The Complete Elemental Master Guide by Goldie: Difference between revisions

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| style="width: 30%" |'''<u>Pyrotechnic</u>''':
| style="width: 30%" |'''<u>Pyrotechnic</u>''':


* Boosts attack (equip) by 60.
* Boosts '''ATK''' (equip) by 60.
* Boosts the damage output of '''{{#skill:19}}''' and '''{{#skill:18}}'''.
* Boosts the damage output of '''{{#skill:19}}''' and '''{{#skill:18}}'''.
| style="width: 30%" |'''<u>Heater</u>''':
| style="width: 30%" |'''<u>Heater</u>''':


* Boosts attack (equip) by 120.
* Boosts '''ATK''' (equip) by 120.
* Boosts the damage output of '''{{#skill:2443}}''' by (JobLv ÷ 2)% and boost the effectiveness of '''{{#skill:2452}}''' by (WarmerLv x 1~3)%.
* Boosts the damage output of '''{{#skill:2443}}''' by (JobLv ÷ 2)% and boost the effectiveness of '''{{#skill:2452}}''' by (WarmerLv x 1~3)%.
* Endows '''{{#skill:2449}}''' with the Fire property and increases its SP Cost by 50%.
* Endows '''{{#skill:2449}}''' with the Fire property and increases its SP Cost by 50%.
| style="width: 30%" |'''<u>Tropic</u>''':
| style="width: 30%" |'''<u>Tropic</u>''':


* Boosts attack (Equip) by 180.
* Boosts '''ATK''' (Equip) by 180.
* Enables to autocast '''{{#skill:19}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking.
* Enables to autocast '''{{#skill:19}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking.
* Grants a 50% chance of not consuming a {{#item:6360}}or {{#item:717}} when using '''{{#skill:280}}''' or '''{{#skill:285}}''', respectively.
* Grants a 50% chance of not consuming a {{#item:6360}}or {{#item:717}} when using '''{{#skill:280}}''' or '''{{#skill:285}}''', respectively.
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| style="width: 30%" |'''<u>Aquaplay</u>''':
| style="width: 30%" |'''<u>Aquaplay</u>''':


* Boosts magic attack (Equip) by 40.
* Boosts '''MAtk''' (Equip) by 40.
* Boosts the damage output of '''{{#skill:14}}''' and '''{{#skill:15}}'''.
* Boosts the damage output of '''{{#skill:14}}''' and '''{{#skill:15}}'''.
| style="width: 30%" |<u>'''Cooler'''</u>:
| style="width: 30%" |<u>'''Cooler'''</u>:


* Boosts magic attack (Equip) by 80.
* Boosts '''MAtk''' (Equip) by 80.
* Boosts the damage output of '''{{#skill:2447}}''' by (JobLv × 5)% and its chance of effect (Crystallization) by (JobLv ÷ 5)%.
* Boosts the damage output of '''{{#skill:2447}}''' by (JobLv × 5)% and its chance of effect (Crystallization) by (JobLv ÷ 5)%.
* Endows '''{{#skill:2449}}''' with the Water property and increases its SP Cost by 50%.
* Endows '''{{#skill:2449}}''' with the Water property and increases its SP Cost by 50%.
| style="width: 30%" |<u>'''Chilly Air'''</u>:
| style="width: 30%" |<u>'''Chilly Air'''</u>:


* Boosts magic attack (Equip) by 120.
* Boosts '''MAtk''' (Equip) by 120.
* Enables to autocast '''{{#skill:15}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking.
* Enables to autocast '''{{#skill:15}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking.
* Grants a 50% chance of not consuming {{#item:6361}} or {{#item:717}}when using '''{{#skill:281}}''' or '''{{#skill:286}}''', respectively.
* Grants a 50% chance of not consuming {{#item:6361}} or {{#item:717}}when using '''{{#skill:281}}''' or '''{{#skill:286}}''', respectively.
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* Creates a 3x3 Water property barrier around the summoner that reduces incoming damage by 20%.
* Creates a 3x3 Water property barrier around the summoner that reduces incoming damage by 20%.
* Drops attack and Flee rate by 30 each inside the barrier.
* Drops attack and '''FLEE''' Rate by 30 each inside the barrier.
|-
|-
|'''Offensive mode''':
|'''Offensive mode''':
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* Creates a 3x3 Wind property barrier around the summoner that nullify long range damage and may nullify incoming damage.
* Creates a 3x3 Wind property barrier around the summoner that nullify long range damage and may nullify incoming damage.
* Boosts Flee rate by 25 inside the barrier.
* Boosts '''FLEE''' Rate by 25 inside the barrier.
|-
|-
|'''Offensive mode''':
|'''Offensive mode''':
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| style="width: 30%" |'''<u>Petrology</u>''':
| style="width: 30%" |'''<u>Petrology</u>''':


