Hybrid Dragon Knight Luxury Sub-Guide by Sophie/Joan: Difference between revisions

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|- style=height:13em
|- style=height:13em
|'''Upper'''
|'''Upper'''
| align="center" | +12 to +15 [A] {{#item:400539}}
| align="center" | +12 to +15 [A] {{#item:400529}}
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|  
<small>  
<small>  
*{{#item:4529}}
*{{#item:4529}}
*{{#item:300377}}
*{{#item:300528}}
*{{#item:300363}}
*{{#item:300174}}
</small>
</small>
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*Enchanted with {{#item:312753}}, {{#item:312712}}.
*Enchanted with {{#item:312783}}, {{#item:312706}}.
*The reason we don't use {{#item:312700}} is because we dont need '''acd%''' for this build. Instead you just swap out for {{#item:400723}}(BiS for CB Build).
*Alternatively with the combinations of either or both of {{#item:312743}} and/or {{#item:312703}}(Experimental).
|- style=height:11em
|- style=height:11em
|'''Middle'''
|'''Middle'''
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<small>
<small>
*{{#item:4529}}
*{{#item:300174}}
*{{#item:300363}}
*{{#item:4198}}
</small>
</small>
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*Enchanted with any of the following:
*Enchanted with any of the following:
**Critical Atttack +10%
**MaxHP +8~10%
**Critical Atttack +9%
**Long range physical attack +8~10%
**Critical Atttack +8%
|-
|-
|'''Lower'''
|'''Lower'''
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*Enchanted with any of the following:
*Enchanted with any of the following:
**'''1st line''': DEX +5   
**'''1st line''': DEX +5   
**'''2nd line''': Critical Atttack +7% ''or''  Critical Atttack +6%
**'''2nd line''': Long range physical attack +6~7%
|- style=height:9em
|- style=height:9em
|'''Armor'''
|'''Armor'''
| align="center" | +12 to +15 [A] {{#item:450172}}
| align="center" | +12 to +15 [A] {{#item:450171}}
|  
|  
<small>
<small>
*{{#item:300533}} (BiS)
*{{#item:4302}} (BiS)
*{{#item:4602}}
*{{#item:4602}} (Experimental)
*{{#item:27126}}
*{{#item:4493}}
*{{#item:300376}}
*{{#item:300533}} (Experimental)
*{{#item:4408}}
*{{#item:4408}}
*{{#item:300007}}
*{{#item:300007}}
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</small>
</small>
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*Enchanted with {{#item:310685}}, {{#item:310735}}, and {{#item:4723}}.  
*Enchanted with {{#item:310682}}, {{#item:310744}} or {{#item:310732}}, and {{#item:4723}}.  
**For more info on how to enchant, check this [[Constellation_Tower_Enchants|page]].
**For more info on how to enchant, check this [[Constellation_Tower_Enchants|page]].
|- style=height:18em
|- style=height:18em
|'''Weapon'''
|'''Weapon'''
| align="center" | +12 to +15 [A] {{#item:700108}} <br> and/or <br> +12 to +15 [A] {{#item:700093}}
| align="center" | +12 to +15 [A] {{#item:630041}}
|  
|  
<small>
<small>
*{{#item:4399}}  
*{{#item:300532}}  
*{{#item:27361}}
*{{#item:27361}}
*{{#item:300519}}
*{{#item:300519}}
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*For a list of possible enchants, refer to [[Varmundt%27s_Biosphere_Depth_2#Dimensions_Weapons_Enchants|this]]. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize.
*For a list of possible enchants, refer to [[Varmundt%27s_Biosphere_Depth_2#Dimensions_Weapons_Enchants|this]]. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize.
*Can be carded with the following combo:
*Can be carded with the following combo:
**{{#item:4399}} & {{#item:27361}}
**{{#item:300532}} & {{#item:27361}}
**{{#item:300519}}& {{#item:300506}}
**{{#item:300519}}& {{#item:300506}}
**{{#item:300240}} & {{#item:300240}}
**{{#item:300240}} & {{#item:300240}}
**{{#item:4399}} & {{#item:300240}}
**{{#item:300532}} & {{#item:300240}}
|- style=height:21em
|- style=height:21em
|'''Garment'''
|'''Garment'''
| align="center" | +12 to +15 [A] {{#item:480352}}
| align="center" | +12 to +15 [A] {{#item:480350}}
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|  
<small>  
<small>  
*{{#item:300530}} (BiS)
*{{#item:4679}} (BiS)
*{{#item:300473}} (Experimental)
*{{#item:300473}} (Experimental)
*{{#item:4676}} (old BiS)
*{{#item:300426}}
*{{#item:300426}}
*or any other cheap Bio5 MVP card e.g. {{#item:4677}}
*or any other cheap Bio5 MVP card e.g. {{#item:4677}}
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*Enchanted with {{#item:313023}}, {{#item:312538}}, and {{#item:312479}}.
*Enchanted with {{#item:313015}}, {{#item:312538}}, and {{#item:312479}}.
*The reason any Bio5 MVP card works is because it is only a difference of CRI +20 (we don't really care about Bio5 Shecil card's 15% ranged physical damage bonus) and is easily solved by {{#item:14536}}
*The reason any Bio5 MVP card works is because it is only a difference of 15% '''Enemy_race%''' (we don't really care about Bio5 Seyren card's +2 ASPD bonus) when wearing {{#item:450171}} and that the stats bonus from Bio5 Seyren conferred most of the utility that the card is sought after.
*The reason I stated Seyren as the BiS is from my own testing and the reason might be because {{#item:300473}}'s '''Ranged%''' bonus saturates the whole '''Ranged%''' modifier at +15 {{#item:480350}} that the stats bonus and the 15% '''Enemy_race%''' bonus becoming more significant instead.


