21 Age of Heroes/en: Difference between revisions

Updating to match new version of source page
(Updating to match new version of source page)
 
(Updating to match new version of source page)
Tags: Mobile edit Mobile web edit
Line 1: Line 1:
<languages/>
<languages/>
<noinclude>[[Category:Quests]]</noinclude>
=Main Quest=
=Main Quest=
# In {{#navi:jor_tail|233|41}} you find Shufapa. He explains that they planned to investagate the Scale and ask you to come along. Reason for that is a unusual mana wavelenghts on that island.   
# At {{#navi:jor_tail|233|41}} you will find Shufapa. He explains to us, that they plan to investigate Scale Island and asks you to come along. The reason for that is an unusual mana wavelength on the island.   
#; [[File:EP21_1.png]]
#; [[File:EP21_1.png]]
# {{#navi:jor_crk|137|137}} Dialogs open and Nillen comfirms that the wavelenght is really unusual. Lehar spottet Nyar on the island so everyone decided to see whats up with her.  
# {{#navi:jor_crk|137|137}} A dialogue opens and Nillen confirms that the wavelength is really unusual. Lehar spotted Nyar on the island so everyone decides to see what's up with her.  
#; [[File:EP_21_2.png]]
#; [[File:EP_21_2.png]]
# {{#navi:jor_crk|107|112}} Talk to Nyar. Aurelie, Lehar and Nillem will appear. The reason of the mana wavelenght comes from a rift that opens. Not only that, the dimensional boundaries and time and parallel dimensions are collapsing because of the rift. Nyar points out that this rift leads to the past, which gives us a way how to deal with Lasgand. Nyar will connect the rift to a specefic a point where Lasgand got his power. The option you pick dont matter in the end.  
# {{#navi:jor_crk|107|112}} Talk to Nyar. Aurelie, Lehar, and Nillem will appear. The reason for the mana wavelength comes from a rift that opened. Not only that, the dimensional boundaries and time and parallel dimensions are collapsing because of the rift. Nyar points out that this rift leads to the past, which gives us a way to deal with Lasgand. Nyar will connect the rift to a specific point in time, where Lasgand got his power. The option you pick doesn't matter in the end.  
#; [[File:EP_21_3.png]]
#; [[File:EP_21_3.png]]
# You get warped to {{#navi:jor_crk_p|108|106}}. Talk to Nyar again. Lehar and Nillem will appear again. Nillem pointed out that were indeed in the past when the rift opened. Its the time where the foundation of Rune-Midgarts happen. This is also the time where Lasgand got the power inherited and a plan gets created how to alter the past to stop Lasgand. Lehar spottet view people and everyone decided to approche them as volenteer for the resitence agains the Jormungandr Cult.
# You get warped to {{#navi:jor_crk_p|108|106}}. Talk to Nyar again. Lehar and Nillem will appear. Nillem points out that we are indeed in the past where the rift opened. It's the time where the foundation of Rune-Midgarts happens. This is also the time where Lasgand got the power inherited and a plan gets created how to alter the past to stop Lasgand. Lehar spots people and everyone decides to approach them as volunteers for the resistance against the Jormungandr Cult.
#; [[File:EP_21_3A.png]]
#; [[File:EP_21_3A.png]]
# In {{#navi:jor_crk_p|104|95}} people appear who found out about the rift. Those are agains the cult, but they spottet you. He ask us what we are doing here, so were telling him that "Were Adventurers". After clear out that we are on our side, the stranger introduce as Ivan from the Wigner family. So we follow him.
# In {{#navi:jor_crk_p|104|95}} people appear who found out about the rift. Those are against the cult, but they spotted you. He ask us what we are doing here, so were telling him that "We're Adventurers". After clearing up that we are on their side, the stranger introduces himself as Ivan from the Wigner family. So we follow him.
# You will be warped to a Safe Place in {{#navi:luna_sf1|258|147}}. Talk to Ivan, he tells us that were near the cult in the Raisend Land. But instead of attacking the cult, were on the way to the base of Gaebolg Lunaphoma. You follow the soldier to the commander.
# You will be warped to a Safe Place in {{#navi:luna_sf1|258|147}}. Talk to Ivan, he tells us that we are near the cult, in the Raised Land. But instead of attacking the cult, we are on the way to the base of Gaebolg, Lunaphoma. You follow the soldier to the commander.
#; [[File:EP_21_4.png]]
#; [[File:EP_21_4.png]]
# Talk to the Resistance Soldier in {{#navi:jor_mbase|38|152}} who introduce you in Lunaphoma. Before going to the headquaters, he need to report something to the commander and vice-commander. Follower of Freya are complaining and Lehar suggested to listen in to hear whats the fuss.
# Talk to the Resistance Soldier in {{#navi:jor_mbase|38|152}} who introduces you to Lunaphoma. Before going to the headquarters, he needs to report something to the commander and vice-commander. Followers of Freya are complaining and Lehar suggested to listen in to hear what's the fuss.
#; [[File:EP_21_5.png]]
#; [[File:EP_21_5.png]]
# Talk to Tris. You hear that the people of Freya complain that the fight agains the cult it lead in the name of Odin and they want Freya to be included as well. Tris explains the difficult time and that they dont forget about the people pf Freya, but also mentioned that they need more time because the war agains the cult is top priority. But the people of Freya are unhappy and decide to leave the resistence.
# Talk to Tris. You hear that the people of Freya complain that the fight against the cult is lead in the name of Odin and they want Freya to be included as well. Tris explains the difficult time and that they didn't forget about the people of Freya, but also mentions that they need more time because the war against the cult is top priority. But the people of Freya are unhappy and decide to leave the resistance.
#; [[File:EP_21_6.png]]
#; [[File:EP_21_6.png]]
# Talk again to the Resistance Soldier who introduce us to the captains. After explaning the situation, Trist wants to send you to the Richard Mercenary Group because People with combat skills are always needed there.
# Talk to the Resistance Soldier again who introduce us to the captains. After explaining the situation, Tris wants to send you to the Richard Mercenary Group, because people with combat skills are always needed there.
#; [[File:EP_21_5.png]]
#; [[File:EP_21_5.png]]
# Talk to Tan who got ordered to bring you to the Richard Mercenary Group. He is clearly agains us being part of the resistence. Tell him that "We'll go right away."
# Talk to Tan who got ordered to bring you to the Richard Mercenary Group. He is clearly against us being part of the resistance. Tell him that "We'll go right away."
#; [[File:EP_21_7.png]]
#; [[File:EP_21_7.png]]
# Follow the navi {{#navi:jor_mbase|305|102}}. Till everyone appears. Tan shows us where the mercenary groups office is and that we need to find a Richard there. | NEED HERE SCREENSHOT BEFORE RUNNING IN!!
# Follow the navi {{#navi:jor_mbase|305|102}} until everyone appears. Tan shows us where the mercenary group's office is and that we need to find a Richard there.  
#; [[File:EP_21_MISSING.png]]
#; [[File:EP_21_MISSING.png]]
# You have to go to the mercenary group's office, where no one is there. Suddenly you find a mysterious man. Lehar sends you to speak to him.
# You have to go to the mercenary group's office, but no one is here. Suddenly you find a mysterious man. Lehar sends you to speak to him.
# Walk in the portal above those NPCs.  
# Walk into the portal above those NPCs.  
#; [[File:EP21_Mercenary.png]]
#; [[File:EP21_Mercenary.png]]
# Talk to ???, we tell him that were here to see the Mercenary Kind Richard. We also add that Tan sent us to this place. According to the mysterious man, Richard is not here and that we need to go to the Central barracks where Richard's room is.  
# Talk to ???. We tell him that we are here to see the Mercenary King Richard. We also add that Tan sent us to this place. According to the mysterious man, Richard is not here and that we need to go to the Central Barracks where Richard's room is.  
#; [[File:EP_21_8.png]]
#; [[File:EP_21_8.png]]
# You have to search for Richard's room {{#navi:jor_mbase|203|190}}. Check his room.
# You have to search for Richard's room {{#navi:jor_mbase|203|190}}. Check his room.
#; [[File:EP21_9.png]]
#; [[File:EP21_9.png]]
# Go right side upstairs and enter the second last portal where Richard room lies. But no ones here, so we check the next door. After a warning a woman appears and ask us whats brings us to Richard. We explain that Tan sent us.   
# Go upstairs and right and enter the second to last portal where Richard room lies. But no ones here, so we check the next door. After a warning a woman appears and asks us what brings us to Richard. We explain that Tan sent us.   
#; [[File:EP21_10.png]] [[File:EP21_10A.png]]
#; [[File:EP21_10.png]] [[File:EP21_10A.png]]
# They will sent you back to the Mercenary Group's Office {{#navi:jor_mbase|313|121}}.
# They will sent you back to the Mercenary Group's Office {{#navi:jor_mbase|313|121}}.
#; [[File:EP21_Mercenary.png]]
#; [[File:EP21_Mercenary.png]]
# With entering the office thet dialogue will proc. You hear that Richard is not here as someone called Nerius. The lady Valdaris explains that we need to go though the registration process first.  
# When entering the office, a dialogue will start. You hear that Richard is not here. The lady, Valdaris, explains that we need to go through the registration process first.
# Talk to the documents where you find the papers for the applications. You get explains that they still using the old form, so its not to apply to only the mercenary group.  
# Talk to the documents where you find the papers for the applications. You get explained that they are still using the old forms and they are not for applying to only one mercenary group.  
#; [[File:EP_21_12.png]]
#; [[File:EP_21_12.png]]
# Talk to Valdaris to give her your form. After reviewing the forms we get welcomed to the group of the Richard Mercenary.
# Talk to Valdaris to give her your form. After reviewing the forms we get welcomed to the the Richard Mercenary Group.
#; [[File:EP_21_13.png]]
#; [[File:EP_21_13.png]]
# Talk to Tan, who talks to Valdaris about us being sus and still concerned if we are good or not. Valdaris is taking us to a simple tour around the area.  
# Talk to Tan, who is talking to Valdaris about us being suspicious. He is still concerned about if we are good or not. Valdaris is taking us to a simple tour around the area.  
#; [[File:EP_21_14.png]]
#; [[File:EP_21_14.png]]
# With leaving the office another dialogue will proc where Valdaris tells us that this base was build in a rush.
# When leaving the office another dialogue will start where Valdaris tells us that this base was build in a rush.
# Walk a lil bit down. You learn that there are supplies stored from the Wigner Merchant Group.  
# Walk a little bit down. You learn that there are supplies stored from the Wigner Merchant Group.  
#; [[File:EP_21_15.png]]
#; [[File:EP_21_15.png]]
# Laura Valdris tells us that this a area for temporary visitors.
# Laura Valdaris tells us that this an area for temporary visitors.
# {{#navi:jor_mbase|245|128}} some kids will appear which want to play with their Sister Valdaris. She explains that those children are rescued from tje Jormungandr Cult. After explaining everything about the kids she ask us to go to the training ground.  
