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| ===Einbroch Lvl 3 Dungeon===
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| ====Equipment====
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| Elmen can exchange 50 Dynite to 1 random weapon.
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| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
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| |- style="background-color:#FFFACD; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
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| | style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
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| | style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
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| | style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
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| ||[[File:1867.png|center|frameless]]
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| |Safety Knuckle [2]
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| |Atk + 10%.
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|
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| Increases Knuckle Arrow damage by 10%.
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|
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| If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 15%)
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|
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| If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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|
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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|
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| Class: Knuckle
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| Attack: 210
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| Weight: 180
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|
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| Weapon Level: 4
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| Required Level: 170
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|
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| Usable Jobs: Sura
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| |-
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| |[[File:2058.png|center|frameless]]
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| |Detecting Staff [2]
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| |Matk + 330, can't be destroyed.
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| Matk + 10%.
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|
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| If refine rate is 7 or higher, Matk + 60, reduces variable casting time by 10%.
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|
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| If refine rate is 9 or higher, increases fire property magical damage by 15%, has a chance to gain bonus magical damage against all size enemies by 20% for 10 seconds when dealing magical damage.
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|
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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|
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| Class: Two-handed Staff
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| Attack: 180
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|
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| Weight: 200
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|
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| Weapon Level: 4
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|
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| Required Level: 170
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|
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| Usable Jobs: Warlock
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| |-
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| |[[File:13346.png|center|frameless]]
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| |Grinder Huuma Shuriken [2]
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| |Atk + 15%, can't be destroyed.
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| Increases Swirling Petal damage by 15%.
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|
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| If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 15%.
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|
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| If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
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|
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| If refine rate is 11 or higher, reduces cooldown of Swirling Petal by 1 second, reduces delay after skill by 20%.
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| Class: Huuma Shuriken
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| Attack: 280
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|
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| Weight: 180
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|
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| Weapon Level: 4
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|
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| Required Level: 170
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|
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| Usable Jobs: Ninja classes
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| |-
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| |[[File:16099.png|center|frameless]]
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| |Rubber Hammer [2]
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| |Matk + 180, can't be destroyed.
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| Matk + 7%.
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|
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| Increases heal effectiveness by 5%, increases Adoramus damage by 10%.
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|
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| If refine rate is 7 or higher, icnreases holy property magical damage by 7%, reduces variable casting time by 10%.
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|
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| If refine rate is 9 or higher, increases Adoramus damage by additional 15%, has a chance to gain bonus magical damage against all size enemies by 15% for 5 seconds when dealing magical damage.
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|
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Mace
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| Attack: 160
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| Weight: 190
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|
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| Weapon Level: 4
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|
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| Required Level: 170
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|
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| Usable Jobs: Archbishop
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| |-
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| |[[File:18190.png|center|frameless]]
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| |Bolt Shooter [2]
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| |Atk + 10%.
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| Increases Aimed Bolt damage by 10%.
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| If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
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| If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Bow
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| Attack: 210
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| Weight: 170
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Ranger
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| |-
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| |[[File:21054.png|center|frameless]]
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| |Claw Sword
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| |Atk + 15%, Cri + 5.
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| If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)
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|
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| If refine rate is 9 or higher, has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.
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|
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| If refine rate is 11 or higher, Cri + 7, reduces delay after skill by 20%.
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|
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| Class: Two-handed Sword
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| Attack: 300
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| Weight: 350
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|
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| Weapon Level: 4
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|
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| Required Level: 170
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|
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| Usable Jobs: Rune Knight
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| |-
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| |[[File:26162.png|center|frameless]]
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| |Welding Wand [2]
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| |Matk + 200, can't be destroyed.
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| Increases neutral, water and fire property magical damage by 7%.
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|
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| If refine rate is 7 or higher, Matk + 40, reduces variable casting time by 10%.
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|
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| If refine rate is 9 or higher, increases neutral, water and fire property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing magical damage.
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|
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Staff
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| Attack: 160
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| Weight: 120
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|
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| Weapon Level: 4
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|
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| Required Level: 170
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|
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| Usable Jobs: Mage classes, Soul Linker classes
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| |-
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| |[[File:26215.png|center|frameless]]
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| |Safety Whip[2]
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| |Increases long ranged physical damage by 10%.
