2,098
edits
(Importing a new version from external source) |
(Importing a new version from external source) |
||
Line 1: | Line 1: | ||
<ul><li><b>New status system!</b></li></ul> | <ul><li><b>New status system!</b></li></ul> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ When you reach the 4th job level, status points for existing <b><span style="color:Brown;">(STR , AGI , VIT , INT , DEX , LUK )</span></b> are not given. But new trait status points are given instead, and those six new status trait stats are <b><span style="color:Brown;">(POW, STA, WIS, SPL, CON and CRT)</span></b>.</p> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ Talent status points do not increase the amount of additional points gradually as the level increases. A certain point is given per level up, and bonus points are given for each specific unit level.</p> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ Each new characteristic status has a fixed point investment cost of 1 point, unlike the existing status. Gravity made it possible to check the point investment more intuitively.</p> |
edits