* Boosts maximum HP by 5%.
* Boosts '''MaxHP''' by 5%.
* Boosts the damage output of '''{{#skill:90}}''' and {{#skill:91}} '''Heaven's''' Drive and the chance of effect of '''{{#skill:16}}'''.
* Boosts the damage output of '''{{#skill:90}}''' and {{#skill:91}} '''Heaven's''' Drive and the chance of effect of '''{{#skill:16}}'''.
| style="width: 30%" |'''<u>Cursed Soil</u>''':
| style="width: 30%" |'''<u>Cursed Soil</u>''':


* Boosts maximum HP by 10%.
* Boosts '''MaxHP''' by 10%.
* Boosts the damage output of '''{{#skill:2450}}''' by JobLv%, '''{{#skill:2446}}''' and '''{{#skill:2448}}''' by (JobLv × 5)%.
* Boosts the damage output of '''{{#skill:2450}}''' by JobLv%, '''{{#skill:2446}}''' and '''{{#skill:2448}}''' by (JobLv × 5)%.
* Endows '''{{#skill:2449}}''' with the Earth property and increases its SP Cost by 50%.
* Endows '''{{#skill:2449}}''' with the Earth property and increases its SP Cost by 50%.
| style="width: 30%" |'''<u>Upheaval</u>''':
| style="width: 30%" |'''<u>Upheaval</u>''':


* Boosts maximum HP by 15%.
* Boosts '''MaxHP''' by 15%.
* Enables to autocast '''{{#skill:90}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking.
* Enables to autocast '''{{#skill:90}}''' '''Lv. Floor(JobLv ÷ 10)''' at '''(JobLv ÷ 2)%''' chance when physically attacking.
* Grants a 50% chance of not consuming a {{#item:6363}} when using '''{{#skill:283}}'''.
* Grants a 50% chance of not consuming a {{#item:6363}} when using '''{{#skill:283}}'''.
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|'''<u>Solid Skin</u>''':
|'''<u>Solid Skin</u>''':


* Boosts maximum HP by 2,000.
* Boosts '''MaxHP''' by 2,000.
* Boosts defense.
* Boosts '''DEF'''.
|'''<u>Stone Shiel</u>d''':
|'''<u>Stone Shiel</u>d''':


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* Creates a 3x3 Earth property barrier around the summoner that grants immunity to Bleeding and Stone statuses.
* Creates a 3x3 Earth property barrier around the summoner that grants immunity to Bleeding and Stone statuses.
* Boosts maximum HP by 20% inside the barrier.
* Boosts '''MaxHP''' by 20% inside the barrier.
* Boosts defense inside the barrier.
* Boosts '''DEF''' inside the barrier.
* Slows down movement speed inside the barrier.
* Slows down movement speed inside the barrier.
|-
|-
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| style="width: 15%;background-color:#F79A9A;" |[[File:Ardor_new.gif|frameless|219x219px]]
| style="width: 15%;background-color:#F79A9A;" |[[File:Ardor_new.gif|frameless|219x219px]]
|-
|-
| style="width: 33%;background-color:#F79A9A;" |<u>'''Flame Technique [Spirit Control Level 1 : Passive mode]'''</u>1. Increases '''{{#skill:19}}''' damage of summoner by 400%.
| style="width: 33%;background-color:#F79A9A;" |'''<big>Passive mode</big>'''<u>'''Flame Technique'''</u> 1. Increases '''{{#skill:19}}''' damage of summoner by 400%.


