The Complete Elemental Master Guide by Goldie: Difference between revisions

Line 7: Line 7:
Okay so probably you're wondering why play Elemental Master at all. In this section, we'll be pointing out key points of both its pros and cons to help you get ready for the class , get yourself accustomed to it, and decide as early as now if you wanna still keep on pursuing playing the class after knowing its strengths and weaknesses.  
Okay so probably you're wondering why play Elemental Master at all. In this section, we'll be pointing out key points of both its pros and cons to help you get ready for the class , get yourself accustomed to it, and decide as early as now if you wanna still keep on pursuing playing the class after knowing its strengths and weaknesses.  


Gone are the 3rd job days and era where every magic classes with the exception of Performers (Minstrel & Wanderer) and to a degree Soul Reaper have the problem of being elementally-locked behind with whatever skills they have available. Sorcerers had it worst because while they have skills with different elemental properties, these are all hindered by their long cooldowns (CD). Their main skill '''{{#skill:2449}}''' and its companion skills like '''{{#skill:2447}}''', '''{{#skill:2446}}''', and '''{{#skill:2454}}''' all suffered the same fate and are locked behind an agonizing 5 minutes CD each. While their cooldowns can be reduced with Shadow Gears, and some equipment like {{#item:550012}}, it still wasn't enough to have Sorcerer enter the meta as a main DPS class. Also it's important to point out that even though Psychic Wave can be endowed to the 4 basic elements (Fire, Water, Wind, & Earth), the old elemental table wasn't exactly in favor with them. For instance, any monsters that was either Holy 4 or Dark 4 would resist your magical attacks and so most of the time you'll either stick to Neutral Psychic Wave or "overgear" your Sorcerer just so you can deal an okay amount of damage to those monsters.  
Gone are the 3rd job days and era where every magic classes with the exception of Performers (Minstrel & Wanderer) and to a degree Soul Reaper have the problem of being elementally-locked behind with whatever skills they have available. Sorcerers had it worst because while they have skills with different elemental properties, these are all hindered by their long cooldowns (CD). Their main skill '''{{#skill:2449}}''' and its companion skills like '''{{#skill:2447}}''', '''{{#skill:2446}}''', and '''{{#skill:2454}}''' all suffered the same fate and are locked behind an agonizing 5 minutes CD each. While their cooldowns can be reduced with Shadow Gears, and some equipment like {{#item:550012}}, it still wasn't enough to have Sorcerer enter the meta as a main DPS class. Also it's important to point out that even though Psychic Wave can be endowed to the 4 basic elements (Fire, Water, Wind, & Earth), the old elemental table wasn't exactly in favor with them. For instance, any monsters that was either Holy 4 or Dark 4 would resist your magical attacks and so most of the time you'll either stick to <span style="color:gray;">Neutral</span> Psychic Wave or "overgear" your Sorcerer just so you can deal an okay amount of damage to those monsters.  


That being said, you've probably experienced getting criticized and hated on by other players for joining their party as a DPS Sorcerer. You've probably been told or asked, "Can you tank for us?", "Be a support and buff slave and let me handle everything and carry you," or the most obvious "No! Don't play DPS Sorcerer! DPS Sorcerer sucks! Sorcerer sucks at PVM! It's the worst class DPS-wise" Well to whomever stuck around with the class despite all those hates, we are very well happy to say those naysayers are now eating their words in shame because now with the arrival of 4th jobs and the updated elemental table, Sorcerers have broken free of these bounds restricting them to perform to their fullest when they have finally transitioned to '''Elemental Master'''!
That being said, you've probably experienced getting criticized and hated on by other players for joining their party as a DPS Sorcerer. You've probably been told or asked, "Can you tank for us?", "Be a support and buff slave and let me handle everything and carry you," or the most obvious "No! Don't play DPS Sorcerer! DPS Sorcerer sucks! Sorcerer sucks at PVM! It's the worst class DPS-wise" Well to whomever stuck around with the class despite all those hates, we are very well happy to say those naysayers are now eating their words in shame because now with the arrival of 4th jobs and the updated elemental table, Sorcerers have broken free of these bounds restricting them to perform to their fullest when they have finally transitioned to '''Elemental Master'''!
1,207

edits