|- style=height:16em
|- style=height:16em
|'''Shoes'''
|'''Shoes'''
| align="center" | +12 [A] {{#item:470174}} <br> and/or <br> +12 [A] {{#item:470175 }} and/or <br> +12 [A] {{#item:470197}}(Experimental)
| align="center" | +11 [C] {{#item:470073}} (BiS) <br> and/or <br> +12 [A] {{#item:470174}} and/or <br> +12 [A] {{#item:470197}}(Experimental)
|  
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<small>  
<small>  
*{{#item:300091}}
*{{#item:300177}}  
*{{#item:300177}}  
*{{#item:300280}}
*{{#item:300280}}
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</small>
</small>
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*'''Midnight Archi Card''' will serve as your general all-purpose card while the episode 21 racial/element cards will be for targeting specific MVPs/maps.
*'''Papila Card''' or '''Midnight Archi Card''' will serve as your general all-purpose card while the episode 21 racial/element cards will be for targeting specific MVPs/maps.
*The reason I did not list {{#item:470260}} or {{#item:470303}} is because it doesn't contain '''Enemy_Element%''' (more details on previous part) and so I still value it less than our Varmundts Boots. Note that the mats are cheap nowadays so resetting the 2nd slot enchantment is not as daunting as it used to be.
*The reason I did not list {{#item:470260}} or {{#item:470303}} is because it doesn't contain '''Enemy_Element%''' (more details on previous part) and so I still value it less than our Varmundts Boots. Note that the mats are cheap nowadays so resetting the 2nd slot enchantment is not as daunting as it used to be.
*Dim glacier boots only to be paired with jitterbug combo proc. The reason is that the overwhelming '''Enemy_Element%''' from the proc and so now with '''Dim Glacier Boots''' you fill the '''Enemy_race%''' modifier instead.
*Dim glacier boots only to be paired with jitterbug combo proc. The reason is that the overwhelming '''Enemy_Element%''' from the proc and so now with '''Dim Glacier Boots''' you fill the '''Enemy_race%''' modifier instead.
|- style=height:14em
|- style=height:14em
|'''Accessory (Right)'''
|'''Accessory (Right)'''
| align="center" | <br> {{#item:490135}}
| align="center" | <br> {{#item:490133}}(BiS) or {{#item:490132}}
|  
|  
<small>  
<small>  
*{{#item:300278}}  
*{{#item:300077}}
*{{#item:4084}}  
*{{#item:300249}}
*{{#item:300467}}




</small>
</small>
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*Enchanted with {{#item:313033}},  {{#item:310706}}, and {{#item:310706}}.  
*Enchanted with {{#item:313028}},  {{#item:310721}}, or {{#item:310701}}.  
**For more info on how to enchant, check this [[Constellation_Tower_Enchants|page]].
**For more info on how to enchant, check this [[Constellation_Tower_Enchants|page]].
|-
|-
|'''Accessory (Left)'''
|'''Accessory (Left)'''
| align="center" | {{#item:490486}}
| align="center" | {{#item:490484}}
|  
|  
<small>  
<small>  
*{{#item:300278}}  
*{{#item:300077}}
*{{#item:4084}}  
*{{#item:300249}}
*{{#item:300471}}(Experimental)
*{{#item:300471}}(Experimental)
</small>
</small>
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*Enchanted with {{#item:313006}} and {{#item:312981}}.
*Enchanted with {{#item:312991}} and {{#item:312981}}.
**For more info about purchasing and enchanting the accessory, check this [[Circulation_of_Life_Accessories|page]].
**For more info about purchasing and enchanting the accessory, check this [[Circulation_of_Life_Accessories|page]].
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