
| style="background-color: #FFB81C; text-align: center;" colspan="4" | 275+
|-
|-
||X {{#item:22758}} || +30% Range Physical Attack for 10 minutes || This Scroll increase Damage more than {{#item:11592}},|| can get from [[Eden Machine|Eden Machine.]]
|{{#item:400543}}
|Upper Headgear
|Depth 2
|Best in slot headgear. Its full power is unleashed at Grade A and when paired with a Grade A {{#item:540083}}
|-
|-
||X {{#item:12216}} || Self Buff a Lv10 {{#skill:29}} for 4 minutes || A super useful scroll if you don't want to keep going back to town for rebuff. || can get from {{#item:12914}} at [[Eden Machine|Eden Machine.]]
|{{#item:410233}}
|Middle Headgear
|
|
|-
|-
||X {{#item:12215}} || Self Buff a Lv10 {{#skill:34}} for 4 minutes || A super useful scroll if you don't want to keep going back to town for rebuff. || can get from {{#item:12913}} at [[Eden Machine|Eden Machine.]]
|{{#item:420210}}
|Lower Headgear
|
|
|-
|-
||X {{#item:657}} || Increases Attack Speed for 30 minutes || The Attack speed from this potion stack with {{#item:12437}}, || can get from any Tool Dealer.
|{{#item:450285}}
|Armor
|[[Varmundt's Biosphere Depth]]
|The 2nd best-in-slot armor will serve you well until all the stars align. Grants copious amounts of ATK, CRIT, and CRIT DMG, especially at higher grades and higher refines.
|-
|-
||{{#item:1100005}} || Heal 2750 HP  || This is the Best HP Potion we have, spam-able and Heal increases with Healing effectiveness and Vit. || can buy from players or created by Genetic, more info [[Creations from special jobclasses#Special_Pharmacy_(Genetic)|here.]]
|{{#item:450172}}
|Armor
|[[Constellation Tower]]
|The best-in-slot armor, especially if all the stars align. The final (2nd slot) enchant is {{#item:310676}}. But once you obtain a {{#item:480352}} with the {{#item:313023}} enchant, {{#item:490135}} with {{#item:313033}}, and {{#item:490486}} with {{#item:312996}}, there will be a huge increase in power.
|-
|-
||{{#item:1100004}} || Heal 360 SP  || This is the Best SP Potion we have, spam-able and Heal increases with Healing effectiveness and Int. || can buy from players or created by Genetic, more info [[Creations from special jobclasses#Special_Pharmacy_(Genetic)|here.]]
|{{#item:540083}}
|Book
|[[Time Gap Weapons]]
|Most powerful and best-in-slot weapon. It can have two powerful enchants of your choosing, no RNG nonsense. When Grade A, it enables autocasting {{#Skill:5466}} while using {{#Skill:5467}} when paired with a Grade A {{#item:400545}}, significantly increasing damage.
|-
|-
||{{#item:607}} || 100% Full Heal HP & SP  || This is the only Item that Full Heal your HP & SP, but it has 4 seconds cooldown and is quite heavy to carry.  || can buy from players or farm from dungeons and instances.
|{{#item:460020}}
|Shield
|Alice
|The more offensive-oriented shield. Upgrade it to at least Grade D for the damage reduction, but it is highly recommended to max it out at Grade A and refine it to +12 to take advantage of the {{#item:300379}}.
|-
|-
||{{#item:12437}} || +10% Attack speed for about 8 minutes+ (500 seconds)  || This Potion increases your Attack speed. You can get the 30 Minutes Version by Combining them from Mandy. <span style="color:#ffa200" id="n2ebb054d" class="copy-link" data-clipboard-text="@navi main_office 68/59">(main_office 68, 59)</span>. || can buy from players or created by Genetic, more info [[Creations from special jobclasses#Special_Pharmacy_(Genetic)|here.]]
|{{#item:460040}}
|Shield
|Episode 20
|The more defensive-oriented shield. Upgrade it to Grade C and refine it to +12 to take advantage of {{#item:300379}}'s damage reduction bonuses. Focusing on the more defensive enchants provides A LOT of damage reduction plus a HUGE quality of life improvement - 10% reduced VCT and over 100 Hard MDEF. The 10% reduced VCT will come in handy when using the {{#item:300522}}/{{#item:300529}} combo, while having over 100 Hard MDEF means complete immunity to a myriad of bad status effects, like getting Stoned, Frozen, and more!
|-
|-
||{{#item:100232}} || +15% Melee & Range Physical Damage for about 8 minutes+ (500 Seconds) || This Potion increase our Damage by quite a bit, may help to 1 hit Kill the monster you're farming. You can get the 30 Minutes Version by Combining them from Mandy. <span style="color:#ffa200" id="n2ebb054d" class="copy-link" data-clipboard-text="@navi main_office 68/59">(main_office 68, 59)</span>. || can buy from players or created by Genetic, more info [[Creations from special jobclasses#Special_Pharmacy_(Genetic)|here.]]
|{{#item:480351}}
|Garment
|[[Garden of Time]] - [[Divine Beast's Cloak: Winter]]
|Best-in-slot Garment, becoming even stronger when all the stars align. See the {{#item:450172}} above for more info.
|-
|-
||{{#item:12424}} || Heal 5% HP, and Max HP increased by 2500 + (10/3)*[Base Level] for 8 minutes+ (500 seconds).|| This Potion increases our Max HP by Flat Value and Damage by a bit, You can get the 30 Minutes Version by Combining them from Mandy. <span style="color:#ffa200" id="n2ebb054d" class="copy-link" data-clipboard-text="@navi main_office 68/59">(main_office 68, 59)</span>. || can buy from players or created by Genetic, more info [[Creations from special jobclasses#Special_Pharmacy_(Genetic)|here.]]
|{{#item:470174}}
|Footgear
|[[Varmundt's Biosphere]]
|This and the Yorscalp Boots below are tied for best in slot.
|-
|-
||{{#item:12431}} || +20 Vit for 5 minutes  || This Food increases our Max HP and Damage by quite a bit, You can get the 30 Minutes Version by Combining them from Mandy. <span style="color:#ffa200" id="n2ebb054d" class="copy-link" data-clipboard-text="@navi main_office 68/59">(main_office 68, 59)</span>. || can buy from players or created by Genetic, more info [[Creations from special jobclasses#Special_Pharmacy_(Genetic)|here.]]
|{{#item:470303}}
|Footgear
|[[21 Age of Heroes]]
|This and the Glade Rune Boots below are tied for best in slot.
|-
|-
||X {{#item:12725}} || Recover 25% Max HP upon usage but the important one is it removes Stun, Sleep, <br/>Curse, Stone Curse, Poison Blind, Silence, Bleeding, Confusion, Frozen,Deep Sleep, <br/>Burning, Freezing, Guillotine Cross Poisons Marsh of Abyss and Mandragora Howling Debuff. <br/>Then Immune to those Debuff for 60 seconds || A super useful Runestones in Tower of Trials as monster there cast all sorts of Debuff.|| have to be crafted by yourself since the Runestones are untradable, more info [[#Runestone_Crafting_Table|here.]]
|{{#item:490135}}
|Accessory (Right)
|[[Constellation Tower]]
|The best-in-slot accessory, but it is very expensive to enchant due to extremely maddening RNG.
|-
|-
||X {{#item:12728}} || +50% Incoming Healing Effectiveness. Last 15 Minutes.|| This Runestone improve Healing from Potion by A Lot, worth to use if you use Potions a lot.|| have to be crafted by yourself since the Runestones are untradable, more info [[#Runestone_Crafting_Table|here.]]
|{{#item:490486}}
|Accessory (Left)
|[[Garden of Time]] - [[Circulation of Life Accessories]]
|The other best-in-slot accessory, but it is very expensive to enchant due to extremely maddening levels of RNG. Best paired with {{#item:480352}}.
|-
|-
||X {{#item:12729}} || Increases Weapon ATK by 70+(7 x RuneMasteryLv) Increases Scaling ASPD by (0.4 x RuneMasteryLv). Last 15 Minutes.|| This Runestone increases your Damage and Attack Speed.|| have to be crafted by yourself since the Runestones are untradable, more info [[#Runestone_Crafting_Table|here.]]
| style="background-color: #FFB81C; text-align: center;" colspan="4" | 285+ (Future, currently unobtainable here)
|-
|-
|| {{#item:12733}} || Increases Def and Mdef based on this formula: (JobLevel x RuneMasteryLv / 4). Last 15 Minutes.|| A Defensive Runestone that help with survivability.|| have to be crafted by yourself since the Runestones are untradable, more info [[#Runestone_Crafting_Table|here.]]
|{{#item:400989}}
|Headgear
|???
|Headgear that further aligns the Sky Emperor to the Sun. Significantly boosts Sun-related Skills. It must be graded and refined to A and at least +12, and it must absolutely be paired with a Grade A +12 {{#item:540111}}. Pairing them will make {{#skill:5466}} autocast {{#skill:5467}} and {{#skill:5502}} for 150 seconds after activating {{#skill:5475}}.
|-
|-
||X {{#item:12731}} || +30 Str. Last 15 Minutes. || A Runestone that improve your Damage. || have to be crafted by yourself since the Runestones are untradable, more info  [[#Runestone_Crafting_Table|here.]]
|{{#item:540111}
|Weapon
|???
|Significantly boosts damage of Sun-related skills. It must be graded and refined to A and at least +12, and it must absolutely be paired with a Grade A +12 {{#item:400989}}. The downside to this combo is, {{#skill:5475}} must be activated at all times and must be reactivated every 150 seconds for its effects to stay up and running.
|-
|-
||X {{#item:22540}} || Increase +30% Physical Damage to All Size, +30% Range & Melee Physical Attack, +30% Critical Damage, +30% Max HP & Max SP. Last 15 Minutes.|| This is the Best Runestone, it increase your Damage significantly.|| have to be crafted by yourself since the Runestones are untradable, more info  [[#Runestone_Crafting_Table|here.]]
|{{#item:470335}}
|Headgear
|???
|Boosts melee physical power at the cost of reduced HP. Enchanting it makes it SIGNIFICANTLY more powerful. If you have more than enough CRIT and CRIT DMG, pick this one.
|-
|-
|{{#item:470339}}
|Weapon
|???
|Boosts physical power and CRIT at the cost of reduced HP. Enchanting it makes it SIGNIFICANTLY more powerful. If you need more CRIT and CRIT DMG, pick this one.
|-
| style="background-color: #FFB81C; text-align: center;" colspan="4" | '''Shadow Equipment'''
|-
|'''Beginner Shadow Gear'''
|Shadow Gear Set
|@go eden, Lucy
|Starter shadow set
|-
|'''Advanced Shadow Gear'''
|Shadow Gear Set
|@go eden, Lucy
|Provides 50% DEF and MDEF pierce. Advanced Shadow Gear that's good until the mid-late game. Requires Base Level 100. Can be rented for 20 {{#item:25223}} per week or 30 {{#item:25223}} per piece, 80 {{#item:25223}} for the class-specific weapon.
|-
|{{#item:24679}}<br>{{#item:24680}}
|Shadow Armor, Shadow Shoes
|[[Shadow Gear]]
|Shadow armor and shoes that increase physical damage while preventing knockback.
|-
|{{#item:24386}}
|Shadow Weapon
|[[Shadow Gear]]
|Nullifies weapon size penalty.
|-
|{{#item:24685}}
|Shadow Shield
|[[Shadow Gear]]
|At +10, adds the a small chance to absorb HP and SP. Increases survivability.
|-
|{{#item:24767}}
|Shadow Shield
|[[Shadow Gear]]
|Increases CRIT, CRIT DMG, ASPD, and C.Rate.
|-
|<br>{{#item:24661}}<br>{{#item:24662}}
|Shadow Ring, Shadow Earring
|[[Shadow Gear]]
|Provides full DEF penetration when both pieces are +9 and above.
|-
|{{#item:24800}}<br>{{#item:24792}}<br>{{#item:24793}}<br>{{#item:24801}}<br>{{#item:24802}}<br>{{#item:24803}}
|Shadow Gear Set
|[[Shadow Gear]]
|Deals slightly less damage compared to the three 2-sets above, but pierces through MRES. Enchant with the spell of your choosing and SPL.
|-
|{{#item:24975}}<br>{{#item:24976}}<br>{{#item:24793}}<br>{{#item:24801}}<br>{{#item:24977}}<br>{{#item:24978}}<br>
|Shadow Gear Set
|[[Shadow Gear]]
|An improved version of the Master Shadow Set, tailored for Sun-Aligned Sky Emperors. Enchant with the spell of your choosing and POW .
|-
|}
|}
|}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>


[[File:Down arrow.png|frameless|35x35px]] There are a Total of 10 types of Runestone, i only listed the one that are useful.
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*Tips for Runestone Crafting, up 130 stats on Dex & Luk, remaining stats point go towards Str for holding more materials while crafting, [[#Runestone_Crafting_Chance|'''click here to see the crafting success chance.''']] You can Reset / Save Stats build with NPC Lotus located at {{#navi:main_office|124|167}}.
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=== {{#icon:12725}}{{#icon:12728}}{{#icon:12729}} Runestone Crafting Table {{#icon:12733}}{{#icon:12731}}{{#icon:22540}} ===
!| Runestone
!colspan=5| Materials
!| Crafting Stones
|-
|-
||{{#item:12725}}
! style="background-color:#FFB81C; color:Black;  width: 100% " |Quality of Life Equipment
|rowspan=6|<center><big>'''x1''' {{#item:7939}}</big>
{{#mob:1995}} at {{#navi:spl_fild02}}
<big>'''-'''</big>Can get the drops at Biosphere Depth 2 too.</center>
|rowspan=4|<center><big>'''x1''' {{#item:7938}}</big>
{{#mob:21972}} at {{#navi:jor_maze}} <br/>'''or'''<br/>
{{#mob:1989}} at {{#navi:man_fild03}}</center>
||<center><big>'''x1''' {{#item:7069}}</big>
{{#mob:1584}} at {{#navi:ayo_dun02}}
<br/><big>'''-'''</big>Recommend to use World Tour Ticket to teleport to ayo_dun02.
<big>'''-'''</big>Drop Mystic Rough Runestone too.</center>
|colspan=2|<center><big>'''x1''' {{#item:7099}}</big>
{{#mob:1882}} at {{#navi:mosk_dun03}}</center>
|rowspan=6|
<center><big>'''x1''' {{#item:12737}}</big> +4% Success Rate<center/> <br/>
<center>or<center/><br/>
<big>'''x1''' {{#item:12734}}</big> +8% Success Rate <br/>
<center>or<center/> <br/>
<big>'''x1''' {{#item:12738}}</big> +15% Success Rate <br/>
<center>or<center/><br/>
<big>'''x1''' {{#item:12735}}</big> +30% Success Rate <br/>
<center>or<center/><br/>
<big>'''x1''' {{#item:12736}}</big> +60% Success Rate <br/>
[[#Runestone_Crafting_Chance|'''Click here to see the crafting success chance.''']]
|-
|-
||<center>{{#item:12728}}</center>
|At level 100 and above, there are three pieces of equipment that'll make life easier. Switch to these equipment, activate the skill, then switch back to your default equipment. Example:
|colspan=3|<center><big>'''x1''' {{#item:7097}}</big>
<gallery>
{{#mob:1836}} at {{#navi:ve_fild03}}
Pot of Greed 1.png|In the Skill Bar, place two pieces of equipment with a gap in-between for the skill.
<big>'''-'''</big>Can get the drops at Biosphere Depth 2 too.</center>
Pot of Greed 2.png|Equip the item with the skill. In this case, {{#item:2576}}
Pot of Greed 3.png|Use the skill<!--POT OF GREED!!!-->.
Pot of Greed 4.png|Re-equip the default gear.
</gallery>
|-
|-
||<center>{{#item:12729}}</center>
| style="background-color: #FFB81C; text-align: center;" colspan="4" | Life of Quality Equipment
|colspan=2|<center><big>'''x1''' {{#item:7002}}</big>
{| class="wikitable" width="100%"
{{#mob:1213}} at {{#navi:alde_dun02}}</center>
! style=" width: 20% " | Item
! style=" width: 10% " | Type
! style=" width: 15% " | Way to obtain
! style=" width: 65%" | Notes
|-
|-
||<center>{{#item:12733}}</center>
|{{#item:28311}}<br>{{#item:25228}}<br>{{#item:24138}}<br>{{#item:24139}}<br>{{#item:24140}}<br>{{#item:24141}}<br>{{#item:24142}}<br>{{#item:24143}}
||<center><big>'''x1''' {{#item:1096}}</big>
|Various
{{#mob:1194}} at {{#navi:alde_dun01}}
|[[Hugel Race]], Base Level 100
<big>'''-'''</big>Can get the drops at Biosphere Depth 2 too.</center>
|Just one these will enable the use of {{#skill:26}}.
|colspan=2|<center><big>'''x1''' {{#item:7123}}</big>
{{#mob:20691}} at {{#navi:ba_pw03}}
<big>'''-'''</big>Can farm Eden Coin too.</center>
|-
|-
||<center>{{#item:12731}}</center>
|{{#item:28900}}
||<center><big>'''x1''' {{#item:7030}}</big>
|Shield
{{#mob:1106}} at {{#navi:ra_fild01}}
|[[16.1 Banquet for Heroes]], 800 {{#item:6919}}
<big>'''-'''</big>Drop Blood of Wolf for Cooking +20 Int Food.</center>
|Enables use of level 1 {{#skill:2315}}, restoring 3% of Max HP every 3 seconds for 90 seconds, for a total of 90% Max HP in 90 seconds. Increases survivability and slightly reduces the use of {{#skill:28}} and potions.
|colspan=2|<center><big>'''x1''' {{#item:1034}}</big><br/>
{{#mob:1133}} at {{#navi:ra_fild05}}</center>
|-
|-
||<center>{{#item:22540}}</center>
|{{#item:2576}}<s>of {{#skill:1013}}</s>
|<center><big>'''x3''' {{#item:7938}}</big>
|Garment <s>of {{#skill:1013}}</s>
{{#mob:21972}} at {{#navi:jor_maze}}<br/>'''or'''<br/>
|[[Equipment Crafting]] <s>of {{#skill:1013}}</s>
{{#mob:1989}} at {{#navi:man_fild03}}</center>
|'''I'LL BEGIN BY ACTIVATING MY <s>POT</s> BACKPACK OF {{#skill:1013}}!!! THIS LETS ME DRAW AT LEAST 2 ITEMS LITTERED ON THE GROUND AND ADD THEM TO MY INVENTORY!!! BUT I'M NOT DONE YET!!! BY SENDING MY BACKPACK OF {{#skill:1013}} BACK TO MY INVENTORY, IT WILL ALLOW ME TO RE-USE THE GARMENT I HAVE PREVIOUSLY EQUIPPED, THUS ENDING MY TURN!!! {{#skill:1013}}!!11111!'''
|colspan=3|<center><big>'''x3''' {{#item:969}}</big>
{{#mob:20594}} at {{#navi:ein_dun03}}  
<big>'''-'''</big>Recommended to just Buy from Knight NPC at {{#navi:main_office|48|58}}.</center>
|-
|-
|}
|}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
|}


