Cheverlotte

Joined 9 January 2024
no edit summary
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| +15% Critical Damage; Required to combo {{#item:1000222}}and {{#item:1000976}}
| +15% Critical Damage; Required to combo {{#item:1000222}}and {{#item:1000976}}
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|Dual
|{{#item:1000855}}
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| +10 CRI; +10% Critical Damage
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|-
| Armor || +10 {{#item:24679}}|| rowspan="6" |Melee +5% or ANY
| Armor || +10 {{#item:24679}}|| rowspan="6" |Melee +5% or ANY
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!Notes
!Notes
|-
|-
| Upper || {{#item:1000222}} ||
| Upper || {{#item:1000297}}||
|Combos with {{#item:1000221}} to giv +5% ATK and 15% Critical Damagee
|Up to +5% Ranged per level of Spiral Pierce
|-
|-
| Middle || {{#item:1000611}}
| Middle || {{#item:1000611}}
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|Gives +5% Melee and Ranged damage with Lv. 10  {{#skill:2010}}
|Gives +5% Melee and Ranged damage with Lv. 10  {{#skill:2010}}
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|-
| Lower || {{#item:1000976}}
| rowspan="2" | Lower || {{#item:1000612}}
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|Combo with {{#item:25448}}to give 10% MHP / 10% MSP
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|{{#item:25228}}OR ANY
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|If you're using {{#item:470073}}, {{#item:1000612}}will no longer combo and need to be replaced with any stone you want.
I chose {{#item:25228}}so you won't have to bring {{#item:601}}for convenience.
|-
| rowspan="2" |Garment
|{{#item:25448}}
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| Required for {{#item:1000612}}combo.
|-
|{{#item:25067}}
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|Combos with {{#item:1000221}}to give +15% racial.
|If you're using{{#item:470073}}and want to remove FCT.
|-
|-
|Garment
|Dual
|{{#item:1000221}}
|{{#item:1001055}}
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| +15% Critical Damage; Required to combo {{#item:1000222}}and {{#item:1000976}}
| +5 POW
|-
|-
| Armor || +10 {{#item:24679}}|| rowspan="6" |Melee +5% or ANY
| Armor || +10 {{#item:24679}}|| rowspan="6" |Ranged +5% or ANY
C. Rate 5 (Priority)
POW 5 (Priority)
|Increases damage dealt. Combos with {{#item:24680}}to further increase damage and be immune to knockback if both pieces are at least +9.
|Increases damage dealt. Combos with {{#item:24680}}to further increase damage and be immune to knockback if both pieces are at least +9.
Interchangeable with {{#item:24663}}
Interchangeable with {{#item:24764}}
|-
|-
|Weapon
|Weapon
| +10 {{#item:24386}}
| +10 {{#item:24686}}
|Mainly used to nullify damage penalty from Size, as 2H Sword deals 25% less against Small and Medium enemies
|Added Leech effect at +10 refine use this if you want more sustain over the damage of  {{#item:24734}}
|-
|-
|Shield
|Shield
| +10 {{#item:24767}}
| +10 {{#item:24685}}
|Increases your attack speed and the damage you deal with crit.
|Added Leech effect at +10 refine use this if you want more sustain over the damage of  {{#item:24735}}
|-
|-
|Footwear
|Footwear
| +10 {{#item:24680}}
| +10 {{#item:24680}}
|Interchangeable with {{#item:24664}}
|Interchangeable with {{#item:24763}}
|-
|-
| Right Accessory || +10 {{#item:24661}}
| Right Accessory || +10 {{#item:24766}}
|Allows you to ignore the enemy's defense stats. Combos with {{#item:24662}}to allow you to fully ignore enemy defense if both are at least +9
|Combos with {{#item:24765}}to further increase HP and damage; enables Endure status permanent at the cost of HP penalty at +9 of both.
Refine to +10 both pieces to remove HP Penalty


Interchangeable with {{#item:24681}}
Interchangeable with {{#item:24681}}
|-
|-
|Left Accessory
|Left Accessory
| +10 {{#item:24662}}
| +10 {{#item:24765}}
|Interchangeable with {{#item:24682}}
|Interchangeable with {{#item:24682}}
|}
{| class="wikitable mw-collapsible"
! colspan="3" |
== '''CARDS''' ==
|-
! Position !! Gear
!Notes
|-
| Upper || {{#item:300150}}
|Main combo component for {{#item:300144}}
|-
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|{{#item:300015}}
|Budget offensive headgear card
|-
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|{{#item:300360}}
|Combo with {{#item:300362}}
Best non-MVP HG card for Critical DK
|-
| Middle || {{#item:4524}}
|Combo with {{#item:300150}}
|-
|
|{{#item:300015}}
|Budget offensive headgear card
|-
|
|{{#item:300360}}
|Best non-MVP HG card for Critical DK
|-
| rowspan="2" | Armor || {{#item:4393}}
|Combo with {{#item:300271}}
|-
|{{#item:300362}}
| +4% Melee per 3 refine and +1 P. ATK
Combo with {{#item:300360}}for +10% ATK
|-
| rowspan="2" |Weapon
| {{#item:27361}}
| +30% vs Medium and Large
|-
| {{#item:300263}}
| +5% ATK; +10% Melee if on 2H Sword; +2% Melee per 3 refine; +3% Melee per 3 refine and if Base Level 200.
Performs as much and scales better than {{#item:27361}} if at +12 Refine
|-
| rowspan="2" |Garment
| {{#item:300261}}
| +2 CRI per 10 Base LUK
+30% Crit Damage if Base LUK is at least 125
|-
| {{#item:300271}}
|Combo with {{#item:4393}}
+10% Melee; +15% Melee per 40 base STR if combo and base level 200
|-
| rowspan="2" |Footwear
|{{#item:300144}}
|Your main card for shoes until you get {{#item:300380}}
+15% Critical Damage if combo with {{#item:300150}}
|-
| {{#item:300380}}
|<nowiki>+5 CRI</nowiki>
If below +12: -15 CRI; -10% Crit Damage
If +12 or above: +15 CRI; +10% Crit Damage; C. Rate +5
Only use if footwear is +12 above, otherwise you lose on stats.
|-
| Right Accessory || {{#item:300278}}
| +15% Critical Damage
|-
|Left Accessory
| {{#item:300278}}
| +15% Critical Damage
|}
|}
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