# At {{#navi:jor_mbase|245|128}} some kids appear and want to play with their Sister Valdaris. She explains that the children are rescued from the Jormungandr Cult. After explaining everything about the kids she asks us to go to the training ground.  
#; [[File:EP_21_16.png]]
#; [[File:EP_21_16.png]]
# Valdaris waiting for you at {{#navi:jor_mbase|147|108}}. She explains the trainings ground and its open for everyone. You hear something strange from the soldiers, so Valdaris is angry and wants to investigate it.
# Valdaris is waiting for you at {{#navi:jor_mbase|147|108}}. She explains the training grounds and that it is open for everyone. You hear something strange from the soldiers, so Valdaris gets angry and wants to investigate it.
#; [[File:EP_21_17.png]]
#; [[File:EP_21_17.png]]
# Go near the soldiers where you see someone gets beaten up so bad that he nearly die. Its Richard who gots beaten up, so Valdaris decided to bring him back to his room to treat his wounds.  
# Go near the soldiers where you see someone getting beaten up so bad that he nearly dies. It's Richard who gets beaten up, so Valdaris decides to bring him back to his room to treat his wounds.  
#; [[File:EP_21_18.png]]
#; [[File:EP_21_18.png]]
# Go back to the center {{#navi:jor_mbase|202|191}}.  
# Go back to the center {{#navi:jor_mbase|202|191}}.  
#; [[File:EP21 9.png]]
#; [[File:EP21 9.png]]
# Go upstairs enter the second last portal on the right side.  
# Go upstairs enter the second to last portal on the right side.  
#; [[File:EP21_10.png]]
#; [[File:EP21_10.png]]
# Talk to Valdaris who is REALLY UPSET about the situation. Nerius tells her that Richard wantet to be attacked.
# Talk to Valdaris who is REALLY UPSET about the situation. Nerius tells her that Richard wanted to be attacked.
#; [[File:EP_21_19.png]]
#; [[File:EP_21_19.png]]
# Talk to Richard who explains that he wants to create books for battle. Getting hit by Nerius was neccesary to show proper combate stances which are better shown in real-life examples. Lee should drawn the illustration for the book.  
# Talk to Richard who explains that he wants to create books for battle. Getting hit by Nerius was necessary to show proper combat stances which are better shown in real-life examples. Lee should draw the illustration for the book.  
#; [[File:EP_21_20.png]]
#; [[File:EP_21_20.png]]
# Talk to Lee who instantly shows you the illustration he drawn. After some talking about the book, you get introduce to Richard. Lee got ordered to show us the rest while Richard and Valdaris have a talk.
# Talk to Lee who instantly shows you the illustration he has drawn. After some talking about the book, you get introduced to Richard. Lee gets ordered to show us the rest while Richard and Valdaris have a talk.
#; [[File:EP_21_21.png]]
#; [[File:EP_21_21.png]]
# Leave the room, enter the last portal.
# Leave the room, enter the last portal.
#; [[File:EP21_10A.png]]
#; [[File:EP21_10A.png]]
# Talk to Lee again. He tells us the full story how they met Galaxia, where she destroys nearly the entire mercenary group alone. After clearing the armor lee is willing to show us the rest of the base tour.
# Talk to Lee again. He tells us the full story of how they met Galaxia, where she destroyed nearly the entire mercenary group alone. After clearing the armor, Lee is willing to show us the rest of the base.
#; [[File:EP_21_22.png]]
#; [[File:EP_21_22.png]]
# Leave the center and walk a lil bit left {{#navi:jor_mbase|168|195}} where Lee will explains the rest of the base.Tan will appear and telling that this should be enough and you should go and see Tris. You will get 30x {{#item:1001618}} + 30 reputationy.  
# Leave the center and walk a little bit left {{#navi:jor_mbase|168|195}} where Lee explains the rest of the base. Tan will appear and tell us that this should be enough and you should go and see Tris. You will be rewarded with 30x {{#item:1001618}} and 30 reputation.  
#; [[File:EP_21_23.png]]
#; [[File:EP_21_23.png]]
# Talk to Tris. He asked us about how everything went. After some explaining, he tells us that Alberta needs a wizard and Nillem should join them. Lehar will be send to the Wigner Merchant Group who are involved in relief efforts for people who escaped the cult. For us we need to meet someone first. We meet Heine from a magic Tablet (Insert Handy Joke here). Learning Heine, our task will be to go to Alberta and receive goods Heine sent to the resistence. Heine wishes to get a special Bright Eye from us. It must be from us and a fresh one, so not a single one from the storage. There are 4 Dialogs in total and you need to click specefic options:  
# Talk to Tris. He asks us how everything went. After some explaining, he tells us that Alberta needs a wizard and Nillem should join them. Lehar will be sent to the Wigner Merchant Group, who are involved in relief efforts for people who escaped the cult. For us, we need to meet someone first. We meet Heine through a magic Tablet (Insert mobile phone joke here). Learning from Heine, our task will be to go to Alberta and receive the goods Heine sent to the resistance. Heine wishes to get a special Bright Eye from us. It must be from us and a fresh one, so not a single one from the storage. There are 4 dialogs in total and you need to click specific options: <br>
#;* First Dialogue: Option Bearable.
#;* First Dialogue: Bearable.
#;* Second dialogue: Is that person you, Tris?
#;* Second dialogue: Is that person you, Tris?
#;* Third Dialogue: Enjoy the text.
#;* Third Dialogue: Enjoy the text.
#;* Fourth dialogue: Got killquest 10x Skipskipper and to collect 1x {{#item:1001641}}.
#;* Fourth dialogue: Get kill quest 10x {{#linkmob:22319}} and collect 1x {{#item:1001641}}.
#; [[File:EP_21_24.png]]
#; [[File:EP_21_24.png]]
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land. Here you can do the killquest.  
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. Here you can do the kill quest.  
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# To return you can talk to the Hidden Boat on the bottom left of the map.
# To return you can talk to the Hidden Boat on the bottom left of the map {{#navi:jor_raise2|100|26}}.
#; [[File:EP_21_25A.png]]
#; [[File:EP_21_25A.png]]
# Go back to Tris you will be rewarded with 30x {{#item:1001618}} + 35 reputation.  
# Go back to Tris. You will be rewarded with 30x {{#item:1001618}} and 35 reputation.  
#; You unlock Volunteer Vallen Wok Daily Quest
#; <nowiki>You have unlocked: Volunteer Vallen Wok Daily Quest</nowiki>
#; Counselor Wool Daily Quest
#; <nowiki>You have unlocked: Counselor Wool Daily Quest</nowiki>
# Go to the other Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to the alberta.  
# Go to the other Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to the Alberta.  
#; [[File:EP_21_26.png]]
#; [[File:EP_21_26.png]]
# Walk a lil bit up and talk to Nillem. You watch how Nillem gets overloaded with work from the Sailor. After entering the discussion, the Sailor introduce to you as Megas. He force you to go to the beach to find work, ignoring your request.  
# Walk up a little bit and talk to Nillem. You watch how Nillem gets overloaded with work from the Sailor. After entering the discussion, the Sailor introduces himself as Megas. He forces you to go to the beach to find work, ignoring your request.  
#; [[File:EP_21_27.png]]
#; [[File:EP_21_27.png]]
# {{#navi:jor_albe|227|117}} Walk into the quest sign, Yohan will appear. He assign you with work to move the cargo to specefic places. Those are marked on the map.  
# {{#navi:jor_albe|227|117}} Walk into the quest sign, Yohan will appear. He assigns you with moving the cargo to specific areas. Those are marked on the map.  
#; [[File:EP_21_28.png]] [[File:EP_21_29.png]]
#; [[File:EP_21_28.png]] [[File:EP_21_29.png]]
# Visit Walter Sailor at {{#navi:jor_albe|146|224}}. He explains to you that everyone needs to do those tasks, its like a ladder where everyone begins the same.  
# Visit Walter Sailor at {{#navi:jor_albe|146|224}}. He explains to you that everyone needs to do those tasks, it's like a ladder where everyone begins the same.  
#; [[File:EP_21_30.png]]
#; [[File:EP_21_30.png]]
# There is another Walter Sailor waiting inside a building {{#navi:jor_albe|120|145}}.
# There is another Walter Sailor waiting inside a building {{#navi:jor_albe|120|145}}.
Line 91: Line 92:
# Enter the building, walk up, and talk to Walter Sailor.  
# Enter the building, walk up, and talk to Walter Sailor.  
#; [[File:EP_21_32.png]]
#; [[File:EP_21_32.png]]
# Go back to Yohan {{#navi:jor_albe|227|117}}, with all the goods coming and going there is dirt in the town. You have to clean up 4 dirt piles.
# Go back to Yohan {{#navi:jor_albe|227|117}}. With all the goods coming and going there is dirt in the town. You have to clean up 4 dirt piles.
#; [[File:EP_21_29.png]]
#; [[File:EP_21_29.png]]
# 4 dirt piles locations are:
# The 4 dirt pile locations are:
#; {{#navi:jor_albe|205|132}}
#; {{#navi:jor_albe|205|132}}
#; [[File:EP_21_33.png]]
#; [[File:EP_21_33.png]]
Line 102: Line 103:
#; {{#navi:jor_albe|143|210}}
#; {{#navi:jor_albe|143|210}}
#; [[File:EP_21_36.png]]
#; [[File:EP_21_36.png]]
# Go back to Yohan {{#navi:jor_albe|227|117}}. He give you the next work in the warehouse where you was before.
# Go back to Yohan {{#navi:jor_albe|227|117}}. He will give you the next job in the warehouse you were before.
# Go back to the previous building {{#navi:jor_albe|120|145}}.
# Go back to the previous building {{#navi:jor_albe|120|145}}.
#; [[File:EP_21_31.png]]
#; [[File:EP_21_31.png]]
# Enter the building walk down, you will meet there Iana Operta. She want you to deliver 2 letters.
# Enter the building and walk down. You will meet Iana Operta. She wants you to deliver 2 letters.
#; [[File:EP_21_37.png]]
#; [[File:EP_21_37.png]]
# First letter: {{#navi:jor_albe|200|107}}, enter the building!
# First letter: Enter the building at {{#navi:jor_albe|200|107}}.
#; [[File:EP_21_38.png]]
#; [[File:EP_21_38.png]]
# talk to Professor Sanguin who takes the latter and mention that your name is mention in the letter too. After some waiting he gives you an written replay.  
# Talk to Professor Sanguin. He takes the letter and mentions that your name is mentioned in the letter too. After some waiting, he gives you a written reply.  
#; [[File:EP_21_39.png]]
#; [[File:EP_21_39.png]]
# Second letter: {{#navi:jor_albe|60|237}}, enter the building!
# Second letter: Enter the building at {{#navi:jor_albe|60|237}}.
#; [[File:EP_21_40.png]]
#; [[File:EP_21_40.png]]
# Talk to Patissier Edel. She introduce to you and ask about your buisness.Choose second option (First Option would mean trouble!) and hear her reply.
