1,547
edits
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| style="width: 30%" |'''<u>Pyrotechnic</u>''': | | style="width: 30%" |'''<u>Pyrotechnic</u>''': | ||
* Boosts | * Boosts '''ATK''' (equip) by 60. | ||
* Boosts the damage output of '''{{#skill:19}}''' and '''{{#skill:18}}'''. | * Boosts the damage output of '''{{#skill:19}}''' and '''{{#skill:18}}'''. | ||
| style="width: 30%" |'''<u>Heater</u>''': | | style="width: 30%" |'''<u>Heater</u>''': | ||
* Boosts | * Boosts '''ATK''' (equip) by 120. | ||
* Boosts the damage output of '''{{#skill:2443}}''' by (JobLv ÷ 2)% and boost the effectiveness of '''{{#skill:2452}}''' by (WarmerLv x 1~3)%. | * Boosts the damage output of '''{{#skill:2443}}''' by (JobLv ÷ 2)% and boost the effectiveness of '''{{#skill:2452}}''' by (WarmerLv x 1~3)%. | ||
* Endows '''{{#skill:2449}}''' with the Fire property and increases its SP Cost by 50%. | * Endows '''{{#skill:2449}}''' with the Fire property and increases its SP Cost by 50%. | ||
| style="width: 30%" |'''<u>Tropic</u>''': | | style="width: 30%" |'''<u>Tropic</u>''': | ||
* Boosts | * Boosts '''ATK''' (Equip) by 180. | ||
* Enables to autocast '''{{#skill:19}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking. | * Enables to autocast '''{{#skill:19}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking. | ||
* Grants a 50% chance of not consuming a {{#item:6360}}or {{#item:717}} when using '''{{#skill:280}}''' or '''{{#skill:285}}''', respectively. | * Grants a 50% chance of not consuming a {{#item:6360}}or {{#item:717}} when using '''{{#skill:280}}''' or '''{{#skill:285}}''', respectively. | ||
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| style="width: 30%" |'''<u>Aquaplay</u>''': | | style="width: 30%" |'''<u>Aquaplay</u>''': | ||
* Boosts | * Boosts '''MAtk''' (Equip) by 40. | ||
* Boosts the damage output of '''{{#skill:14}}''' and '''{{#skill:15}}'''. | * Boosts the damage output of '''{{#skill:14}}''' and '''{{#skill:15}}'''. | ||
| style="width: 30%" |<u>'''Cooler'''</u>: | | style="width: 30%" |<u>'''Cooler'''</u>: | ||
* Boosts | * Boosts '''MAtk''' (Equip) by 80. | ||
* Boosts the damage output of '''{{#skill:2447}}''' by (JobLv × 5)% and its chance of effect (Crystallization) by (JobLv ÷ 5)%. | * Boosts the damage output of '''{{#skill:2447}}''' by (JobLv × 5)% and its chance of effect (Crystallization) by (JobLv ÷ 5)%. | ||
* Endows '''{{#skill:2449}}''' with the Water property and increases its SP Cost by 50%. | * Endows '''{{#skill:2449}}''' with the Water property and increases its SP Cost by 50%. | ||
| style="width: 30%" |<u>'''Chilly Air'''</u>: | | style="width: 30%" |<u>'''Chilly Air'''</u>: | ||
* Boosts | * Boosts '''MAtk''' (Equip) by 120. | ||
* Enables to autocast '''{{#skill:15}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking. | * Enables to autocast '''{{#skill:15}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking. | ||
* Grants a 50% chance of not consuming {{#item:6361}} or {{#item:717}}when using '''{{#skill:281}}''' or '''{{#skill:286}}''', respectively. | * Grants a 50% chance of not consuming {{#item:6361}} or {{#item:717}}when using '''{{#skill:281}}''' or '''{{#skill:286}}''', respectively. | ||
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* Creates a 3x3 Water property barrier around the summoner that reduces incoming damage by 20%. | * Creates a 3x3 Water property barrier around the summoner that reduces incoming damage by 20%. | ||
* Drops attack and | * Drops attack and '''FLEE''' Rate by 30 each inside the barrier. | ||
|- | |- | ||
|'''Offensive mode''': | |'''Offensive mode''': | ||
