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* At max level, Deluge gives +20% <span style="color:blue;">Water</span> Damage which directly interacts with the elemental table and it only means if you're doing 100% <span style="color:blue;">Water</span> damage on a monster you'll do +120% instead. Also gives +15% MaxHP which works perfectly well with HP-based builds of the Inquisitors and Dragon Knights. It also gives more HP% on your Elementals and High Elementals—we'll talk more about it in their own section. | * At max level, Deluge gives +20% <span style="color:blue;">Water</span> Damage which directly interacts with the elemental table and it only means if you're doing 100% <span style="color:blue;">Water</span> damage on a monster you'll do +120% instead. Also gives +15% MaxHP which works perfectly well with HP-based builds of the Inquisitors and Dragon Knights. It also gives more HP% on your Elementals and High Elementals—we'll talk more about it in their own section. | ||
* Any entity inside its AoE will benefit from Deluge's effects. | * Any entity inside its AoE will benefit from Deluge's effects. | ||
** As an example, Lasgand standing underneath Deluge will amplify his '''{{#skill:89}}''' just as your {{#skill:5369}} or <span style="color:blue;">Water</span>-endowed '''{{#skill:5380}}''' would be boosted in the same manner, so careful placement of your set-ups are always necessary. Oh and he would also get +15% MaxHP and I'm pretty sure you wouldn't want that. | ** As an example, Lasgand standing underneath Deluge will amplify his '''{{#skill:89}}''' just as your '''{{#skill:5369}}''' or <span style="color:blue;">Water</span>-endowed '''{{#skill:5380}}''' would be boosted in the same manner, so careful placement of your set-ups are always necessary. Oh and he would also get +15% MaxHP and I'm pretty sure you wouldn't want that. | ||
|| 5 | || 5 | ||
|style="background:#ccffcc"| Supportive | |style="background:#ccffcc"| Supportive |
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