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| ===Einbroch Lvl 3 Dungeon===
| |
| ====Equipment====
| |
| Elmen can exchange 50 Dynite to 1 random weapon.
| |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
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| |- style="background-color:#FFDAB9; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
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| | style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
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| | style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
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| | style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
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| |-
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| ||[[File:1867.png|center|frameless]]
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| |Safety Knuckle [2]
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| |Atk + 10%.
| |
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| |
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| Increases Knuckle Arrow damage by 10%.
| | [[Category:Dungeons]] |
| | ===Einbech Lvl 3 Dungeon=== |
| | [[File:Einbech Floor Entrance.png|right|frameless]] |
| | Einbech Dungeon 3 is the third floor of the well-known Einbech Dungeon. |
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| |
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| If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 15%)
| | It's considered an end game dungeon, requiring anyone that wishes to enter to be at least '''level 180'''. Being in a party and having appropriate equipment is also recommended. |
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| |
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| If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
| | Besides being a good leveling place, it's possible to obtain new cards and the new obtainable Equipment. |
| | ====Monsters==== |
| | {| class="wikitable mw-collapsible" style="width: 60%;text-align:center;" |
| | |- style="background-color:#FFFACD;" |
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| |
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
| | | style="width: 15%" data-mce-style="width: 20%;"|Monster |
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| Class: Knuckle
| | | style="width: 10%" data-mce-style="width: 10%;"|Level |
| | |
| Attack: 210
| |
| | |
| Weight: 180
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|
| |
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| Weapon Level: 4
| | | style="width: 15%" data-mce-style="width: 10%;"|HP |
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| Required Level: 170
| | | style="width: 45%" data-mce-style="width: 20%;"|Size/Race/Element |
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| |
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| Usable Jobs: Sura
| |
| |- | | |- |
| |[[File:2058.png|center|frameless]]
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| |Detecting Staff [2]
| |
| |Matk + 330, can't be destroyed.
| |
| Matk + 10%.
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|
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| If refine rate is 7 or higher, Matk + 60, reduces variable casting time by 10%.
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|
| |
| If refine rate is 9 or higher, increases fire property magical damage by 15%, has a chance to gain bonus magical damage against all size enemies by 20% for 10 seconds when dealing magical damage.
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|
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
|
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| Class: Two-handed Staff
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|
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| Attack: 180
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|
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| Weight: 200
| | |{{#mob:20592}} |
|
| |
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| Weapon Level: 4
| | |188 |
|
| |
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| Required Level: 170
| | |2,407,086 |
|
| |
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| Usable Jobs: Warlock
| | |Medium / Formless / Ghost 4 |
| |- | | |- |
| |[[File:13346.png|center|frameless]] | | |{{#mob:20593}} |
| |Grinder Huuma Shuriken [2] | | |188 |
| |Atk + 15%, can't be destroyed.
| | |2,407,556 |
| Increases Swirling Petal damage by 15%.
| | |Medium / Formless / Poison 4 |
| | |
| If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 15%.
| |
| | |
| If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
| |
| | |
| If refine rate is 11 or higher, reduces cooldown of Swirling Petal by 1 second, reduces delay after skill by 20%.
| |
| | |
| Class: Huuma Shuriken
| |
| | |
| Attack: 280
| |
| | |
| Weight: 180
| |
| | |
| Weapon Level: 4
| |
| | |
| Required Level: 170
| |
| | |
| Usable Jobs: Ninja classes
| |
| |- | | |- |
| |[[File:16099.png|center|frameless]] | | |{{#mob:20594}} |
| |Rubber Hammer [2] | | |190 |
| |Matk + 180, can't be destroyed.
| | |2,435,702 |
| Matk + 7%.
| | |Large / Formless / Neutral 4 |
| | |
| Increases heal effectiveness by 5%, increases Adoramus damage by 10%.
| |
| | |
| If refine rate is 7 or higher, icnreases holy property magical damage by 7%, reduces variable casting time by 10%.
| |
| | |
| If refine rate is 9 or higher, increases Adoramus damage by additional 15%, has a chance to gain bonus magical damage against all size enemies by 15% for 5 seconds when dealing magical damage.
| |
| | |
| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| | |
| Class: Mace
| |
| | |
| Attack: 160
| |
| | |
| Weight: 190
| |
| | |
| Weapon Level: 4
| |
| | |
| Required Level: 170
| |
| | |
| Usable Jobs: Archbishop
| |
| |- | | |- |
| |[[File:18190.png|center|frameless]] | | |{{#mob:20595}} |
| |Bolt Shooter [2] | | |190 |
| |Atk + 10%.
| | |2,435,702 |
| Increases Aimed Bolt damage by 10%.