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* Creates a 3x3 Wind property barrier around the summoner that nullify long range damage and may nullify incoming damage. | * Creates a 3x3 Wind property barrier around the summoner that nullify long range damage and may nullify incoming damage. | ||
* Boosts | * Boosts '''FLEE''' Rate by 25 inside the barrier. | ||
|- | |- | ||
|'''Offensive mode''': | |'''Offensive mode''': | ||
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| style="width: 30%" |'''<u>Petrology</u>''': | | style="width: 30%" |'''<u>Petrology</u>''': | ||
* Boosts | * Boosts '''MaxHP''' by 5%. | ||
* Boosts the damage output of '''{{#skill:90}}''' and {{#skill:91}} '''Heaven's''' Drive and the chance of effect of '''{{#skill:16}}'''. | * Boosts the damage output of '''{{#skill:90}}''' and {{#skill:91}} '''Heaven's''' Drive and the chance of effect of '''{{#skill:16}}'''. | ||
| style="width: 30%" |'''<u>Cursed Soil</u>''': | | style="width: 30%" |'''<u>Cursed Soil</u>''': | ||
* Boosts | * Boosts '''MaxHP''' by 10%. | ||
* Boosts the damage output of '''{{#skill:2450}}''' by JobLv%, '''{{#skill:2446}}''' and '''{{#skill:2448}}''' by (JobLv × 5)%. | * Boosts the damage output of '''{{#skill:2450}}''' by JobLv%, '''{{#skill:2446}}''' and '''{{#skill:2448}}''' by (JobLv × 5)%. | ||
* Endows '''{{#skill:2449}}''' with the Earth property and increases its SP Cost by 50%. | * Endows '''{{#skill:2449}}''' with the Earth property and increases its SP Cost by 50%. | ||
| style="width: 30%" |'''<u>Upheaval</u>''': | | style="width: 30%" |'''<u>Upheaval</u>''': | ||
* Boosts | * Boosts '''MaxHP''' by 15%. | ||
* Enables to autocast '''{{#skill:90}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking. | * Enables to autocast '''{{#skill:90}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking. | ||
* Grants a 50% chance of not consuming a {{#item:6363}} when using '''{{#skill:283}}'''. | * Grants a 50% chance of not consuming a {{#item:6363}} when using '''{{#skill:283}}'''. | ||
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|'''<u>Solid Skin</u>''': | |'''<u>Solid Skin</u>''': | ||
* Boosts | * Boosts '''MaxHP''' by 2,000. | ||
* Boosts | * Boosts '''DEF'''. | ||
|'''<u>Stone Shiel</u>d''': | |'''<u>Stone Shiel</u>d''': | ||
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* Creates a 3x3 Earth property barrier around the summoner that grants immunity to Bleeding and Stone statuses. | * Creates a 3x3 Earth property barrier around the summoner that grants immunity to Bleeding and Stone statuses. | ||
* Boosts | * Boosts '''MaxHP''' by 20% inside the barrier. | ||
* Boosts | * Boosts '''DEF''' inside the barrier. | ||
* Slows down movement speed inside the barrier. | * Slows down movement speed inside the barrier. | ||
|- | |- | ||
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| style="width: 15%;background-color:#F79A9A;" |[[File:Ardor_new.gif|frameless|219x219px]] | | style="width: 15%;background-color:#F79A9A;" |[[File:Ardor_new.gif|frameless|219x219px]] | ||
|- | |- | ||
| style="width: 33%;background-color:#F79A9A;" |<u>'''Flame Technique | | style="width: 33%;background-color:#F79A9A;" |'''<big>Passive mode</big>'''<u>'''Flame Technique'''</u> 1. Increases '''{{#skill:19}}''' damage of summoner by 400%. | ||
2. Has a 7% chance to auto-cast '''Lvl. 1''' '''{{#skill:19}}''' when summoner's dealing normal physical damage. (If summoner has higher skill level, that level will be casted instead) | 2. Has a 7% chance to auto-cast '''Lvl. 1''' '''{{#skill:19}}''' when summoner's dealing normal physical damage. (If summoner has higher skill level, that level will be casted instead) | ||