# Talk to Patissier Edel. She introduces herself and asks about your business. Choose the second option (First Option would mean trouble!) and hear her reply.
#; [[File:EP_21_41.png]]
#; [[File:EP_21_41.png]]
# Go back to Iana. {{#navi:jor_albe|120|145}}. Enter the building walk down and talk to Iana. You bring her both replys and she confirmed that those arent basic trivial errands. You get introduced to Mariastella Walter and start talking about the storys of the ghost ship. We heared that Maria's father Walter might be on that ship and we need to gather information about its location.
# Go back to Iana {{#navi:jor_albe|120|145}}. Enter the building, walk down and talk to Iana. You bring her both replies and she tells you that those aren't basic trivial errands. You get introduced to Mariastella Walter and start talking about the stories of the ghost ship. We are told that Maria's father, Walter, might be on the ship and we need to gather information about it's location.
#; [[File:EP_21_31.png]] [[File:EP_21_31A.png]]
#; [[File:EP_21_31.png]] [[File:EP_21_31A.png]]
# You will be rewarded with 40x {{#item:1001618}} + 40 reputation.
# You will be rewarded with 40x {{#item:1001618}} and 40 reputation.
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.
#; [[File:EP_21_42.png]]
#; [[File:EP_21_42.png]]
# Talk to Ivan at {{#navi:jor_mbase|240|277}}. Ask about the ghostship. But instead of getting information you get assignt helping with the meal.  
# Talk to Ivan at {{#navi:jor_mbase|240|277}}. Ask about the ghost ship. But instead of getting information, you will get assigned to helping with the meal.  
#; [[File:EP_21_43.png]]
#; [[File:EP_21_43.png]]
# Talk to Lehar in {{#navi:jor_mbase|214|306}}(need to talk more often with him) and you decide to help him with the meal to the Wigner groups. Everyone is enjoying Lehar rice alot. Lehar mention that he heared people mention a ghost ship.
# Talk to Lehar in {{#navi:jor_mbase|214|306}} several times. You decide to help him with the meals for the Wigner groups. Everyone is enjoying Lehar's rice a lot. Lehar mentions that he heard people mention a ghost ship.
#; [[File:EP_21_44.png]]
#; [[File:EP_21_44.png]]
# Talk to Ivan at {{#navi:jor_mbase|193|287}} who tells how how many of the people saw the ghost ship. He givey you a name where you should ask first because he saw most of the stuff happening.  
# Talk to Ivan at {{#navi:jor_mbase|193|287}} who tells you how many people saw the ghost ship. He gives you the name of who you should ask first, because he saw most of the stuff happening.  
#; [[File:EP_21_45.png]]
#; [[File:EP_21_45.png]]
# Talk to Lyriq at {{#navi:jor_mbase|191|306}}, who gets introduced by Lehar. After some small talk he gets more comfy around you so he began to tell you the story what happened on that day with the ghost ship. We decide to go back to Ivan.
# Talk to Lyriq at {{#navi:jor_mbase|191|306}}, who gets introduced by Lehar. After some small talk he gets more comfy around you and begins to tell you the story of what happened on that day with the ghost ship. We decide to go back to Ivan.
#; [[File:EP_21_46.png]]
#; [[File:EP_21_46.png]]
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He talks us that he wants to join us in the ghost ship mission. But we need to deliver a package to his sister in alberta.  
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He tells us that he wants to join us on the ghost ship mission. But we need to deliver a package to his sister in Alberta first.  
#; [[File:EP_21_47.png]]
#; [[File:EP_21_47.png]]
# Go to Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you again to the alberta.
# Talk to Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to Alberta again.
#; [[File:EP_21_26.png]]
#; [[File:EP_21_26.png]]
# Enter the building at {{#navi:jor_albe|100|238}}
# Enter the building at {{#navi:jor_albe|100|238}}
#; [[File:EP_21_48.png]]
#; [[File:EP_21_48.png]]
# Talk to Lalaila Wigner who is surprise about Ivan's package. She explains to you that she sended others to look over Ivan. We should take something he left behind and bring it to him.
# Talk to Lalaila Wigner, who is surprised about Ivan's package. She explains to you that she sends others to look over Ivan. We should take something he left behind and bring it to him.
#; [[File:EP_21_49.png]]
#; [[File:EP_21_49.png]]
# Enter the portal at top and check the dusty box. It contains well maintaned knuckles which gets cleaned and everything by Lalaila. She confirms that Ivan wantet those knuckles to be thrown away but Lalaila refuses. She gives ulso an letter for Maria Walter.
# Enter the portal at the top and check the dusty box. It contains well maintained knuckles which get cleaned and everything by Lalaila. She confirms that Ivan wanted those knuckles to be thrown away but Lalaila refused. She also gives you a letter for Maria Walter.
#; [[File:EP_21_50.png]]
#; [[File:EP_21_50.png]]
# Leave the building and go to the next one at {{#navi:jor_albe|120|146}}.
# Leave the building and go to the next one at {{#navi:jor_albe|120|146}}.
#; [[File:EP_21_51.png]]
#; [[File:EP_21_51.png]]
# Talk to Maristella Walter and give her the letter. She dont say anything except a smile. You will get 10x {{#item:1001618}} + 5 reputation.
# Talk to Maristella Walter and give her the letter. She doesn't say anything and just smiles. You will be rewarded with 10x {{#item:1001618}} and 5 reputation.
#; [[File:EP_21_52.png]]
#; [[File:EP_21_52.png]]
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.
# Go back to Lunaforma, talk to the Walter Sailor at {{#navi:jor_albe|194|200}}.
#; [[File:EP_21_42.png]]
#; [[File:EP_21_42.png]]
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He directly suggest to infiltrate through the north of the Raised Land and we meet there. You will get 40x {{#item:1001618}} + 40 reputation.
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He suggests to infiltrate through the north of the Raised Land and to meet there. You will be rewarded with 40x {{#item:1001618}} and 40 reputation.
#; [[File:EP_21_47.png]]
#; [[File:EP_21_47.png]]
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land.  
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.  
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# Leave the map on the top portal.
# Leave the map through the top portal.
#; [[File:EP_21_53.png]]
#; [[File:EP_21_53.png]]
# Walk into the bush at {{#navi:jor_raise1|322|64}} <br> note: {{#linkmob:22315}} on this map drops {{#item:1001643}}, 2 are required for step 162
# Walk into the bushes at {{#navi:jor_raise1|322|64}} <br> '''Note''': {{#linkmob:22315}} on this map drops {{#item:1001643}}. 2 are required for step 166
#; [[File:EP_21_54.png]]
#; [[File:EP_21_54.png]]
# You will ported into another map, talk to Ivan. There is made a plan to infiltrate the temple. Why is there a temple and why is looking like made by human? This question is ask and the only way to find out is to go inside.
# You will be ported to another map. Talk to Ivan. A plan is made to infiltrate the temple. Why is there a temple and why does it look like it's made by human? This question is asked and the only way to find out is to go inside.
#; [[File:EP_21_55.png]]
#; [[File:EP_21_55.png]]
#;  Unlocked Jormungand Church Temple.
#;  Unlocked Jormungand Church Temple.
# Enter the dungeon at {{#navi:jor_raise1|152|316}}
# Enter the dungeon at {{#navi:jor_raise1|152|316}}
#; [[File:EP_21_56.png]]
#; [[File:EP_21_56.png]]
# Enter the safespot at {{#navi:jor_tmple1|170|62}}
# Enter the safe spot at {{#navi:jor_tmple1|170|62}}
#; [[File:EP_21_57.png]]
#; [[File:EP_21_57.png]]
# talk to ivan. Ivan sortet a plan out to find humans who are looking to escape. Top Priority is gathering information about the ghost ship too, so we go with Tan for informations.  
# Talk to Ivan. Ivan sorts out a plan out to find any humans who are looking to escape. Top priority is gathering information about the ghost ship though, so we go with Tan to gather information.  
#; [[File:EP_21_58.png]]
#; [[File:EP_21_58.png]]
# go to the next safespot at {{#navi:jor_tmple1|103|180}}
# Go to the next safe spot at {{#navi:jor_tmple1|103|180}}
#; [[File:EP_21_59.png]]
#; [[File:EP_21_59.png]]
# Talk to believer. After asking, they cant give any information about the ghost ship and because of their strong faith Tan decided to not ask about escaping.
# Talk to the believer. After asking, they can't give any information about the ghost ship. Because of their strong faith Tan decides not to ask about escaping.
#; [[File:EP_21_60.png]]
#; [[File:EP_21_60.png]]
# go to the next safespot at {{#navi:jor_tmple1|181|235}}
# Go to the next safe spot at {{#navi:jor_tmple1|181|235}}
#; [[File:EP_21_61.png]]
#; [[File:EP_21_61.png]]
# talk to another believer. Those are unhappy but after asking about for an escape, they think we want to capture them and bring them to the 2nd floor, where humans get taken by the guards. Tan suggested to go there for potential informations.
# Talk to another believer. They are unhappy, but after asking about escaping, they think we want to capture them and bring them to the 2nd floor, where humans get taken away by the guards. Tan suggested to go there for potential information.
#; [[File:EP_21_62.png]]
#; [[File:EP_21_62.png]]
# go to the next safespot at {{#navi:jor_tmple1|229|270}}
# Go to the next safe spot at {{#navi:jor_tmple1|229|270}}
#; [[File:EP_21_63.png]]
#; [[File:EP_21_63.png]]
# Talk to the next believer. You get told to go to the 2nd floor you need to be registred by the priests as a believer. But currently they dissappered, so Tan suggested to go back to the gatherpoint.
# Talk to the next believer. You get told to go to the 2nd floor, but you need to be registered by the priests as a believer first. But currently they have disappeared, so Tan suggests to go back to the gathering point.
#; [[File:EP_21_64.png]]
#; [[File:EP_21_64.png]]
# Go back to the first safespot at {{#navi:jor_tmple1|170|62}}
# Go back to the first safe spot at {{#navi:jor_tmple1|170|62}}
#; [[File:EP_21_57.png]]
#; [[File:EP_21_57.png]]
# talk to ivan. Ivan and Yohan came to the same conclusion and without informations. Its said that we need more information about the place first before we can get more.  
# Talk to Ivan. Ivan and Yohan came to the same conclusion and without any information. It's said that we need more information about the place first before we can get more.  
#; [[File:EP_21_58.png]]
#; [[File:EP_21_58.png]]
# go back to lunaform (I guess we will have here @go)
# Go back to Lunaforma.
# Talk to Tris at {{#navi:jor_mbase|142|264}}. Tris is bit frustrated that we couldnt find any humans who wants to escape or information about the ghost ship. But someone will arrive soon with potential inside information, so we will meet him and maybe he can guide us to the second floor! You will get 15x {{#item:1001618}} + 15 reputation.