| | |Large / Formless / Neutral 4 |
| If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
| |
| If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| Class: Bow
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| Attack: 210
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| Weight: 170
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Ranger
| |
| |- | | |- |
| |[[File:21054.png|center|frameless]] | | |{{#mob:20596|White Mineral}} |
| |Claw Sword | | |190 |
| |Atk + 15%, Cri + 5. | | |2,436,177 |
| If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)
| | |Large / Formless / Neutral 4 |
| | |
| If refine rate is 9 or higher, has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.
| |
| | |
| If refine rate is 11 or higher, Cri + 7, reduces delay after skill by 20%.
| |
| | |
| Class: Two-handed Sword
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| | |
| Attack: 300
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| | |
| Weight: 350
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| | |
| Weapon Level: 4
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| | |
| Required Level: 170
| |
| | |
| Usable Jobs: Rune Knight
| |
| |-
| |
| |[[File:26162.png|center|frameless]]
| |
| |Welding Wand [2] | |
| |Matk + 200, can't be destroyed.
| |
| Increases neutral, water and fire property magical damage by 7%.
| |
| | |
| If refine rate is 7 or higher, Matk + 40, reduces variable casting time by 10%.
| |
| | |
| If refine rate is 9 or higher, increases neutral, water and fire property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing magical damage.
| |
| | |
| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| | |
| Class: Staff
| |
| | |
| Attack: 160
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| | |
| Weight: 120
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| | |
| Weapon Level: 4
| |
| | |
| Required Level: 170
| |
| | |
| Usable Jobs: Mage classes, Soul Linker classes
| |
| |- | | |- |
| |[[File:26215.png|center|frameless]] | | |{{#mob:20597}} |
| |Safety Whip[2] | | |190 |
| |Increases long ranged physical damage by 10%.
| | |2,435,702 |
| Increases Severe Rainstorm damage by 10%.
| | |Large / Formless / Neutral 4 |
| If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
| |
| If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
| |
| If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
| |
| Class: Whip
| |
| Attack: 200
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| Weight: 140
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Wanderer
| |
| |- | | |- |
| |[[File:28045.png|center|frameless]] | | |{{#mob:20600}} |
| |Bolt Crusher [2] | | |192 |
| |Atk + 10%. | | |100 |
| Increases Rolling Cutter damage by 10%.
| | |Large / Formless / Neutral 4 |
| If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
| |
| If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
| |
| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| Class: Katar
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| Attack: 300
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| Weight: 200
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Guillotine Cross
| |
| |- | | |- |
| |[[File:28140.png|center|frameless]] | | |{{#mob:20602}} |
| |Saw Axe [2] | | |206 |
| |Atk + 10%, can't be destroyed.
| | |2,403,326 |
| Increases Arm Cannon damage by 10%.
| | |Small / Insect / Earth 4 |
| If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
| |
| If refine rate is 9 or higher, increases long ranged physical damage by 10%, has a chance to gain bonus physical damage against all size enemies by 15% for 5 seconds when dealing physical damage.
| |
| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| Class: Two-handed Axe
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| Attack: 350
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| Weight: 500
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| Weapon Level: 4
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| Required Level: 170
| |
| Usable Jobs: Mechanic
| |
| |- | | |- |
| |[[File:28635.png|center|frameless]] | | |{{#mob:20603}} |
| |Safety Manual [2] | | |190 |
| |Atk + 10%, Cri + 3.
| | |2,428,277 |
| If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
| | |Large / Beast / Neutral 4 |
| If refine rate is 9 or higher, increases critical damage by 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
| |
| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| Class: Book
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| Attack: 200
| |
| Weight: 70
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| Weapon Level: 4
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| Required Level: 170
| |
| Usable Jobs: Star Emperor
| |
| |- | | |- |
| |[[File:28771.png|center|frameless]] | | |{{#mob:20598}} |
| |Metal Detector Mk47 [2] | | |191 |
| |Atk + 10%.
| | |2,445,656 |
| Increases Cross Impact damage by 10%.
| | |Medium / Insect / Neutral 4 |
| If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
| |
| If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
| |
| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| Class: Dagger
| |
| Attack: 200
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| Weight: 100
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| Weapon Level: 4
| |
| Required Level: 170
| |
| Usable Jobs: Guillotine Cross
| |
| |- | | |- |
| |[[File:28772.png|center|frameless]] | | |{{#mob:20601}} |
| |Jewel Detector Mk47 [2]
| | '''(MVP)''' |
| |Matk + 180.
| | |197 |
| Matk + 10%.
| | |40,000,000 |
| Increases fire and neutral property magical damage by 7%.
| | |Large / Insect / Neutral 4 |
| If refine rate is 7 or higher, Matk + 40, increases attack speed (reduces delay after attack by 10%)
| |
| If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
| |
| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| Class: Dagger
| |
| Attack: 190
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| Weight: 100
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Shadow Chaser
| |
| |-
| |
| |[[File:32026.png|center|frameless]]
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| |Blocking Spear [2]
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| |Atk + 10%.
| |
| Increases Vanishing Point damage by 10%.
| |
| If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
| |
| If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| Class: Spear
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| Attack: 210
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| Weight: 300
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Royal Guard
| |
| |-
| |
| |[[File:32110.png|center|frameless]]
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| |Safety Lute [2]
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| |Increases long ranged physical damage by 10%.