2. Has a 7% chance to auto-cast '''Lvl. 1''' '''{{#skill:19}}''' when summoner's dealing normal physical damage. (If summoner has higher skill level, that level will be casted instead)
2. Has a 7% chance to auto-cast '''Lvl. 1''' '''{{#skill:19}}''' when summoner's dealing normal physical damage. (If summoner has higher skill level, that level will be casted instead)


3. Endows '''{{#skill:2449}}'s''' property to Fire.
3. Endows '''{{#skill:2449}}'s''' property to Fire.
| style="width: 33%;background-color:#F79A9A;" |<u>'''Flame Armor [Spirit Control Level 2 : Defensive mode]'''</u><br />1. Enchants summoner's armor with fire property.
| style="width: 33%;background-color:#F79A9A;" |'''<big>Defensive mode</big>'''<u>'''Flame Armor'''</u> <br />1. Enchants summoner's armor with Fire property.
2. Reduces damage taken from fire property by 100%, increases damage taken from water property by 30%.
2. Reduces damage taken from Fire property by 100%, increases damage taken from Water property by 30%.
| colspan="2" style="width: 33%;background-color:#F79A9A;" |<u>'''Flame Rock [Spirit Control Level 3 : Offensive mode]'''</u>
| colspan="2" style="width: 33%;background-color:#F79A9A;" |'''<big>Offensive mode</big>'''<u>'''Flame Rock'''</u>  
* Creates the immolation on 7 x 7 cells around the target and Ardor, deals 2400% MAtk as Fire property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
* Creates the immolation on 7 x 7 cells around the target and Ardor, deals 2400% MAtk as Fire property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
|}
|}
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| style="width: 15%;background-color:#A5C5FA;" |[[File:Diluvio_new.gif|frameless]]
| style="width: 15%;background-color:#A5C5FA;" |[[File:Diluvio_new.gif|frameless]]
|-
|-
| style="width: 33%;background-color:#A5C5FA;" |<u>'''Cold Force [Spirit Control Level 1 : Passive mode]'''</u>1. Increases '''{{#skill:14}}''' damage of summoner by 400%.
| style="width: 33%;background-color:#A5C5FA;" | '''<big>Passive mode</big>'''
<u>'''Cold Force'''</u> 1. Increases '''{{#skill:14}}''' damage of summoner by 400%.


2. Has a 7% chance to auto-cast '''Lvl. 1''' '''{{#skill:14}}''' when summoner's dealing normal physical damage. (If summoner has higher skill level, that level will be casted instead)
2. Has a 7% chance to auto-cast '''Lvl. 1''' '''{{#skill:14}}''' when summoner's dealing normal physical damage. (If summoner has higher skill level, that level will be casted instead)


3. Endows '''{{#skill:2449}}'s''' property to Water.
3. Endows '''{{#skill:2449}}'s''' property to Water.
| style="width: 33%;background-color:#A5C5FA;" |<u>'''Crystal Armor [Spirit Control Level 2 : Defensive mode]'''</u>
| style="width: 33%;background-color:#A5C5FA;" |'''<big>Defensive mode</big>'''<u>'''Crystal Armor'''</u>  
1. Enchants summoner's armor with water property.
1. Enchants summoner's armor with water property.


2. Reduces damage taken from water property by 100%, increases damage taken from wind property by 30%.
2. Reduces damage taken from water property by 100%, increases damage taken from wind property by 30%.
| colspan="2" style="width: 33%;background-color:#A5C5FA;" |<u>'''Age of Ice [Spirit Control Level 3 : Offensive mode]'''</u>
| colspan="2" style="width: 33%;background-color:#A5C5FA;" |'''<big>Offensive mode</big>'''<u>'''Age of Ice'''</u>  
* Creates the ice storm on 11 x 11 cells around Diluvio, deals 3700% MAtk as Water property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
* Creates the ice storm on 11 x 11 cells around Diluvio, deals 3700% MAtk as Water property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
|}
|}
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| style="width: 17%;|[[File:Procella_new.gif|frameless|166x166px]]
| style="width: 17%;|[[File:Procella_new.gif|frameless|166x166px]]
|- style="background-color:#CFF0DF;"
|- style="background-color:#CFF0DF;"
|<u>'''Grace Breeze [Spirit Control Level 1 : Passive mode]'''</u>
|'''<big>Passive mode</big>'''<u>'''Grace Breeze'''</u>
1. Increases '''{{#skill:20}}''' damage of summoner by 400%.
1. Increases '''{{#skill:20}}''' damage of summoner by 400%.


