The Complete Elemental Master Guide by Goldie: Difference between revisions

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Mages are known to rely on magical skills to deal magical damage against monsters, and to use specific elements of their skills to gain advantage and deal significant damage  based on the monster's elemental property. In-this line-up, Mages are bestowed with offensive Area of Effect (AoE) skills that will help them level-up in the early stages of the game; and supportive, defensive, and passive skills that will still prove to be useful for them in the late-game stages as Elemental Masters.  
Mages are known to rely on magical skills to deal magical damage against monsters, and to use specific elements of their skills to gain advantage and deal significant damage  based on the monster's elemental property. In-this line-up, Mages are bestowed with offensive Area of Effect (AoE) skills that will help them level-up in the early stages of the game; and supportive, defensive, and passive skills that will still prove to be useful for them in the late-game stages as Elemental Masters.  


Among the notable skills that Mages use in their arsenal include {{#skill:14}}, {{#skill:19}}, {{#skill:20}}, and {{#skill:17}} to name a few. Mages will predominantly use Fire Ball for leveling because of its wider AoE, splash damage effect, and low cooldown. Mages could also use the 3 other bolt skills for leveling, but it won't be as effective and fast as when you're using Fire Ball to level up, but they're still good skills to use especially when paired with {{#skill:18}} as this will create a protective barrier between you and the monster you are trying to kill while you cast your bolt skills. These bolt skills will also prove to be relevant for the other build of the Elemental Master class which is '''{{#skill:2445}}''' build. Mages also have access to {{#skill:157}} which gives another layer of Defense for the class.
Among the notable skills that Mages use in their arsenal include '''{{#skill:14}}''', '''{{#skill:19}}''', '''{{#skill:20}}''', and '''{{#skill:17}}''' to name a few. Mages will predominantly use Fire Ball for leveling because of its wider AoE, splash damage effect, and low cooldown. Mages could also use the 3 other bolt skills for leveling, but it won't be as effective and fast as when you're using Fire Ball to level up, but they're still good skills to use especially when paired with '''{{#skill:18}}''' as this will create a protective barrier between you and the monster you are trying to kill while you cast your bolt skills. These bolt skills will also prove to be relevant for the other build of the Elemental Master class which is '''{{#skill:2445}}''' build. Mages also have access to '''{{#skill:157}}''' which gives another layer of Defense for the class.


=== '''Skill Tree''' ===
=== '''Skill Tree''' ===
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==Sage==
==Sage==
[[File:Sage Takius.png|thumb|left|203x203px|Sage class]]
[[File:Sage Takius.png|thumb|left|203x203px|Sage class]]
Sage is the 2nd alternate job for the Mage class. Sages have the reputation on being known with the role of anti-Mages or as anti-Casters. Most of their skills are used to disrupt spells of the opposing enemies, create a defensive layer on the ground that will prevent any kinds of AoE ground magical skills to deal damage unto you and your party members, and remove buffs on the enemies and debuffs on your allies that would otherwise negatively impact the run of the party if left untouched but with a Sage on a party you can turn the tables and switch the tide of battle to you and your party's favor. While Sages shine brighter in their defensive capabilities and almost all of their skills can only be realistically be used in a PVP (Player vs. Player) scenario, they are lacking in the offensive department which makes them solely rely on their Mage offensive skills to farm and level-up effectively.
Sage is the 2nd alternate job for the Mage class. Sages have the reputation on being known with the role of anti-Mages or as anti-Casters. Most of their skills are used to disrupt spells of the opposing enemies, create a defensive layer on the ground that will prevent any kinds of AoE ground magical skills to deal damage unto you and your party members, and remove buffs on the enemies and debuffs on your allies that would otherwise negatively impact the run of the party if left untouched but with a Sage on a party you can turn the tables and switch the tide of battle to you and your party's favor. While Sages shine brighter in their defensive capabilities and almost all of their skills can only be realistically be used in a '''PVP''' (''Player vs. Player'') scenario, they are lacking in the offensive department which makes them solely rely on their Mage offensive skills to farm and level-up effectively.


Among the notable skills in a Sage's arsenal include the  {{#skill:289}}, {{#skill:276}}, and {{#skill:277}} skills to disable monsters and MVPs rendering them crippled and weaker and of course their bread and butter the {{#skill:288}} skill that is always sought after in every party, and in every instances. This skill in my opinion is what defines the class and makes it whole and unique among the other classes. Afraid of dying in combat? Required to play with a tank to be your meatshield to eat up all of those hard hitting AoE ground magical skills? Or forced to take out some DPS gears and build tank gears in order to survive a difficult fight? Well fret not because all you'll need is Land Protector to solve all those problems!  
Among the notable skills in a Sage's arsenal include the  '''{{#skill:289}}''', '''{{#skill:276}}''', and '''{{#skill:277}}''' skills to disable monsters and MVPs rendering them crippled and weaker and of course their bread and butter the '''{{#skill:288}}''' skill that is always sought after in every party, and in every instances. This skill in my opinion is what defines the class and makes it whole and unique among the other classes. Afraid of dying in combat? Required to play with a tank to be your meat shield to eat up all of those hard hitting AoE ground magical skills? Or forced to take out some DPS gears and build tank gears in order to survive a difficult fight? Well fret not because all you'll need is Land Protector to solve all those problems!  


They also have supportive spells to amplify the damage output of their own elemental spells or their party members' in the form of {{#skill:285}}, {{#skill:286}}, and {{#skill:287}}. This is further enhanced by their endow skills {{#skill:280}}, {{#skill:281}}, {{#skill:282}}, and  {{#skill:283}} which makes them essential members in a party for physical classes particularly as they can flexibly change the elements of their weapons anytime and as needed.  
Besides their defensive skills, they also have supportive spells to amplify the damage output of their own elemental spells or their party members' in the form of '''{{#skill:285}}''', '''{{#skill:286}}''', and '''{{#skill:287}}'''. This is further enhanced by their endow skills '''{{#skill:280}}''', '''{{#skill:281}}''', '''{{#skill:282}}''', and  '''{{#skill:283}}''' which makes them essential members in a party for physical classes particularly as they can flexibly change the elements of their weapons anytime and as needed.


Their skill kit will always prove useful in the later stages of the game so take your time to learn and understand the skills of the Sage branch as we try our best to explain each and one of them elaboratively and precisely. You won't regret it!
Their skill kit will always prove useful in the later stages of the game so take your time to learn and understand the skills of the Sage branch as we try our best to explain each and one of them elaboratively and precisely. You won't regret it!
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