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When playing Elemental Master, it's important to have a skill rotation cycle and you need to plan ahead and have one when you're field farming, or doing instances to kill an MVP. Here we'll be listing the most commonly used skill rotation cycle that pro EMs use in their day-to-day farming sessions, and we'll be explaining each and one of them and there reasons behind their sequencing. | When playing Elemental Master, it's important to have a skill rotation cycle and you need to plan ahead and have one when you're field farming, or doing instances to kill an MVP. Here we'll be listing the most commonly used skill rotation cycle that pro EMs use in their day-to-day farming sessions, and we'll be explaining each and one of them and there reasons behind their sequencing. | ||
I also recommend unlocking the [https://wiki.muhro.eu/Player_Commands#Client_featuring_commands Player commands]: '''@lgp''' —> '''@square on''' —> '''@square 6''' and then '''@circle'''. | I also recommend unlocking the [https://wiki.muhro.eu/Player_Commands#Client_featuring_commands Player commands]: '''@lgp''' —> '''@square on''' —> '''@square 6''' and then '''@circle'''. There should be blocks appearing around you in the form of a square and circle. These 2 will serve as your guide with regards to the actual range of your skills. The circle is 9 cells away from you; the square is 6 cells in all directions to represent '''{{#skill:5380}}'''<nowiki/>'s 13x13 AoE around you. Anything that is within the range of the square will be in the range of your Elemental Buster. Whereas, the circle will serve as the maximum range you can cast your AoE skills from your position. These will be important when you're casting your skills so you'd know if you're hitting them and so that you can maximize your actual range. | ||
==== Beginner ==== | ==== Beginner ==== |
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