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= Gears and Min-Max Technicalities = | = Gears and Min-Max Technicalities = | ||
=== About | === About Magical Damage Modifiers for Talisman SA Build === | ||
The general aim of the min-maxing process (as of Date: | The general aim of the min-maxing process (as of Date: 2/Sep/2025) is to equalize these damage modifiers while maximizing their overall multiplicative result. The contextual reason of the importance on this matter is because of the aforementioned '''One Hit''' (OH) Objective, that we want each hit of our talisman skills damage to be as high as possible (the DPS for '''blue dragon''' and the single burst instance of skill for '''white tiger'''). | ||
Listed from most precious to least worthy, type @bs in game to see yours: | Listed from most precious to least worthy, type @bs in game to see yours: | ||
* '''Class%:''' Hardest and most expensive to get, generally speaking. You will have | * '''Class%/Boss%:''' Hardest and most expensive to get, generally speaking. You will have around 20%-100%. Main Sources: {{#item:300472}}, Demigod Set, HoL accessories and enchantments, White Knight Pet. | ||
* '''Enemy_Element%:''' Rare modifier mostly seen on more modern iterations of items (post 2016), but is less expensive than Class%. You will have around 40%- | * '''Enemy_Element%:''' Rare modifier mostly seen on more modern iterations of items (post 2016), but is less expensive than Class%. You will have around 40%-100%. Main Sources: CoL Autumn garment and its 2nd slot enchantment, Dimensions/Time Gap Weapons 3rd slot enchant, Jitterbug combo and proc. | ||
* '''Skill%:''' Quite hard to get as the source is only from TDRC and Dimensions/Time Gap Weapons for | * '''Skill%:''' Quite hard to get as the source is only from TDRC and Dimensions/Time Gap Weapons for Talismans skill and is already mandatory. You will have around 70%-130%. Haven't tested yet for Yorscalp headgear + card combo (the red phoenix skill). | ||
* '''Enemy_Race%:''' | * '''Enemy_Race%:''' kinda rare for magical racial modifier. You will have 50%-130%. Main Sources:{{#item:4441}}-like MVP cards on shoes, HoL accessories and enchantments, various equipments. | ||
* '''Enemy_Size%:''' Easy to get and cheap. You will have | * '''Enemy_Size%:''' Easy to get and cheap. You will easily have more than 65%-120%. Main Sources: Cards on Weapon slots, TDRC, Shadow Gears. | ||
* ''' | * '''MRes_Ignore%:''' Only source for now is the Magical/Spell/Sorcery Master Shadow Gears for 20%. The effect is only roughly 5-10% pure damage increase, though it is nice, because it is outside all other modifier calculations. | ||
* ''' | * '''MATK%''': You will have more than 150-250% MATK%. Main Sources: {{#item:450173}}, Shadow Gear Enchantments for MATK%, {{#item:4441}}-like MVP cards on shoes, various equipments. | ||
* | * '''Spl''': Main Sources: {{#item:470204}}, Shadow Gear enchantments, | ||
* ''' | *'''S.MATK''' Main Sources: {{#item:470204}}, various equipments, | ||
* '''Ele%:''' Main Sources: {{#item:470204}}, various equipments, | |||
===Gears=== | ===Gears=== | ||
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