Old Glast Heim: Difference between revisions

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# After entering the instance, the party leader needs to speak to Varmunt, he will warn you about valkyrie Himelmez.
# After entering the instance, the party leader needs to speak to Varmunt, he will warn you about valkyrie Himelmez.
# Head north and speak to Heinrich <span style="color: #00FF00;">green square.</span> This will trigger a dialogue between Heinrich and Himelmez.
# Head north and speak to Heinrich <span style="color: #00FF00;">green square.</span> This will trigger a dialogue between Heinrich and Himelmez.
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# Party leader then has to speak to Butcher left <span style="color: #9400D3;">purple square</span>.  Using the right camera angle, it is possible to speak with the butcher through the wall, saving you the hassle of having to run to him.
# Party leader then has to speak to Butcher left <span style="color: #9400D3;">purple square</span>.  Using the right camera angle, it is possible to speak with the butcher through the wall, saving you the hassle of having to run to him.
# Another warp right <span style="color: #FFD700;">yellow square</span> will spawn, enter it.
# Another warp right <span style="color: #FFD700;">yellow square</span> will spawn, enter it.
|style="width: 33%" data-mce-style="width: 15%;"|[[File:Oghmap1.png|center|frameless]]
|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap1.png|center|frameless]]
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# Start clearing monsters until the message of "Himelmez drains the souls of the dead" appears.  
# Start clearing monsters until the message of "Himelmez drains the souls of the dead" appears.  
# The party leader has to speak with Blacksmith right <span style="color: #9400D3;">purple square.</span>
# The party leader has to speak with Blacksmith right <span style="color: #9400D3;">purple square.</span>