# Talk to Tris at {{#navi:jor_mbase|142|264}}. Tris is bit frustrated that we couldn't find any humans who wanted to escape or any information about the ghost ship. But someone will arrive soon with potential inside information, so we will meet him and maybe he can guide us to the second floor! You will be rewarded with 15x {{#item:1001618}} and 15 reputation.
#; [[File:EP_21_65.png]]
#; [[File:EP_21_65.png]]
# Visit the small boat at {{#navi:jor_mbase|124|33}}.
# Visit the small boat at {{#navi:jor_mbase|124|33}}.
#; [[File:EP_21_66.png]]
#; [[File:EP_21_66.png]]
# Talk to Tan at {{#navi:jor_crk_p|72|76}}. The informant Nadaya explains that there is someone who wants to escape from the temple and have every information we need. But to get there safetly we need someone tall with long blackhair similiar to Tan.
# Talk to Tan at {{#navi:jor_crk_p|72|76}}. The informant, Nadoyo, explains that there is someone who wants to escape from the temple and has every information we need. But to get there safely we need someone tall with long black hair similar to Tan.
#; [[File:EP_21_67.png]]
#; [[File:EP_21_67.png]]
# Talk to Ivan who has a idea which person fits the condition perfectly but he is afraid of that thought.
# Talk to Ivan who has an idea which person fits the description perfectly, but he is afraid of that thought.
#; [[File:EP_21_68.png]]
#; [[File:EP_21_68.png]]
# Go back to Lunaform, by talking to the small boat.  
# Go back to Lunaform, by talking to the small boat.  
#; [[File:EP_21_69.png]]
#; [[File:EP_21_69.png]]
# Talk to Ivan at {{#navi:jor_mbase|163|295}}. Were meeting Wilhelm who dont wants to join the mission. After Tan mention the reason why Wilhelm is working there and after some convinging, he agree's on coming along to infiltrate the temple for informations about the ghost ship and finding people who wants to escape.
# Talk to Ivan at {{#navi:jor_mbase|163|295}}. We're meeting Wilhelm who doesn't want to join the mission. After Tan mentions the reason why Wilhelm is working there and after some convincing, he agrees to come along to infiltrate the temple for information about the ghost ship and finding people who want to escape.
#; [[File:EP_21_70.png]]
#; [[File:EP_21_70.png]]
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land.  
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.  
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# Leave the map on the top portal.
# Leave the map through the top portal.
#; [[File:EP_21_53.png]]
#; [[File:EP_21_53.png]]
# Walk into the bush at {{#navi:jor_raise1|322|64}}
# Walk into the bushes at {{#navi:jor_raise1|322|64}}
#; [[File:EP_21_54.png]]
#; [[File:EP_21_54.png]]
# You will ported into another map, talk to Tan. Nadoyo explains the plan that Wilhelm gets disguised as a High Rank Priest so we can enter the restricted area of the church, in hope to find informations or people who wants escape. Wilhelm made it clear that he wants to find one person, thats the only reason why he is doing that. Nadoyo mentioned too that the high priest we disguised into wants to escape too from the cult. You will get 15x {{#item:1001618}} + 15 reputation.
# You will be ported to another map. Talk to Tan. Nadoyo explains the plan. Wilhelm will disguise as a High Rank Priest so we can enter the restricted area of the church, in hopes to find information or people who want to escape. Wilhelm made it clear that he wants to find one person and that's the only reason why he is doing it. Nadoyo mentions that the high priest we disguised into wants to escape from the cult too. You will be rewarded with 15x {{#item:1001618}} and 15 reputation.
#; [[File:EP_21_71.png]]
#; [[File:EP_21_71.png]]
# Enter the dungeon at {{#navi:jor_raise1|152|316}}
# Enter the dungeon at {{#navi:jor_raise1|152|316}}
#; [[File:EP_21_56.png]]
#; [[File:EP_21_56.png]]
# Enter the safespot at {{#navi:jor_tmple1|229|266}}
# Enter the safe spot at {{#navi:jor_tmple1|229|266}}
#; [[File:EP_21_72.png]]
#; [[File:EP_21_72.png]]
# Talk to Nadoyo who explains the plan that Wilhelm needs to be pretend like high priest charmigand. We just need to follow him and everything should work fine, but Wilhelm is sceptical about the plan.
# Talk to Nadoyo, who explains the plan. Wilhelm will pose as high priest Carmigand, a key figure in the cult. We just have to follow him and everything should work out fine, but Wilhelm is skeptical about the plan.
#; [[File:EP_21_73.png]]
#; [[File:EP_21_73.png]]
# Talk to Guard who registre to the guards with mostly fake names. Nadoyo will go ahead. Talk again to the guard to start the Gimli Infiltration instance. NOTE EVERYONE CAN OPEN INSTANCE FROM PARTY.
# Talk to the Guard who registers our party with mostly fake names. Nadoyo will go ahead. Talk to the guard again to start the Gimli Infiltration instance. NOTE EVERYONE CAN OPEN INSTANCE FROM PARTY.
#; [[File:EP_21_74.png]]
#; [[File:EP_21_74.png]]
# Talk to Nadoyo who tells us that Charmigands plan to escape got leaked. Now we need to act fast in finding him ASAP and rescue him from the cult, because he has all information we need.
# Talk to Nadoyo who tells us that Carmigand's plan to escape got leaked. Now we need to act fast in to find and rescue him from the cult, because he has all information we need.
#; [[File:EP_21_X74.png]]
#; [[File:EP_21_X74.png]]
# Talk to Tan who teleports you into a new room.
# Talk to Tan who teleports you into a new room.
#; [[File:EP_21_75.png]]
#; [[File:EP_21_75.png]]
# Talk to Wilhelm who ask the believers about Charmigand. Those dont know where he is but they gave tipps to looks for the innersly payer room. Wilhelm uset the time to ask about someone named Reinhard, the guy who he is lookind for. After the dialog you get warped out.
# Talk to Wilhelm who asks the believers about Carmigand. They don't know where he is, but they tell us to look for him at the inner payer room. Wilhelm uses the time to ask about someone named Reinhard, the guy who he is looking for. After the dialog you get warped out.
#; [[File:EP_21_76.png]]
#; [[File:EP_21_76.png]]
# Talk to Tan to the new location.
# Talk to Tan at the new location.
#; [[File:EP_21_77.png]]
#; [[File:EP_21_77.png]]
# Talk to Tan to get warped into a other prayer room.
# Talk to Tan to get warped to another prayer room.
#; [[File:EP_21_78.png]]
#; [[File:EP_21_78.png]]
# Talk to Believer who are complaining about their time in the temple. They want to escape and Wilhelm offers them the way out. But guards appear who are suspisious about the loud noises and forbidd meetin in groups higher than 2. They are attacking you.
# Talk to the Believer, who are complaining about their time at the temple. They want to escape and Wilhelm offers them the way out. But guards appear who are suspicious about the loud noises and forbid meeting in groups bigger than 2. They start attacking you.
#; [[File:EP_21_79.png]]
#; [[File:EP_21_79.png]]
# Kill the guardians.  
# Kill the guards.
# Talk to again Believer who agrees on escaping. But they dont know anything too about Reinhard after Wilhelm asked them. You get warped out.
# Talk to the Believer again. They agree to escape, but don't know anything about Reinhard either. You get warped out.
#; [[File:EP_21_80.png]]
#; [[File:EP_21_80.png]]
# Talk to Tan to get new locations.
# Talk to Tan to get the next location.
#; [[File:EP_21_81.png]]
#; [[File:EP_21_81.png]]
# Talk to the guard who is surprise to see Charmigand. Wihelm who pretended to be Charmigand used this time to surprise attacks the guards.
# Talk to the guard who is surprised to see Carmigand. Wilhelm, who pretends to be Carmigand, uses this time to surprise attack the guards.
#; [[File:EP_21_82.png]]
#; [[File:EP_21_82.png]]
# Kill the guardians.
# Kill the guards.
# Enter the portal, which appear after killing both guardians.
# Enter the portal, which appears after killing both guards.
#; [[File:EP_21_83.png]]
#; [[File:EP_21_83.png]]
# Talk to the believer at the top of the room. They are happy to be rescued by us and are willing to trust us to escape. But no one knows anything about Reinhard, one of them already suggested that he died of the suffering in the temple.
# Talk to the Believer at the top of the room. They are happy to be rescued by us and are willing to trust us to escape. But no one knows anything about Reinhard. One of them suggests that he died from the suffering at the temple.
#; [[File:EP_21_84.png]]
#; [[File:EP_21_84.png]]
# You have to search for another prayer room {{#navi:1@mdtem|117|38}}.
# You have to search for another prayer room {{#navi:1@mdtem|117|38}}.
# Talk to Tan. Guards will appear and claim that Wilhelm is Charmigand and try to capture him. You have to kill both guardians again.  
# Talk to Tan. Guards will appear. They claim that Wilhelm is Carmigand and try to capture him. You have to kill both guards again.  
#; [[File:EP_21_85.png]]
#; [[File:EP_21_85.png]]
# After killing the guards some other guardians will appear. Talk to the yellow guard, more guards appear. Wilhelm suggest to be captured so they bring us to the real Charmigand. This would be most efficent than wandering around.
# After killing the guards, more guards appear. Talk to the yellow guard and even more guards appear. Wilhelm suggest to be captured so they bring us to the real Carmigand. This would be more efficient than wandering around.
#; [[File:EP_21_86.png]]
#; [[File:EP_21_86.png]]
# You will be warped again in a preacher room, talk to WIlhelm (or walk a bit up?) Charmigand will appear and you will learn that Charmigand is in real Reinhardt, the guy Wilhelm is looking for. Both are brothers, their parents died and he is happy to find him finally but is also dissapointet that he became a high priest for this temple. Charmigand explains that in that room is a secret passage no Rgan knows about and we need to find it to escape.
# You will be warped to a preacher room. Talk to Wilhelm. Carmigand will appear and you will learn that he is actually Reinhardt, the guy Wilhelm is looking for. They are brothers and their parents died. Reinhardt is happy that he has finally found him, but he is also disappointed that he became a high priest for this temple. Carmigand explains that there is a secret passage in the room, that no Rgan knows about and we need to find it to escape.
#; [[File:EP_21_87.png]]
#; [[File:EP_21_87.png]]
# Suspicious Places will appear. Click all of them, till you hit the right one and get warped out.  
# Suspicious Places will appear. Click on all of them, until you hit the right one and get warped out.  
#; [[File:EP_21_88.png]]
#; [[File:EP_21_88.png]]
# Talk to Wilhelm who is confused why the passage is like a mace. Charmigand explains that each prayer room is connected and we need to find the right one to escape.
# Talk to Wilhelm, who is confused why the passage is like a mace. Carmigand explains that each prayer room is connected to the mace and we need to find the right one to escape.
#; [[File:EP_21_89.png]]
#; [[File:EP_21_89.png]]
# Two guardians will appear and wants to re-capture Charmigand and Wilhelm. kill both of them. After Killing talk to Wilhelm again who teleports you to a new place.