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| Increases Severe Rainstorm damage by 10%.
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| If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
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| If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
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| Class: Whip
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| Attack: 200
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| Weight: 140
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Wanderer
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| |-
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| |[[File:28045.png|center|frameless]]
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| |Bolt Crusher [2]
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| |Atk + 10%.
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| Increases Rolling Cutter damage by 10%.
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| If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
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| If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Katar
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| Attack: 300
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| Weight: 200
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Guillotine Cross
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| |-
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| |[[File:28140.png|center|frameless]]
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| |Saw Axe [2]
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| |Atk + 10%, can't be destroyed.
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| Increases Arm Cannon damage by 10%.
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| If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
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| If refine rate is 9 or higher, increases long ranged physical damage by 10%, has a chance to gain bonus physical damage against all size enemies by 15% for 5 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Two-handed Axe
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| Attack: 350
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| Weight: 500
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Mechanic
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| |-
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| |[[File:28635.png|center|frameless]]
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| |Safety Manual [2]
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| |Atk + 10%, Cri + 3.
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| If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
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| If refine rate is 9 or higher, increases critical damage by 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Book
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| Attack: 200
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| Weight: 70
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Star Emperor
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| |-
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| |[[File:28771.png|center|frameless]]
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| |Metal Detector Mk47 [2]
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| |Atk + 10%.
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| Increases Cross Impact damage by 10%.
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| If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
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| If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Dagger
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| Attack: 200
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| Weight: 100
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Guillotine Cross
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| |-
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| |[[File:28772.png|center|frameless]]
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| |Jewel Detector Mk47 [2]
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| |Matk + 180.
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| Matk + 10%.
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| Increases fire and neutral property magical damage by 7%.
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| If refine rate is 7 or higher, Matk + 40, increases attack speed (reduces delay after attack by 10%)
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| If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Dagger
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| Attack: 190
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| Weight: 100
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Shadow Chaser
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| |-
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| |[[File:32026.png|center|frameless]]
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| |Blocking Spear [2]
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| |Atk + 10%.
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| Increases Vanishing Point damage by 10%.
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| If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
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| If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Spear
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| Attack: 210
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| Weight: 300
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Royal Guard
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| |-
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| |[[File:32110.png|center|frameless]]
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| |Safety Lute [2]
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| |Increases long ranged physical damage by 10%.
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| Increases Severe Rainstorm damage by 10%.
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| If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
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| If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
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| Class: Musical Instrument
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| Attack: 200
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| Weight: 140
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Minstrel
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| |-
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| |[[File:32303.png|center|frameless]]
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| |Bolt Revolver [2]
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| |Increases long ranged physical damage by 15%.
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| Increases Fire Dance damage by 15%.
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| If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
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| If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Pistol
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| Attack: 200
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| Weight: 180
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Rebellion
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| |-
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| |[[File:32352.png|center|frameless]]
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| |Safety Saber [2]
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| |Atk + 10%.
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| Increases Cart Cannon damage by 10%.
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| If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
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| If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases long ranged physical damage by 7%.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Sword
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| Attack: 200
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| Weight: 250
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Genetic
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| |-
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| |[[File:550006.png|center|frameless]]
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| |Safety Foxtail [2]
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| |Matk + 350, can't be destroyed.
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| Atk + 7%, Matk + 7%.
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| Increases Catnip Meteor and Picky Peck damage by 15%.
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| If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.
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| If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, has a chance to gain bonus physical and magical damage against all size enemies by 10% for 10 seconds when dealing physical or magical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
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| Class: Staff
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| Attack: 300
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| Weight: 150
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Summoner (Doram)
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| |}
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|
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| ====Enchant====
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| Elmen can smelt Dynite from five types of ore which can be obtained from Einbroch mine 3F mobs.
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|
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| 1 Redium, 1 Rindium, 1 Odium, 1 Purdium and 1 Whidium is '''1 Dynite.'''
