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At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. <br> | At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. <br> | ||
At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda's Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins' Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. | At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda's Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins' Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. Of the two sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. | ||
For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. | For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP. |
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