# Two guards appear and want to re-capture Carmigand and Wilhelm. Kill both of them. After Killing the guards talk to Wilhelm again, who teleports you to a new place.
# Talk to Tan. Wilhelm finds it funny that he, who was weaker as a kid is now protecting his brother.  
# Talk to Tan. Wilhelm finds it funny that he, who was weaker as a kid is now protecting his brother.  
#; [[File:EP_21_90.png]]
#; [[File:EP_21_90.png]]
# 4 Guardians will appear to capture us. Kill them.
# 4 Guards will appear to capture us. Kill them.
# Talk to Tan again. Charmigand dont know where the exit is exactly. You get portet to a new location
# Talk to Tan again. Carmigand doesn't know where the exit is exactly. You get ported to a new location
# Talk to Wilhelm. Hyasagand appears with guards which explains that she is happy to see Charmigands downfall. Charmigand tells her how he thinks about the church and how big of a lie it is. She sends the guard to capture him, even with force.
# Talk to Wilhelm. Hyasagand appears with guards and explains that she is happy to see Carmigand's downfall. Carmigand tells her what he thinks of the church and how big of a lie it is. She sends the guard to capture him, even with force.
#; [[File:EP_21_91.png]]
#; [[File:EP_21_91.png]]
# Kill the 3 Guardians Hyasagand sends to capture Charmigand.
# Kill the 3 guards that Hyasagand sends out to capture Carmigand.
# Talk to Wilhelm. Believers witnsess what happens and Hyasagand twisted the words so Charmigand looks like the bad guy. Kill all the 9 guardians in order to progress.  
# Talk to Wilhelm. Believers witness what happens and Hyasagand twists the words to make Carmigand look like the bad guy. Kill all 9 guards in order to progress.  
#; [[File:EP_21_92.png]]
#; [[File:EP_21_92.png]]
# Talk to Tan. Ivan and the others appear with beleviers to escape. Hyasagand retreatet for now. Charmigand makes a speech to his people to follow him, even when he did alot of pain. A portal will appear, enter it out of the instance.
# Talk to Tan. Ivan and the others appear with believers to escape. Hyasagand retreats for now. Carmigand makes a speech to his people to follow him, even when he caused a lot of pain. A portal will appear, enter it to leave the instance.
#; [[File:EP_21_93.png]]
#; [[File:EP_21_93.png]]
# You will be warped back to the safespot, enter the bush and you will meet Nayado and the others inside. Ivan explains what happened inside and Nadoyo is not surprised why it turned out this way. Charmigand promised to her that he will not do the same mistakes twice. You will get 20x {{#item:1001618}} + 20 reputation.
# You will be warped back to the safe spot. Enter the bushes. You will meet Nadoyo and the others inside. Ivan explains what happened inside of the temple and Nadoyo is not surprised that it turned out this way. Carmigand promises to her that he will not make the same mistake twice. You will be rewarded with 20x {{#item:1001618}} and 20 reputation.
#; [[File:EP_21_94.png]]
#; [[File:EP_21_94.png]]
# Go back to Lunaforma and talk to Tris {{#navi:jor_mbase|149|270}}. He greets all new escape people from the cult. They are a bit unsure of the place but Tris made a clear speech about the place and its purpose. The old belivers wish justice over Charmigands betrayel, so Trist decided to speak in private while Ivan shows them the lands here.
# Go back to Lunaforma and talk to Tris {{#navi:jor_mbase|149|270}}. He greets all the newly escaped people from the cult. They are a bit unsure of the place, but Tris makes a clear speech about the place and it's purpose. The old believers wish for justice over Carmigand's betrayal, so Tris decides to speak in private while Ivan shows them the lands here.
#; [[File:EP_21_95.png]]
#; [[File:EP_21_95.png]]
# Go back to the center barrack {{#navi:jor_mbase|203|190}}. Enter the portal.
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.
#; [[File:EP21_9.png]]
#; [[File:EP21_9.png]]
# go straight up into the portal on the top.
# Go straight up into the portal at the top.
#; [[File:EP_21_96.png]]
#; [[File:EP_21_96.png]]
# Talk to Wilhelm. They cleared up they brought Charmigand up here. He wished to be called by his old name Reinhard Lugenburg. He is willing to give us any information just to defeat the cult.  
# Talk to Wilhelm. They clear up why they brought Carmigand up here. He wishes to be called by his old name, Reinhard Lugenburg. He is willing to give us any information needed to defeat the cult.  
#; [[File:EP_21_97.png]]
#; [[File:EP_21_97.png]]
# Talk to Reinhardt. He tells us about the Ghost Ship, which fits everything they know so far. He also mentioned that the cult use a new route in fear of the ship. We also learn that the cult is weakening over time because of the humans leaving but we dont know any thing about their main force. Because Reinhard is human, he got not every information. You will get 30x {{#item:1001618}} + 30 reputation.
# Talk to Reinhardt. He tells us about the Ghost Ship, which fits everything we know so far. He also mentions that the cult uses a new route in fear of the ship. We also learn, that the cult has weakened over time because of the humans leaving, but we don't know anything about their main force. Because Reinhard is human, he did not get all the information. You will be rewarded with 30x {{#item:1001618}} and 30 reputation.
#; [[File:EP_21_98.png]]
#; [[File:EP_21_98.png]]
# Talk to Wilhelm. He starts explaining about how their parents die and began to rant how Reinhard betrayed their family by becoming something they are fighting agains.  
# Talk to Wilhelm. He starts explaining about how their parents died and begins to rant about how Reinhard betrayed their family by becoming something they are fighting against.  
#; [[File:EP_21_97.png]]
#; [[File:EP_21_97.png]]
# Talk to Reinhardt who explains that he wantet to help everyone, believing the church was the answer. Wilhelm disappointet leaves, even saying that he burys his feelings for his brother because of what he did.  
# Talk to Reinhardt, who explains that he wanted to help everyone, believing the church was the answer. Wilhelm leaves disappointed , even saying that he buried his feelings for his brother because of what he did.  
#; [[File:EP_21_98.png]]
#; [[File:EP_21_98.png]]
#;* Unlocks Side Quest: Lugenburg Brothers.
#;* Unlocks Side Quest: Lugenburg Brothers.
# Enter the building at {{#navi:jor_albe|120|146}}.
# Enter the building at {{#navi:jor_albe|120|146}}.
#; [[File:EP_21_51.png]]
#; [[File:EP_21_51.png]]
# Talk to Maristella Walter. She ask you to meet at the habour for the travel to the ship, now knowing the location where to find it.  
# Talk to Maristella Walter. She asks you to meet her at the harbor for the journey to the ship, now knowing the location where to find it.  
#; [[File:EP_21_52.png]]
#; [[File:EP_21_52.png]]
# Leave the building and go to {{#navi:jor_albe|191|180}}.
# Leave the building and go to {{#navi:jor_albe|191|180}}.
#; [[File:EP_21_99.png]]
#; [[File:EP_21_99.png]]
# Talk to Maristella Walter. Enter Ghostship instance.  
# Talk to Maristella Walter. Enter the Ghost Ship instance.
# Talk to Maristella inside. Its planned to move with caution and checking if its really the ship of the walter.
# Talk to Maristella inside. It is planned to move with caution and check if it's really the ship of the Walter.
#; [[File:EP_21_100.png]]
#; [[File:EP_21_100.png]]
# Walk left, kill the Ghostship crew and a Sternlight will appear. It felt familiar but its not the same as Maria remember.  
# Walk left, kill the ghost ship crew and a Sternlight will appear. It feels familiar, but it's not the same as the one Maria remembers.  
#; [[File:EP_21_102.png]]
#; [[File:EP_21_102.png]]
# Walk right and click on the Mast Traces. Maria finds marks from back then, when she was younger.
# Walk right and click on the Mast Traces. Maria finds marks from back then, when she was younger.
#; [[File:EP_21_103.png]]
#; [[File:EP_21_103.png]]
# Walk up on the right side and click on the Old Box. Inside the box you find old wooden toys, which are by Howell for his daughter.
# Walk up to the right side and click on the Old Box. Inside the box you find old wooden toys, which are by Howell for his daughter.
#; [[File:EP_21_104.png]]
#; [[File:EP_21_104.png]]
# Walk down and kill again the Ghostship crew, a portal will appear.  
# Walk down and kill the ghost ship crew again, a portal will appear.  
#; [[File:EP_21_105.png]]
#; [[File:EP_21_105.png]]
# Kill again the Ghostship crew and klick on the Crumpled Documents which are unreadable. Even Yohan cant read whats on the papers which are smudget by the seawater. BEFORE ENTER THE PORTAL!!
# Kill the ghost ship crew again and click on the Crumpled Documents which are unreadable. Even Yohan can't read whats on the papers which are smudged by the seawater. BEFORE ENTERING THE PORTAL!!
#; [[File:EP_21_106.png]]
#; [[File:EP_21_106.png]]
# Find the Rusty Fountain Pen at {{#navi:1@wtgs|184|121}}. Yohan reconize that pen and with that its certain what this ship is about.
# Find the Rusty Fountain Pen at {{#navi:1@wtgs|184|121}}. Yohan recognizes the pen and with that it's certain what this ship is about.
#; [[File:EP_21_107.png]]
#; [[File:EP_21_107.png]]
# Kill the Ghostship Crew on the other side.  
# Kill the ghost ship crew on the other side.
# Follow the way to till you find the Box under a Bed. {{#navi:1@wtgs|149|127}}. You find a journel where stands that after Maria escapes a strange appear, which grantet a wish. After that sayed wish everything turned into this ship, memorys are fading and crewmembers are turining into monsters. Now we know that this ship is the ship Maria was looking for.
# Follow the way till you find the Box under a Bed. {{#navi:1@wtgs|149|127}}. You find a journal. It says, that after Maria escaped a strange woman appeared on the deck, who granted a wish to the captain. When the captain answered everything on the ship changed; memories were fading and crew members turned into monsters. Now we know, that this is the ship Maria was looking for.
#; [[File:EP_21_BOX_UNDER.png]]
#; [[File:EP_21_BOX_UNDER.png]]
# Search for the rest of the Ghostship Crew and kill them.  
# Search for the rest of the ghost ship Crew and kill them.
# If you killed them all, a portal will appear at {{#navi:1@wtgs|109|114}} Bevor entering Maria made a little speech confirming that this ship is the missing Walter and that every answer must lie in the Captains Quarter.
# After killing them all, a portal will appear at {{#navi:1@wtgs|109|114}}. Before entering Maria gives a short speech confirming that this ship is the missing Walter and that every answer must lie in the Captains Quarter.