== '''Progression Equipment''' [[File:Eggring.gif]] ==
===Cards and Pets===


[[File:Down arrow.png|frameless|35x35px]] These Equipment will help you towards the end game and is budget conscious. It is targeted to farm at [[Niflheim#Level_2|Niflheim Dungeon 2]] as efficient as possible. With Almighty Food, Runestone and Agility + Blessing from the healer, you can [[#Videos|one shot monster from Niflheim Dungeon 02, please enjoy this short video.]]
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|-
! style="background-color:#FFB81C; color:Black;  width: 100% " |'''Cards and Costume Stones'''
|-
|
|
#For Progression (In my opinion), after getting to Dragon Knight with [[#Advance_Leveling_Guide|Wind Cutter Equipment,]] you can start making Progression Equipment for Dragonic Breath Build (Listed below).
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#After you get most of the Equipment from the List below and achieved Instant Cast. You can try +12 A your {{#icon:630041}}{{#linkitem:630041|Dimensions Dragon Lance}}, after that try saving zeny and get a +11/+12 A {{#icon:400529}}{{#linkitem:400529|Time Dimensions Rune Crown Dragon Knight}}(Without Enchant) for -0.15 CD for DcB, or ask some one with depth 2 reputation to help you craft a clean one, after that you should be focusing on getting Shadow Gear. Enchanting Dragon Lance and TDRC is a bit tricky as you need Depth 1 & 2 reputation, you can join public party at #lfg to build up your reputation or buy the Equipment with Full Enchant and may cost a lot.
! style=" width: 20% " | Card
#After +9/+10 {{#icon:24339}}{{#linkitem:24339|Almighty Shadow Earring}}{{#icon:24340}}{{#linkitem:24340|Almighty Shadow Pendant}}, try getting +10 {{#icon:24764}}{{#linkitem:24764|Lord Bearer's Shadow Armor}}{{#icon:24763}}{{#linkitem:24763|Lord Bearer's Shadow Shoes}} then follow by +7/+9 {{#icon:24792}}{{#linkitem:24792|Master Shadow Weapon}}{{#icon:24793}}{{#linkitem:24793|Master Shadow Shield}}(Just get the Stats Enchant Dex/Vit first, don't enchant the traits since might reset later on depending on your cast point. And can try buying Any cheap {{#icon:4001}}Bio5 MVP Card that give +20 to All Stats.
! style=" width: 10% " | Slot
#You should have a lot of Excess Cast Point ((Dex*2) + Int), now you can decide to slowly replace Progression Equipment to [[#MVP_and_Farming_Equipment|End Game Equipment.]]
! style=" width: 80% " | Notes
#Shoe to +12 A {{#icon:470260}}{{#linkitem:470260|Gaebolg Boots}}(Full Enchant) → +12 A {{#icon:450171}}{{#linkitem:450171|Nebula Suit of Concentration}}(Full Enchant) → +11 A {{#icon:400529}}{{#linkitem:400529|TDRC}}(Enchant Vit Jewel Lv3 & Adamantine Any LVL) → {{#icon:490133}}{{#linkitem:490133|Stamina Signet of Star}}(Just Enchant x2 Master Archer Lv5) → +12 A {{#icon:480350}}{{#linkitem:480350|Circulation of Life Summer}}(Don't need to Enchant first) → {{#icon:490484}}{{#linkitem:490484|Signet of Circulation Summer}}(Just get the Token of Life Enchant) → {{#icon:490133}}{{#linkitem:490133|Stamina Signet of Star}}(Enchant Star Cluster of Str Lv5) → {{#icon:490484}}{{#linkitem:490484|Signet of Circulation Summer}}(Enchant Concentration Lv3) → {{#icon:480350}}{{#linkitem:480350|Circulation of Life Summer}}(Fully Enchant 2nd Slot) → {{#icon:480350}}{{#linkitem:480350|Circulation of Life Summer}}(Fully Enchant 3rd Slot) → {{#icon:490484}}{{#linkitem:490484|Signet of Circulation Summer}}(Enchant Concentration Lv5) → Reform Gaebolg Boots to Yorscalp Boots.  
|-
#After that you can revisit the rest of the Enchant/Refine that is not fully upgraded, or even invest in some {{#icon:4001}}MVP Card (RK Seyren, TGK & Ghost Ship Captain), lastly visit Shadow Gear Enchanting for min/maxing.
|{{#item:300150}}<br>{{#item:4524}}
|Headgear
|Early to mid game cards that boost ATK. Place {{#item:4524}} at slotted mid headgears.
|-
|{{#item:300459}}
|Headgear
|Best paired with {{#item:300461}}.
|-
|{{#item:300360}}
|Headgear
|Best card for Physical Damage at the cost of increased SP cost. Best placed in +11 Headgears.
|-
|{{#item:300456}}
|Headgear
|Use if more ACD is needed. Can be placed in slotted mid headgears, but is best in upper headgears. Can be paired with {{#item:300455}}
|-
|{{#item:27396}}
|Headgear
|Use if more ACD is needed.
|-
|{{#item:4241}}
|Headgear
|Doubles HP and SP recovery is Base LUK is 77 and above. Helps mitigate SP consumption when farming at lower level areas if you're really <s>kuripot</s> stingy with zeny and refuse to buy SP-recovering stuff, like me.
|-
|{{#item:4393}}
|Armor
|Best paired with {{#item:300271}}{{#item:300271}}{{#item:300271}} :3 for significantly increased Melee damage.
|-
|{{#item:300362}}
|Armor
|Increases Physical Damage. When paired with {{#item:300360}}, ATK +10%.
|-
|{{#item:300376}}
|Armor
|Requires a +12 level 2 armor to bring out its full potential. Gives a lot of RES and MRES and is one of the best defensive armor cards. If you already deal a ton of damage but want some more survivability, get this card.
|-
|-
|}
|{{#item:300524}}
{| class="wikitable"
|Armor
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Progression Equipment
|Significantly increases Melee Damage when paired with {{#item:300515}} but OH MY GOODNESS the CRIT RATE reduction!
|-
|{{#item:300523}}
|Armor
|Increases CRIT and and CRIT DMG, especially at higher refines.
|-
|{{#item:300533}}
|Armor
|A TANtalizing MVP card that greatly boosts physical damage against boss-type enemies at the cost of reduced HP. TANtalizingly TANtalizing against late-game enemies. Tan.
|-
|{{#item:4608}}
|Weapon
|Boosts damage against Medium and Large monsters. Pair it with {{#item:4609}}
|-
|{{#item:27361}}
|Weapon
|Boosts damage against Medium and Large monsters. That's about it.
|-
|{{#item:300455}}
|Weapon
|Boosts damage against Small and Medium monsters. Can be paired with {{#item:300457}}.
|-
|{{#item:300461}}
|Weapon
|Increases Melee Damage, even moreso when paired with {{#item:300459}}
|-
|{{#item:300240}}
|Weapon
|Increases damage against Large monsters. Books have a BIG 50% penalty against Large enemies. This can help fix some of that while waiting for something like a {{#item:24386}}. <!-- It is clear that the sequence of cards is kinda lifted straight out of [[Melee Hyper Novice Guide by Jetago|Jetago's guide]] -->
|-
|{{#item:27356}}
|Shield
|The cheap, inferior version of Khalitzburg Knight and Mutated Khalitzburg cards. Get it if you're on a tight budget. 25% damage reduction from Medium and Large monsters, but receive 5% more damage from small monsters.
|-
|{{#item:4609}}
|Shield
|Best paired with {{#item:4608}}. Gives 25% damage reduction from Medium and Large Monsters (30% if paired with WK). Increases overall survivability as long as the monster isn't Small.
|-
|{{#item:4413}}
|Shield
|Reduces damage from Small, Medium and Large mobs by 15%. It also has a chance to increase Perfect Dodge by 30 if you're attacked.
|-
|{{#item:300379}}
|Shield
|A Hodremlin Card, but better... if your shield is a level 2, like {{#item:460040}}, and is refined to +12.
|-
|{{#item:300465}}
|Shield
|Probably the best-in-slot shield card? Provides decent damage reduction while increasing offensive power at the same time. That LUK -25 though...
|-
|{{#item:27176}}
|Garment
|A decent garment card, good for early-mid game. ATK +3 and ASPD +1% for every 10 base STR. If base STR is 120 and above, ATK +40.
|-
|{{#item:300261}}
|Garment
|Provides CRIT every 10 Base LUK and an extra 30% CRIT DMG if Base LUK is 125. If CRIT is a problem, you can use this in the meantime.
|-
|{{#item:300271}}<br>
{{#item:300271}}<br>
{{#item:300271}}
|Garment
|When paired with a {{#item:4393}} card at level 200+ and with at least 120 Base STR, Melee Physical Damage is increased.
|-
|{{#item:300515}}
|Garment
|Significantly increases Melee Physical Damage, especially when paired with {{#item:300524}} but OH MY GOODNESS the CRIT RATE reduction!
|-
|{{#item:300144}}
|Footgear
|Increases ATK. When paired with {{#item:300150}}, increases CRIT DMG. Good early-mid game card.
|-
|{{#item:300177}}
|Footgear
|A better version of the original Arhi. Increases physical AND magic damage to all size enemies by 5%, HP +1000 and Flee +35. Obtained at the [[Geffen Night Arena]].
|-
|-
! !! Equipment !! Notes
|{{#item:300457}}
|Footgear
|Complements the {{#item:300455}} quite nicely.
|-
|-
| Upper Head Gear || +9 D {{#item:400110}} || This Crown doesn't need to be Graded too much, just at +9 D with Runestones Buff, it is sufficient to 1 hit kill monsters in Niflheim Dungeon 2, you can invest on it more but i'd recommended stop at Refine +11 Grade C. Further info can visit [[#Pirate_Mayne_-_Pirate_Captain's_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub,_Fish_Head_Hat|here.]]
|{{#item:300380}}
|Footgear
|Probably the best-in-slot footgear card, but requires a +12 Level 2 Footgear to bring out its full potential.
|-
|-
| Mid Head Gear ||
|{{#item:300526}}
*{{#item:19117}}  
{{#item:300527}}
*{{#item:19118}}
|Accessory
|| Depends whether you need the card slot for slight damage increase for last hitting monster. Further info can visit [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|here.]]
|These cards increase CRIT RATE while also reducing VCT.  
|-
|-
| Low Head Gear (Farm) || |{{#item:19147}} || Try to get {{#item:19147}} because of the +2 Dex but can get any balloon from [[Poring_Family_Balloons#Poring_Family_Balloons|Poring Family]] for 5% drop rate if you don't need the stats. Balloons from Poring Family can be Enchanted, BiS for the enchant is {{#item:310991}} more info [[Poring_Family_Balloons#Enchantment|here]]. Further info for drop rate can visit [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|here.]]
|{{#item:300278}}
|Accessory
|CRIT DMG +15%
|-
|-
| Armor || | +9  {{#item:15400}} || This Armor provide the highest Dex Boost in all off the Equipment. Best enchant on 2nd slot is {{#item:310079}} 3rd slot and 4th is {{#item:4727}}, you don't have to get a perfect +8 Dex, +7/+6 Dex works too, so long as you can get instant cast. Further info can visit [[Odin#Equipment|here.]] <br/> Tips:- For Refining Lv1 Armor please use Guarantee Certificates, Click [[Refinement#Guarantee_Certificates|here for more info.]]
|{{#item:300223}}{{#item:300220}}
|Accessory
|These two cards boost Melee damage.
|-
|-
| Weapon ||
|{{#item:300365}}{{#item:300367}}
*+9 {{#item:630018}}
|Accessory
*+9 {{#item:630041}}  
|These two cards boost Melee damage and reduces VCT.
||
*At Lv210 you can use Glacier Two-Handed Lance, Best Enchant on 1st slot is {{#item:311443}}, 2nd slot is {{#item:311348}}, 3rd slot can pick any one of the Physical - Size, Element, or Race. 4th slot is {{#item:311342}}. Further info on getting it can visit [[Issgard_Equipment#Glacier_Weapons_(Melee_and_Bows)|here,]] for enchantment can visit [[Issgard_Equipment#Glacier_Weapons|here.]]
*Once you reached Lv250, switch to Dimensional Dragon Lance. At just +9 without enchant it already out damage +9 Glacier fully enchanted. This is the single piece of equipment on this list that is worth fully refine and grade it to +12 A, it is future proofed. Can use {{#item:102668}} for refine. Further info can visit [[Dimension_Weapons#Dimensions_Weapons_Enchants|here.]]
'''[[#+9_Glacier_Fully_Enchanted_VS_+9_Clean_Dimensions_Dragon_Lance|Click here for +9 Fully Enchanted Glacier Lance VS +9 Clean Dimensions Dragon Lance.]]'''
|-
|-
| Garment || | +9 {{#item:20947}} || The main reason for this Garment is for the Dex stats enchant it provide. Best enchant for 2nd, 3rd and 4th slot is {{#item:4727}}, you don't have to get a perfect +8 Dex, +7/+6 Dex works too, so long as you can get instant cast. Further info can visit [[Odin#Equipment|here.]] <br/> Tips:- For Refining Lv1 Armor please use Guarantee Certificates, Click [[Refinement#Guarantee_Certificates|here for more info.]]
|{{#item:300366}}{{#item:300367}}
|Accessory
|These two cards boost CRIT RATE, CRIT DMG, and C.RATE.
|-
|-
| Shoes || | +11 {{#item:470066}} || This Shoe provide Dex stats on its enchant and some Long Range Physical Damage %, best enchant to get is {{#item:29004}}. Don't have to spend too much on the enchant, if you get {{#item:29003}} it works too. Can use {{#item:100699}} on the +4 {{#item:470066}} to try for +10 and use {{#item:6225}} and try for +11 refine. For Enchantment can use {{#item:25271}}. Further info on getting it can visit [[Illusion_of_Twins#Illusion_Gear|here,]] for enchantment can visit [[Illusion_Enchantment#Enchanting|here.]]
|{{#item:1001044}}<br>{{#item:1001045}}<br>{{#item:1001046}}<br>{{#item:1001419}}
|Sky Emperor Costume Stone Set
|The Sky Emperor Costume Stone Set is tailor-made for Sun builds. Collect them all and slot them in your favorite costumes.
|-
|-
| Accessory 1 || | {{#item:490056}} || It is good when fighting Angel & Demon Race. The best enchant on 3rd slot is {{#item:310236}} and 4th slot is {{#item:310251}} but '''prioritize''' on 4th slot more than 3rd slot. Further info on getting it can visit [[Memories_of_Thanatos#Brilliant_Light_Accessories|here,]] for enchantment can visit [[Memories_of_Thanatos#Brilliant_Light_Accessory_Enchant|here.]]
|{{#item:1001055}}
|Garment costume stone (dual)
|More POWer means more damage.
|-
|-
| Accessory 2 || | {{#item:490057}} || It is good when fighting Angel & Demon Race. The best enchant on 3rd slot is {{#item:310236}} and 4th slot is {{#item:310251}} but '''prioritize''' on 4th slot more than 3rd slot. Further info on getting it can visit [[Memories_of_Thanatos#Brilliant_Light_Accessories|here,]] for enchantment can visit [[Memories_of_Thanatos#Brilliant_Light_Accessory_Enchant|here.]]
|{{#item:1000526}}
|Garment costume stone (dual)
|If more survivability is needed, this HP leech stone can help.
|-
|-
| Accessory 1.1 || | {{#item:490327}} || It is good for general use but is a bit pricey to enchant. The best enchant on 2 slot is {{#item:312089}} 3rd slot is {{#item:312084}} and 4th slot is {{#item:312054}}. Further info on getting it can visit [[20_The_Immortal#Glacier_Accessories_(Left)|here.]]
|{{#item:1000525}}
|Garment costume stone (dual)
|Having a bit of SP consumption issues? This SP leech stone can help.
|-
|-
| Accessory 2.2 || | {{#item:490328}} || It is good for general use but is a bit pricey to enchant. The best enchant on 2 slot is {{#item:312089}} 3rd slot is {{#item:312084}} and 4th slot is {{#item:312051}}. Further info on getting it can visit [[20_The_Immortal#Glacier_Accessories_(Right)|here.]]
|}
|}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
|}


[[File:Down arrow.png|frameless|35x35px]]These Cards are all good for starting out, some of them are being used even at the End Game.
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Progression Cards
|-
|-
! [[File:Down arrow.png|frameless|23x23px]]!! Cards !! Notes
! style="background-color:#FFB81C; color:Black;  width: 100% " |Pets
|-
|-
| Upper Head Gear ||  
|
{{#item:300174}}
 
||
The following pets below are most suited for this build, with their bonuses when Loyal. Check the [[Pet System]] on how to obtain and feed a pet.
This Card can be used for general farming give +10% Max HP and a total of 4% decreased damage from Earth and Poison elemental @ base vit 130.
<!-- I'm starting to get mentally drained at this point. I'll just lift this out of Jetago's HN guide for now then fix it later -->
*{{#item:9052}}: Small chance to SP leech.
*{{#item:9055}}: Small chance to HP leech.
*{{#item:9090}}: Increases damage against Normal and Boss enemies.
*{{#item:9126}}: Luxurious pet that increases ASPD, Hit, and Melee damage.
*{{#item:9193}}: Luxurious pet that nullifies weapon size penalty.
*{{#item:9142}}: One of, if not the best pets, because it increases CRIT.
*{{#item:9132}}: Increases ATK and damage against Boss enemies.
|-
|-
| Mid Head Gear ||
|}
{{#item:300174}}
 
||
===Tips and Tricks===
This Card can be used for general farming give +10% Max HP and a total of 4% decreased damage from Earth and Poison elemental @ base vit 130.
 
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
|-
|-
| Low Head Gear || |  -  || -
! style="background-color:#FFB81C; color:Black; width: 100% " |Leveling (WIP)
|-
|-
| Armor ||
|'''WORK IN PROGRESS''', <!--placeholder, may contain wrong info
*{{#item:300525}}
 
*{{#item:300524}}
*1-20 Prontera Field / Culvert, grab Eden stuff
*{{#item:300254}}
*20-45 Payon Dungeon, activate Manual at level 40
*{{#item:4392}}
*45-70 Orc Dungeon, max Fire Ball
||
*70-99 Glast Heim Monastery, Malaya Quest, '''DON'T CHANGE JOB UNTIL YOU REACH JOB LEVEL 99!!!'''
*Both of these Cards Combo with Yoster Negotiator Card (Garment Card), both work about the same can choose either one. (Yoscopus Sorcerer for Dex stats and Yoscopus Guardian for Str stats)
*100-125 [[16.1 Banquet for Heroes]], grab some honor token quests, get Noblesse Equips
*Amitera Card is good if you prefer more HP, but it loses out some Damage against Yoscopus Sorcerer and Yoscopus Guardian.
*125-150 [[16.2 Terra Gloria]], grab some gray honor token quests, get Imperial Equips
*Use Observation Card to combo with Empathize Card (Garment Card) if this is the only option for you.
*150-170 [[17.1 Illusion]], farm Cor Core and Unknown Parts, get Grace Equips and some MATK OS Headgear and Rutilus Stick-OS. If possible, get enough zeny to buy/craft Freedom Stick, then upgrade to Patent Freedom Stick
'''[[#Yoster_Sorceror_Card_+_Yoster_Negotiator_Card_VS_the_Rest|Click here for Yoster Sorceror Card + Yoster Negotiator Card VS the Rest from the list.]]'''
*170-200 [[17.2 Sage Legacy]], level up via Illusion Dungeons
*200-210 [[18 Direction of Prayer]], Nif1, Rudus4
*210-230 [[19 Isgard Land of Snow Flowers]], Ami1, Ami2 at 230
*230-250 [[20 The Immortal]], Nif2 at 240
*250-275 [[21 Age of Heroes]], [[Garden of Time]], [[Varmundt's Biosphere]], [[Varmundt's Biosphere Depth]] if there are [[In Depth review about Varmundt Depth 1 and 2 dungeons with the Depth Keeper himself|Depth Parties]] -->
|-
|-
| Weapon || |
|}
* {{#item:300519}}
* {{#item:300506}}
* {{#item:27361}}
* {{#item:300264}}


||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
* Yormi Card + Scalleg Card combo is BiS if you are starting out, and depending on the card availability and your budget, you can try the rest of the listed card.
'''[[#Yormi Card + Scalleg Card VS the Rest|Click here for Yormi Card + Scalleg Card Test Result against the rest on the list.]]'''
|-
|-
| Garment || |
! style="background-color:#FFB81C; color:Black;  width: 100% " |Strategy (WIP)
* {{#item:300517}}
* {{#item:300270}}
||
*Yoster Negotiator is BiS card if combo with either Yoscopus Sorcerer (Armor Card) or Yoscopus Guardian (Armor Card).
*Use Empathize Card if Yoster Negotiator is unavailable.
'''[[#Yoster_Sorceror_Card_+_Yoster_Negotiator_Card_VS_the_Rest|Click here for Yoster Sorceror Card + Yoster Negotiator Card VS the Rest from the list.]]'''
|-
|-
| Shoes || |
|To be added soon.
*{{#item:300509}}
*{{#item:300091}}
 
||
*Cliolima Card, BiS card for farming '''Demon''' race. Best for Niflheim Dungeon 2, since most of the monster there are Demon.
*Papila Card is good for general farming and the the +2 Dex is good for Instant Cast if you haven't already reach it. Any Shoe Cards from [[Cards_(17.2)#Water_Garden_(Easy_&_Hard_mode)|Episode 17.2]] that give +10% Max HP & Max SP works too.
|-
|-
| Accessory 1 || |
|}
*{{#item:300076}}
*{{#item:300077}}
*{{#item:300468}}
||
*BiS card for all purpose farm, any Vit stats + % Max HP are welcome.
*Get Broken Omega Cleaner Card if you still need Dex for instance cast. Or can get any accessories card from [[Cards_(17.2)|Episode 17.2]], that give +10% Max HP if Broken Beta Guards Card is unavailable.
*Can use Snow Rabbit Iceslug Card if this is the only option available to you.
'''[[#Broken_Beta_Guards_Card_VS_Snow_Rabbit_Iceslug_Card|Click here for +6 Vit | +20% Max HP VS +21% Long Range Physical Damage.]]'''


