Eternal Slash Savage Impact SX Luxury Sub-Guide by Sophie/Joan: Difference between revisions

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Listed from most precious to least worthy. Type @bs in game to see yours:
Listed from most precious to least worthy. Type @bs in game to see yours:


* '''Enemy_Element%:''' Rare modifier, mostly seen on more modern iterations of items (post 2016), but is less expensive than Class%. You will have around 40%-90%. Main Sources: Maximum Mammoth Shadow gears, HoL garment 2nd slot enchant, Varmundt Boots 2nd slot enchant, Dimensions/Time Gap Weapons 3rd slot enchant, Jitterbug combo and proc.
* '''Enemy_Element%:''' Rarest modifier for SX, mostly seen on more modern iterations of items (post 2016), but is less expensive than Class%. You will have around 40%-90%. Main Sources: Maximum Mammoth Shadow gears, HoL garment 2nd slot enchant, Varmundt Boots 2nd slot enchant, Dimensions/Time Gap Weapons 3rd slot enchant, Jitterbug combo and proc.
* '''Class%:''' Hardest and most expensive to get. Generally speaking, you will have around 60%-130%. Main Sources: {{#item:4529}}, {{#item:300474}}, Demigod Set, HoL accessories and enchantments, Abysmal Knight Pet, {{#item:300532}}. The case of SX jobclass is unique that I personally rank it below Enemy_Element% because of the abundance of card slots on double dagger setup, there's more of this potential of Class% modifiers in case you are putting in {{#item:300532}} or {{#item:4140}}.
* '''Class%:''' 2nd Hardest and most expensive to get. Generally speaking, you will have around 60%-130%. Main Sources: {{#item:4529}}, {{#item:300474}}, Demigod Set, HoL accessories and enchantments, Abysmal Knight Pet, {{#item:300532}}. The case of SX jobclass is unique that I personally rank it below Enemy_Element% because of the abundance of card slots on double dagger setup, there's more of this potential of Class% modifiers in case you are putting in {{#item:300532}} or {{#item:4140}}.
* '''Skill%:''' Quite hard to get as the source is limited as of episode 21. You will have around 90%-135%. Main source: TDRC and Dimensions Weapons for SI/ES build and is already mandatory, {{#item:300591}} for ES build with yorscalp crown combo.
* '''Skill%:''' Quite hard to get as the source is limited as of episode 21. You will have around 90%-135%. Main source: TDRC and Dimensions Weapons for SI/ES build and is already mandatory, {{#item:300591}} for ES build with yorscalp crown combo.
* '''Enemy_Race%:''' Not very rare but getting the right ones could be costly. You will easily have 100%-200%. Main Sources: Circulation Garments, HoL accessories and enchantments, various other equipments.
* '''Enemy_Race%:''' Not very rare but getting the right ones could be costly. You will easily have 100%-200%. Main Sources: Circulation Garments, HoL accessories and enchantments, various other equipments.
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* '''Critical%''' and other '''critical related modifier''' like C.RATE: You will have around 250-450% Critical% and 80-140 C.RATE. Main Sources: various for Critical%, Shadow Gear Enchantments for C.RATE.
* '''Critical%''' and other '''critical related modifier''' like C.RATE: You will have around 250-450% Critical% and 80-140 C.RATE. Main Sources: various for Critical%, Shadow Gear Enchantments for C.RATE.
* '''Melee%:''' Easy to get and cheap. You will have around 200-350% Melee%. Main Sources:{{#item:300474}}, {{#skill:5001}}, various other sources.
* '''Melee%:''' Easy to get and cheap. You will have around 200-350% Melee%. Main Sources:{{#item:300474}}, {{#skill:5001}}, various other sources.


===Savage Impact Gears aka Farmer's Build===
===Savage Impact Gears aka Farmer's Build===
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