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=== Land Protector === | === Land Protector === | ||
[[File:Land Protector.png|thumb|509x509px|center|Land Protector AoE. From left to right, 11x11, 9x9, 7x7.]] | [[File:Land Protector.png|thumb|509x509px|center|Land Protector AoE. From left to right, 11x11, 9x9, 7x7.]] | ||
In this section, we'll be talking a lot more about the Sage skill '''{{#skill:288}}''' (LP) in-depth on how it should be properly placed, what level of LP should you use in different scenarios, and what's the extent of the "hittable zone" and "danger zone" of LP. From here on out, I'll be referring to Land Protector as LP only for simplicity's sake. Okay then, let's get going! As what can be seen from the image above, LP is divided into three (3) AoEs. Levels 1-2 LP produce the 7x7, Levels 3-4 LP produce the 9x9, while only Level 5 produces 11x11. In most situation, you'd likely use 11x11 LP most of the time whenever you'd need to put an LP underneath you to protect you or your party from strong ground magical skills from MVPs. However not all the time would you need to use 11x11. | In this section, we'll be talking a lot more about the Sage skill '''{{#skill:288}}''' ('''LP''') in-depth on how it should be properly placed, what level of LP should you use in different scenarios, and what's the extent of the "hittable zone" and "danger zone" of LP. From here on out, I'll be referring to Land Protector as LP only for simplicity's sake. Okay then, let's get going! As what can be seen from the image above, LP is divided into three (3) AoEs. Levels 1-2 LP produce the 7x7, Levels 3-4 LP produce the 9x9, while only Level 5 produces 11x11. In most situation, you'd likely use 11x11 LP most of the time whenever you'd need to put an LP underneath you to protect you or your party from strong ground magical skills from MVPs. However not all the time would you need to use 11x11. | ||
If you're in a small party of let's say 4 or 5 then a 9x9 LP will suffice to protect you and your small party. This gets significantly reduced when you solo on your own plus your Elementals and High Elementals. When this happens, you'd only want to use 7x7 and there'll be enough space for the both of you. Now you must be wondering why this is necessary. Simply because your skills won't hit the MVP. There will be times where you'll need to land your ground AoE skills to hit the enemy and you will have a lot of those especially when you transition to Elemental Master, and when an MVP enters your LP, you'll be left disadvantaged alongside your fellow party members that spams ground AoE spells like the Arch Mages. Furthermore when you're in a party and there are ground effects you wanna clear such as '''{{#skill:405}}''' or '''{{#skill:229}}''', you'll only need to use 7x7 so that you and your party's ground AoE skills won't get blocked. | If you're in a small party of let's say 4 or 5 then a 9x9 LP will suffice to protect you and your small party. This gets significantly reduced when you solo on your own plus your Elementals and High Elementals. When this happens, you'd only want to use 7x7 and there'll be enough space for the both of you. Now you must be wondering why this is necessary. Simply because your skills won't hit the MVP. There will be times where you'll need to land your ground AoE skills to hit the enemy and you will have a lot of those especially when you transition to Elemental Master, and when an MVP enters your LP, you'll be left disadvantaged alongside your fellow party members that spams ground AoE spells like the Arch Mages. Furthermore when you're in a party and there are ground effects you wanna clear such as '''{{#skill:405}}''' or '''{{#skill:229}}''', you'll only need to use 7x7 so that you and your party's ground AoE skills won't get blocked. | ||
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Professor (<small>''alternatively''</small> known as Scholar) is the transcendent job of the Sage branch. The Professor job line-up is the direct improvement of what the Sage class is so known for. Thru rebirth and after studying the essence of magic and its inherent yet delicate nature, Professors have spent their time mastering an even greater body of knowledge which led them to learn new mystical skills that support their allies or act as a poke skill to annoy enemies. | Professor (<small>''alternatively''</small> known as Scholar) is the transcendent job of the Sage branch. The Professor job line-up is the direct improvement of what the Sage class is so known for. Thru rebirth and after studying the essence of magic and its inherent yet delicate nature, Professors have spent their time mastering an even greater body of knowledge which led them to learn new mystical skills that support their allies or act as a poke skill to annoy enemies. | ||
Most of their newly learned skills revolve around mana or SP. They can now give endless supply of SP to their party members with '''{{#skill:374}}''', and even regenerate their own SP thru the HP%-SP% based skill '''{{#skill:373}}'''. Another SP-manipulating skill they have learned is the skill '''{{#skill:375}}''', which allows Professors to effectively eliminate all of their opponent's SP which makes them an annoying foe to deal with in PvP and WoE on top of already having an annoying skill like '''{{#skill:289}}''' from their previous job as Sages. Defensively, they've also learned new skills such as '''{{#skill:404}}''', and '''{{#skill:405}}''' that complements well with '''{{#skill:12}}''' and '''{{#skill:286}}''' and with <span style="color:red;">Fire</span> Bolter builds, respectively. | Most of their newly learned skills revolve around mana or SP. They can now give endless supply of SP to their party members with '''{{#skill:374}}''', and even regenerate their own SP thru the HP%-SP% based skill '''{{#skill:373}}'''. Another SP-manipulating skill they have learned is the skill '''{{#skill:375}}''', which allows Professors to effectively eliminate all of their opponent's SP which makes them an annoying foe to deal with in '''PvP''' and '''War of Emperium''' ('''WoE''') on top of already having an annoying skill like '''{{#skill:289}}''' from their previous job as Sages. Defensively, they've also learned new skills such as '''{{#skill:404}}''', and '''{{#skill:405}}''' that complements well with '''{{#skill:12}}''' and '''{{#skill:286}}''' and with <span style="color:red;">Fire</span> Bolter builds, respectively. | ||
Offensively, Professors have also learned to boost their own magical power by improving on their bolt-based magical build in the form of '''{{#skill:482}}''' which lets them to cast their bolt skills twice in succession. This is one of the core skills you need to have when you're planning on playing '''{{#skill:2445}}'''. | Offensively, Professors have also learned to boost their own magical power by improving on their bolt-based magical build in the form of '''{{#skill:482}}''' which lets them to cast their bolt skills twice in succession. This is one of the core skills you need to have when you're planning on playing '''{{#skill:2445}}'''. | ||
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| {{#skill:402}} | | {{#skill:402}} | ||
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* It may have some uses inside PvP or WoE, but not that much needed in PvE. | * It may have some uses inside PvP or WoE, but not that much needed in '''Player vs'''. '''Environment''' ('''PvE'''). | ||
* This skill will decrease the MDef% of the enemy by 60% at the cost of increasing their MAtk% by 100%. | * This skill will decrease the MDef% of the enemy by 60% at the cost of increasing their MAtk% by 100%. | ||
* Use this skill instead on the opposing team's tank or physical attacker to cripple them; otherwise if you cast it on a magical attacker, it might play to your party's disadvantage and you'll regret it. | * Use this skill instead on the opposing team's tank or physical attacker to cripple them; otherwise if you cast it on a magical attacker, it might play to your party's disadvantage and you'll regret it. | ||
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