<!--
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
|-
! style="background-color:#FFB81C; color:Black;  width: 100% " |Strategy Depth 1
|-
|The strategy here is mainly for those who can deal just enough damage to survive here alone and if there are no D1 parties at the moment.
1 - Get powerful-enough equips (check Equipment 230-275 above) and have at least 60,000HP.
2 - Use {{#item:23204}} so you won't get 1-shot by some mobs, especially the Fatums (dwarf) and Kapha (green fishermen). {{#item:50035}} is even better.
3 - If your DPS is just merely adequate to survive here, prioritizing which monster to kill will make things easier.
*'''Enemy no. 1 - Lava Toads.''' If you see even just one, KILL IT ASAP! If they get near, they will STRIP your equipment one by one. They will almost always strip your shield first, followed your armor. If you have a friend or alt Biolo that can cast {{#skill:479}}, this is still enemy no. 1 because if they get close, they can do a surprise CRIT Attack that actually hits like a truck. Again, KILL LAVA TOADS THE MOMENT YOU SEE THEM!
*'''Enemy no. 2 - Fatums.''' They have powerful Wind-Element Spells but they can be interrupted. They will often initiate with {{#skill:20}}, and it hits rather hard. If you see one, interrupt it immediately, then kill it.
*'''Enemy no. 3 - The Waterborne, Kapha and Anolian.''' Kapha usually doesn't initiate with {{#skill:86}}, but they'll eventually do it. If you see it casting, interrupt it. Anolian has two deadly skills, {{#skill:136}}, {{#skill:2447}}, but will use them only if they get close. All will usually result in death or close to it. Stay away from the Anolian. Zap'em both dead.
*'''Enemy no. 4 - The Pullers, Skeleton Archer and Dragon Tail.''' These two can occasionally cast Grasp of Death, teleporting you to their location. Skeleton Archer seems to use Grasp of Death more frequently than Dragon Tail, but Dragon Tail hits harder and has a much higher HIT rate. Grasp of Death is infuriating at best, but can result in dragging you back to the enemy mosh pit and result in death at worst. Though sometimes, they can actually save your life.
*Enemy no. 5 - The Bogdowns, Sting and Pom Spider, because they can bog you down. Stings can occasionally cast {{#skill:92}}, removing {{#skill:29}}, {{#skill:45}}, and {{#skill:2478}} and reducing DEX and AGI. Really annoying because you need to recast those skills, but {{#item:12710}} fixes that problem. Pom Spiders can occasionally cast {{#skill:405}} when attacked, sticking you in place for 8 seconds. If your character can't move for some reason, kill the spider quickly, especially if a huge horde is nearby.
*Enemy no. 6 - Retribution, Wood Goblin, Holy Skogul, Dark Pinguicula, Fire Frilldora. They're not as threatening as the others I guess, but watch out for Holy Skogul's {{#skill:18}}.
|-
|-
| Accessory 2 || |
*{{#item:300076}}
*{{#item:300077}}
*{{#item:300447}}
||
*BiS card for all purpose farm, any Vit stats + % Max HP are welcome.
*Get Broken Omega Cleaner Card if you still need Dex for instance cast. Or can get any accessories card from [[Cards_(17.2)|Episode 17.2]], that give +10% Max HP if Broken Beta Guards Card is unavailable.
*Can use Aferde Card if this is the only option available to you.
'''[[#Broken_Beta_Guards_Card_VS_Snow_Rabbit_Iceslug_Card|Click here for +6 Vit | +20% Max HP VS +21% Long Range Physical Damage.]]'''
|}
|}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>


[[File:Down arrow.png|frameless|35x35px]]These Blue Shadow Gear were BiS before the release of Advance Shadow Gear from [[Tower_of_Trials|Tower of Trials.]] You can wear these Blue SG for quite some time while farming for the [[#Shadow_Gears_&_Costume_Stones|Advance Shadow Gear.]]
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
*For Costume Stones you can use the same as [[#Shadow_Gears_&_Costume_Stones|here.]]
|-
! style="background-color:#FFB81C; color:Black;  width: 100% " |Strategy Depth 2
|-
|The strategy here is mainly for those who can deal just enough damage to survive here alone and if there are no D2 parties at the moment.
 
1 - get powerful equips (check Equipment 230-275 above, but 275+ is recommended) and have at least 80,000HP.
 
2 - Use {{#item:23204}} so you won't get 1-shot by Moskrillos and Salamanders. {{#item:50035}} is significantly better.
 
3 - If your DPS is just merely adequate to survive here, prioritizing which monster to kill will make things easier.
 
*'''Enemy no. 1 - Salamanders. KILL ON SIGHT, even if they're alone!''' These annoying fire lizards are almost always the main reason for dying here due to Earthquake. But if they don't cast Earthquake first, then their CRIT Attack is almost a guaranteed kill. Again, KILL ON SIGHT!!!
*'''Enemy no. 2 - The Graspers/Pullers, Frozen Gargoyle and Ancient Tree.''' In a place where mobs hit like a truck with a serious urge to isekai, and can occasionally "combo" with the Fiber Lockers, getting pulled to the wrong place at the wrong time can be certain death. Kill these two, especially the more dangerous and Grasp-Happy Gargoyle that can cast {{#skill:88}}.
*'''Enemy no. 3 - The Windborne Moskrillo and Blue Acidus.''' Prepare for trouble, and make it double! They are mostly on the same priority as The Pullers simply because they hit hard. They are deadly in their own unique ways. Moskrillo has a powerful {{#skill:20}} and an even more powerful CRIT Attack, but they're rather squishy compared to others. The Blue Acidus is tankier, but can potentially deal as much as damage as Moskrilli/Moskrillos, because they tend to cast {{#skill:21}} and {{#skill:84}} in quick succession.
*'''Enemy no. 4 - The Fiber Lockers, Duneyrr and Ancient Tree. Mostly applies to Duneyrr''' because my goodness, they cast {{#skill:405}} like it's going out of style! By themselves, they're not that threatening. But when surrounded, they can prevent escaping from a sticky situation by causing a sticky situation, especially when there are Pullers around.
 
*Enemy no. 5 - Naga. They have {{#skill:57}}, but {{#skill:86}} is more threatening. Having high FLEE isn't a problem with high CON trait and AGI stat, and they usually don't initiate with Water Ball. Still, kill them quickly because they will eventually cast Water Ball.
*Enemy no. 6 - Morroc Incarnation. This false angel is a serious problem only if you have insufficient LUK. They usually initiate with Wide Curse, so have at least 100 Total LUK. That leaves Dark Grand Cross, but thankfully, it is cast only after Wide Curse is cast, and takes a good 2 seconds to do so.
*Enemy no. 7 - Dollocaris and Flame Ghost. They don't really do all that much I think. Dollocaris is kinda tanky and can cast a ghost and an earth skill. Flame Ghost is just sneaky, but don't really do that much damage.
|-
|} -->
 
<!--- This random bit of text over here is used so I can clearly see sections. Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene  --->
== VCT Moon ==
'''THIS SECTION IS A WORK IN PROGRESS AND IS CURRENTLY A COPY-PASTE OF THE CRIT SUN BUILD.'''
 
[[File:Mooning SE.jpg||thumb|SE kicking [[Forgotten Time]] enemies... to the moon! ALT+P Hold 3 spin2win something free.]]
 
 
===Stats and Traits===
{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Shadow Gears
! style="text-align: center; font-weight: bold; width: 100px" | Stat
! style="text-align: center; font-weight: bold; width: auto" | Amount
! style="text-align: center; font-weight: bold; width: auto" | Notes
|-
|-
! [[File:Down arrow.png|frameless|23x23px]]!! Item!! Notes
|STR
|120+
|Main stat. Increases damage.
|-
|-
| Armor || | +10 {{#item:24764}} || Best enchant is Long Range Damage % on 1st line and Pow or P.atk on 2nd line. Prioritize on LR % > Pow / P.atk. Can use {{#item:101262}} for the enchant. Further info can visit [[Shadow_Enchanting#New_Sets|here for enchant,]] and [[Shadow_Gear#Eno_(A-H)|here for the Shadow Gear under Bearer's Conversion/Upgrade.]]
|AGI
|80+
|Mainly for ASPD, needed for spamming {{#skill:5470}} as quickly as possible. 100 Total AGI also provides Sleep and Bleeding Immunity.
|-
|-
| Shoes || | +10 {{#item:24763}}
|VIT
||  Best enchant is Long Range Damage % on 1st line and Pow or P.atk on 2nd line. Prioritize on LR % > Pow / P.atk. Can use {{#item:101262}} for the enchant. Further info can visit [[Shadow_Enchanting#New_Sets|here for enchant,]] and [[Shadow_Gear#Eno_(A-H)|here for the Shadow Gear under Bearer's Conversion/Upgrade.]]
|80+
|100 Total VIT is required for Poison and Stun Immunity.
|-
|-
| Weapon || | +10 {{#item:24792}} || Best enchant on slot 1 is +3 Pow and for slot 2 is +5 Vit or +5 Dex, pick Vit for Damage or Dex for instant cast. Further info can visit [[Shadow_Enchanting#Weapon_&_Shield|here for enchant,]] and [[Shadow_Gear#Master_Shadow_Gear|here for the Shadow Gear.]]
|INT
|80+
|100 Total INT is required for Silence and Blind Immunity.
|-
|-
|Shield || | +10 {{#item:24793}}
|DEX
|| Best enchant on slot 1 is +3 Pow and for slot 2 is +5 Vit or +5 Dex, pick Vit for Damage or Dex for instant cast. Further info can visit [[Shadow_Enchanting#Weapon_&_Shield|here for enchant,]] and [[Shadow_Gear#Master_Shadow_Gear|here for the Shadow Gear.]]
|1+
|Increase this for HIT Rate at earlier levels. If you have close to or 100% VCT reduction, then put leftover points here, unless you needed more HIT.
|-
|-
| Accessory 1 || | +10 {{#item:24340}} || Best enchant is Long Range Damage % on 1st line and Pow or P.atk on 2nd line. Prioritize on LR % > Pow / P.atk. Can use {{#item:101262}} for the enchant. Further info can visit [[Shadow_Enchanting#New_Sets|here for enchant,]] and [[Shadow_Gear#Milo_(S-Z)|here for the Shadow Gear under Status Conversion/Upgrade.]]
|LUK
|80+
|100 Total LUK is needed for Curse Immunity.
|-
|-
| Accessory 2 || | +10 {{#item:24339}} || Best enchant is Long Range Damage % on 1st line and Pow or P.atk on 2nd line. Prioritize on LR % > Pow / P.atk. Can use {{#item:101262}} for the enchant. Further info can visit [[Shadow_Enchanting#New_Sets|here for enchant,]] and [[Shadow_Gear#Milo_(S-Z)|here for the Shadow Gear under Status Conversion/Upgrade.]]
|}
|}


== '''MVP and Farming Equipment''' [[File:King Poring (s).gif]] ==
[[File:Down arrow.png|frameless|35x35px]] Farm gear are basically gears that provide increase drop rate %, the higher it is the more item drops you'll get. Be wary equipping farm gear may reduce your Damage, and always try to aim for 1 Hit / 2 Hit kill the monster you're farming for maximum efficiency. [[File:Angeling.gif|frameless]]
{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | End Game Equipment for MVP & Farming
! style="text-align: center; font-weight: bold; width: 100px" | Trait
! style="text-align: center; font-weight: bold; width: auto" | Amount
! style="text-align: center; font-weight: bold; width: auto" | Notes
|-
|POW
|110
|Main Trait. Max it out.
|-
|-
! !! Equipment !! Notes
|STA
|0-72
|Adjust STA or WIS depending on which form of damage needs more reduction.
|-
|-
| Upper Head Gear || +12 A {{#item:400529}} || Best enchant on 2nd slot is {{#item:312783}} 3rd slot is {{#item:312706}} 4th slot can go for any stats. Further info can visit [[Dimensions_Rune_Crowns|here.]]
|WIS
|0-72
|Adjust STA or WIS depending on which form of damage needs more reduction.
|-
|-
| Mid Head Gear || | {{#item:410233}}  || BiS is 10% Long range, but if you get 10% Max HP it works too, use {{#item:102343}} to enchant. Further info can visit [[Alice_Twisted_Madness#Enchants_2|here.]]
|SPL
|0
|Unnecessary. Sky Emperors don't read books. They use them to kick their enemies to death, not for academic study or reading various spells to conjure anything...
|-
|-
| Mid Head Gear (Farm) ||
|CON
*{{#item:19117}}
|110
*{{#item:19118}} 
|Further increases damage while marginally increasing survivability via increased FLEE.
|| Depends whether you need the card slot for slight damage increase for last hitting monster. Further info can visit [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|here.]]
|-
|-
| Low Head Gear || | {{#item:420220}} || BiS is 5 Vit and 7% Long range but Prioritize on 7% Long range then follow by stats, use {{#item:102342}} to enchant. Further info can visit [[Alice_Twisted_Madness#Enchants_3|here.]]
|CRT
|0
|Not needed for this build, because the Moon doesn't CRIT.
|-
|-
| Low Head Gear (Farm) || |  {{#item:19095}} or {{#item:19143}}  || BiS is Happy Balloon for the 10% drop rate but if it's too pricey, 2nd best would be {{#item:19147}} because of the +2 Dex but can get any balloon from [[Poring_Family_Balloons#Poring_Family_Balloons|Poring Family]] for 5% drop rate if you don't need the stats. Balloons from Poring Family can be Enchanted, BiS for the enchant is {{#item:310991}} more info [[Poring_Family_Balloons#Enchantment|here]]. Further info for drop rate can visit [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|here.]]
|}
 
===Skills===
 
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
|-
|-
| Armor || | +12 A {{#item:450171}} || Best enchant on 2nd slot is {{#item:310682}} 3rd slot is {{#item:310732}} 4th slot can go for Vit or Dex. Further info can visit [[Constellation_Tower#Nebula_Armor_Enchantment|here.]] <br/> [[#Nebula_of_Expert_ArcherLv3_vs_Nebula_of_HealthLv3|'''Click here for Expert Archer<sup>Lv3</sup> VS Health<sup>Lv3</sup> on 3rd Enchant.''']]
! style="background-color:#B5B7BB; color:Black;  width: 100% " | Skills: 1st Job - Taekwon Kid
|-
|-
| Armor (Farm) || | +12 {{#item:15186}} || Best enchant to get from 1st line is Indestructible, 2nd line would be either Vit or Dex. You can use {{#item:23175}} for the enchant. By replacing Nebula Armor, you'll lose a lot of Attack Speed and may slow down your farm. Further info can visit [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|here.]]
|[[File:SE 1st Job.png|thumb|left|900x900px|thumb|Skill set overview for 1st class, focused on {{#Skill:413}}]]
{| class="wikitable" width="100%"
! style=" width: 15% " | Skill
! style=" width: 5% " | Level
! style=" width: 90% " | Notes
|-
|-
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | '''Taekwon Kid'''
|-
|-
| Weapon || | +12 A {{#item:630041}} || For the enchant you can choose which monster / MVP you want to focus. Further info can visit [[Dimension_Weapons#Dimensions_Weapons_Enchants|here.]]
|{{#Skill:413}}
* For {{#linkmob:22174}} (Formless | <span style="background-color:none; color:#DEA193;">Neutral</span>) hence, {{#item:311934}} & {{#item:312800}}
|7
* For {{#linkmob:20994}} (Dragon | <span style="background-color:none; color:#DEA193;">Neutral</span>) hence, {{#item:311928}} & {{#item:312800}}
|Enable Tornado Stance before using. Deals damage in a 5x5 AoE. While autoattacking, there's a small chance to get into {{#Skill:412}}. While in Tornado Stance, activate it quickly, or else you'll go back to autoattacking.
* For {{#linkmob:22373}} (Demi-Human | <span style="background-color:none; color:purple;">Poison</span>) hence, {{#item:311937}} & {{#item:312800}}
* For [[Varmundt%27s_Biosphere_Depth_2#Monsters_Info|Biosphere Depth 2]] my build rely on these 2 enchant {{#item:311934}} & {{#item:311874}}
Tips:- Notice how the 3 MVP listed shared the same {{#item:312800}}, you can save some zeny to use 1 lance against 3 of them.
|-
|-
| Garment || | +12 A {{#item:480350}} || This Garment should be the most expensive gear to make but it has the highest damage boost and should last a very long time. Prioritize to max the enchant on 2nd slot and aim for {{#item:313015}} (RNG involved to get Concentration). After 2nd enchant then only start focusing on 3rd enchant {{#item:312538}}. The last enchant to focus is the 4th enchant {{#item:312513}}. Further info can visit [[Divine Beast's Cloak: Summer|here.]]
|{{#Skill:412}}
|1
|Enables use of Tornado Kick. Requires level 1 Tornado Kick.
|-
|-
| Shoes || | +11 C {{#item:470073}} || This is like the cheat code damage boost for DcB DK, once the bonus vit is proc from the boots, your damage will be boosted by a large amount. BiS is 10% Max HP, the 2nd line enchant preferably MHP (flat 50~1000) too but can be any as long as you get 10% max HP on the first line enchant. Tips to use [[Board_Quests#Instance_Coin_Shop|Doil the Instance Coin Shop]] if you don't want to run the instance. Further info can visit [[Airship_Crash#Item_Exchange|here.]]
|{{#Skill:424}}
[[#Boots_of_Unknown_Life_VS_Yorscalp_Boots|'''Click here for Boots of Unknown Life VS Yorscalp Boots test.''']]
|5
|-/
|Increases Attack Power. Prerequisite for {{#Skill:425}}
| Shoes (Farm) || |
* +12 A {{#item:470303}}
* +12 A {{#item:470174}}
*+12 {{#item:22048}}
||
* BiS Boots for general farming and higher HP for higher survivability, best enchant on 2nd slot is {{#item:313097}} 3rd slot is {{#item:313094}} 4th slot is {{#item:313090}} Further info can visit [[21_Age_of_Heroes#Footgear_Enchants|here.]]
* Glade Rune Boots have higher damage IF hitting the monster that match the element of the 2nd enchant of the boots at Lv5 (Example:- {{#item:311876}} against Wind and Earth element, other elements Glade Rune Boots fall behind in Damage compared to Yorscalp. Further info can visit [[Varmundt%27s_Biosphere#Rune_Armors_Enchant|here.]] <br/>'''[[#Glade_Rune_Boots_VS_Gaebolg_Boots_VS_Yorscalp_Boots|Click here for Glade Rune Boots VS Yorscalp Boots test.]]'''
* Sombre Shoe provide 10% drop rate or any other drop rate shoe. If you have trouble 1 shot killing the monster, considering not using drop rate shoe and go for Yorscalp or Glade Rune Boots. Further info can visit [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|here.]]
|-
|-
| Accessory 1 || | {{#item:490133}} || Best enchant on 2nd slot is {{#item:313028}} 3rd and 4th slot is {{#item:310701}} (RNG involved to get double Master Archer). Further info can visit [[Constellation_Tower#Stellar_Seal_Accessories_Enchantment|here.]]
|{{#Skill:421}}
|7
|Gap closer. Deals significantly increased damage when used while {{#Skill:411}}ing.
|-
|-
| Accessory 2 || | {{#item:490484}} || Best enchant on 2nd slot is {{#item:312991}} (There's a perfect enchant concentration Lv1 but cost x20 times the materials) 3rd slot is {{#item:312981}}. Further info can visit [[Circulation_of_Life_Accessories#Circulation_of_Life_Accessory_Enchantment|here.]]
|{{#Skill:411}}
|10
|Provides a number of nice early-game effects. Gotta go fast but in One Direction!
Hitting a wall or any entity causes you to get knocked back. Use {{#Skill:421}} while sprinting for significantly increased damage. This bonus works with or without a weapon equipped. When no weapon is equipped, get +10 Barehanded Mastery Attack. Use and immediately cancel for +10 STR (Spurt Status), but lose the bonus when equipping a weapon.
|-
|{{#Skill:422}}
|5-10
|Prerequisite for {{#Skill:425}}
|-
|{{#Skill:423}}
|5
|Prerequisite for {{#Skill:425}}
|-
|{{#Skill:425}}
|7
|Changes your attacking element for 5 minutes. Levels 1-7 gives Earth, Wind, Water, Fire, Ghost, Shadow and Undead Element respectively.
|-
|{{#Skill:426}}
|5
|Jump around in most places, up to 10 cells at Level 5. Can go through walls and ledges and can be used to traverse straight corridors super fast.
|-
|{{#Skill:420}}
|1
|Adds a chance to block Ranged Attacks. When in Spurt Status (see {{#Skill:411}} above), it can block other kinds of attacks too.
|-
|}
|}
|}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
<br><br>