3. Endows '''{{#skill:2449}}'s''' property to Fire. | 3. Endows '''{{#skill:2449}}'s''' property to Fire. | ||
| style="width: 33%;background-color:#F79A9A;" |<u>'''Flame Armor | | style="width: 33%;background-color:#F79A9A;" |'''<big>Defensive mode</big>'''<u>'''Flame Armor'''</u> <br />1. Enchants summoner's armor with Fire property. | ||
2. Reduces damage taken from | 2. Reduces damage taken from Fire property by 100%, increases damage taken from Water property by 30%. | ||
| colspan="2" style="width: 33%;background-color:#F79A9A;" |<u>'''Flame Rock | | colspan="2" style="width: 33%;background-color:#F79A9A;" |'''<big>Offensive mode</big>'''<u>'''Flame Rock'''</u> | ||
* Creates the immolation on 7 x 7 cells around the target and Ardor, deals 2400% MAtk as Fire property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | * Creates the immolation on 7 x 7 cells around the target and Ardor, deals 2400% MAtk as Fire property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | ||
|} | |} | ||
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| style="width: 15%;background-color:#A5C5FA;" |[[File:Diluvio_new.gif|frameless]] | | style="width: 15%;background-color:#A5C5FA;" |[[File:Diluvio_new.gif|frameless]] | ||
|- | |- | ||
| style="width: 33%;background-color:#A5C5FA;" |<u>'''Cold Force | | style="width: 33%;background-color:#A5C5FA;" | '''<big>Passive mode</big>''' | ||
<u>'''Cold Force'''</u> 1. Increases '''{{#skill:14}}''' damage of summoner by 400%. | |||
2. Has a 7% chance to auto-cast '''Lvl. 1''' '''{{#skill:14}}''' when summoner's dealing normal physical damage. (If summoner has higher skill level, that level will be casted instead) | 2. Has a 7% chance to auto-cast '''Lvl. 1''' '''{{#skill:14}}''' when summoner's dealing normal physical damage. (If summoner has higher skill level, that level will be casted instead) | ||
3. Endows '''{{#skill:2449}}'s''' property to Water. | 3. Endows '''{{#skill:2449}}'s''' property to Water. | ||
| style="width: 33%;background-color:#A5C5FA;" |<u>'''Crystal Armor | | style="width: 33%;background-color:#A5C5FA;" |'''<big>Defensive mode</big>'''<u>'''Crystal Armor'''</u> | ||
1. Enchants summoner's armor with water property. | 1. Enchants summoner's armor with water property. | ||
2. Reduces damage taken from water property by 100%, increases damage taken from wind property by 30%. | 2. Reduces damage taken from water property by 100%, increases damage taken from wind property by 30%. | ||
| colspan="2" style="width: 33%;background-color:#A5C5FA;" |<u>'''Age of Ice | | colspan="2" style="width: 33%;background-color:#A5C5FA;" |'''<big>Offensive mode</big>'''<u>'''Age of Ice'''</u> | ||
* Creates the ice storm on 11 x 11 cells around Diluvio, deals 3700% MAtk as Water property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | * Creates the ice storm on 11 x 11 cells around Diluvio, deals 3700% MAtk as Water property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | ||
|} | |} | ||
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| style="width: 17%;|[[File:Procella_new.gif|frameless|166x166px]] | | style="width: 17%;|[[File:Procella_new.gif|frameless|166x166px]] | ||
|- style="background-color:#CFF0DF;" | |- style="background-color:#CFF0DF;" | ||
|<u>'''Grace Breeze | |'''<big>Passive mode</big>'''<u>'''Grace Breeze'''</u> | ||
1. Increases '''{{#skill:20}}''' damage of summoner by 400%. | 1. Increases '''{{#skill:20}}''' damage of summoner by 400%. | ||
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3. Endows'''{{#skill:2449}}'s''' property to Wind. | 3. Endows'''{{#skill:2449}}'s''' property to Wind. | ||