#; [[File:EP_21_108.png]]
#; [[File:EP_21_108.png]]
# Upstairs you will meet the Ghostship Captain.
# Upstairs you will meet the Ghostship Captain.
#; [[File:EP_21_109.png]]
#; [[File:EP_21_109.png]]
# Talk to him to start the fight after Maria made a moral speech.
# Talk to him to start the fight after Maria gives a speech to bolster morale.
# Talk to him after his death. He will turn into a human form for a while to explain what happened in the past. His wish was to sind every cults ship even in death. He is glad that he could atleast see everyone one last time before dieing.  
# Talk to him after his death. He will turn into human form for a while to explain what happened in the past. His wish was to sink every cult ship, even in death. He is glad that he could at least see everyone one last time before dying.
# Leave the room on the right side {{#navi:1@wtgs|331|27}}.
# Leave the room on the right side {{#navi:1@wtgs|331|27}}.
#; [[File:EP_21_110.png]]
#; [[File:EP_21_110.png]]
# Outside on the ship talk to Maristella. Summerize what happened and that they need to leave before the ship disappears.
# Outside of the ship talk to Maristella. She summarizes what happened and that they need to leave before the ship disappears.
#; [[File:EP_21_111.png]]
#; [[File:EP_21_111.png]]
# Leave the instance through the portal, which appears next to Maristella.
# Leave the instance through the portal, which appears next to Maristella.
#; [[File:EP_21_112.png]]
#; [[File:EP_21_112.png]]
# Talk to Maristella Walter who reportet to Mega what happened on the ghost ship.  
# Talk to Maristella Walter who reports to Megas what happened on the ghost ship.  
#; [[File:EP_21_100A.png]]
#; [[File:EP_21_100A.png]]
# Wigner Executive will appear, talk to him. He tells you that he has the goods Heine sends to us. Now that were done, we should return to Lunaphoma and speak to the tablet again. You will get 70x {{#item:1001618}} + 90 reputation.
# Wigner Executive will appear, talk to him. He tells you that he has the goods Heine sent us. Now that we're done, we should return to Lunaforma and speak to the tablet again. You will be rewarded with 70x {{#item:1001618}} and 90 reputation.
#; [[File:EP_21_113.png]]
#; [[File:EP_21_113.png]]
#;* Unlocks Mysterious Ghost Ship daily instance.
#;* Unlocks Mysterious Ghost Ship daily instance.
# Go back to the center barrake {{#navi:jor_mbase|203|190}}. Enter the portal.
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.
#; [[File:EP21_9.png]]
#; [[File:EP21_9.png]]
# Talk to Tris, he ask us about what happened to the ghost ship. After some time he tried to call Heine again but the connection to him is bad. Speak to him again, now the connection is stable. The entire table need a overhaule and Heine wants US to help him for that. Tris made a spare room for us ready and we should head there ASAP with the tablet.
# Talk to Tris. He asks us about what happened on the ghost ship. After some time he tries to call Heine again, but the connection to him is bad. Speak to him again, the connection is stable now. The entire tablet needs an overhaul and Heine wants us to help him with that. Tris made a spare room ready for us and we should head there with the tablet ASAP.
#; [[File:EP_21_114.png]]
#; [[File:EP_21_114.png]]
# Go upstairs the first portal on the left side to talk to Heine's Tablet {{#navi:mbase_in|71|126}}.
# Go upstairs and into the first portal on the left side. Talk to Heine's Tablet {{#navi:mbase_in|71|126}}.
#; [[File:EP_21_115.png]] [[File:EP_21_115A.png]]  
#; [[File:EP_21_115.png]] [[File:EP_21_115A.png]]  
# Speak to the tablet, Heine tells you that the connection is really stable. Choose second option: "I'll do as you order." and he tells you to get materials for the maintance.You have to farm 2x {{#item:1001643}}. Vellelopy drops from Velelling at jor_raise1 map. <br> note: if you already have the Vellelopy, skip to step 166
# Speak to the tablet. Heine tells you that the connection is really stable. Choose the second option: "I'll do as you order." and he tells you to get materials for maintenance.You have to farm 2x {{#item:1001643}}. Vellelopy drops from {{#linkmob:22315}} in jor_raise1. <br> Note: If you already have the Vellelopy, skip to step 166
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land.  
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.  
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# Leave the map on the top portal. Here are the Velellings.  
# Leave the map through the top portal. You can find the Velellings here.  
#; [[File:EP_21_53.png]]
#; [[File:EP_21_53.png]]
# Go back to the center barrake {{#navi:jor_mbase|203|190}}. Enter the portal.
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.
#; [[File:EP21_9.png]]
#; [[File:EP21_9.png]]
# Go upstairs the first portal on the left side to deliver the Vellelopies to Heine's Tablet {{#navi:mbase_in|71|126}}.
# Go upstairs and into the first portal on the left side to deliver the Vellelopies to Heine's Tablet {{#navi:mbase_in|71|126}}.
#; [[File:EP_21_115.png]]
#; [[File:EP_21_115.png]]
# Talb to the tablet, it will begin to absorb the materials you bring along. While waiting, Heine ask about to tell a old story, you Choose "Please tell me. " and then he explains us why he began helping Tan and Tris but then begin to Rant about then too!
# Talk to the tablet. It will begin to absorb the materials you brought along. While waiting, Heine asks to tell an old story, you Choose "Please tell me. " and he explains us why he began helping Tan and Tris but then starts ranting about them as well!
# Talk again to the tablet and Heine complains about how annoying it is that its not working furst time. After we ask ( choose "How old is it?") he tries to explains how old this tablet is. He also mentioned that he added 2 new features to the tablet as well.
# Talk to the tablet again and Heine complains about how annoying it is that it didn't work the first time. After we ask ( choose "How old is it?") he tries to explains how old this tablet is. He also mentions that he added 2 new features to the tablet as well.
# Talk a third time to the tablet And Heine is happy that it work for the second time, so you ask and choose "Is that good?", and he begin to complain that its bad thats its only work for the second time. But then he points out that were from the future by reading our mana so he ask us why we came. Choose "To completly elimante the Rgans" and we explain what happened in our time, that the Rgans are a really big problem in our time. Heine is happy about our answer and wants ofc to help us. You will get 1x {{#item:1001627}}.  
# Talk a third time with the tablet. Heine is happy that it works for the second time, so you ask and choose "Is that good?", and he starts to complain that it's bad that it's only working for the second time. But then he points out that we're from the future by reading our mana, so he asks us why we came. Choose "To completely eliminate the Rgans" and we explain what happened in our time and that the Rgans are a really big problem. Heine is happy about our answer and wants to help us. You will get 1x {{#item:1001627}}.  
# Exit the room and talk to Tris again. Tris planned to attack the cult with information Aurelie provided. After more information from Heine all agree to attack ASAP to end the war before the cult can regroup, but something happened outside. You will get 50x {{#item:1001618}} + 50 reputation.
# Exit the room and talk to Tris. Tris plans to attack the cult with the information Aurelie provided. After more information from Heine all agree to attack ASAP to end the war before the cult can regroup, but something happened outside. You will be rewarded with 50x {{#item:1001618}} and 50 reputation.
#; [[File:EP_21_114.png]]
#; [[File:EP_21_114.png]]
# Exit the barrack through the portal and talk to Nayado who explains that the cults to plan Jormungandr! Nadoyo even saw a bit shadow of a Serpent in the shadow, so we need to contact allies and gather all informations we could get.  
# Exit the barracks through the portal and talk to Nadoyo. He explains that the cult plans to resurrect Jormungandr! Nadoyo even saw the shadow of a Serpent, so we need to contact our allies and gather all the information we can get.  
#; [[File:EP_21_116.png]]
#; [[File:EP_21_116.png]]
# Gather 3 reports:
# Gather 3 reports:
Line 341: Line 342:
#;* Cult Member Escapee {{#navi:jor_mbase|216|297}}
#;* Cult Member Escapee {{#navi:jor_mbase|216|297}}
#; [[File:EP_21_119.png]]
#; [[File:EP_21_119.png]]
# Go back to Tris who is infront of the center barrak {{#navi:jor_mbase|203|186}}. We gave him all information we gathered. But Tan and Nadoyo didnt appear so we need to check on them!
# Go back to Tris who is in front of the center barracks {{#navi:jor_mbase|203|186}}. We give him all information we gathered. But Tan and Nadoyo are missing so we need to check on them!
#; [[File:EP_21_120.png]]
#; [[File:EP_21_120.png]]
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land.
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# Leave the map on the top portal.
# Leave the map through the top portal.
#; [[File:EP_21_53.png]]
#; [[File:EP_21_53.png]]
# At {{#navi:jor_raise1|198|189}} you will find a Rock Crevice, enter it.  
# At {{#navi:jor_raise1|198|189}} you will find a Rock Crevice, enter it.  
#; [[File:EP_21_121.png]]
#; [[File:EP_21_121.png]]
# Inside talk to Nayado. They prepaired for something inside the church, a room even Reinhard dont know. So before going back to Tris we going with them into the church to check it out or other evidence about the giant serpent.
# Inside talk to Nadoyo. They prepared for something inside the church, a room even Reinhard didn't know. So before going back to Tris we are going with them into the church to check it out and to find more evidence of the giant serpent.
#; [[File:EP_21_122.png]]
#; [[File:EP_21_122.png]]
# You have to check the Decorative Door at {{#navi:jor_raise1|128|323}}.
# Check the Decorative Door at {{#navi:jor_raise1|128|323}}.
#; [[File:EP_21_123.png]]
#; [[File:EP_21_123.png]]
# Inside the building talk to the Cult Priest. The Priest confirms our fear, something eats people by absorbing the Mana of them to get stronger and stronger. Tan and Reinhard wants to go ahead and deal with it while us and Nadoyo go back and report to Tris.
# Inside the building talk to the Cult Priest. The Priest confirms our fear, something eats people by absorbing their mana to get stronger and stronger. Tan and Reinhard want to go ahead and deal with it while we and Nadoyo go back and report to Tris.
#; [[File:EP_21_124.png]]
#; [[File:EP_21_124.png]]
# Talk to Nayado, she will warp you back tu Lunaform.  
# Talk to Nadoyo, she will warp you back to Lunaphoma.  
#; [[File:EP_21_125.png]]
#; [[File:EP_21_125.png]]
# Go back to Tris who is infront of the center barrak {{#navi:jor_mbase|203|186}}. We report back to what happened and what Tan plan is. Tris will exclude normal soldiers and us from the battle and we should unite back with our friends on the 2nd floor.
# Go back to Tris who is in front of the center barracks {{#navi:jor_mbase|203|186}}. We report back with what happened and what Tan's plan is. Tris will exclude normal soldiers and us from the battle and we should unite back with our friends on the 2nd floor.
#; [[File:EP_21_120.png]]
#; [[File:EP_21_120.png]]
# Enter the barrak and go into the Small Door.
# Enter the barracks and go into the Small Door.
#; [[File:EP_21_126.png]]
#; [[File:EP_21_126.png]]
# Talk to Nyar. Heine explains that we cant erease events from the past but that we could join Tris in the battle with Heine helps. You will get 10x {{#item:1001618}} + 50 reputation.