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3. Endows'''{{#skill:2449}}'s''' property to Wind.
3. Endows'''{{#skill:2449}}'s''' property to Wind.
|<u>'''Eye of Storm [Spirit Control Level 2 : Defensive mode]'''</u>
|'''<big>Defensive mode</big>'''<u>'''Eye of Storm'''</u>
1. Enchants summoner's armor with wind property.
1. Enchants summoner's armor with wind property.


2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%.
2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%.
| colspan="2" |<u>'''Storm Wind [Spirit Control Level 3 : Offensive mode]'''</u>
| colspan="2" |'''<big>Offensive mode</big>'''<u>'''Storm Wind'''</u>
* Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600% MAtk as Wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
* Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600% MAtk as Wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
|}
|}
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| style="width: 17%;|[[File:Terremotus_new.gif|frameless]]
| style="width: 17%;|[[File:Terremotus_new.gif|frameless]]
|- style="background-color:#CBBAA9;"
|- style="background-color:#CBBAA9;"
|<u>'''Earth Care [Spirit Control Level 1 : Passive mode]'''</u>
|'''<big>Passive mode</big>'''<u>'''Earth Care'''</u>
1. Increases '''{{#skill:90}}''' damage of summoner by 800%.
1. Increases '''{{#skill:90}}''' damage of summoner by 800%.


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3. Endows '''{{#skill:2449}}'s''' property to Earth.
3. Endows '''{{#skill:2449}}'s''' property to Earth.
|<u>'''Strong Protection [Spirit Control Level 2 : Defensive mode]'''</u>
| '''<big>Defensive mode</big>'''
<u>'''Strong Protection'''</u>
1. Enchants summoner's armor with earth property.
1. Enchants summoner's armor with earth property.


2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%.
2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%.
| colspan="2" |<u>'''Avalanche [Spirit Control Level 3 : Offensive mode]'''</u>
| colspan="2" |'''<big>Offensive mode</big>'''<u>'''Avalanche'''</u>
* Creates the solid rock spear on 9 x 9 cells around the target, deals 450% MAtk as Earth property for 7 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
* Creates the solid rock spear on 9 x 9 cells around the target, deals 450% MAtk as Earth property for 7 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
|}
|}
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| style="width: 17%;|[[File:Serpens_new.gif|frameless|125x125px]]
| style="width: 17%;|[[File:Serpens_new.gif|frameless|125x125px]]
|- style="background-color:#CF95B3;"
|- style="background-color:#CF95B3;"
|<u>'''Deep Poisoning [Spirit Control Level 1 : Passive mode]'''</u>
|'''<big>Passive mode</big>'''<u>'''Deep Poisoning'''</u>
1. Increases '''{{#skill:2450}}''' damage of summoner by 1500%.
1. Increases '''{{#skill:2450}}''' damage of summoner by 1500%.


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3. Endows '''{{#skill:2449}}'s''' property to Poison.
3. Endows '''{{#skill:2449}}'s''' property to Poison.
|<u>'''Poison Shield [Spirit Control Level 2 : Defensive mode]'''</u>
|'''<big>Defensive mode</big>'''<u>'''Poison Shield'''</u>
1. Enchants summoner's armor with poison property.
1. Enchants summoner's armor with poison property.


2. Reduces damage taken from poison property by 100%, increases damage taken from holy property by 30%.
2. Reduces damage taken from poison property by 100%, increases damage taken from holy property by 30%.
| colspan="2" |<u>'''Deadly Poison [Spirit Control Level 3 : Offensive mode]'''</u>
| colspan="2" |'''<big>Offensive mode</big>'''<u>'''Deadly Poison'''</u>
* Creates the poison on 9 x 9 cells around the target, deals 700% MAtk as Poison property for 5 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
* Creates the poison on 9 x 9 cells around the target, deals 700% MAtk as Poison property for 5 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level)
|}
|}
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