== '''Cards recommendation for MVP / Farming''' [[File:Drops.gif|frameless]] ==
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
 
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Cards
|-
|-
! [[File:Down arrow.png|frameless|23x23px]]!! Cards !! Notes
! style="background-color:#B5B7BB; color:Black;  width: 100% " | Skills: Star Gladiator
|-
|-
| Upper Head Gear ||  
|
*{{#item:300528}}
[[File:SE 2nd Job.png|900x900px|left|thumb|A few excess skill points to the other 3 levels of Warm Wind and Tumble.]]
*{{#item:4583}}
{| class="wikitable" width="100%"
||
! style=" width: 15% " | Skill
*This Card give +7% Max HP, if refine +10 additional +3% Max HP and if refine +14 additional +2% Max HP. With a Total +12% Max HP.
! style=" width: 5% " | Level
*Use this Card if you lack Damage against {{#linkmob:22373}} since his Element is Poison. It 30% increased damage against poison monster.
! style=" width: 90% " | Notes
|-
|-
| Mid Head Gear ||
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | '''Star Gladiator'''
*{{#item:300174}}
*{{#item:4583}}
*{{#item:27109}}
||
*This Card can be used for general farming give +10% Max HP and a total of 4% decreased damage from Earth and Poison elemental @ base vit 130.
*Use this Card if you lack Damage against {{#linkmob:22373}} since his Element is Poison. It 30% increased damage against poison monster.
*Use this card only when fighting Neutral type MVP (Rigel and Betelgeuse) when proc it will double your damage against neutral monster and must use with the Singing Pere Card (Accessory slot) and Playing Pere Card (Accessory slot), not recommended to use for farming since the proc is unreliable and it hinders movement.
|-
|-
| Low Head Gear || |  -  || -
|{{#Skill:427}}
|3
|Align a map with the Sun, Moon, or Stars. Enables a variety of skills.
|-
|-
| Armor || {{#item:4302}} || This MVP Card is BiS for armor, it gives +100% Max HP and is the highest impact card to improve Damage. The downside of this card is -50% of Def & Mdef. <br/> Encroached Tan Card is not really good for DcB Build. <br/>'''[[#MVP_Tao_Gunka_Card_VS_MVP_Encroached_Tan_Card|Click here for MVP Tao Gunka Card VS MVP Encroached Tan Card.]]'''
|{{#Skill:435}}<br>{{#Skill:436}}<br>{{#Skill:437}}
|3
|Marks monsters with Solar Wrath, Lunar Wrath, and Stellar Wrath. Solar Wrath works only on Small monsters. Lunar Wrath works only on Medium monsters. Stellar Wrath works only on Large monsters.
|-
|-
| Weapon || |
|{{#Skill:438}}<br>{{#Skill:439}}<br>{{#Skill:440}}
* {{#item:300532}}
|4
* {{#item:4140}}
|Increases EXP gained from monsters targeted by the Wrath skills above. Check the time, or type @time to see what day it is on your server. Solar monsters give bonus EXP on even-numbered days. Lunar monsters give bonus EXP on odd-numbered days. Stellar monsters give bonus EXP on days divisible by 5 (e.g. 10, 15, 20).
* {{#item:27361}}
* {{#item:300519}}
* {{#item:300506}}
* {{#item:300240}}
* {{#item:300241}}
 
||
* x2 MVP Ghost Ship Captain Card is BiS for farming Boss Protocol Monster [[File:Mvp icon.png|frameless]] [[File:Boss icon.png|frameless]] where their sizes are mix (Example:- Biosphere D1, D2 and Tower of Trials)
* Abysmal Knight Card + Polluted Wander Man Card are 2nd Best for Fighting Boss Protocol Monster [[File:Mvp icon.png|frameless]] [[File:Boss icon.png|frameless]] if there's only Large and Medium sized monster. (Example:- Biosphere D2)
* Yormi Card + Scalleg Card is a good combo if fighting non-boss protocol and good for Small, Medium and Large sized monster.
* x2 Gan Ceann Card is good for ONLY fighting Large sized Monster. (Example:- Rigel and Betelgeuse)
* x2 Brutal Murderer Card is good for ONLY fighting Medium sized Monster. (Example:- Biosphere D1)
* The Highest Damage output for weapon card combo from this list is to have Boss + Size (MVP Ghost Ship Captain Card + Gan Ceann Card for Large sized monster or MVP Ghost Ship Captain Card + Brutal Murderer Card for Medium sized monster)
'''[[#Weapon_Card_Test|Click here for Weapon Card Test Result]]'''
|-
|-
| Garment || |
|{{#Skill:431}}
* {{#item:4679}}
|4
* {{#item:300473}}
|Can be used only on Solar Maps and only on even-numbered days. Reduces damage by a fixed amount.
||
* This card is Bis and provide the best utility for DcB DK, +2 Aspd, +15% physical damage to all races and most importantly +20 to all stats which help reaching instant cast tremendously.
* This card give a huge boost to Long Range damage, @ +15 refine it gives 55% LR%, but the important one is +10% boss damage as this modifier is quite rare.
'''[[#MVP_Rune_Knight_Seyren_Card_vs_MVP_Snow_Angel_Card|Click here for MVP Rune Knight Seyren Card VS MVP Snow Angel Card]]'''
|-
|-
| Shoes || |
|}
* {{#item:27150}}
|}
* {{#item:300509}}  
 
* {{#item:300510}}
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
* {{#item:300511}}
* {{#item:300514}}
* {{#item:300516}} 
||
*BiS card for ALL purpose farm as it provide 15% Max HP & Max SP which scale with DcB damage, the flat Max HP boost is a bonus since with the rest of the card and gear, we will reach a very high % Max HP and flat Max HP will provide a slight boost.
*Letterster Card, BiS card for farming '''Insect''' race.
*Cliolima Card, BiS card for farming '''Demon''' race .
*Rockstriker Card, BiS card for farming '''Undead''' monster race . Can be use on MVP Ghost Ship Captain or MVP Lasgand.
*Yoster Cleaner Card, BiS card for farming '''Dragon''' monster race . Can be use on MVP Betelgeuse.
*Yoster Collector Card, BiS card for farming '''Formless''' monster race . Can be use on MVP Rigel, or field farming [[Forgotten_Time#Monster|Forgotten Time Zone 1 or Zone 2.]]
'''[[#MVP_Venom_Chimera_Card_VS_Specific_Monster_Race_Card|Click here for MVP Venom Chimera Card VS Specific Monster Race Card]]'''
|-
|-
| Accessory 1 || |
! style="background-color:#B5B7BB; color:Black;  width: 100% " | Skills: Star Emperor
*{{#item:300076}}
*{{#item:27107}}
||
*BiS card for all purpose farm, any Vit stats + % Max HP are welcome.
*Only use this card in combo with Jitterbug card (Headgear slot).
|-
|-
| Accessory 2 || |
|There are three different skill branches - Sun, Moon, and Star. Feel free to max out 2 of the 3 branches of your choosing.
*{{#item:300076}}
 
*{{#item:27108}}
 
||
[[File:SE 3rd Job.png|left|900x900px|thumb]]
*BiS card for all purpose farm, any Vit stats + % Max HP are welcome.
*Only use this card in combo with Jitterbug card (Headgear slot).
|}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
<br><br>


== '''Shadow Gears & Costume Stones''' [[File:Ghostring.gif|frameless]] ==


{| class="wikitable"
{| class="wikitable" width="100%"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Shadow Gears
! style=" width: 15% " | Skill
! style=" width: 5% " | Level
! style=" width: 90% " | Notes
|-
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | '''Star Emperor'''
|-
|{{#Skill:2588}}
|3
|Level 1: resets {{#Skill:427}}.<br>Level 2: resets {{#Skill:435}}, {{#Skill:436}}, {{#Skill:437}}.<br>Level 3: resets everything.
|-
|{{#Skill:2591}}
|3
|When activated, enables the use of Sun Skills and increases ATK.
|-
|{{#Skill:2593}}
|7
|Hits all enemies around the target in a 3x3 area.
|-
|-
! [[File:Down arrow.png|frameless|23x23px]]!! Item!! Notes
|{{#Skill:2592}}
|10 or Optional
|{{#Skill:2593}} must be used before using this skill. Hits all enemies in a 7x7 area around you.
|-
|-
These New Advance Shadow Gear from [[Tower_of_Trials|Tower of Trials]] triumph when facing High RES monster because of the -20% ignore RES from both sets and it surpasses the Blue Shadow Gear even at '''RES 0'''. '''[[#Blue_Shadow_Gear_vs_New_Advance_Shadow_Gear|Click here for the Test Result.]]''' Be aware that using this new set may improve Damage but you'll lose Max HP and have to relocate your stats again for Instant Cast.
|{{#Skill:2590}}
| Armor || | +10 {{#item:1270025}} || Best enchant is Long Range Damage % on 1st line and Pow or P.atk on 2nd line. Prioritize on LR % > Pow / P.atk. Can use {{#item:101262}} for the enchant. Further info can visit [[Shadow_Enchanting#New_Sets|here for enchant,]] and [[Shadow_Gear#Advanced|here for the Shadow Gear.]]
|5 or Optional
|Increases the damage of {{#Skill:2592}}.
|-
|-
| Shoes || | +10 {{#item:1270026}}
|{{#Skill:2575}}
|| Best enchant is Long Range Damage % on 1st line and Pow or P.atk on 2nd line. Prioritize on LR % > Pow / P.atk. Can use {{#item:101262}} for the enchant. Further info can visit [[Shadow_Enchanting#New_Sets|here for enchant,]] and [[Shadow_Gear#Advanced|here for the Shadow Gear.]]
|3
|When activated, enables the use of Moon Skills and increases HP.
|-
|-
| Weapon || | +10 {{#item:24792}} || Best enchant on slot 1 is +3 Pow and for slot 2 is +5 Vit or +5 Dex, pick Vit for Damage or Dex for instant cast. Further info can visit [[Shadow_Enchanting#Weapon_&_Shield|here for enchant,]] and [[Shadow_Gear#Master_Shadow_Gear|here for the Shadow Gear.]]
|{{#Skill:2579}}
|7
|Self-cast skill that hits all enemies in a 7x7 area around you, followed by a special form of cloaking that cannot be detected by Insect and Demon monsters.
|-
|-
|Shield || | +10 {{#item:24793}}
|{{#Skill:2576}}
|| Best enchant on slot 1 is +3 Pow and for slot 2 is +5 Vit or +5 Dex, pick Vit for Damage or Dex for instant cast. Further info can visit [[Shadow_Enchanting#Weapon_&_Shield|here for enchant,]] and [[Shadow_Gear#Master_Shadow_Gear|here for the Shadow Gear.]]
|10 or Optional
|Requires {{#Skill:2579}} to activate. Reveal yourself and hit all enemies in a 7x7 around you.
|-
|-
| Accessory 1 || | +10 {{#item:1270011}} || Best enchant is Long Range Damage % on 1st line and Pow or P.atk on 2nd line. Prioritize on LR % > Pow / P.atk. Can use {{#item:101262}} for the enchant. Further info can visit [[Shadow_Enchanting#New_Sets|here for enchant,]] and [[Shadow_Gear#Bow_Master|here for the Shadow Gear.]]
|{{#Skill:2574}}
|5 or Optional
|Increases the damage of {{#Skill:2576}}.
|-
|-
| Accessory 2 || | +10 {{#item:1270012}} || Best enchant is Long Range Damage % on 1st line and Pow or P.atk on 2nd line. Prioritize on LR % > Pow / P.atk. Can use {{#item:101262}} for the enchant. Further info can visit [[Shadow_Enchanting#New_Sets|here for enchant,]] and [[Shadow_Gear#Bow_Master|here for the Shadow Gear.]]
|{{#Skill:2578}}
|}
|3
{| class="wikitable"
|When activated, enables the use of Star Skills, and increases ASPD (post-attack delay or after-attack delay).
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Costume Stones
|-
|-
! [[File:Down arrow.png|frameless|23x23px]]!! Item!! Notes
|{{#Skill:2580}}
|7
|Marks enemies. Up to 5 marks can be activate at a time.
|-
|-
| Top || | {{#item:1001939}} || This stone provide a total of 10% Long Range Damage when Lv10 {{#skill:2007}} is learned. Further info can visit [[Costume_Enchants_(Fashion_Points)#Top_Box_3|here.]]
|{{#Skill:2584}}
|10 or Optional
|On activation, while autoattacking, add a chance to drop stars on marked enemies, dealing damage to surrounding enemies in a 5x5 area. Because up to 5 marks can be active at the same time, enemies can be hit up to 5 instances of this skill at a time. Very RNG dependent.
|-
|-
| Mid || | {{#item:1001940}} || This stone doesn't provide anything on it's own but it combo with Dragon Knight Stone II (Garment). Further info can visit [[Costume_Enchants_(Fashion_Points)#Mid_Box_3|here.]]
|{{#Skill:2577}}
|3
|Increases the damage of {{#Skill:2584}}.
|-
|-
| Low || | {{#item:1000376}} || This stone provide 3% Long Range Damage on it's own and combo with Ranged Stone (Dual). We have a few option for Costume Stone (Low), you can even use {{#item:25228}} for Field Farming, {{#item:25228}} for Tower of Trials, even {{#item:25062}} for Treasure Chest reward type like CT and OGHC, '''[[#Costume_Stone_(Garment_Dual_&_Low)_Comparison|but Ranged Stone (Low) has the highest Damage.]]''' Further info can visit [[Costume_Enchants_(Fashion_Points)#Low_Box_1|here.]]
|{{#Skill:2583}}
|3
|When activated, enables the use of Sun, Moon, and Star Skills, and increases All Stats by 5 at level 3.
|-
|-
| Garment || | {{#item:1001948}} & {{#item:1000523}} || DK Stone II (Garment) Combo with RK Stone II (Top & Mid) which provide +15% physical damage against all size, +5% Max HP and +10% DcB Skill Modifier. Ranged Stone (Dual) provide +4% Long Range Damage on it's own and another +2% Long Range Damage with the combo with Ranged Stone (Low). Further info can visit [[Costume_Enchants_(Fashion_Points)#Garment_Box_3|here for Dragon Knight Stone II (Garment),]] and [[Costume_Enchants_(Fashion_Points)#Garment_2nd_slot_Box_1|here for Ranged Stone (Dual).]]
 
|}
|}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
|}
<br><br>


== '''Pets & Runes Tablet System ''' [[File:Poporing.gif|frameless]] ==
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
|-
! style="background-color:#B5B7BB; color:Black;  width: 100% " | Skills: Sky Emperor
|-
|
[[File:SE 4th Job Moon.png|thumb|left|900x900px|thumb]]


{| class="wikitable"
 
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Pets
{| class="wikitable" width="100%"
! style=" width: 15% " | Skill
! style=" width: 5% " | Level
! style=" width: 90% " | Notes
|-
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | '''Heaven Emperor'''
|-
|-
! Pet Name !! Notes
|{{#Skill:5464}}
|10
|Increases PATK and Hit. Max it out.
|-
|-
 
|{{#Skill:5463}}
|[[File:MG KNIGHT OF ABYSS.gif|frameless]] <br/> <center>{{#linkmob:1219}}</center> || The best pet for fighting any Boss Protocol monster, the easiest way to tell is by these symbol on the monster name [[File:Mvp icon.png|frameless]] and [[File:Boss icon.png|frameless]]. It provide Atk + 5%, P.Atk + 2 Increases physical damage against boss monsters by 5% when intimacy level is at Loyal. Further info can visit [[Pet_System#Pets_that_begin_with_"A"|here]].
|10
|Further increases the damage of all skills, except the "Sky" skills.
|-
|-
|<center>[[File:Blue Moon Loli.gif|frameless]]</center> <br/> <center>{{#linkmob:20940}}</center> || One of the best pet for fighting any monster that is NOT Boss Protocol monster. It provide +4 Vit, +5% Max HP and chance to auto cast Lv2 {{#skill:73}} on yourself when receiving physical damage (not very important) when intimacy is at Loyal. Further info can visit [[Pet_System#Pets_that_begin_with_"B"|here]].
|{{#Skill:5468}}
|5
|Enables the use of Moon Skills for a certain duration. Can be used up to three times and affects what skills can be used and their effects.<br>One use (Moonrise) - Enables use of {{#Skill:5469}} only.<br>Two uses (Midnight) - Enables the use of {{#Skill:5470}}. {{#Skill:5469}} deals increased damage.<br>Three uses (Moonset) - disables the use {{#Skill:5469}}, only {{#Skill:5470}} can be used, but gains increased damage.
|-
|-
|<center>[[File:Incubus.gif|frameless]]</center><br/> <center>{{#linkmob:1374}}</center> || Good for farming any map that you've already able to 1 hit kill the monster. It provide Max SP +5% with low chance of healing your SP with your 1% damage dealt when intimacy is at Loyal. Further info can visit [[Pet_System#Pets_that_begin_with_"I"|here]].
|{{#Skill:5469}}
|5
|Hits all enemies in a 7x7 area around the target. Deals increased damage when {{#Skill:5468}} is at Midnight, or when {{#Skill:5475}} is activated.
|-
|-
|<center>[[File:Succubus.gif]]</center> <br/> <center>{{#linkmob:1370}}</center> || Good for farming any map that you've already able to 1 hit kill the monster. It provide Max HP +1% with low chance of healing your HP with your 5% damage dealt when intimacy is at Loyal. Further info can visit [[Pet_System#Pets_that_begin_with_"S"|here]].
|{{#Skill:5470}}
|5
|Hits all enemies in a 7x7 area around the target. Deals increased damage when {{#Skill:5468}} is at Moonset, or when {{#Skill:5475}} is activated. Despite its shorter CD, it's initially much weaker compared to {{#Skill:5468}}. However, when {{#item:400543}} and {{#item:540082}} are equipped and both are A-Grade, this becomes SIGNIFICANTLY STRONGER because using this skill will autocast {{#Skill:5469}}.
|-
|-
|}
|{{#Skill:5475}}
{| class="wikitable"
|10
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Runes Tablet
|Enables the use of all skills at their maximum potential.
|-
|-
! Tablet !! Notes
|{{#Skill:5471}}
|1
|Calls forth some random meteors from the sky.
|-
|-
| '''Demigod Set''' || This is the best rune tablet in the game right now if you're fighting Boss Protocol monster [[File:Mvp icon.png|frameless]] [[File:Boss icon.png|frameless]]. It may look intimidating to fully activate it (3 pieces) but you can just activate the 2 pieces to get +10% increase damage against Boss Protocol [[File:Mvp icon.png|frameless]] [[File:Boss icon.png|frameless]]. When its fully activated (3 pieces) you can go ahead and upgraded to +15, you'll get +40% Damage increase damage against Boss Protocol [[File:Mvp icon.png|frameless]] [[File:Boss icon.png|frameless]]. Further info can visit [[Rune_Tablet_System#Informations|here]].
|{{#Skill:5472}}
*After activate the Demigod Set, don't forget to Equip it on your character. It is shared across your Master Account, all your alts benefit from it but you have to equip them 1 by 1.
|3-5
|Requires {{#Skill:5471}} to activate. Redirects said random meteors to a single target, hitting it and all enemies in a 5x5 area. Mainly for survival purposes, increasing the chances of activating Lifesteal (e.g. from Succubus Pet), SP Drain (e.g. from Incubus Pet), or the SP Recovery from the Burning Fang Rune Set.
|-
|-
|<div class="center">[[File:Down arrow.png|frameless|23x23px]]</div>
|{{#Skill:5473}}
| To Activate the Demigod 2 pieces, first you'll need to activate the Phantom Kite Rune and Grey Wolf Rune, after that you can activate the Demigod Set, collect the item listed Below. [[File:Down arrow.png|frameless|23x23px]]
|3
|Prerequisite for {{#Skill:5504}}. Makes said random meteors a bit more powerful.
|-
|-
| Phantom Kite Rune || x450 {{#item:1000405}} <br/> x3 {{#item:300222}} <br/> x3 {{#item:300223}} <br/> x150 {{#item:1059}} <br/> x50 {{#item:6691}}
|{{#Skill:5504}}
|5
|Gap closer, an improved version of {{#Skill:421}}, dealing 7x7 AoE damage but has shorter range.
|-
|-
| Grey Wolf Rune || x550 {{#item:1000405}} <br/> x1 {{#item:300220}} <br/> x75 {{#item:920}}
|-
|-
| Demigod Set || x1250 {{#item:1000405}} <br/> x150 {{#item:1001282}} <br/> x2 {{#item:1001283}}
*To get Imperfect Rune and Perfect Rune you'll need to recycle {{#item:300482}} or a certain number of monster cards. Further info for [[Rune_Tablet_System#Cards|Imperfect and Perfect run click here,]] and [[Main_Office#Card_Exchanger_Sakura|click here for Lesser Rune Card.]]
|-
| '''Demigod Rune<sup>3 pieces</sup>''' || [[File:Twisted God Freyja (s).gif]][[File:Schulang (s).gif]]<br/>x750 {{#item:1000405}} <br /> x1 {{#item:300228}} <br /> x1 {{#item:300227}} <br /> x100 {{#item:1000501}} <br /> x100 {{#item:1000502}}
*All of these item and cards can be farmed at [[Villa of Deception]], both Normal and Hard mode drop the card, and both purification potions only drop from Hard mode.
|-
|}
|}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
|}
<br>