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|
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| Elmen sell Einbech accessories and enchant permits by using Dynite to exchange.
| | [[Category:Dungeons]] |
| | ===Einbech Lvl 3 Dungeon=== |
| | [[File:Einbech Floor Entrance.png|right|frameless]] |
| | Einbech Dungeon 3 is the third floor of the well-known Einbech Dungeon. |
|
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| Einbech accessories require 75 ea Dynite to exchange.
| | It's considered an end game dungeon, requiring anyone that wishes to enter to be at least '''level 180'''. Being in a party and having appropriate equipment is also recommended. |
| | |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
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| |- style="background-color:#FFFACD; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
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| | style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| |
| | style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
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| | style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
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| |-
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| |[[File:32248.png|center|frameless]]
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| |Safety Pendant R [1]
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| |All Status + 5, increases attack speed (reduces delay after attack by 5%)
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| When equipped with Safety Epaulet R,
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| MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)
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| When equipped with Safety Epaulet B,
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| MaxHP + 10%, reduces variable casting time by 15%.
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| When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.
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| Class: Accessory (Right)
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| Defense: 10
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| Weight: 10
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| Required Level: 170
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| Usable Jobs: All
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| |-
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| |[[File:32249.png|center|frameless]]
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| |Safety Pendant B [1]
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| |All Status + 5, variable casting time by 5%.
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| When equipped with Safety Epaulet B,
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| MaxHP + 10%, reduces variable casting time by additional 15%.
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| When equipped with Safety Epaulet R,
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| MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)
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| When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.
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| Class: Accessory (Right)
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| Defense: 10
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| Weight: 10
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| Required Level: 170
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| Usable Jobs: All
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| |-
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| |[[File:32250.png|center|frameless]]
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| |Safety Epaulet R [1]
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| |Atk + 5%
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| Class: Accessory (Left)
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| Defense: 10
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| Weight: 10
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| Required Level: 170
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| Usable Jobs: All
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| |-
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| |[[File:32251.png|center|frameless]]
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| |Safety Epaulet B [1]
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| |Matk + 5%
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| Class: Accessory (Left)
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| Defense: 10
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| Weight: 10
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| Required Level: 170
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| Usable Jobs: All
| |
| |}
| |
| | |
| '''Modification Permits require 30 Dynite to exchange.'''
| |
| | |
| '''Modification Permits are used for enchanting Einbech weapons.''' | |
| {| style="background: transparent; width: 100%; border-style: none none none none;" data-mce-style="background: transparent; width: 100%;"
| |
| |+
| |
| ![[File:9529.png|frameless|Magical Modification Permit|alt=|center]]
| |
| !Magical Modification Permit
| |
| |-
| |
| |[[File:9514.png|frameless|alt=|center]]
| |
| |'''Physical Modification Permit'''
| |
| |}
| |
| | |
| Three random options will be given upon enchanting. If you get unwanted options. You can re-enchant it as much as you want as long as you have Permit to process.
| |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
| |
| |- style="background-color:#E0FFFF;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| |
| | colspan="3" | Magical Modification Permit
| |
| |-style="background-color:#E0FFFF;"