# Talk to Nyar. Heine explains that we can't erase events from the past but that we could join Tris in the battle with Heine's help. You will be rewarded with 10x {{#item:1001618}} and 50 reputation.
#; [[File:EP_21_127.png]]
#; [[File:EP_21_127.png]]
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land.
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# Leave the map on the top portal.
# Leave the map through the top portal.
#; [[File:EP_21_53.png]]
#; [[File:EP_21_53.png]]
# You have to enter again the Decorative Door at {{#navi:jor_raise1|128|323}}.
# You have to enter the Decorative Door at {{#navi:jor_raise1|128|323}} again.
#; [[File:EP_21_123.png]]
#; [[File:EP_21_123.png]]
# Talk to Nayado. Tris and Nadoyo are surprise to see you there, but Heine stepped him and explained that he need help and only we can do that.
# Talk to Nadoyo. Tris and Nadoyo are surprised to see you here, but Heine stops him and explains that he needs help and only we can do that.
#; [[File:EP_21_128.png]]
#; [[File:EP_21_128.png]]
# Talk to the door.  
# Talk to the door.  
#; [[File:EP_21_129.png]]
#; [[File:EP_21_129.png]]
# Talk to the Heine Tablet. Everyone gathered here and some are unsure if that is the right call. After a vote its decided to process and Heine wants to share his new spell with everyone.  
# Talk to the Heine Tablet. Everyone is gathered here and some are unsure if this is the right call. After a vote it's decided to proceed and Heine wants to share his new spell with everyone.  
#; [[File:EP_21_130.png]]
#; [[File:EP_21_130.png]]
# You will start the instance "Final Battle".  
# You will start the instance "Final Battle".  
# Inside choose "Use the tablet" and Heine try to find to every location.
# Inside choose "Use the tablet" and Heine tries to find every location.
# Enjoy the dialogues ~
# Enjoy the dialogues ~
# After everyone channeled their mana into the egg, click on the big egg.
# After everyone has channeled their mana into the egg, click on the big egg.
#; [[File:EP_21_131.png]]
#; [[File:EP_21_131.png]]
# Kill Corrupted Tan. After a long battle the Serpent tried to convinve Tris to safe his life while Tan shouted to finish it. Tris finished the Serpent of and Tan died with him....
# Kill Corrupted Tan. After a long battle the Serpent tries to convince Tris to save his life while Tan shouts to finish it. Tris finishes the Serpent off and Tan dies with him....
# Talk to Nyan. Heine suggestet to leave first to track down the cult movement and give Tris some time to gather his thought. You will get 90x {{#item:1001618}} + 110 reputation.
# Talk to Nyar. Heine suggests to leave first to track down the cult's movement and give Tris some time to gather his thoughts. You will be rewarded with 90x {{#item:1001618}} and 110 reputation.
#; [[File:EP_21_132.png]]
#; [[File:EP_21_132.png]]
# Outside the instance talk again to Nyan who brings us to a new area.  
# Outside the instance talk to Nyar again who brings us to a new area.  
#; [[File:EP_21_133.png]]
#; [[File:EP_21_133.png]]
# You will be warped, talk again to Nyan. Nillem and Lehar find a suspicious room with a book. Nillen reminds us why we are here and we should invastigate by pressing this book first.  
# You will be warped, talk to Nyar again. Nillem and Lehar find a suspicious room with a book. Nillen reminds us why we are here and that we should investigate by using this book first.  
#; [[File:EP_21_134.png]]
#; [[File:EP_21_134.png]]
# Click on the Suspicious Book to start the Instance Secret Alter.  
# Click on the Suspicious Book to start the Instance Secret Altar.  
#; [[File:EP_21_135.png]]
#; [[File:EP_21_135.png]]
# A shining door will appear, enter it.  
# A shining door will appear, enter it.  
#; [[File:EP_21_136.png]]
#; [[File:EP_21_136.png]]
# Inside talk to Lehar, Nillem explains that ahead the way is a big power and with the death of the giant serpent they startet there next plan concentrating their remaining power into Lasgand. You need to kill all monsters.  
# Inside talk to Lehar. Nillem explains that ahead is a big power and with the death of the giant serpent they start their next plan of concentrating their remaining power into Lasgand. You need to kill all monsters.  
#; [[File:EP_21_137.png]]
#; [[File:EP_21_137.png]]
# At the end of the corridor there will be Door, click on it.
# At the end of the corridor there will be a Door, click on it.
#; [[File:EP_21_138.png]]
#; [[File:EP_21_138.png]]
# Talk to Lehar. This place looks familiar like the place where the High Rank Rgans life. You continue the way.
# Talk to Lehar. This place looks familiar, like the place where the High Rank Rgans live. You continue the way.
#; [[File:EP_21_139.png]]
#; [[File:EP_21_139.png]]
# Follow the way and kill all Cult Priests.  
# Follow the way and kill all Cult Priests.  
# Talk to Jormungandr Shaman, who is cursing everyone who was part of the battle, like its told in the storys back then. Kill him and click on the door to continue.  
# Talk to Jormungandr Shaman, who is cursing everyone who was part of the battle, like it is told in the stories back then. Kill him and click on the door to continue.  
#; [[File:EP_21_140.png]]
#; [[File:EP_21_140.png]]
# Walk into the Cult Shaman which explains that with the curse they will persist etnernarly. Monster are spawning, kill all big Serpents.  
# Walk into the Cult Shaman, who explains that with the curse they will persist eternally. Monster are spawning, kill all big Serpents.
# Click on the Giant Egg. Tris is transfering the curse to himself. Aurelie and Tris will watch over the egg until its withered away and Tris childrens in the future will fight back what ever hatches there. You will get portet back to the island.You will get 60x {{#item:1001618}} + 50 reputation.
# Click on the Giant Egg. Tris transfers the curse onto himself. Aurelie and Tris will watch over the egg until it's withered away and Tris children in the future will fight back what ever hatches there. You will get ported back to the island. You will be rewarded with 60x {{#item:1001618}} and 50 reputation.
#; [[File:EP_21_141.png]]
#; [[File:EP_21_141.png]]
# Outside talk to Nyar. Talking about what happened, now that Nyar reclaimed some of his power, Lasgand should be weakened now by alot. But before we go, we need to swap the tablet with something on the dock Heine hide for us.
# Outside talk to Nyar. Talk about what happened, now that Nyar reclaimed some of his power, Lasgand should be weakened by a lot now. But before we go, we need to swap the tablet with something on the docks, that Heine hid for us.
#; [[File:EP_21_142.png]]
#; [[File:EP_21_142.png]]
#; [[File:EP_21_68.png]]
# Go back to Lunaforma by talking to the small boat.
# Go back to Lunaform, by talking to the small boat.  
# Talk to the Bushes to receive a new Heine Tablet. Heine says his goodbye and warps us back to the island.
# Talk to the Bushes to recieve a new Heine Tablet. Heine says his bye and warp us back to the island.
#; [[File:EP_21_143.png]]
#; [[File:EP_21_143.png]]
# Talk to Nyar again and choose return to normal time.  
# Talk to Nyar again and choose to return to our own time.  
#; [[File:EP_21_142.png]]
#; [[File:EP_21_142.png]]
# Walk to {{#navi:jor_crk|137|138}}. Aurelie already sense the sudden change in magic and we report what happened. Now Nillen and Nyar will seal the rift while we see what happen to Lasgand in the Seal.
# Walk to {{#navi:jor_crk|137|138}}. Aurelie already senses the sudden change in magic and we report what happened. Now Nillen and Nyar will seal the rift while we'll go and see what happened to Lasgand in the Seal.
#; [[File:EP_21_144.png]]
#; [[File:EP_21_144.png]]
# Talk to Nyar Clone, Lehar and his aunt will go in to lift the curse from Lasgand. You cant join them, so you need to wait until they are done. You have to wait 10 minutes to open the instance. Grab a coffee, visit toilet, touch some grass. After the 10min Lehar and Voglinde will re-appear, telling that the curse is broken but Lasgand is still resurrecting. Now we think its the work of the Heart Piece of Ymir and we need to check it out, remembering what happened in Bio Labs back then.  
# Talk to Nyar Clone. Lehar and his aunt will go on to lift the curse from Lasgand. You can't join them, so you need to wait until they are done. You have to wait 10 minutes to open the instance. Grab a coffee, visit the toilet, touch some grass. After the 10 minutes Lehar and Voglinde will re-appear, telling us that the curse is broken but Lasgand is still resurrecting. Now we think it's the work of the Heart Piece of Ymir and we need to check it out, remembering what happened in Bio Labs back then.  
#; [[File:EP_21_145.png]]
#; [[File:EP_21_145.png]]
# Open the instance.
# Open the instance.
# Inside the instance talk to Aurelie. The insane power of Lasgand was there is gone but the mana is going wild. We need to confirm who that Lasgand is.
# Inside the instance talk to Aurelie. The insane power of Lasgand that was there before is gone now, but the mana is going wild. We need to confirm who this Lasgand is.
#; [[File:EP_21_146.png]]
#; [[File:EP_21_146.png]]
# Talk to Lasgand who is acting weird for some reason. You need to kill him multiple times.  
# Talk to Lasgand who is acting weird for some reason. You need to kill him multiple times.  
#; [[File:EP_21_147.png]]
#; [[File:EP_21_147.png]]
# Talk to Aurelie who confirms that this Lasgand is acting the same as the first time and this is really the Heart Piece of Ymir. She will warp you out of the instance.  
# Talk to Aurelie who confirms that this Lasgand is acting the same as the first time and it is really the Heart Piece of Ymir. She will warp you out of the instance.  
#; [[File:EP_21_148.png]]
#; [[File:EP_21_148.png]]
# Talk to Nyar Clone. We confirm what he is and he is still dangerous and his power is still creating new Rgan's. The curse is liftet but Lehat and Voglinde are staying to fight back the Rgan. Now Nillem wants to see us where the rift was, you get warped there.  
# Talk to Nyar Clone. We confirm what he is still dangerous and his power is still creating new Rgans. The curse is lifted but Lehar and Voglinde are staying to fight back the Rgan. Now Nillem wants to see us where the rift was, you get warped there.  
#; [[File:EP_21_145.png]]
#; [[File:EP_21_145.png]]
# Talk to Nyar. Nillem and Nyar failed to seal the rift, but the time is now repeating itself over and over again, but were freely travel there from time to time. Not only that, now YOUR name is mentioned in the history books aswell. You will get 70x {{#item:1001618}} + 60 reputation.  
# Talk to Nyar. Nillem and Nyar failed to seal the rift. The time is now repeating itself over and over, but we're free to travel there from time to time. Not only that, but now YOUR name is mentioned in the history books as well. You will be rewarded with 70x {{#item:1001618}} and 60 reputation.  