== '''Tips and Tricks''' [[File:Pouring.gif|frameless]] ==
===Equipment===


{| class="wikitable"
<!--- [[File:Mage SN 2.png|thumb|300px|right|Mage build Super Novice in action.]]
|+ style="white-space:nowrap; border:1px solid; padding:3px; |  
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
=== MVP Fighting Tips ===
|-
! style="background-color:#B5B7BB; color:Black; width: 100% " |Fire Ball
|-
|[[File:File:Mage SN 3.png|thumb|300px|right|It takes time, but killing some MVPs is possible.]] -->
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
|-
! style="background-color:#B5B7BB; color:Black; width: 100% " |Equipment
|-
|
|-
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | '''10-100'''
{| class="wikitable" width="100%"
! style=" width: 20% " | Item
! style=" width: 10% " | Type
! style=" width: 15% " | Way to obtain
! style=" width: 65%" | Notes
|-
|'''Paradise Set'''
|Equipment Set
|[[Beginners Guide|Eden Academy]], Base Level 10
|'''HIGHLY RECOMMENDED!''' Upon reaching Base Level 10, get the full set by going to @go 16. Go one room up, find '''Paradise Equipment''' and talk to '''Lothaire''' to get the set '''FOR FREE'''. It will serve you well until around level 100, when you'll get better version. There are other options below, but this is one of, if not the best one to use from level 10-100.
|-
|-
! MVP !! Cards !!Consumables Used !! Notes
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | '''100-170'''
|-
|-
||{{#mob:22174|center}} <br/>(Formless | <span style="background-color:none; color:#DEA193;">Neutral<sup>Lv2</sup></span> | Large) <br/> (RES:1833 | MRES:850) <br/> [[Hall of Life|From Hall of Life]]
|'''Advanced Paradise Set'''
||
|Chest
x2 {{#item:300240}} <br/> {{#item:27109}} <br/> {{#item:27107}} <br/> {{#item:27108}} <br/> {{#item:300516}} <br/>
|[[Beginners Guide|Eden Academy]], Base Level 100
||
|Upon reaching Base Level 100, go back to where you got the Paradise Set. Talk to Louis to get the Advanced Paradise Set in exchange for a couple of monster drops or by spending 10 {{#item:25223}} per piece.
*[[#Consumables|Use most consumables from here.]]
*{{#item:102433}}
*{{#item:102434}} [[Garden_of_Time#Various_Goods_Vending_Machine|Can get from here]]
||
*If you have unlocked the Family Reputation you can apply [[21_Age_of_Heroes#Family_Reputation|Family Blessings to further improve your Damage.]]
*Unsealing scrolls and Warm Shield Scroll is a must to fight this MVP. [[Hall_of_Life#Mechanics_&_Skills| Click here to learn about the MVP mechanics.]]
*For Traits, get 72 STA and try to avoid scattered orange squares because Aimed Shower Hurts (Physical Damage). <br/> [[#Videos | Click here to watch the fight.]]
|-
|-
||{{#mob:20994|center}} <br/>(Dragon | <span style="color:#DEA193;">Neutral<sup>Lv2</sup></span> | Large) <br/> (RES:500 | MRES:500) <br/> [[Constellation Tower|From Constellation Tower]]
|{{#item:450122}}
||
x2 {{#item:300240}} <br/> {{#item:27109}} <br/> {{#item:27107}} <br/> {{#item:27108}} <br/> {{#item:300514}} <br/>
||
*[[#Consumables|Use most consumables from here.]] 
*{{#item:506}} (Tool Dealer)
*{{#item:12118}} [[Eden_Market#Elemental_Potions/Converter|Can get from here]]


||
{{#item:470017}}
*If you have unlocked the Family Reputation you can apply [[21_Age_of_Heroes#Family_Reputation|Family Blessings to further improve your Damage.]]
*Green Potion is important to cure Hallucination Debuff.
*Fireproof Potion is to tank {{#skill:83}} (Fire).
*For Traits, if you don't play on {{#skill:288}} get 72 WIS to tank {{#skill:2213}} (Neutral) and {{#skill:83}} (Fire) and must avoid moving Traps.
*Be wary when Betelgeuse casting Max Pain, may cause Party Wipe. <br/>[[#Videos | Click here to watch the fight.]]
|-
||{{#mob:22373|center}} <br/>(Demi-Human | <span style="color:purple;">Poison<sup>Lv3</sup></span> | Large) <br/> (RES:868 | MRES:744) <br/> [[Final_Battle | From Final Battle]]
||
x2 {{#item:300240}} <br/> x2 {{#item:4583}}
||
*[[#Consumables|Use most consumables from here.]] 
*{{#item:12119}} [[Eden_Market#Elemental_Potions/Converter|Can get from here]]
*{{#item:12733}}
*{{#item:12114}} [[Eden_Market#Elemental_Potions/Converter|Can get from here]]
*{{#item:12115}}
*{{#item:12116}}
*{{#item:12117}}


||
{{#item:480014}}
*If you have unlocked the Family Reputation you can apply [[21_Age_of_Heroes#Family_Reputation|Family Blessings to further improve your Damage.]]
*Coldproof Potion is important against Encroached Tan {{#skill:2204}}, if still get one shot by it, get 72 WIS.
*Hagalas Runestone is crucial to gain Freeze immunity (100 Mdef from equipment) from {{#skill:2204}}, Encroaced Tan is level 268 <br/> if your Level is lower than him, you may need more Mdef.
*Can use any Elemental Converter to imbue your weapon and deal extra 25% Damage against Poison.
*Encroached Tan Hard Mode just need to out Damage his Regen, where as in Normal mode if you kill all his "Shadows" <br/> it stuns him and you'll deal significantly more damage to him. Shadows are Ghost property. <br/>[[#Videos | Click here to watch the fight.]]


{{#item:490015}}
|Equipment Set
|10 {{#item:6919}} per piece. Obtained by completing [[16.1 Banquet for Heroes]]
|Good until level 125. It is highly recommended to complete the [[16.1 Banquet for Heroes]] quest chain to get this over the other armors. While it gives less MATK compared to the Flattery Robe and is designed more towards an autospell build, completing the full set gives quite a lot of bonuses, which include reduction in Variable Casting Time and Aftercast Delay, and can be further upgraded into the Imperial and Grace sets. Finally, to put the icing on the cake, they can be refined to +9 thanks to the {{#item:100128}} at a price of 10 {{#item:6919}}
|-
|-
|}
|{{#item:450124}}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>


{{#item:470019}}


{| style="background:  #ffffff; width: 100%; border-style: frame;" 
{{#item:480017}}
|+ style="white-space:nowrap; border:1px solid; padding:3px; |


=== Biosphere Depth 2 Monsters ===
{{#item:490018}}
|Equipment Set
|10 {{#item:25155}} per piece. Obtained by completing the [[16.2 Terra Gloria]]
|Good until level 150. An upgraded version of the Noblesse set. Like the Noblesse set, they can be easily refined to +9 thanks to the {{#item:100129}}, at the cost of...
|-
|{{#item:450126}}


|
{{#item:470021}}
*There are a total of 10 types of monster in D2, consist of '''6 Large sized and 4 Medium sized'''. All are unique Race, but some having the same Element. Please use this to plan which Element / Race you want to target and enchant your Time Dimensions Weapon accordingly. [[Varmundt's Biosphere Depth 2|Click here for more info.]]
|}


{| style="background:  #ffffff; width: 100%; border-style: none none none none;"
{{#item:480019}}


||{{#mob:22260|center}} <br/>(Formless | <span style="color:red;">Fire<sup>Lv2</sup></span> | Large) <br/> (RES:1987 | MRES:2311)
{{#item:490020}}
*Earthquake
|Equipment Set
*Fireball
|20 {{#item:25669}} per piece. Obtained by completing the [[17.1_Illusion]]
*Sonic Blow
|Best by level 200, but these will still serve you well even at level 250 if you still don't have enough resources to get the best equipment. Each piece costs 20 {{#item:25669}} while the {{#item:100130}} costs 20 {{#item:25723}}.
*Critical Attack
|-
||
|{{#item:540033}}<br>{{#item:540034}}
{{#mob:22252|center}} <br/>(Demi-Human | <span style="color:red;">Fire<sup>Lv3</sup></span> | Large) <br/> (RES:1725 | MRES:2009)
|Book
*Fiber Lock
|[[Beginners Guide|Eden Academy]], Base Level 100 and above
||
|Go back to where you got the Paradise Set and pay Labraham 10 {{#item:25223}}. Choose the book of your preference.
{{#mob:22257|center}} <br/>(Undead | <span style="color:red;">Fire<sup>Lv2</sup></span> | Medium) <br/> (RES:1067 | MRES:2177)
|-
*Meteor Assault
|{{#item:5208}}
*Deadly Curse
|Upper Headgear
*Lightning Bolt
|
*Cloaking
|Increases survival thanks to HP and SP leech.
*Snap
||  
{{#mob:22254|center}} <br/>(Plant | <span style="color:brown;">Earth<sup>Lv2</sup></span> | Large) <br/> (RES:2066 | MRES:2401)
*Pneuma
*Grasp of Death
*Fiber Lock
*AoE Lex Aeterna
||
{{#mob:22253|center}} <br/>(Brute | <span style="color:brown;">Earth<sup>Lv2</sup></span> | Large) <br/> (RES:1651 | MRES:1923)
*Waterball
*Brandish Spear
|-
|-
{| style="background:  #ffffff; width: 100%; border-style: frame;"
|{{#item:460018}}
|Shield
|Illusion of Twins
|Reduces VCT and ACD. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
|-
|-
||
|{{#item:460017}}
{{#mob:22255|center}} <br/>(Fish | <span style="color:brown;">Earth<sup>Lv3</sup></span> | Medium) <br/> (RES:1734| MRES:2019)
|Shield
*Hiding
|Illusion of Twins
*Grimtooth
|Increases ASPD and adds Perfect Hit. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
*Lightning Bolt
|-
*Heaven's Drive
|{{#item:2898}}
||  
|Accessory
{{#mob:22258|center}} <br/>(Dragon | <span style="color:green;">Wind<sup>Lv2</sup></span> | Large) <br/> (RES:2412| MRES:1768)
|Nightmare Wraith Dead
*Jupitel Thunder
|Gives a nice boost to MDEF (+15), reducing damage from magic attacks and the chances of being Stone Cursed and Frozen.
*Lightning Bolt
|-
*Thunderstorm
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | 170-200
||  
|-
{{#mob:22261|center}} <br/>(Insect | <span style="color:green;">Wind<sup>Lv3</sup></span> | Medium) <br/> (RES:2257| MRES:2623)
|{{#item:400021}}
*Lightning Bolt
|Upper Headgear
||  
|[[OS / OS-LT Headgears]]
{{#mob:22256|center}} <br/>(Demon | <span style="color:blue;">Water<sup>Lv3</sup></span> | Medium) <br/> (RES:851| MRES:1915)
|Pair with Circuit Board-OS.
*Grasp of Death
|-
*Arrow Repel
|{{#item:18874}}
||  
|Mid Headgear
{{#mob:22259|center}} <br/>(Angel | Dark<sup>Lv1</sup> | Large) <br/> (RES:1734| MRES:2019)
|Owl Viscount, Owl Marquees
*Pneuma
|The cheapest and "easiest" to get slotted mid headgear. Other mid headgears can be obtained via the [[Cash Shop]], but only a few can be slotted by the {{#item:6396}}.
*Wide Curse
|-
*Dispel
|{{#item:15376}}
*Pulse Strike
|Armor
|}
|[[17.1 Illusion]]
{| style="background:  #ffffff; width: 100%; border-style: ;"
|An upgrade over the Grace set but only at high refines (+9) and with modification modules. Gives a large increase in AATK (+100), even more AATK at higher refines and can be enchanted.
||Deadly Skills that may 1 shot you:-
|-
*Earthquake from Salamander, spam potions through it or kill it before it cast. WIS trait will help to reduce the damage.  
|{{#item:450127}}
*Sonic Blow from Salamander, it will cast this when in melee range. Kill it before it reaches you.
|Armor
*Meteor Assault from Flame Ghost, it always cast this when near with Cloaking (Invisible) or Snap, if its uncloak kill him before he gets near. Use {{#skill:7}} or detection ({{#item:4103}}) when its in Cloaking. <br/> Having High MaxHP and STA trait will help you survive or High Flee at 970 (95% dodge).
|[[17.2 Sage Legacy]]
||Skills that are very annoying:-
|An improved version of the Illusion Armor, it gives a sizeable increase in MATK (+125), even more MATK at higher refines and can be enchanted. While the modules have better stats, further boosting requires higher refines.
*Pneuma from Ancient Tree & Morroc Incarnation, they will cast it when you deal Physical Range damage when near them. Have to kill them further away. Example:- Using Charge attack (Range Physical Damage) on them will make them cast Pneuma instantly.
|-
*Wide Curse from Morroc Incarnation, having total of 0 or 100 Luck stats will prevent curse.
|{{#item:28629}}
*Deadly Curse from Flame Ghost, this only affects people who use Golden Thief Bug Card. This skill remove Magic Immune Effect from GTB.
|Book
*Fiber Lock from Duneyrr & Bio Ancient Tree, if you get Fiber Lock and Pneuma on you. Try to use charge attack on another monster to temporarily escape.
|[[OS / OSAD Weapons]]
*Dispel from Morroc Incarnation, although it doesn't cast very frequently but still good to keep an eye on it.
|Increases ATK, ASPD (after attack delay reduction), damage against Small and Medium monsters, and CRIT DMG at +11. Best to refine it to +9, then reform it to {{#item:540051}}, or get a {{#item:540043}} instead.
*Death grasp (Pull towards monster) and Arrow Repel (Push away from monster) , these skill cause displacement. Usually only affects Melee Class.  
|-
|{{#item:540004}}
|Book
|[[17.2 Sage Legacy]]
|Boosts damage of Star Emperor's Moon skills.
|-
|{{#item:460018}}
|Shield
|Illusion of Twins
|Reduces VCT and ACD. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
|-
|{{#item:460017}}
|Shield
|Illusion of Twins
|Increases ASPD and adds Perfect Hit. Try to refine this to +10 - +11. Enchant with HP/SP Absorb for increased survival or Rune of Strength for more... strength.
|-
|{{#item:20933}}
|Garment
|[[17.1 Illusion]]
|Max HP +1000. Adds 100 HP every 2 refine rate.
|-
|{{#item:480020}}
|Garment
|[[17.2 Sage Legacy]]
|Improved version of the Illusion Engine Wing.
|-
|{{#item:22196}}
|Footgear
|[[17.1 Illusion]]
|Max SP +200. Adds 20 SP every 2 refine rate. Enchant with either {{#item:39531|Modification Orb (Vital)}} for more survivability or {{#item:39530|Modification Module (Mental)}} for more SP, and {{#item:39541|Modification Module(Fixed Casting)}}.
|-
|{{#item:22238}}
|Footgear
|
|An obsolete and ancient pair of boots gets a modern touch-up. Best paired with a {{#item:540010}}.
|-
|{{#item:470022}}
|Footgear
|[[17.2 Sage Legacy]]
|Improved version of the Illusion Leg.
|-
|{{#item:32207}}
|Accessory
|[[Illusion]]
|Grants ATK +5%.
|-
|{{#item:32208}}
|Accessory
|[[Illusion]]
|Grants ATK +5%.
|-
|{{#item:490025}}
|Accessory
|[[17.2 Sage Legacy]]
|An improved version of the Illusion Booster.
|-
|{{#item:490024}}
|Accessory
|[[17.2 Sage Legacy]]
|An improved version of the Illusion Booster.
|-
|-
|}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
<br/>