| |
| | style="width: 15%" data-mce-style="width: 15%;"|1st enchant list
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| | style="width: 20%" data-mce-style="width: 10%;"|2nd enchant list
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| | style="width: 30%" data-mce-style="width: 45%;"|3rd enchant list
| |
| |-
| |
| |
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| * Matk 5 ~ 45
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| * Matk% 1 ~ 10%
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| |
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| * Heal effectiveness 3 ~ 25%
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| * Reduce variable casting time 5 ~ 10%
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| * Flee 7 ~ 35
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| * Increase magic damage to '''[any element]''' enemies 3 ~ 20%
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| * Crit 2 ~ 10
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| |
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| * Heal effectiveness 7 ~ 25%
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| * Reduce variable casting time 5 ~ 10%
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| * Increase magic damage to '''[any race]''' enemies 3 ~ 20%
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| * Increase magic damage to normal enemies 3 ~ 20%
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| * Increase magic damage to boss enemies 3 ~ 20%
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| * Ignore magic defense of '''[any race]''' enemies 3 ~ 25%
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| * Ignore magic defense of normal enemies 3 ~ 18%
| |
| |}
| |
| | |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
| |
| | |
| |- style="background-color:#FFDAB9;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| |
| | colspan="3" | Physical Modification Permit
| |
| |- style="background-color:#FFDAB9;"
| |
| | style="width: 15%" data-mce-style="width: 15%;"|1st enchant list
| |
| | style="width: 20%" data-mce-style="width: 10%;"|2nd enchant list
| |
| | style="width: 30%" data-mce-style="width: 45%;"|3rd enchant list
| |
| |-
| |
| |
| |
| * Atk 5 ~ 45
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| * Atk% 1 ~ 10%
| |
| |
| |
| * Hit 5 ~ 35
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| * Flee 7 ~ 35
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| * ASPD 1 ~ 2
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| * ASPD% 5 ~ 10%
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| * Increase critical damage 5 ~ 20%
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| * Increase physical damage to '''[any element]''' enemies 3 ~ 20%
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| * Crit 2 ~ 10
| |
| |
| |
| * Increase physical damage to '''[any race]''' enemies 3 ~ 20%
| |
| * Increase physical damage to normal enemies 3 ~ 20%
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| * Increase physical damage to boss enemies 3 ~ 20%
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| * Ignore physical defense of '''[any race]''' enemies 3 ~ 25%
| |
| * Ignore physical defense of normal enemies 3 ~ 18%
| |
| |}
| |
|
| |
|
| | Besides being a good leveling place, it's possible to obtain new cards and the new obtainable Equipment. |
| ====Monsters==== | | ====Monsters==== |
| {| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;" | | {| class="wikitable mw-collapsible" style="width: 60%;text-align:center;" |
| | |- style="background-color:#FFFACD;" |
|
| |
|
| |- style="background-color:#FFFACD;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| | | style="width: 15%" data-mce-style="width: 20%;"|Monster |
| | |
| | style="width: 15%" data-mce-style="width: 15%;"|Image | |
| | |
| | style="width: 15%" data-mce-style="width: 15%;"|Name
| |
|
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| | style="width: 10%" data-mce-style="width: 10%;"|Level | | | style="width: 10%" data-mce-style="width: 10%;"|Level |
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| | style="width: 15%" data-mce-style="width: 15%;"|HP | | | style="width: 15%" data-mce-style="width: 10%;"|HP |
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| | style="width: 45%" data-mce-style="width: 45%;"|Size/Race/Element | | | style="width: 45%" data-mce-style="width: 20%;"|Size/Race/Element |
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| |[[File:20592.png|center|frameless]] | | |{{#mob:20592}} |
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| |Poisonous
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| |188 | | |188 |
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| |Medium / Formless / Ghost 4 | | |Medium / Formless / Ghost 4 |
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| |[[File:20593dsfasd.png|center|frameless]] | | |{{#mob:20593}} |
| |Toxious
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| |188 | | |188 |
| |2,407,556 | | |2,407,556 |
| |Medium / Formless / Poison 4 | | |Medium / Formless / Poison 4 |
| |- | | |- |
| |[[File:20594asdf.png|center|frameless]] | | |{{#mob:20594}} |
| |Green Mineral
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| |190 | | |190 |
| |2,435,702 | | |2,435,702 |
| |Large / Formless / Neutral 4 | | |Large / Formless / Neutral 4 |
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| |[[File:20595asf.png|center|frameless]] | | |{{#mob:20595}} |
| |Red Mineral
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| |190 | | |190 |
| |2,435,702 | | |2,435,702 |
| |Large / Formless / Neutral 4 | | |Large / Formless / Neutral 4 |
| |- | | |- |
| |[[File:20596asdf.png|center|frameless]] | | |{{#mob:20596|White Mineral}} |
| |White Mineral | |
| |190 | | |190 |
| |2,436,177 | | |2,436,177 |
