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* Enemy_Race%, not very rare but getting the right ones could be costly, probably you will easily have 70%-200%. Main Sources: {{#item:27126}}-like MVP cards on body slot, HoL accessories and enchantments, various equipments. | * Enemy_Race%, not very rare but getting the right ones could be costly, probably you will easily have 70%-200%. Main Sources: {{#item:27126}}-like MVP cards on body slot, HoL accessories and enchantments, various equipments. | ||
* Enemy_Size%, easy to get and cheap, probably you will have 45%-170%. Main Sources: Cards on Weapon slots, TDRC, Shadow Gears. | * Enemy_Size%, easy to get and cheap, probably you will have 45%-170%. Main Sources: Cards on Weapon slots, TDRC, Shadow Gears. | ||
* Res_Ignore%, only source for now is the Fatal Master Shadow Gears for 20% amount. | * Res_Ignore%, only source for now is the Fatal Master Shadow Gears for 20% amount but the effect is only roughly 5-10% pure damage increase though it is nice because it is outside all other modifiers calculations. | ||
* Critical% and other '''critical related modifier''' like C.RATE, probably you will have around 300-550% critical% and 80-140 C.RATE. Main Sources: various for Critical%, Shadow Gear Enchantments for C.RATE | * Critical% and other '''critical related modifier''' like C.RATE, probably you will have around 300-550% critical% and 80-140 C.RATE. Main Sources: various for Critical%, Shadow Gear Enchantments for C.RATE | ||
* Other '''non-critical related modifiers''' like POW, P.ATK. Main Sources: Shadow Gear enchantments, Varmundt boots/garment 3rd slot enchantments, {{#item:300533}} | * Other '''non-critical related modifiers''' like POW, P.ATK. Main Sources: Shadow Gear enchantments, Varmundt boots/garment 3rd slot enchantments, {{#item:300533}} | ||
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