{| class="wikitable"
|+style="white-space:nowrap; border:1px solid; padding:3px; |
=== Leveling Tips & EXP Gears ===
|-
|-
||
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | 200-230
'''Notes:-'''
|-
*There are many other Leveling route out there, but this is the one that i always use as it is quite straight forward and try to wear some EXP Gear to speed up the Leveling process, but don't over wear them to the point that it affects your Damage.
|{{#item:400267}}
*It is '''super important''' to finish the starting tutorial for {{#item:7803}} as it boost EXP gain from monster defeated and quest submission by 200% for 30 minutes. This Costume {{#item:20307}} is super useful for starting out your journey.
|Upper Headgear
*Einbech 3 EXP gain from Eden Board yield higher EXP and Faster submission (160 kill count) compared to Abyss Lake 4 (240 kill count). In my opinion, if you are leeching Alts '''without''' Even Share EXP Party Setup, do Einbech 3. IF you are SOLO or Leveling Alts '''with''' Even Share EXP Party Setup, do Abyss Lake 4 (Monster at Abyss Lake 4 is about 43% more exp than monster in Einbech 3).
|[[OS / OS-LT Headgears]]
'''Step-by-Step Guide:-'''
|Upgraded versions of OS Headgear. Best paired with {{#item:540051}}.
#After Tutorial, you should be able to change job [Swordman].
|-
#Go Eden and talk to Secretary Lime and Register yourself as a Member of Eden, you'll get {{#item:22508}}
|{{#item:410094}}
#Go Payon Cave kill anything to get some skills and '''be aware not to level pass Lv40.'''
|Middle Headgear
#Use {{#item:7803}} and go Orc dungeon and hit anything to at least Lv70 or able to change job [Knight].
|[[Niflheim]], random item from {{#item:41080}}
#Go Eden and talk to Eden board [[File:Eden Board.png|frameless|42x42px]] [[Kill_Quests_and_Item_Collection_Boards#Level_70_~_99|(Lv70-Lv99 Mission Board)]] and choose pick all.
|Boosts all CRIT, Melee and Ranged Physical Damage. Comboes with {{#item:420076}}
#Then go Dungeon > Glast Heim(GH) > Monastery and kill x15 {{#linkmob:1192}} & x 15 {{#linkmob:1435}} keep doing the board quest until 99/50 then do once more but this time keep and '''don't submit''' the quest.
|-
#After Rebirth you'll be at Lv1. Go Payon Cave kill anything then change job [High Swordman].
|{{#item:420003}}
#Submit Board quest (GH Monastery) that you kept before Rebirth to job 50 then change job [Lord Knight].
|Lower Headgear
#Repeat Eden board quest (GH Monastery) until job 70 and change job [Rune Knight].
|[[Niflheim]], random item from {{#item:41080}}
#Do Eden board quest (GH Monastery) once to Lv100+ and talk to Daily Hunts NPC Roxanne.
|Boosts CRIT and CRIT DMG.
#Complete Illusion of Moonlight daily once (Kill count 100).
|-
#Complete Illusion of Vampire daily once (Kill count 100).
|{{#item:450177}}
#Complete Illusion of Twins daily once (Kill count 100), this should bring you past Lv180+.
|Armor
#Go Eden and talk to Eden board [[File:Eden Board.png|frameless|42x42px]] [[Kill_Quests_and_Item_Collection_Boards#Level_130_~_190|(Lv130-Lv190 Mission Board)]] and choose pick all. Then go Einbech 3 dungeon (use Acolyte Skill {{#skill:27}} to Einbech 3 if you have the memo, otherwise just walk from Einbech dungeon 1) finish the board quest once (160 kill count) and change job [Dragon Knight]. <br/> Then rinse repeat at Einbech 3 to Lv250 (Just focus on the 160 kill count and submit, the different kill count quest from Daily Hunts NPC (Example:- kill x10 {{#linkmob:20603}} is just bonus). <br/> Or you can go over to Abyss Lake 4 depending on your Party EXP Setup. Don't forget to use {{#item:12114}} for ghost type monster in Einbech 3 and Abyss Lake 4.
|[[Gray Wolf Equipment]]
#Lv250-275 go Depth 1 or Depth 2 depending on your gears.
|An improved version of the Automatic Armor, it gives a large increase in AATK (+130), even more MATK at higher refines and can be enchanted. While the modules have better stats, further boosting requires higher refines.
 
|-
|{{#item:450206}}
|Armor
|[[Issgard Equipment]]
|A much better version of the Automatic Armor Type-B and Gray Wolf Robe, thanks to higher stats and the ability to choose which enchants you want. No RNG shenanigans.
|-
|{{#item:540043}}
|Book
|[[Niflheim]]
|A level 5 weapon that boosts {{#Skill:5466}} damage.
|-
|{{#item:540042}}
|Book
|[[Clock Tower Unknown Basement]]
|A level 5 weapon that boosts {{#Skill:5466}} and {{#Skill:5467}} damage.
|-
|{{#item:540049}}
|Book
|[[Issgard Equipment]]
|A non-slotted book that can be enchanted four times, making it a decently powerful weapon until the dimmer but more powerful {{#item:540056}} is obtained.
|-
|{{#item:460018}}
|Shield
|[[Illusion of Twins]]
|A good alternative to the Cursed Knight's Shield and Purified Knight's Shield, it reduces Variable Casting Time and Aftercast Delay and can be enchanted. Highly recommended to refine this to +11 and get 2 Spellbound Nives.
|-
|{{#item:460006}}
|Shield
|[[Geffen Night Arena]]
|Really THICC book that increases ATK and provides some MDEF. Can be enchanted. Try getting enchants that ignore the DEF of Normal or Boss monsters, preferably Boss monsters.
|-
|{{#item:480091}}
|Garment
|[[Gray Wolf Equipment]]
|Improved version of the Illusion Engine Wing and Automatic Engine Wing.
|-
|{{#item:480159}}
|Garment
|[[Issgard Equipment]]
|Improved version of the Gray Wolf Muffler.
|-
|{{#item:480124}}
|Garment
|[[Convertible Wings]]
|A significantly upgraded version of the Excellion Wing, tuned to greatly boost physical power, especially when refined and paired with either Deep Blue Sunglasses and Victory Wing Ears.
|-
|{{#item:470094}}
|Footgear
|
|The current final form of the Ancient Hero Boots, this pair of shiny shoes gives a lot of bonuses, especially at high refines and better grades. It's an upgrade over the Automatic Leg B-type at high refines AND when paired with the {{#item:550082}}.
|-
|{{#item:470087}}
|Footgear
|[[Gray Wolf Equipment]]
|Improved version of the Illusion Leg and Automatic Leg.
|-
|{{#item:470115}}
|Footgear
|[[Issgard Equipment]]
|Improved version of the Gray Boots.
|-
|{{#item:490044}}
{{#item:490056}}
|Accessory (Right)
|[[Thanatos Tower]]
|These two are almost virtually identical to each other. Both give additional ATK and ASPD. Best paired with their necklace counterparts for the ACD and FCT reduction.
|-
|{{#item:490043}}
{{#item:490055}}
|Accessory (Left)
|[[Thanatos Tower]]
|These two are almost virtually identical to each other. Both give additional ATK and VCT reduction. Best paired with their ring counterparts for the ACD and FCT reduction.
|-
|-
|}
[[File:Down arrow.png|frameless|35x35px]] All the EXP Bonus from EXP Gear are from '''Defeating''' monster, it doesn't boost EXP gain from Board Quest / Daily Quest submission. However, it does provide Bonus EXP from an Even Shared EXP Party Setup even though you are not the one who defeat the monster. Super awesome for Leeching :3
*EXP Gears are great investment if you are planning to create more Alts.
*By wearing ALL the EXP Gears, potentially you'll get '''99% EXP Bonus''' for any defeated monster.
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; |
'''EXP Gear'''
|-
|-
! Equipment !! Notes !! Where to get
|-
|-
||
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | '''230-275'''
{{#item:24683}}
||
*If Base level <175, gives 20% EXP
*If Base level = or >175, gives 10% EXP
*Each +2 refine +1% EXP
*At +10, gives additional 5% EXP (Totaling 20% EXP at lvl 175 above)
|| [[Shadow_Gear#Eno_(A-H)| Under EXP Equipment.]]
|-
|-
||
|{{#item:400109}}
{{#item:24770}}
|Upper Headgear
||
|[[Equipment Crafting]]
*If Base level <175, gives 20% EXP
|Headgear good for increasing CRIT in exchange for slightly reduced HIT.
*If Base level = or >175, gives 10% EXP
*Each +2 refine +1% EXP
*At +10, gives additional 5% EXP (Totaling 20% EXP at lvl 175 above)
|| [[Shadow_Gear#Eno_(A-H)| Under EXP Equipment.]]
|-
|-
||{{#item:25171}}
|{{#item:410080}}
||
|Middle Headgear
*The stone alone give 2% EXP
|[[Verus]]
*If combo with {{#item:25141}} & {{#item:25015}}, it give additional 3%
|A cool-looking slotted Middle Headgear that can be enchanted. Reduces Variable Cast Time. Try to get ATK enchants.
|| [[Costume_Enchants_(Fashion_Points)#Top_Box_1| From Costume Enchants Top Box 1.]]
|-
|-
||
|{{#item:400002}}
{{#item:25141}}
|Middle Headgear
|| The stone alone give 2% EXP
|[[Amicitia]] (0.05%)
|| [[Costume_Enchants_(Fashion_Points)#Mid_Box_1| From Costume Enchants Mid Box 1.]]
|A cool-looking slotted Middle Headgear that can be enchanted. Reduces After-Cast Delay. Try to get ATK enchants.
|-
|-
||
|{{#item:420066}}
{{#item:25015}}
|Lower Headgear
|| The stone alone give 2% EXP
|Rock Ridge
|| [[Costume_Enchants_(Fashion_Points)#Low_Box_1| From Costume Enchants Low Box 1.]]
|Lower headgear that boosts magical damage while reducing variable casting time.
|-
|-
||
|{{#item:450270}}
*{{#item:19157}} or
|Armor
*{{#item:19136}}
|[[20 The Immortal]]
||
|An armor that gives a lot of power, sufficient for the late-game, but lacking in the end-game. It can be easily graded, because it doesn't need an exorbitant amount of zeny and expensive {{#item:6635}} to refine. Try obtaining a +12 Grade C. Currently can be purchased from player vendors at cheap prices.
*All stats +1, -10% SP Consumption for skills, +5% EXP and Drop rate, Refine at +9 give Aspd, at +12 give Movement speed. It is Enchantable with {{#item:23100}}.
*Each +2 refine give +1% EXP and Drop rate, Each +4 refine give +4% Max HP & SP, Refine at +9 give +40% HP & SP Recovery Rate, at +12 give +3% Max HP & SP.  
|| Click here for [[Equipment_Crafting#Jewy_-_Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary's_Necklace,_Drooping_Gunslinger|crafting Drooping Gunslinger & Spirit Of Chung E]] & {{#item:23100}} can get from [[Market_Place#Muzaszir| Muzaszir NPC]]. The possible Enchants for Drooping Gunslingers are [https://wiki.muhro.eu/index.php?title=Overview_of_our_enchant-tables.&mobileaction=toggle_view_desktop  here.]] 
|-
|-
||
|{{#item:540056}}
*{{#item:19117}} or
|Book
*{{#item:18839}}
|[[Issgard Equipment]]
||
|2nd best-in-slot weapon despite having just 1 slot. It can have three very powerful enchants of your choosing, which means no RNG nonsense. It can be easily graded as well, because it doesn't need an exorbitant amount of zeny and expensive {{#item:6635}} to refine.
+5% / +4% EXP & Drop rate. It depends on whether you need the Slot for extra DPS.
|| You can get them from [[Poring_Village#Enchanting_Angel_Poring_Boots| Poring Village.]]
|-
|-
||
|{{#item:460040}}
{{#item:22101}}
|Shield
|| All stats +1, combo with Poring Sunglasses to get additional +5 / +4 % EXP. It can be Enchanted.
|Episode 20
|| You can get them from [[Poring_Village#Enchanting_Angel_Poring_Boots| Poring Village.]]
|Easy to get and fully enchant - the rewards from [[20 The Immortal]] is enough to obtain one and fully enchant. Upgrade it to Grade C and refine it to +10 at most. Focusing on the more defensive enchants provides A LOT of damage reduction plus a HUGE quality of life improvement - 10% reduced VCT and over 100 Hard MDEF. Having over 100 Hard MDEF means complete immunity to a myriad of bad status effects, like getting Stoned, Frozen, and more!
|-
|-
||
|{{#item:480283}}
{{#item:15186}}
|Garment
|| Give +5% EXP and Drop rate. Each refine +100 Max HP & +20 Max SP, Refine at +7 give +3% Max HP & SP, at +9 give +5% Max HP & SP, +12 give +100% HP & SP Recovery Rate
|[[20 The Immortal]]
|| Further info can get from [[Increase_item_drop_gears#Equipment_that_increases_drop_rate| here.]]
|Sufficient for the late-game but lacking in the end-game. It can be easily graded, because it doesn't need an exorbitant amount of zeny and expensive {{#item:6635}} to refine. Try obtaining a +12 Grade C. Currently can be purchased from player vendors at cheap prices.
|-
|-
||
|{{#item:470197}}
{{#item:28439}}
|Footgear
|| All stats +1, give extra 5% EXP. It is Enchantable with {{#item:23170}}.
|[[20 The Immortal]]
||Click here [[Equipment_Crafting#Captain_-_Sea_Otter_and_Fur_Seal_Mini_Fan,_Turtle_Hat|for crafting Sea Otter Mini Fan.]]
|Sufficient for the late-game but lacking in the end-game. It can be easily graded, because it doesn't need an exorbitant amount of zeny and expensive {{#item:6635}} to refine. Try obtaining a +12 Grade C. Currently can be purchased from player vendors at cheap prices. Despite its many benefits like reduced FCT, it is but a stopgap to the wonderful, wonderful moaning that's to come.
|-
|-
||
|{{#item:490303}}
{{#item:28440}}
|Accessory (Right)
|| All stats +1, give extra 5% EXP. It is Enchantable with {{#item:23170}}.
|[[Varmundt's Biosphere]]
||Click here [[Equipment_Crafting#Captain_-_Sea_Otter_and_Fur_Seal_Mini_Fan,_Turtle_Hat|for crafting Seal Mini Fan.]]
|One of the best-in-slot accessories. EXPENSIVE to enchant!
|-
|-
||{{#item:2195}}
|{{#item:490306}}
|| The main reason for this Shield is the +10% EXP, or use any other shield from Royal Hunt.
|Accessory (Left)
||Click here [[Royal_Hunting#Royal_Secret_Box|for Royal Hunt Shield.]]
|[[Varmundt's Biosphere]]
|One of the best-in-slot accessories. EXPENSIVE to enchant!
|-
|-
||
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | 275+
{{#item:19152}}
|| Increase +5% EXP and Drop rate, or use any other Balloon from Poring Family. It can be Enchanted, and most preferably try to get {{#item:311004}} for extra 5% EXP from '''Any''' monster defeated, this enchant is optional as it is quite rare.
||Click here [[Poring_Family_Balloons|for Porings Balloon,]] and here [[Poring_Family_Balloons#Normal_Enchants|for the Enchants.]]
|-
|-
|}
|{{#item:400543}}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
|Upper Headgear
[[File:Down arrow.png|frameless|35x35px]] All of these Cards are to be slotted into Shoes Slot. Super useful if you know which monster you are going to kill the most. (Example:- [[Abyss_Lake#Monsters|Abyss Lake 4]] consist more of Dragon Race. [[Einbech#Monsters|Einbech 3]] most of them are Formless Race. [[Varmundt%27s_Biosphere_Depth#Monsters_Info|Bioshpere Depth 1,]] x4 of the monster there are Angel Race.)
|Depth 2
{| class="wikitable"
|Best in slot headgear. Its full power is unleashed at Grade A and when paired with a Grade A {{#item:540082}}
! Cards !! Notes
|-
|-
||
|{{#item:410233}}
{{#item:4245}}
|Middle Headgear
|| Increase +10% EXP from defeating Demi-Human race monster.
|
|
|-
|-
||
|{{#item:420210}}
{{#item:4204}}
|Lower Headgear
|| Increase +10% EXP from defeating Brute race monster.
|
|
|-
|-
||
|{{#item:450282}}
{{#item:4221}}
|Armor
|| Increase +10% EXP from defeating Insect race monster.
|[[Varmundt's Biosphere Depth]]
|The 2nd best-in-slot armor will serve you well until all the stars align. Grants copious amounts of ATK and Melee Physical DMG, especially at higher grades and higher refines.
|-
|-
||
|{{#item:450169}}
{{#item:4239}}
|Armor
|| Increase +10% EXP from defeating Formless race monster.
|[[Constellation Tower]]
|The best-in-slot armor, especially if all the stars align. But once you obtain a {{#item:480349}} with the {{#item:313012}} enchant, {{#item:490132}} with {{#item:313028}}, and {{#item:490483}} with {{#item:312986}}, there will be a huge increase in power.
|-
|-
||
|{{#item:540082}}
{{#item:4249}}
|Book
|| Increase +10% EXP from defeating Demon race monster.
|[[Time Gap Weapons]]
|Most powerful and best-in-slot weapon. It can have two powerful enchants of your choosing, no RNG nonsense. When Grade A, it enables autocasting {{#Skill:5469}} while using {{#Skill:5470}} when paired with a Grade A {{#item:400545}}, significantly increasing damage.
|-
|-
||
|{{#item:460020}}
{{#item:4275}}
|Shield
|| Increase +10% EXP from defeating Undead race monster.
|Alice
|The more offensive-oriented shield. Upgrade it to at least Grade D for the damage reduction, but it is highly recommended to max it out at Grade A and refine it to +12.
|-
|-
||
|{{#item:460040}}
{{#item:4164}}
|Shield
|| Increase +10% EXP from defeating Fish race monster.
|Episode 20
|Easy to get and fully enchant - the rewards from [[20 The Immortal]] is enough to obtain one and fully enchant. Upgrade it to Grade C and refine it to +10 at most. Focusing on the more defensive enchants provides A LOT of damage reduction plus a HUGE quality of life improvement - 10% reduced VCT and over 100 Hard MDEF. Having over 100 Hard MDEF means complete immunity to a myriad of bad status effects, like getting Stoned, Frozen, and more!
|-
|-
||
|{{#item:480349}}
{{#item:4151}}
|Garment
|| Increase +10% EXP from defeating Plant race monster.
|[[Garden of Time]] - [[Divine Beast's Cloak: Summer]]
|Best-in-slot Garment, becoming even stronger when all the stars align. See the {{#item:450169}} above for more info.
|-
|-
||
|{{#item:470174}}
{{#item:4267}}
|Footgear
|| Increase +10% EXP from defeating Dragon race monster.
|[[Varmundt's Biosphere]]
|This and the Yorscalp Boots below are tied for best in slot.
|-
|-
||
|{{#item:470303}}
{{#item:4235}}
|Footgear
|| Increase +10% EXP from defeating Angel race monster.
|[[21 Age of Heroes]]
|This and the Glade Rune Boots below are tied for best in slot.
|-
|-
|}
|{{#item:490132}}
{| class="wikitable"
|Accessory (Right)
|+ style="white-space:nowrap; border:1px solid; padding:3px; |
|[[Constellation Tower]]
 
