LeopoldsTankSupportDoram: Difference between revisions

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= Guardians of the Pack: Unveiling the Doram Tank =
= The Feline Force: Unveiling the Doram Summoner =
 
== The Feline Force: Unveiling the Doram Summoner ==




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While each path leads to a defined role, flexibility exists within the first tiers of other trees. This allows for some degree of hybrid building catering to individual preferences. However, unlocking any specialization requires mastering the purple "foundation" skills. These essential abilities, though initially mandatory for any path, offer valuable benefits and deserve maxing out regardless of specialization.
While each path leads to a defined role, flexibility exists within the first tiers of other trees. This allows for some degree of hybrid building catering to individual preferences. However, unlocking any specialization requires mastering the purple "foundation" skills. These essential abilities, though initially mandatory for any path, offer valuable benefits and deserve maxing out regardless of specialization.


== Guardians of the Pack: Unveiling the Doram Tank ==
= Guardians of the Pack: Unveiling the Doram Tank =
Calling all aspiring protectors! The Doram Summoner, with its versatile skillset and loyal companions, offers a unique path to tanking with two distinct styles: the '''full tank''' and the '''support tank'''. This guide is going to cover two both paths to offer exciting ways to shield your allies and conquer challenging content.
Calling all aspiring protectors! The Doram Summoner, with its versatile skillset and loyal companions, offers a unique path to tanking with two distinct styles: the '''full tank''' and the '''support tank'''. This guide is going to cover two both paths to offer exciting ways to shield your allies and conquer challenging content.


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* '''Unsurpassed HP:''' Dorams boast the highest base HP in the game, making them natural tanks.
* '''Unsurpassed HP:''' Dorams boast the highest base HP in the game, making them natural tanks.
* '''Budget-Friendly:''' Gear demands are less intense compared to DPS builds.
* '''Budget-Friendly:''' Gear demands are less intense compared to DPS builds.
* '''Party Hero:''' Crucial for tackling late-game dungeons, ensuring your allies' safety. Not only that hi,s skills can`t be dispelled, but they're spammable on numerous characters and synergistic with devo and other support skills. Spirit Handler buffs are AoE!
* '''Party Hero:''' Crucial for tackling late-game dungeons, ensuring your allies' safety. Not only that hi,,but theirills can`t be dispelled, but they're spammable on numerous characters and synergistic with devo and other support skills. Spirit Handler buffs are AoE!
* '''Straightforward Gameplay:''' Master the basics and excel with clear tactics.
* '''Straightforward Gameplay:''' Master the basics and excel with clear tactics.
* '''Self-Sustaining:''' Forget frequent potions! They can self-heal with Tuna Belly and can incidentally tank mobs by self-spamming and Stoop.
* '''Self-Sustaining:''' Forget frequent potions! They can self-heal with Tuna Belly and can incidentally tank mobs by self-spamming and Stoop.
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* '''Not Beginner-Friendly:''' Mastering tanking takes time and experience.
* '''Not Beginner-Friendly:''' Mastering tanking takes time and experience.
* '''SP Hungry'''
* '''SP Hungry'''
= Doram Tank Stat Guide: Building Your Impenetrable Wall =
{| class="wikitable"
|+
!'''Stat'''
!'''Notes'''
|-
!'''Strength'''
|'''Every 1 point;'''
* Increases status ATK by 1
* Increases weight limit by 30
* Increases weapon damage by 0.5% of your base weapon attack (Melee Weapons)
|-
!'''Agility'''
|
* Increases your ASPD.
* 100 total points (including bonuses) grants you immunity to Sleep and Bleeding status.
'''Every 1 point;'''
* Increases Flee by 1
'''Every 5 points;'''
* Increases Soft Def by 1
|-
!'''Vitality'''
|
* 100 total points (including bonuses) grants you immunity to Stun and Poison status.
'''Every 1 point;'''
* Increases Max HP by 1% of your base HP
'''Every 2 points;'''
* Increases Soft Def by 1
'''Every 5 points;'''
* Increases Soft Mdef by 1
|-
!'''Intelligence'''
|
* 100 points total (including bonuses) grants you immunity to Silence status.
'''Every 1 point;'''
* Increases Max SP by 1% of your base SP
* Increases MATK by 1.5
* Increases Soft Mdef by 1
|-
!'''Dexterity'''
|
* Slightly increases ASPD
'''Every 1 point;'''
* Increases Hit by 1
* Increases weapon damage by 0.5% of your base weapon attack (ranged weapons, including instruments)
'''Every 5 points;'''
* Increases status ATK by 1
* Increases MATK by 1
* Increases Soft Mdef by 1
|-
!'''Luck'''
|'''Every 1 point;'''
* Increases Critical Rate by 0.3
'''Every 3 points;'''
* Increases status ATK by 1
* Increases MATK by 1
* Increases Hit by 1
'''Every 5 points;'''
* Increases Flee by 1
'''Every 10 points;'''
* Increases Perfect Dodge by 1
|}
Doram tanks pride themselves on unwavering defense, protecting their allies from harm. This guide explores the optimal stat allocation for maximizing your tankiness and effectiveness.
'''Max HP is King:''' Prioritize '''VIT''' above all else. Both your signature '''Tuna Party''' shield and self-healing '''Tuna Belly''' scale directly with your Max HP, making VIT your lifeline. Remember, being the bulwark means absorbing damage, not dishing it out.
'''Defense Beyond HP:''' Once your HP pool is robust, focus on Resistance stats. These mitigate specific status effects that could hinder your tanking ability.
* '''AGI (100+)''': Boosts FLEE for dodging some attacks and ASPD for faster skill casting (especially crucial for the spammable Tuna Party). Gain immunity to Sleep and bleeding at 100, with additional Burning resistance.
* '''INT (100+)''': Enhances your SP pool and regeneration, ensuring smooth skill usage. Achieve immunity to Silence and blindness at 100 with fear resistance.
* '''DEX (50–100):''' While useful for reducing variable cast time (VCT) and slightly increasing ASPD, most tanking skills have zero VCT, making DEX less crucial. Consider this stat for skills like Lope but avoid overinvesting.
* '''LUK (100)''': A well-rounded stat offering Perfect Dodge and FLEE for general damage mitigation. Unlock immunity to curse and Confusion at 100, with additional burning and fear resistance.
'''Remember:''' Immunity thresholds may not be guaranteed against higher-level enemies due to penalties.
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