The Complete Elemental Master Guide by Goldie: Difference between revisions

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Now since our spirits don't have their own UI unlike the Homunculus of Biolo, we will be following the following equations to formulate their individual stats:
Now since our spirits don't have their own UI unlike the Homunculus of Biolo, we will be following the following equations to formulate their individual stats:
  '''Max HP'''    = [Floor(SummonerMaxHP ÷ 3) + (SummonerINT x 10) + (SummonerJobLv x 20)] × Floor((SummonLv + 2) ÷ 3)
  '''Max HP'''    = [(SummonerMaxHP ÷ 3) + (SummonerINT x 10) + (SummonerJobLv x 20)] × [(SummonLv + 2) ÷ 3]
  '''Max SP'''    = Floor(SummonerMaxSP ÷ 4)
  '''Max SP'''    = (SummonerMaxSP ÷ 4)
  '''ATK (Max)''' = Floor(SummonerMaxSP ÷ (18 ÷ SummonLv)) + (1 ~ 100)
  '''ATK (Max)''' = [(SummonerMaxSP) ÷ (18 ÷ SummonLv)] + (1 ~ 100)
  '''ATK (Min)''' = Floor(SummonerMaxSP ÷ (18 ÷ SummonLv))
  '''ATK (Min)''' = [(SummonerMaxSP) ÷ (18 ÷ SummonLv)]
  '''MATK'''      = SummonLv x (Floor(SummonerINT ÷ 2) + Floor(SummonerDEX ÷ 4))
  '''MATK'''      = SummonLv x [(SummonerINT ÷ 2) + (SummonerDEX ÷ 4)]
  '''ASPD'''      = Floor(SummonerDEX ÷ 10) + (SummonLv x 3) + 150
  '''ASPD'''      = (SummonerDEX ÷ 10) + (SummonLv x 3) + 150
  '''DEF'''      = SummonerDEF + Floor(SummonerBaseLv ÷ (5 − SummonLv))
  '''DEF'''      = SummonerDEF + [(SummonerBaseLv) ÷ (5 − SummonLv)]
  '''MDEF'''      = SummonerMDEF + Floor(SummonerINT ÷ (5 − SummonLv))
  '''MDEF'''      = SummonerMDEF + [(SummonerINT) ÷ (5 − SummonLv)]
  '''FLEE|Flee Rate''' = SummonerFLEE + Floor(SummonerBaseLv ÷ (5 − SummonLv))
  '''FLEE|Flee Rate''' = SummonerFLEE + [(SummonerBaseLv) ÷ (5 − SummonLv)]
  '''HIT|Hit Rate'''  = SummonerHIT + SummonerBaseLv
  '''HIT|Hit Rate'''  = SummonerHIT + SummonerBaseLv
If the called Spirit is:
If the called Spirit is:
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