#; [[File:EP_21_149.png]]
#; [[File:EP_21_149.png]]
=Side Quests=
=Side Quests=
==Supply Procurement==
==Supply Procurement==
Line 440: Line 441:
# You have now access to "Clear Rising Lands" - hunting quests.
# You have now access to "Clear Rising Lands" - hunting quests.


==Herb Gathering==
==Insufficient Food (Herb Gathering/Fishing)==
# Talk to Volunteer Vallen Wok at {{#navi:jor_mbase|211|280}}.
# Talk to Volunteer Vallen Wok at {{#navi:jor_mbase|211|280}}.
# You have to collect 10 of the same herb, which spawn over the whole map.  
# He will ask for 10 of the same herb or 10 of the same fish, which spawn over the whole map.
# You can bring him 10x {{#item:1001624}} or 10x {{#item:1001625}}.
# If you got the herb request, bring 10x {{#item:1001625}}. He won't accept {{#item:1001624}}.
# If you got the fish request, bring 10x {{#item:1001619}} or 10x {{#item:1001620}} or 10x {{#item:1001621}} or 10x {{#item:1001622}}. He won't accept {{#item:1001623}}


==Mercenary Tasks==
==Mercenary Tasks==
Line 465: Line 467:
|-
|-
| rowspan="7" |Mandel at {{#navi:jor_mbase|210|173}}  
| rowspan="7" |Mandel at {{#navi:jor_mbase|210|173}}  
|Gaebolg: Collect 10x {{#item:1001629}} (hunt Jormi Evangelist)
|Gaebolg: Collect 10x {{#item:1001629}} (hunt Yormi/Yormi Missionary)
| rowspan="7" |1x Supply Porcurement daily!  
| rowspan="7" |1x Supply Porcurement daily!  
10x {{#item:1001618}}
10x {{#item:1001618}}
| rowspan="7" |Increase Reputation of the family you chose by 100.
| rowspan="7" |Increase Reputation of the family you chose by 100.
|-
|-
|Nerius: Collect 10x {{#item:1001648}} (hunt Seahorse)
|Nerius: Collect 10x {{#item:1001648}} (hunt Ice Seahorse)
|-
|-
|Heine: Collect 10x {{#item:1001639}} (hunt Jordos Shaman)
|Heine: Collect 10x {{#item:1001639}} (hunt Yortus Bishop/Yortus Conjurator)
|-
|-
|Lugenburg: Collect 10x {{#item:1001637}} (hunt Jordos Executioner)
|Lugenburg: Collect 10x {{#item:1001637}} (hunt Yormi/Yormi Missionary)
|-
|-
|Walter: Collect 10x {{#item:1001646}} (hunt Cliolima)
|Walter: Collect 10x {{#item:1001646}} (hunt Cliolima)
Line 531: Line 533:
|}
|}


= Fields/Dungeons =
=Family Reputation=
We have a total of 7 family reputations to complete. The maximum reputation you can reach is 1,000 per family. The Gaebolg reputation is partially filled through the main quest, while the other families need to be completed with  [[21_Age_of_Heroes#Daily_Quests|Mandel's daily quest.]]
After reaching 1,000 reputation with a family, you can pay 5 {{#item:1001618}} to Mandel to receive a 1-hour buff of your choice.
 
Note: Buffs stacks, but you lose all buffs upon death.


{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;"
{| class="wikitable" style="background: transparent; width: 100%;"
|- style="background: #B2C6D7;"
| Map || Monster
|-
|-
| rowspan="8" | Northern Rising Lands <br> jor_raise1 <br> [[File:jor_raise1.png|150px]] || {{#mob:22313}}
|Family
|Buff
|-
|-
| {{#mob:22314}}
|Gaebolg Blessing
|Increase ATK and MATK% by 10%.
|-
|-
| {{#mob:22315}}
|Nerius Blessing
|Decreased Variable Cast Time by 10% and increase attack speed by 10%.
|-
|-
| {{#mob:22316}}
|Heine Blessing
|Increase damage to Dragon and Plant enemies by 15%.
|-
|-
| {{#mob:22317}}
|Lugenburg Blessing
||Increase damage to Demon and Undead enemies by 15%.
|-
|-
| {{#mob:22323}}
|Walter Blessing
||Increase damage to Formless and Fish enemies by 15%.
|-
|-
| {{#mob:22325}}
|Wigner Blessing
|-
||Increase damage to Brute  and Angel enemies by 15%.
| {{#mob:22327}}
|-
| rowspan="5" | Southern Rising Lands <br> jor_raise2 <br> [[File:jor_raise2.png|150px]] || {{#mob:22313}}
|-
|-
|Richard Blessing
||Increase damage to Demihuman and Insect enemies by 15%.
|}
= Fields/Dungeons =
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;"
|- style="background: #B2C6D7;"
| Map || colspan="4" | Monster
|- style="background: #BFEFFF;"
| rowspan="2" | Northern Rising Lands <br> jor_raise1 <br> [[File:jor_raise1.png|150px]] || {{#mob:22313}}
|{{#mob:22315}}
|{{#mob:22317}}
|{{#mob:22325}}
|- style="background: #BFEFFF;"
| {{#mob:22314}}
|{{#mob:22316}}
|{{#mob:22323}}
|{{#mob:22327}}
|- style="background: #B0E2FF;"
| rowspan="2" | Southern Rising Lands <br> jor_raise2 <br> [[File:jor_raise2.png|150px]]|| {{#mob:22313}}
|{{#mob:22319}}
| colspan="2" rowspan="2" |'''MVP''' <br> {{#mob:22362}}
|- style="background: #B0E2FF;"
| {{#mob:22318}}
| {{#mob:22318}}
|-
|{{#mob:22320}}
| {{#mob:22319}}
|- style="background: #BFEFFF;"
|-
| rowspan="2" | Jornville <br> jor_base <br> [[File:jor_base.png|150px]]|| {{#mob:22313}}
| {{#mob:22320}}
|{{#mob:22322}}
|-
| colspan="2" rowspan="2" |{{#mob:22326}}
| '''MVP''' <br> {{#mob:22362}}
|- style="background: #BFEFFF;"
|-
| rowspan="5" | Jornville <br> jor_base <br> [[File:jor_base.png|150px]] || {{#mob:22313}}
|-
| {{#mob:22321}}
| {{#mob:22321}}
|-
|{{#mob:22324}}
| {{#mob:22322}}
|- style="background: #B0E2FF;"
|-
| rowspan="3" | Jormungand Church Temple F1 <br> jor_tmple1 <br> [[File:jor_tmple1.png|150px]]|| {{#mob:22323}}
|{{#mob:22325}}
|{{#mob:22327}}
|{{#mob:22354}}
|- style="background: #B0E2FF;"
| {{#mob:22324}}
| {{#mob:22324}}
|-
|{{#mob:22326}}
| {{#mob:22326}}
|{{#mob:22353}}
|-
|{{#mob:22355}}
| rowspan="11" | Jormungand Church Temple F1 <br> jor_tmple1 <br> [[File:jor_tmple1.png|150px]] || {{#mob:22323}}
|- style="background: #B0E2FF;"
|-
| {{#mob:22324}}
|-
| {{#mob:22325}}
|-
| {{#mob:22326}}
|-
| {{#mob:22327}}
|-
| {{#mob:22353}}
|-
| {{#mob:22354}}
|-
| {{#mob:22355}}
|-
| {{#mob:22356}}
| {{#mob:22356}}
|-
|{{#mob:22357}}
| {{#mob:22357}}
| colspan="2" |'''MVP''' <br> {{#mob:22363}}
|-
|- style="background: #BFEFFF;"
| '''MVP''' <br> {{#mob:22363}}
| rowspan="2" | Jormungand Church Temple F2 <br> jor_tmple2 <br> [[File:jor_tmple2.png|150px]]|| {{#mob:22355}}
|-
|{{#mob:22357}}
| rowspan="8" | Jormungand Church Temple F2 <br> jor_tmple2 <br> [[File:jor_tmple2.png|150px]] || {{#mob:22355}}
|{{#mob:22359}}
|-
|{{#mob:22361}}
|- style="background: #BFEFFF;"
| {{#mob:22356}}
| {{#mob:22356}}
|-
|{{#mob:22358}}
| {{#mob:22357}}
|{{#mob:22360}}
|-
|'''MVP''' <br> {{#mob:22364}}
| {{#mob:22358}}
|-
| {{#mob:22359}}
|-
| {{#mob:22360}}
|-
| {{#mob:22361}}
|-
| '''MVP''' <br> {{#mob:22364}}
|}
|}
= Instances =
* [[Mysterious Ghost Ship]]
* [[Final Battle]]


=Equipment=
=Equipment=
Line 649: Line 663:
|{{#item:300529}} <br> {{#itemDesc:300529}}
|{{#item:300529}} <br> {{#itemDesc:300529}}
|-
|-
|{{#item:300530}} <br> {{#itemDesc:300530}}
|{{#item:300530}} <br> Cri + 25, C.Rate + 5, MaxSP - 15%.
_______________________
 
If base LUK is 120 or higher, additional Cri + 10.
If base CRT is 100 or higher, increases critical damage by 50%, C.Rate + 5.
 
{{#itemDesc:300530}}
|{{#item:300531}} <br> {{#itemDesc:300531}}
|{{#item:300531}} <br> {{#itemDesc:300531}}
|{{#item:300532}} <br> {{#itemDesc:300532}}
|{{#item:300532}} <br> {{#itemDesc:300532}}
Line 656: Line 676:
|}
|}


=Instances=
=Past Heroes Cards=
You can get the card fragments needed to craft the cards using {{#item:103512}} which is obtainable in the [[https://wiki.muhro.eu/Final_Battle| Final Battle]] instance. You can craft them in the Wigner Shop using
{{#navi:jor_mbase|222|260}}
{| class="wikitable" style="background: transparent; width: 100%;"
|-
|{{#item:300585}} <br> {{#itemDesc:300585}}
|{{#item:300586}} <br> {{#itemDesc:300586}}
|{{#item:300587}} <br> {{#itemDesc:300587}}
|{{#item:300588}} <br> {{#itemDesc:300588}}
|{{#item:300589}} <br> {{#itemDesc:300589}}
|-
|{{#item:300590}} <br> {{#itemDesc:300590}}
|{{#item:300591}} <br> {{#itemDesc:300591}}
|{{#item:300592}} <br> {{#itemDesc:300592}}
|{{#item:300593}} <br> {{#itemDesc:300594}}
|{{#item:300595}} <br> {{#itemDesc:300595}}
|-
|{{#item:300596}} <br> {{#itemDesc:300596}}
|{{#item:300597}} <br> {{#itemDesc:300597}}
|{{#item:300598}} <br> {{#itemDesc:300598}}
|{{#item:300599}} <br> {{#itemDesc:300599}}
|{{#item:300600}} <br> {{#itemDesc:300600}}
|-
|{{#item:300601}} <br> {{#itemDesc:300601}}
|{{#item:300602}} <br> {{#itemDesc:300602}}
|
|}
5,083

edits