| |Large / Formless / Neutral 4 | | |Large / Formless / Neutral 4 |
| |- | | |- |
| |[[File:20597asdf.png|center|frameless]] | | |{{#mob:20597}} |
| |Purple Mineral
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| |190 | | |190 |
| |2,435,702 | | |2,435,702 |
| |Large / Formless / Neutral 4 | | |Large / Formless / Neutral 4 |
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| |[[File:20600sdf.png|center|frameless]] | | |{{#mob:20600}} |
| |Jewel
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| |192 | | |192 |
| |100 | | |100 |
| |Large / Formless / Neutral 4 | | |Large / Formless / Neutral 4 |
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| |[[File:20602sdf.png|center|frameless]] | | |{{#mob:20602}} |
| |White Porcellio
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| |206 | | |206 |
| |2,403,326 | | |2,403,326 |
| |Small / Insect / Earth 4 | | |Small / Insect / Earth 4 |
| |- | | |- |
| |[[File:20603asdf.png|center|frameless]] | | |{{#mob:20603}} |
| |Abyssman
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| |190 | | |190 |
| |2,428,277 | | |2,428,277 |
| |Large / Beast / Neutral 4 | | |Large / Beast / Neutral 4 |
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| |[[File:20598asdf.png|center|frameless]] | | |{{#mob:20598}} |
| |Jewelry Ant
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| |191 | | |191 |
| |2,445,656 | | |2,445,656 |
| |Medium / Insect / Neutral 4 | | |Medium / Insect / Neutral 4 |
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| |[[File:20601asdf.png|center|frameless]] | | |{{#mob:20601}} |
| |Jungoliant
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| '''(MVP)''' | | '''(MVP)''' |
| |197 | | |197 |
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| ====Cards==== | | ====Cards==== |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | | {| class="wikitable mw-collapsible" style="width: 60%;text-align:center;" |
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| |- style="background-color:#FFFACD;text-align:center;" | | |- style="background-color:#FFFACD;text-align:center;" |
| | style="width: 15%"|Card | | | style="width: 20%"|Card |
| | style="width: 15%"|Type | | | style="width: 40%"|Description |
| | style="width: 70%"|Effect
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| |style="text-align:center;" |Poisonous Card | | | {{#item:300001}} |
| |style="text-align:center;" |Weapon | | | {{#itemDesc:300001}} |
| |Increases physical damage against poison property enemies by 25%.
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| + Anacondaq Card
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| Increases physical damage against poison property enemies by an additional 15%.
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| |style="text-align:center;" |Toxious Card | | | {{#item:300002}} |
| |style="text-align:center;" |Armor | | | {{#itemDesc:300002}} |
| |Max HP + 10%
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| Reduces damage from long ranged physical damage by 5%
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| + Noxious Card
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| Additional Max HP + 5%.
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| Reduces damage from long ranged physical damage by additional 10%.
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| |style="text-align:center;" |White Porcellio Card | | | {{#item:300003}} |
| |style="text-align:center;" |Footgear | | | {{#itemDesc:300003}} |
| |ATK + 20
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| + Porcellio Card
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| Additional ATK + 10.
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| Additional ATK + 1 per refine rate of shoes.
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| |style="text-align:center;" |Neo Mineral Card | | | {{#item:300004}} |
| |style="text-align:center;" |Garment | | | {{#itemDesc:300004}} |
| |DEF + 30
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| + Mineral Card
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| Additional DEF + 20.
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| Additional DEF + 3 per refine rate of garment.
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| |- | | |- |
| |style="text-align:center;" |Abyssman Card | | | {{#item:300005}} |
| |style="text-align:center;" |Footgear | | | {{#itemDesc:300005}} |
| |Max HP + 10%
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| Earth Grave damage + 10%
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| + Pitman Card
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| Earth Grave damage + 10%
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| Additional Earth Grave damage + 1% per refine rate of shoes.
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| |style="text-align:center;" |Jewelry Ant Card | | | {{#item:300006}} |
| |style="text-align:center;" |Accessory (Left) | | | {{#itemDesc:300006}} |
| |When dealing physical damage, has a chance to auto-cast Psychic Wave Lv. 1.
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| + Ungoliant Card
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| Increases neutral property magical damage by 30%.
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| |- | | |- |
| |style="text-align:center;" |Jewgoliant Card | | | {{#item:300007}} |
| |style="text-align:center;" |Armor | | | {{#itemDesc:300007}} |
| |Increases physical damage against formless race, and insect race monsters,
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| fire property and water property enemies by 40%.
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| |} | | |} |
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| | {{:Einbech_Weapons}} |
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| | {{:Einbech_Enchants}} |