|The best-in-slot accessory, but it is very expensive to enchant due to extremely maddening RNG.
=== Advance Leveling Guide ===
|-
|-
|Best time to level a character is during EXP Event, with proper preparation it is possible to get from Lv1 to Lv275 in under 1 Hour. [[#Videos|Click here to watch the Video.]]  [[File:Arc Angeling.gif]]
|{{#item:490483}}
'''Before we start, there are few things to cover :-'''
|Accessory (Left)
*The main EXP gain is from EXP Event and Battle Manual Books (Bonus EXP on defeating monster, Quest & Daily submission). This is optional but with Dancer/Bard Skill {{#skill:307}} (a buff that give 60% Bonus EXP from defeating monster). Further info on EXP Event can visit [[Global Exp Event|here.]]
|[[Garden of Time]] - [[Circulation of Life Accessories]]
*If you don't mind using Alts for Buffing, Cardinal and Trouvere/Troubadour are both super good. In order to use {{#skill:307}}, you'll need a partner Dancer/Bard but you can bypass this condition and perform solo with Trouvere skill {{#skill:5352}}. Further info can visit [[Trouvere|here.]]
|The other best-in-slot accessory, but it is very expensive to enchant due to extremely maddening levels of RNG. Best paired with {{#item:480349}}.
*The Leveling route that i used in the video is the same as the one [[#Leveling_Tips_&_EXP_Gears|i posted above.]] I transition from Lv120 Rune Knight {{#skill:2005}} Build (Equipment Listed Below) to Lv250 Dragon Knight {{#skill:6001}} Build ([[#MVP_and_Farming_Equipment|change Equipment to this set),]]  but Shadow Gear remained the same as below.
*Rune Knight {{#skill:2005}} Skill have some requirement to achieve but its easier to achieve compared to {{#skill:2006}} Skill and {{#skill:2008}} Skill. Since {{#skill:2005}} Skill ignore monster Def and have 0 Cast Time, you'll just have to get minimum '''185 ASPD''' and '''40% ACD''' for max Spam.
|}
[[File:Down_arrow.png|frameless|35x35px]]
Consumables that i used are listed below. Equipment are entirely Optional and dependent on your budget.
|-
|-
{| class="wikitable"
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | 285+ (Future, currently unobtainable here)
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Consumables and Skills used in the Video
||
*{{#skill:307}}
*{{#item:7803}}<big><big>●</big></big>{{#item:12411}}
*{{#item:12883}}<big><big>●</big></big>{{#item:601}}
*{{#item:12728}}<big><big>●</big></big>{{#item:12729}}
*{{#item:12733}}<big><big>●</big></big>{{#item:12731}}
*{{#item:22540}}<big><big>●</big></big>{{#item:12114}}
|}
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Equipment for Leveling
|-
|-
! [[File:Down arrow.png|frameless|23x23px]]!! Cards !! Equipment !! Notes !! Costume Stone
|{{#item:540115}}
|Weapon
|???
|The moon counterpart of {{#item:540111}}, it significantly boosts damage of Moon-related skills. When {{#skill:5475}} is active, using {{#skill:5503}} will autocast {{#skill:5470}}, and using {{#skill:5470}} will autocast {{#skill:5469}} for 150 seconds. However, it is unknown if using {{#skill:5503}} will autocast {{#skill:5470}}, which will autocast {{#skill:5469}} in a domino effect, similar to its Sun Counterpart (see {{#item:400989}} in the Sun Build), or if they're separate. It must be graded and refined to A and at least +12, but it can stand alone by itself, which means you have more options for Upper Headgear and aren't constrained to a combo pair. The downside to this is, {{#skill:5475}} must be activated at all times and must be reactivated every 150 seconds for its effects to stay up and running.
|-
|-
| Upper Head Gear ||
|{{#item:470335}}
{{#item:27396}} or
|Headgear
{{#item:300456}} <br/>
|???
For 5% ACD
|Boosts melee physical power at the cost of reduced HP. Enchanting it makes it SIGNIFICANTLY more powerful.
|| {{#item:5899}} || It boost your {{#skill:2005}} by 50%. Can be crafted [[Equipment_Crafting#Trainer_Adric_-_Black_Ribbon,_Divine_Guard_Hat,_Palace_Guard|here.]] || {{#item:313726}} <br/> For Melee Physical Damage %
|-
|-
| Mid Head Gear || {{#item:27396}} <br/> For 5% ACD || {{#item:19117}}  || This is for the 5%/4% Bonus EXP, also combo with Angel Poring Boots. It also depends whether you need the slot for extra Damage or Utility Card. || {{#item:313727}} <br/> For Increase Wind Cutter Skill % & 5% ACD
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | '''Shadow Equipment'''
|-
|-
| Low Head Gear || - || {{#item:19152}} || This is for the 5% Bonus EXP from defeated monster and possible additional 5% Bonus EXP depending on the enchant. Further info can visit [[Poring_Family_Balloons#Enchantment|here.]] || {{#item:29462}}  <br/> +% ASPD
|'''Beginner Shadow Gear'''
|Shadow Gear Set
|@go eden, Lucy
|Starter shadow set
|-
|-
| Armor i || {{#item:4393}} <br/> Combo with Happy Card || {{#item:15186}} ||This is for the 5% Bonus EXP from defeated monster. Later on we will change into a stronger Armor. Further info can visit [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|here.]] || -
|'''Advanced Shadow Gear'''
|Shadow Gear Set
|@go eden, Lucy
|Provides 50% DEF and MDEF pierce. Advanced Shadow Gear that's good until the mid-late game. Requires Base Level 100. Can be rented for 20 {{#item:25223}} per week or 30 {{#item:25223}} per piece, 80 {{#item:25223}} for the class-specific weapon.
|-
|-
| Armor ii || {{#item:4393}} <br/> Combo with Happy Card || +11 {{#item:450177}} || Best enchant on 2nd slot is {{#item:310517}} 3rd slot is {{#item:310515}} 4th slot is {{#item:310506}}. Further info can visit [[Gray_Wolf_Enchantments#Gray_Wolf_Armor_Enchantments|here.]] <br/>Tips:- For Refining Lv1 Armor please use Guarantee Certificates, Click [[Refinement#Guarantee_Certificates|here for more info.]] || -
|{{#item:24679}}<br>{{#item:24680}}
|Shadow Armor, Shadow Shoes
|[[Shadow Gear]]
|Shadow armor and shoes that increase physical damage while preventing knockback.
|-
|-
| Weapon i || x2 {{#item:300086}} <br/> For Melee Physical Damage % || +9 {{#item:21050}} || A super good starter weapon for Wind Cutter Build for the 20% ACD, the enchant could be any but preferably Physical Attack to Normal monster on the 4th Line Enchant, will be changing into a better weapon later. You can use {{#item:100423}} on a +4 {{#item:21050}} to try and get to +9. Further info on getting the weapon can visit [[Illusion_of_Labyrinth#Illusion_Gear|here,]] for the enchant click [[Illusion_Enchantment#Possible_enchants_on_level_4_weapons:|here.]] || -
|{{#item:24386}}
|Shadow Weapon
|[[Shadow Gear]]
|Nullifies weapon size penalty.
|-
|-
| Weapon ii || x2 {{#item:300263}} <br/> For Melee Physical Damage %  ||  
|{{#item:24685}}
* +11 {{#item:600008}} or
|Shadow Shield
* +12 {{#item:600017}}
|[[Shadow Gear]]
||
|At +10, adds the a small chance to absorb HP and SP. Increases survivability.
*Hypocrisy Edge is slightly weaker than Adulter Fides Two-Handed Sword but its much more easier to get and doesn't need +12 for full potential. For Enchant, preferably try to get increase Melee Physical Damage on 2nd Line and increase Damage to Normal monster on 3rd Line. Further info for getting the weapon and Enchantment can visit [[Sin Weapons and Enchants (17.2)|here.]]
*Adulter Fides Two-Handed Sword is strong but have to +12 for full potential and it's quite troublesome to get, either opening {{#item:102562}} for a chance to get one, or MVP drop from [[Villa of Deception|Villa of Deception Instance.]] For Enchant, try to get on 2 enchant line increase Melee Physical Damage. <br/>
Tips:- For Refining Lv4 Weapon please use Guarantee Certificates, Click [[Refinement#Guarantee_Certificates|here for more info.]]
|| -
|-
|-
| Garment || {{#item:300271}} <br/> For Melee Physical Damage %  || +11 {{#item:480090}} || This Garment combo with Gray Wolf Suit for the 10% ACD. Best enchant on 2nd slot is {{#item:310584}} 3rd slot is {{#item:310575}} 4th slot is {{#item:310494}} for 3% ACD. Further info can visit [[Gray_Wolf_Enchantments#Gray_Wolf_Armor_Enchantments|here.]] <br/>Tips:- For Refining Lv1 Armor please use Guarantee Certificates, Click [[Refinement#Guarantee_Certificates|here for more info.]] || {{#item:29463}} <br/> For 5% ACD when combo with Lord Knight Stone (Low) & {{#item:311014}} <br/> For 5% ACD
|{{#item:24661}}<br>{{#item:24662}}
|Shadow Ring, Shadow Earring
|[[Shadow Gear]]
|Provides full DEF penetration when both pieces are +9 and above.
|-
|-
| Shoes || Any Bonus EXP Monster Race Card || {{#item:22101}} || This is to combo with Poring Sunglasses. || -
|{{#item:24800}}<br>{{#item:24792}}<br>{{#item:24793}}<br>{{#item:24801}}<br>{{#item:24802}}<br>{{#item:24803}}
|Shadow Gear Set
|[[Shadow Gear]]
|Deals slightly less damage compared to the three 2-sets above, but pierces through MRES. Enchant with the spell of your choosing and SPL.
|-
|-
| Accessory 1 || {{#item:300467}} <br/> For Melee Physical Damage %  || {{#item:28439}} || For 5% Bonus EXP from defeated monster. || -  
|{{#item:1270099}}<br>{{#item:1270100}}<br>{{#item:24793}}<br>{{#item:24801}}<br>{{#item:1270101}}<br>{{#item:1270102}}<br>
|Shadow Gear Set
|[[Shadow Gear]]
|An improved version of the Master Shadow Set, tailored for Moon-Aligned Sky Emperors. Enchant with the spell of your choosing and POW .
|-
|-
| Accessory 2 || {{#item:300367}} <br/> For Melee Physical Damage %  || {{#item:28440}} || For 5% Bonus EXP from defeated monster. || -
|}
|}
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
|}


[[File:Down arrow.png|frameless|35x35px]] The Blue Shadow Gear listed below, Lord Bearer's and Almighty Shadow Gear are previously BiS before the release of Advance Shadow Gear from ToT.
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Shadow Gears
|-
|-
! [[File:Down arrow.png|frameless|23x23px]]!! Item!! Notes
! style="background-color:#B5B7BB; color:Black;  width: 100% " |Quality of Life Equipment
|-
|-
| Armor || | +10 {{#item:24764}} || Max HP % increases survivability and Damage improvement when we transition into DcB Build. Having permanent {{#skill:8}} is good too.
|At level 100 and above, there are three pieces of equipment that'll make life easier. Switch to these equipment, activate the skill, then switch back to your default equipment. Example:
<gallery>
Pot of Greed 1.png|In the Skill Bar, place two pieces of equipment with a gap in-between for the skill.
Pot of Greed 2.png|Equip the item with the skill. In this case, {{#item:2576}}
Pot of Greed 3.png|Use the skill<!--POT OF GREED!!!-->.
Pot of Greed 4.png|Re-equip the default gear.
</gallery>
|-
|-
| Shoes || | +10 {{#item:24763}}
| style="background-color: #B5B7BB; text-align: center;" colspan="4" | Life of Quality Equipment
|| Max HP % increases survivability and Damage improvement when we transition into DcB Build. Having permanent {{#skill:8}} is good too.
{| class="wikitable" width="100%"
! style=" width: 20% " | Item
! style=" width: 10% " | Type
! style=" width: 15% " | Way to obtain
! style=" width: 65%" | Notes
|-
|-
| Weapon || | +10 {{#item:24770}}  
|{{#item:28311}}<br>{{#item:25228}}<br>{{#item:24138}}<br>{{#item:24139}}<br>{{#item:24140}}<br>{{#item:24141}}<br>{{#item:24142}}<br>{{#item:24143}}
|| Use it for the Bonus +20% EXP Bonus from defeating monster.
|Various
|[[Hugel Race]], Base Level 100
|Just one of these will enable the use of {{#skill:26}}.
|-
|-
|Shield || | +10 {{#item:24683}}
|{{#item:28900}}
|| Use it for the Bonus +20% EXP Bonus from defeating monster.
|Shield
|[[16.1 Banquet for Heroes]], 800 {{#item:6919}}
|Enables use of level 1 {{#skill:2315}}, restoring 3% of Max HP every 3 seconds for 90 seconds, for a total of 90% Max HP in 90 seconds. Increases survivability and slightly reduces the use of {{#skill:28}} and potions.
|-
|-
| Accessory 1 || | +10 {{#item:24339}} || One of the most versatile Shadow Gear in the game, +10 to All stats for survivability, Damage improvement and getting instant cast when we transition into DcB Build.
|{{#item:2576}}<s>of {{#skill:1013}}</s>
|Garment <s>of {{#skill:1013}}</s>
|[[Equipment Crafting]] <s>of {{#skill:1013}}</s>
|'''I'LL BEGIN BY ACTIVATING MY <s>POT</s> BACKPACK OF {{#skill:1013}}!!! THIS LETS ME DRAW AT LEAST 2 ITEMS LITTERED ON THE GROUND AND ADD THEM TO MY INVENTORY!!! BUT I'M NOT DONE YET!!! BY SENDING MY BACKPACK OF {{#skill:1013}} BACK TO MY INVENTORY, IT WILL ALLOW ME TO RE-USE THE GARMENT I HAVE PREVIOUSLY EQUIPPED, THUS ENDING MY TURN!!! {{#skill:1013}}!!11111!'''
|-
|-
| Accessory 2 || | +10 {{#item:24340}} || One of the most versatile Shadow Gear in the game, +10 to All stats for survivability, Damage improvement and getting instant cast when we transition into DcB Build.
|}
|}
== '''Test with Screenshots''' [[File:Santa poring.gif|frameless]] ==
This section of the guide provide test for various combination of Cards, Costume Stones and Gears. All the test have been done as fair as possible. Buff used are all self-casted. Test Setup for Dummy are '''Damage Taken 10% Average Variance | Large | Formless''' unless stated otherwise under notes.
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Buffs and Consumables for all the Test
||
* {{#skill:29}} and {{#skill:34}} from Healer
*{{#skill:5210}}
*{{#item:12883}} get from [[Eden Machine|here.]]
*{{#item:657}} get from Tool Dealer.
*{{#item:100232}} get from [[Creations from special jobclasses#Special_Pharmacy_(Genetic)|here.]]
*{{#item:12437}} get from [[Creations from special jobclasses#Special_Pharmacy_(Genetic)|here.]]
*{{#item:12424}} get from [[Creations from special jobclasses#Special_Pharmacy_(Genetic)|here.]]
*{{#item:12431}} get from [[Creations from special jobclasses#Mixed_Cooking_(Genetic)|here.]]
*{{#item:12729}} get from [[#Runestone_Crafting_Table|here.]]
*{{#item:12731}} get from [[#Runestone_Crafting_Table|here.]]
*{{#item:22540}} get from [[#Runestone_Crafting_Table|here.]]
|}
|}


{| class="wikitable"
===Cards and Pets===


{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
|-
! style="background-color:#B5B7BB; color:Black;  width: 100% " |'''Cards and Costume Stones'''
|-
|
{| class="wikitable" width="100%"
! style=" width: 20% " | Card
! style=" width: 10% " | Slot
! style=" width: 80% " | Notes
|-
|{{#item:300150}}<br>{{#item:4524}}
|Headgear
|Early to mid game cards that boost ATK. Place {{#item:4524}} at slotted mid headgears.
|-
|{{#item:300459}}
|Headgear
|Best paired with {{#item:300461}}.
|-
|{{#item:300360}}
|Headgear
|Best card for Physical Damage at the cost of increased SP cost. Best placed in +11 Headgears.
|-
|{{#item:300456}}
|Headgear
|Use if more ACD is needed. Can be placed in slotted mid headgears, but is best in upper headgears. Can be paired with {{#item:300455}}
|-
|{{#item:27396}}
|Headgear
|Use if more ACD is needed.
|-
|{{#item:4241}}
|Headgear
|Doubles HP and SP recovery is Base LUK is 77 and above. Helps mitigate SP consumption when farming at lower level areas if you're really <s>kuripot</s> stingy with zeny and refuse to buy SP-recovering stuff, like me.
|-
|{{#item:4393}}
|Armor
|Best paired with {{#item:300271}}{{#item:300271}}{{#item:300271}} :3 for significantly increased Melee damage.
|-
|{{#item:300362}}
|Armor
|Increases Physical Damage. When paired with {{#item:300360}}, ATK +10%.
|-
|{{#item:300376}}
|Armor
|Requires a +12 level 2 armor to bring out its full potential. Gives a lot of RES and MRES and is one of the best defensive armor cards. If you already deal a ton of damage but want some more survivability, get this card.
|-
|{{#item:300524}}
|Armor
|Significantly increases Melee Damage when paired with {{#item:300515}} but OH MY GOODNESS the CRIT RATE reduction!
|-
|{{#item:300523}}
|Armor
|Increases CRIT and and CRIT DMG, especially at higher refines.
|-
|{{#item:300433}}
|Armor
|A TANtalizing MVP card that greatly boosts physical damage against boss-type enemies at the cost of reduced HP. TANtalizingly TANtalizing against late-game enemies. Tan.
|-
|{{#item:4608}}
|Weapon
|Boosts damage against Medium and Large monsters. Pair it with {{#item:4609}}
|-
|{{#item:27361}}
|Weapon
|Boosts damage against Medium and Large monsters. That's about it.
|-
|{{#item:300455}}
|Weapon
|Boosts damage against Small and Medium monsters. Can be paired with {{#item:300457}}.
|-
|{{#item:300461}}
|Weapon
|Increases Melee Damage, even moreso when paired with {{#item:300459}}
|-
|{{#item:300240}}
|Weapon
|Increases damage against Large monsters. Books have a BIG 50% penalty against Large enemies. This can help fix some of that while waiting for something like a {{#item:24386}}. <!-- It is clear that the sequence of cards is kinda lifted straight out of [[Melee Hyper Novice Guide by Jetago|Jetago's guide]] -->
|-
|{{#item:27356}}
|Shield
|The cheap, inferior version of Khalitzburg Knight and Mutated Khalitzburg cards. Get it if you're on a tight budget. 25% damage reduction from Medium and Large monsters, but receive 5% more damage from small monsters.
|-
|{{#item:4609}}
|Shield
|Best paired with {{#item:4608}}. Gives 25% damage reduction from Medium and Large Monsters (30% if paired with WK). Increases overall survivability as long as the monster isn't Small.
|-
|{{#item:4413}}
|Shield
|Reduces damage from Small, Medium and Large mobs by 15%. It also has a chance to increase Perfect Dodge by 30 if you're attacked.
|-
|{{#item:300379}}
|Shield
|A Hodremlin Card, but better... if your shield is a level 2, like {{#item:460040}}, and is refined to +12.
|-
|{{#item:300465}}
|Shield
|Probably the best-in-slot shield card? Provides decent damage reduction while increasing offensive power at the same time. That LUK -25 though...
|-
|{{#item:27176}}
|Garment
|A decent garment card, good for early-mid game. ATK +3 and ASPD +1% for every 10 base STR. If base STR is 120 and above, ATK +40.
|-
|{{#item:300261}}
|Garment
|Provides CRIT every 10 Base LUK and an extra 30% CRIT DMG if Base LUK is 125. If CRIT is a problem, you can use this in the meantime.
|-
|{{#item:300271}}<br>
{{#item:300271}}<br>
{{#item:300271}}
|Garment
|When paired with a {{#item:4393}} card at level 200+ and with at least 120 Base STR, Melee Physical Damage is increased.
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|{{#item:300515}}
|Garment
|Significantly increases Melee Physical Damage, especially when paired with {{#item:300524}} but OH MY GOODNESS the CRIT RATE reduction!
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|{{#item:300144}}
|Footgear
|Increases ATK. When paired with {{#item:300150}}, increases CRIT DMG. Good early-mid game card.
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|{{#item:300177}}
|Footgear
|A better version of the original Arhi. Increases physical AND magic damage to all size enemies by 5%, HP +1000 and Flee +35. Obtained at the [[Geffen Night Arena]].
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|{{#item:300457}}
|Footgear
|Complements the {{#item:300455}} quite nicely.
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|{{#item:300380}}
|Footgear
|Probably the best-in-slot footgear card, but requires a +12 Level 2 Footgear to bring out its full potential.
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|{{#item:300526}}
{{#item:300527}}
|Accessory
|These cards increase CRIT RATE while also reducing VCT.
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|{{#item:300278}}
|Accessory
|CRIT DMG +15%
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|{{#item:300223}}{{#item:300220}}
|Accessory
|These two cards boost Melee damage.
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|{{#item:300365}}{{#item:300367}}
|Accessory
|These two cards boost Melee damage and reduces VCT.
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|{{#item:300366}}{{#item:300367}}
|Accessory
|These two cards boost CRIT RATE, CRIT DMG, and C.RATE.
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!  [[File:Down arrow.png|frameless|29x29px]]!! Screen Shot with Notes at the bottom
|{{#item:1001044}}<br>{{#item:1001045}}<br>{{#item:1001046}}<br>{{#item:1001419}}
|Sky Emperor Costume Stone Set
|The Sky Emperor Costume Stone Set is tailor-made for Sun builds. Collect them all and slot them in your favorite costumes.
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|{{#item:1001055}}
'''{{#icon:630041}}Weapon Card Test {{#icon:616}}'''
|Garment costume stone (dual)
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|More POWer means more damage.
===== Weapon Card Test =====
[[File:Weapon Cards Test.png|Weapon Cards Test.png]] <br/> '''Note:-''' DK can easily reach high value of Long Range % and Size % Modifier due to Lux Anima Runestone, once reaching around 100% Size Modifier we can start building Boss % Modifier. Hence the result showing Boss + Size yield the highest Damage among all the other combination.
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
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|{{#item:1000526}}
|Garment costume stone (dual)
|If more survivability is needed, this HP leech stone can help.
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|{{#item:1000525}}
|Garment costume stone (dual)
|Having a bit of SP consumption issues? This SP leech stone can help.
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'''{{#icon:4001}}MVP Rune Knight Seyren Card《VS》{{#icon:4001}}MVP Snow Angel Card'''
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===== MVP Rune Knight Seyren Card vs MVP Snow Angel Card =====
[[File:Rune Knight Seyren Card VS Snow Angel Card.png]] <br/> '''Note:-'''
*Left Image is MVP Rune Knight Seyren Card
*Right Image is MVP Snow Angel Card
This test is with RES 0 to make it fair for Almighty Shadow Gear. <br/>'''MVP Snow Angel Card will be BiS''' by wearing with Bow Master Shadow set , BUT have to consume +20 Int {{#item:12430}} & +20 Dex {{#item:12432}} to replace the stats lose from Almighty Shadow Gear for Instant Cast.
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! style="background-color:#B5B7BB; color:Black;  width: 100% " |Pets
 