|<u>'''Eye of | |'''<big>Defensive mode</big>'''<u>'''Eye of Storm'''</u> | ||
1. Enchants summoner's armor with wind property. | 1. Enchants summoner's armor with wind property. | ||
2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%. | 2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%. | ||
| colspan="2" |<u>'''Storm Wind | | colspan="2" |'''<big>Offensive mode</big>'''<u>'''Storm Wind'''</u> | ||
* Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600% MAtk as Wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | * Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600% MAtk as Wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | ||
|} | |} | ||
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| style="width: 17%;|[[File:Terremotus_new.gif|frameless]] | | style="width: 17%;|[[File:Terremotus_new.gif|frameless]] | ||
|- style="background-color:#CBBAA9;" | |- style="background-color:#CBBAA9;" | ||
|<u>'''Earth Care | |'''<big>Passive mode</big>'''<u>'''Earth Care'''</u> | ||
1. Increases '''{{#skill:90}}''' damage of summoner by 800%. | 1. Increases '''{{#skill:90}}''' damage of summoner by 800%. | ||
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3. Endows '''{{#skill:2449}}'s''' property to Earth. | 3. Endows '''{{#skill:2449}}'s''' property to Earth. | ||
|<u>'''Strong | | '''<big>Defensive mode</big>''' | ||
<u>'''Strong Protection'''</u> | |||
1. Enchants summoner's armor with earth property. | 1. Enchants summoner's armor with earth property. | ||
2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%. | 2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%. | ||
| colspan="2" |<u>'''Avalanche | | colspan="2" |'''<big>Offensive mode</big>'''<u>'''Avalanche'''</u> | ||
* Creates the solid rock spear on 9 x 9 cells around the target, deals 450% MAtk as Earth property for 7 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | * Creates the solid rock spear on 9 x 9 cells around the target, deals 450% MAtk as Earth property for 7 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | ||
|} | |} | ||
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| style="width: 17%;|[[File:Serpens_new.gif|frameless|125x125px]] | | style="width: 17%;|[[File:Serpens_new.gif|frameless|125x125px]] | ||
|- style="background-color:#CF95B3;" | |- style="background-color:#CF95B3;" | ||
|<u>'''Deep Poisoning | |'''<big>Passive mode</big>'''<u>'''Deep Poisoning'''</u> | ||
1. Increases '''{{#skill:2450}}''' damage of summoner by 1500%. | 1. Increases '''{{#skill:2450}}''' damage of summoner by 1500%. | ||
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3. Endows '''{{#skill:2449}}'s''' property to Poison. | 3. Endows '''{{#skill:2449}}'s''' property to Poison. | ||
|<u>'''Poison Shield | |'''<big>Defensive mode</big>'''<u>'''Poison Shield'''</u> | ||
1. Enchants summoner's armor with poison property. | 1. Enchants summoner's armor with poison property. | ||
2. Reduces damage taken from poison property by 100%, increases damage taken from holy property by 30%. | 2. Reduces damage taken from poison property by 100%, increases damage taken from holy property by 30%. | ||
| colspan="2" |<u>'''Deadly Poison | | colspan="2" |'''<big>Offensive mode</big>'''<u>'''Deadly Poison'''</u> | ||
* Creates the poison on 9 x 9 cells around the target, deals 700% MAtk as Poison property for 5 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | * Creates the poison on 9 x 9 cells around the target, deals 700% MAtk as Poison property for 5 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | ||
|} | |} |
edits