'''{{#icon:24764}}{{#icon:24763}}Blue Shadow Gear《VS》{{#icon:1270025}}{{#icon:1270026}}New Advance Shadow Gear'''
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===== Blue Shadow Gear vs New Advance Shadow Gear =====
[[File:Blue SG VS New Advance SG.png|Blue SG VS New Advance SG.png]] <br> '''Note:-'''
*The Left image is with '''Vit''' Enchant on Nebula armor and both Master Shadow Weapon+Shield.
*The Middle image is with '''Dex''' Enchant on Nebula armor and both Master Shadow Weapon+Shield, the reason behind is because dropping Almighty Shadow Gear loses stats for instant cast and have to get back the stats from equipment enchant.
*The Right image is with Madness Breath Shadow set.
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'''{{#icon:4001}}MVP Venom Chimera Card《VS》{{#icon:616}}Specific Monster Race Card'''
The following pets below are most suited for this build, with their bonuses when Loyal. Check the [[Pet System]] on how to obtain and feed a pet.
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<!-- I'm starting to get mentally drained at this point. I'll just lift this out of Jetago's HN guide for now then fix it later -->
===== MVP Venom Chimera Card VS Specific Monster Race Card =====
*{{#item:9052}}: Small chance to SP leech.
[[File:Venom chimera vs specific monster race card.png|Venom chimera vs specific monster race card.png]] <br> '''Note:-''' The Left image is with MVP Venom Chimera Card. The Right image is with +20% extra Damage to Specific Monster Race, in this test we target Formless.
*{{#item:9055}}: Small chance to HP leech.
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
*{{#item:9090}}: Increases damage against Normal and Boss enemies.
*{{#item:9126}}: Luxurious pet that increases ASPD, Hit, and Melee damage.
*{{#item:9193}}: Luxurious pet that nullifies weapon size penalty.
*{{#item:9142}}: One of, if not the best pets, because it increases CRIT.
*{{#item:9132}}: Increases ATK and damage against Boss enemies.
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'''{{#icon:4001}}MVP Tao Gunka Card《VS》{{#icon:4001}}MVP Encroached Tan Card'''
===Tips and Tricks===
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===== MVP Tao Gunka Card VS MVP Encroached Tan Card =====
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
[[File:TGK VS TAN.png|TGK VS TAN.png]] <br> '''Note:-'''
*The Left image is with MVP Tao Gunka Card.
*The Right image is with MVP Encroached Tan card. <br/> We lose a lot of Max HP and Damage for using Encroached Tan.
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
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! style="background-color:#B5B7BB; color:Black;  width: 100% " |Leveling (WIP)
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|'''WORK IN PROGRESS''', <!--placeholder, may contain wrong info


'''{{#icon:313735}}Costume Stone (Garment Dual & Low) Comparison {{#icon:1001948}}'''
*1-20 Prontera Field / Culvert, grab Eden stuff
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*20-45 Payon Dungeon, activate Manual at level 40
===== Costume Stone (Garment Dual & Low) Comparison =====
*45-70 Orc Dungeon, max Fire Ball
[[File:Costume Stone (low) comparison.png|Costume Stone (low) comparison.png]] <br> '''Note:-''' In this test we compared a few Costume Stone in different combination, Ranged Stone (Garment), Ranged Stone (Low), Vit Convert (Low) and Power Stone (Dual). '''This test was tested with Damage Taken 30% Average Variance | Medium | Formless'''
*70-99 Glast Heim Monastery, Malaya Quest, '''DON'T CHANGE JOB UNTIL YOU REACH JOB LEVEL 99!!!'''
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
*100-125 [[16.1 Banquet for Heroes]], grab some honor token quests, get Noblesse Equips
*125-150 [[16.2 Terra Gloria]], grab some gray honor token quests, get Imperial Equips
*150-170 [[17.1 Illusion]], farm Cor Core and Unknown Parts, get Grace Equips and some MATK OS Headgear and Rutilus Stick-OS. If possible, get enough zeny to buy/craft Freedom Stick, then upgrade to Patent Freedom Stick
*170-200 [[17.2 Sage Legacy]], level up via Illusion Dungeons
*200-210 [[18 Direction of Prayer]], Nif1, Rudus4
*210-230 [[19 Isgard Land of Snow Flowers]], Ami1, Ami2 at 230
*230-250 [[20 The Immortal]], Nif2 at 240
*250-275 [[21 Age of Heroes]], [[Garden of Time]], [[Varmundt's Biosphere]], [[Varmundt's Biosphere Depth]] if there are [[In Depth review about Varmundt Depth 1 and 2 dungeons with the Depth Keeper himself|Depth Parties]] -->
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'''{{#icon:470174}}Glade Rune Boots《VS》{{#icon:470260}}Gaebolg Boots《VS》{{#icon:470303}}Yorscalp Boots'''
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
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===== Glade Rune Boots VS Gaebolg Boots VS Yorscalp Boots =====  
! style="background-color:#B5B7BB; color:Black;  width: 100% " |Strategy (WIP)
[[File:Glade rune boots VS Gaebolg VS Yorscalp.png|Glade rune boots VS Gaebolg VS Yorscalp.png]] <br> '''Note:-'''
In this test, the Glade Rune Boots 2nd Enchant is {{#item:311876}} '''(40% extra Damage against Wind & Earth Element)''' <br/>
*On 1st image, Glade Rune Boots was tested on '''Neutral Element dummy''' and it loses out to Gaebolg Boots & Yorscalp Boots in Damage.
*On 2nd image, Glade Rune Boots was tested on '''Wind Element dummy''' and it win Gaebolg Boots & Yorscalp Boots in Damage.
*On the last image, Yorscalp Boots damage is getting close to Glade Rune Boots '''2nd image''', and are not locked to 2 type of monster Elemental like Glade Rune Boots.
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
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|To be added soon.
 
'''{{#icon:1550}}Stats Test for Damage {{#icon:1006}}'''
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===== Stats Test for Damage =====
[[File:Stats Test.png]]
<br>'''Note:-'''
In this test, we are testing to see how much Str and Vit affect our Damage. Although it may not look like there's huge difference, keep in mind the dummy is set with 10% Damage Taken. Some of this mini boost may be the differences to be able to 1 shot the monster you're farming.
* Left Image is with 130 Vit & Str
* Middle Image is with 130 Vit & 110 Str
* Right Image is with 120 Vit & Str
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'''{{#icon:310732}}Nebula of Expert Archer<sup>Lv3</sup>《VS》{{#icon:310744}}Nebula of Health<sup>Lv3</sup>'''
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{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
===== Nebula of Expert Archer<sup>Lv3</sup> vs Nebula of Health<sup>Lv3</sup>=====
[[File:Nebula 3rd enchant EA VS Health.png]]
<br>'''Note:-'''
*Left Image is Nebula Suit of Concentration with {{#item:310732}}.
*Right Image is Nebula Suit of Concentration with {{#item:310744}}.
We get more Damage with Expert Archer Lv3 but loses some Max HP.
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! style="background-color:#B5B7BB; color:Black;  width: 100% " |Strategy Depth 1
'''{{#icon:1550}}Instant Cast by Stats 《VS》{{#icon:7133}} Instant Cast by VCT 100%'''
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===== Instant Cast by Stats VS Instant Cast by VCT 100% =====
[[File:Instant Cast by Stats VS Instant Cast by % VCT.png]]
<br>'''Note:-'''
*Left Image and Middle Image get Instant Cast by using Stats (Dex + Int) to gain 530 cast point.
*Right Image get Instant Cast by using VCT 100% (x2 {{#item:4145}}(60%) + {{#item:4366}}(10%) + {{#item:630041}}(10%) + {{#item:480346}}(10%) + {{#item:490484}}(10%))
By using VCT 100%, we can drop Almighty Shadow Gear and go for full Damage Bow Master Shadow Gear. But in the process we lose -20% Max HP and -6 Vit from x2 {{#item:300076}}, another -10% Max HP from {{#item:300174}} and -153 Hit from having only 1 Dex.
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|The strategy here is mainly for those who can deal just enough damage to survive here alone and if there are no D1 parties at the moment.
 
1 - Get powerful-enough equips (check Equipment 230-275 above) and have at least 60,000HP.
 
2 - Use {{#item:23204}} so you won't get 1-shot by some mobs, especially the Fatums (dwarf) and Kapha (green fishermen). {{#item:50035}} is even better.
 
3 - If your DPS is just merely adequate to survive here, prioritizing which monster to kill will make things easier.


'''{{#icon:12725}}{{#icon:12728}}{{#icon:12729}}Runestone Crafting Chance {{#icon:12733}}{{#icon:12731}}{{#icon:22540}}'''
*'''Enemy no. 1 - Lava Toads.''' If you see even just one, KILL IT ASAP! If they get near, they will STRIP your equipment one by one. They will almost always strip your shield first, followed your armor. If you have a friend or alt Biolo that can cast {{#skill:479}}, this is still enemy no. 1 because if they get close, they can do a surprise CRIT Attack that actually hits like a truck. Again, KILL LAVA TOADS THE MOMENT YOU SEE THEM!
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*'''Enemy no. 2 - Fatums.''' They have powerful Wind-Element Spells but they can be interrupted. They will often initiate with {{#skill:20}}, and it hits rather hard. If you see one, interrupt it immediately, then kill it.
===== Runestone Crafting Chance =====
*'''Enemy no. 3 - The Waterborne, Kapha and Anolian.''' Kapha usually doesn't initiate with {{#skill:86}}, but they'll eventually do it. If you see it casting, interrupt it. Anolian has two deadly skills, {{#skill:136}}, {{#skill:2447}}, but will use them only if they get close. All will usually result in death or close to it. Stay away from the Anolian. Zap'em both dead.
[[File:Runestone Success Rate.png]]
*'''Enemy no. 4 - The Pullers, Skeleton Archer and Dragon Tail.''' These two can occasionally cast Grasp of Death, teleporting you to their location. Skeleton Archer seems to use Grasp of Death more frequently than Dragon Tail, but Dragon Tail hits harder and has a much higher HIT rate. Grasp of Death is infuriating at best, but can result in dragging you back to the enemy mosh pit and result in death at worst. Though sometimes, they can actually save your life.
<br>'''Note:-''' The Table above is base on this formula:- [Base Success Rate + ((DEX ÷ 30) + LUK ÷ 10) + (JobLv ÷ 10)) + Crafting Stone Bonus - Rune Difficulty]%. <br/>
*Enemy no. 5 - The Bogdowns, Sting and Pom Spider, because they can bog you down. Stings can occasionally cast {{#skill:92}}, removing {{#skill:29}}, {{#skill:45}}, and {{#skill:2478}} and reducing DEX and AGI. Really annoying because you need to recast those skills, but {{#item:12710}} fixes that problem. Pom Spiders can occasionally cast {{#skill:405}} when attacked, sticking you in place for 8 seconds. If your character can't move for some reason, kill the spider quickly, especially if a huge horde is nearby.
It was computed by using the lowest quality crafting stone {{#item:12737}} (+4% success chance) and crafting the hardest Runestone (-20% success chance) with just base stats 130 Dex & Luk without Stats from Equipment, Buff or Food and at Lv60 Job Level and Lv10 {{#skill:2010}}, you'll get a '''97% success chance'''. <br/>So it's safe to use any other crafting stone that is better than {{#item:12737}} to get pass 100% success chance, or you could also wear some Luk Equipment to make a total of 157 Luk to get 100% success chance.
*Enemy no. 6 - Retribution, Wood Goblin, Holy Skogul, Dark Pinguicula, Fire Frilldora. They're not as threatening as the others I guess, but watch out for Holy Skogul's {{#skill:18}}.
*Please use {{#item:12736}} to craft {{#item:22540}} to get the minimum '''2~6''' quantity per craft, because {{#item:969}} is expensive, and the other crafting stones will have chance to get minimum '''1~6''' quantity per craft. The rest of the runestone can use any crafting stone depending your budget.
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'''{{#icon:470073}}Boots of Unknown Life《VS》{{#icon:470303}}Yorscalp Boots'''
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%"
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===== Boots of Unknown Life VS Yorscalp Boots =====
[[File:Boots of Unknown VS Yorscalp Boots.png]]
<br>'''Note:-'''This test was tested with '''Damage Taken 100%''' Average Variance | Large | Formless. Tested multiple times for consistent result.
*Left Image is Yorscalp Boots
*Right Image is Boots of Unknown Life<br/>
Notice when Boots of Unknown proc on Right Image, Max HP increases significantly passing '''1 Million Max HP'''. This improve Damage tremendously, hence the nick name "Cheat code boots" for DcB DK.
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! style="background-color:#B5B7BB; color:Black;  width: 100% " |Strategy Depth 2
'''+9 {{#icon:630018}}Glacier Lance(Fully Enchanted)《VS》+9 {{#icon:630041}}Dimensions Dragon Lance(Clean)'''
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===== +9 Glacier Fully Enchanted VS +9 Clean Dimensions Dragon Lance =====
[[File:Glacier Lance VS Dimensions Dragon Lance.png]]
<br>'''Note:-'''This test was tested with '''Damage Taken 100%''' Average Variance | Medium | Demon | No Runes | Only Almighty Food | No Shadow Gear, Only Costume Stone.
*Left Image is +9 Fully Enchanted Glacier Lance
*Right Image is +9 Clean Dimensions Dragon Lance<br/>
Dimensions Dragon Lance at +9 without Grading and Enchant, already getting Higher Damage and you get additional x2 Card Slots.
<div style="float: right;">  [[#top|<big>'''[Top]'''</big>]]</div>
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|The strategy here is mainly for those who can deal just enough damage to survive here alone and if there are no D2 parties at the moment.
 
1 - get powerful equips (check Equipment 230-275 above, but 275+ is recommended) and have at least 80,000HP.
 
2 - Use {{#item:23204}} so you won't get 1-shot by Moskrillos and Salamanders. {{#item:50035}} is significantly better.


'''{{#icon:4001}}Yormi Card + {{#icon:4001}}Scalleg Card《VS》{{#icon:616}}the Rest'''
3 - If your DPS is just merely adequate to survive here, prioritizing which monster to kill will make things easier.
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===== Yormi Card + Scalleg Card VS the Rest =====
[[File:Yormi and Scalleg VS the Rest(1).png]]
<br>'''Note:-'''This test was tested with '''Damage Taken 100%''' Average Variance | Medium | Demon | No Runes | Only Almighty Food | No Shadow Gear, Only Costume Stone.
*Most Right Image is {{#item:300519}} + {{#item:300506}} <br/>
It depends on your budget and card availability, but x2 {{#item:27361}} is a good 2nd choice and x1 {{#item:27361}} + x1 {{#item:300264}} is 3rd choice.
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'''{{#icon:4001}}Yoster Sorceror Card + {{#icon:4001}}Yoster Negotiator Card《VS》{{#icon:616}}the Rest'''
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===== Yoster Sorceror Card + Yoster Negotiator Card VS the Rest =====
[[File:Yoster Card Combo.png]]
<br>'''Note:-'''This test was tested with '''Damage Taken 100%''' Average Variance | Medium | Demon | No Runes | Only Almighty Food | No Shadow Gear, Only Costume Stone.
*Left Image is Yoster Sorceror Card + Yoster Negotiator Card
*Middle Image is Amitera Card + Yoster Negotiator Card
*Right Image is Observation Card + Emphathize Card
Only use Amitera Card + Yoster Negotiator Card if you want some extra Max HP by sacrificing some Damage.
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'''{{#icon:4001}}Broken Beta Guards Card《VS》{{#icon:4001}}Snow Rabbit Iceslug Card'''
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===== Broken Beta Guards Card VS Snow Rabbit Iceslug Card =====
[[File:Broken Beta Guards Card VS Snow Rabbit Iceslug Card.png]]
<br>'''Note:-'''This test was tested with '''Damage Taken 100%''' Average Variance | Medium | Demon | No Runes | Only Almighty Food | No Shadow Gear, Only Costume Stone.
*Left Image is x2 Broken Beta Guards Card (total +6 Vit | +20% Max HP)
*Middle Image is x2 Broken Omega Cleaner Card (total +4 Dex +2 Vit | +20% Max HP)
*Right Image is Snow Rabbit Iceslug Card + Aferde Card (total +21% Long Range Physical Damage)
Max HP % is Strong in this Test.
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*'''Enemy no. 1 - Salamanders. KILL ON SIGHT, even if they're alone!''' These annoying fire lizards are almost always the main reason for dying here due to Earthquake. But if they don't cast Earthquake first, then their CRIT Attack is almost a guaranteed kill. Again, KILL ON SIGHT!!!
*'''Enemy no. 2 - The Graspers/Pullers, Frozen Gargoyle and Ancient Tree.''' In a place where mobs hit like a truck with a serious urge to isekai, and can occasionally "combo" with the Fiber Lockers, getting pulled to the wrong place at the wrong time can be certain death. Kill these two, especially the more dangerous and Grasp-Happy Gargoyle that can cast {{#skill:88}}.
*'''Enemy no. 3 - The Windborne Moskrillo and Blue Acidus.''' Prepare for trouble, and make it double! They are mostly on the same priority as The Pullers simply because they hit hard. They are deadly in their own unique ways. Moskrillo has a powerful {{#skill:20}} and an even more powerful CRIT Attack, but they're rather squishy compared to others. The Blue Acidus is tankier, but can potentially deal as much as damage as Moskrilli/Moskrillos, because they tend to cast {{#skill:21}} and {{#skill:84}} in quick succession.
*'''Enemy no. 4 - The Fiber Lockers, Duneyrr and Ancient Tree. Mostly applies to Duneyrr''' because my goodness, they cast {{#skill:405}} like it's going out of style! By themselves, they're not that threatening. But when surrounded, they can prevent escaping from a sticky situation by causing a sticky situation, especially when there are Pullers around.


== '''{{#icon:60986}} Special Acknowledgement {{#icon:60986}}''' ==
*Enemy no. 5 - Naga. They have {{#skill:57}}, but {{#skill:86}} is more threatening. Having high FLEE isn't a problem with high CON trait and AGI stat, and they usually don't initiate with Water Ball. Still, kill them quickly because they will eventually cast Water Ball.
Thank you all so much for helping me on my journey {{#icon:62973}}:- <br/>
*Enemy no. 6 - Morroc Incarnation. This false angel is a serious problem only if you have insufficient LUK. They usually initiate with Wide Curse, so have at least 100 Total LUK. That leaves Dark Grand Cross, but thankfully, it is cast only after Wide Curse is cast, and takes a good 2 seconds to do so.
[[File:RIGHT Bunny.png|RIGHT Bunny.png|25x25px]] Miks {{#icon:31607}}for helping me starting out in MuhRO and bringing me to the end <br/>
*Enemy no. 7 - Dollocaris and Flame Ghost. They don't really do all that much I think. Dollocaris is kinda tanky and can cast a ghost and an earth skill. Flame Ghost is just sneaky, but don't really do that much damage.
[[File:RIGHT Bunny.png|RIGHT Bunny.png|25x25px]]Sofiya {{#icon:18848}}for teaching me how to start a Wikipage <br/>
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[[File:RIGHT Bunny.png|RIGHT Bunny.png|25x25px]]Shadow {{#icon:60452}}for helping me proofread <br/>
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[[File:RIGHT Bunny.png|RIGHT Bunny.png|25x25px]]GM Icecold {{#icon:40132}}and GM Muh {{#icon:40083}}for the wonderful Server.


== Update Log ==
<!--- This random bit of text over here is used so I can clearly see sections. Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene Ene  --->
05/10/25 -Officially posted the Guide <br/>
06/10/25 -Added D2 under Tips and Tricks section <br/>
07/10/25 -Added Stats+Traits, Nebula Con EA vs Health & Stats VS VCT Instant Cast <br/>
11/10/25 -Added Leveling Tips & EXP Gears under Tips and Tricks section & Runestone Crafting Chances under Screenshot.<br/>
16/10/25 -Added Progression Equipment Section and Tons of Screen Shot to test.
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