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| Increases Severe Rainstorm damage by 10%.
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| If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
| |
| If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
| |
| If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
| |
| Class: Musical Instrument
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| Attack: 200
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| Weight: 140
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Minstrel
| |
| |-
| |
| |[[File:32303.png|center|frameless]]
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| |Bolt Revolver [2]
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| |Increases long ranged physical damage by 15%.
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| Increases Fire Dance damage by 15%.
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| If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
| |
| If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
| |
| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| Class: Pistol
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| Attack: 200
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| Weight: 180
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Rebellion
| |
| |-
| |
| |[[File:32352.png|center|frameless]]
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| |Safety Saber [2] | |
| |Atk + 10%.
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| Increases Cart Cannon damage by 10%.
| |
| If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
| |
| If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases long ranged physical damage by 7%.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| Class: Sword
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| Attack: 200
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| Weight: 250
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Genetic
| |
| |-
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| |[[File:550006.png|center|frameless]]
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| |Safety Foxtail [2]
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| |Matk + 350, can't be destroyed.
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| Atk + 7%, Matk + 7%.
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| Increases Catnip Meteor and Picky Peck damage by 15%.
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| If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.
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| If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, has a chance to gain bonus physical and magical damage against all size enemies by 10% for 10 seconds when dealing physical or magical damage.
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| If refine rate is 11 or higher, reduces delay after skill by 20%.
| |
| Class: Staff
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| Attack: 300
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| Weight: 150
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| Weapon Level: 4
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| Required Level: 170
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| Usable Jobs: Summoner (Doram)
| |
| |} | | |} |
|
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|
| ====Enchant==== | | ====Cards==== |
| Elmen can smelt Dynite from five types of ore which can be obtained from Einbroch mine 3F mobs.
| | {| class="wikitable mw-collapsible" style="width: 60%;text-align:center;" |
| | |
| 1 Redium, 1 Rindium, 1 Odium, 1 Purdium and 1 Whidium is '''1 Dynite.'''
| |
| | |
| Elmen sell Einbech accessories and enchant permits by using Dynite to exchange.
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| Einbech accessories require 75 ea Dynite to exchange.
| | |- style="background-color:#FFFACD;text-align:center;" |
| | | | style="width: 20%"|Card |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
| | | style="width: 40%"|Description |
| |- style="background-color:#FFDAB9; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | |
| | style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span> | |
| | style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| |
| | style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span> | |
| |- | | |- |
| |[[File:32248.png|center|frameless]] | | | {{#item:300001}} |
| |Safety Pendant R [1] | | | {{#itemDesc:300001}} |
| |All Status + 5, increases attack speed (reduces delay after attack by 5%)
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| When equipped with Safety Epaulet R,
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| MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)
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| When equipped with Safety Epaulet B,
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| MaxHP + 10%, reduces variable casting time by 15%.
| |
| When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.
| |
| Class: Accessory (Right)
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| Defense: 10
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| Weight: 10
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| Required Level: 170
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| Usable Jobs: All
| |
| |- | | |- |
| |[[File:32249.png|center|frameless]] | | | {{#item:300002}} |
| |Safety Pendant B [1]
| | | {{#itemDesc:300002}} |
| |All Status + 5, variable casting time by 5%.
| |
| When equipped with Safety Epaulet B,
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| MaxHP + 10%, reduces variable casting time by additional 15%.
| |
| When equipped with Safety Epaulet R,
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| MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)
| |
| When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.
| |
| Class: Accessory (Right)
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| Defense: 10
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| Weight: 10
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| Required Level: 170
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| Usable Jobs: All
| |
| |-
| |
| |[[File:32250.png|center|frameless]]
| |
| |Safety Epaulet R [1]
| |
| |Atk + 5%
| |
| Class: Accessory (Left)
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| Defense: 10
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| Weight: 10
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| Required Level: 170
| |
| Usable Jobs: All
| |
| |-
| |
| |[[File:32251.png|center|frameless]]
| |
| |Safety Epaulet B [1]
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| |Matk + 5%
| |
| Class: Accessory (Left)
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| Defense: 10
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| Weight: 10
| |
| Required Level: 170
| |
| Usable Jobs: All
| |
| |}
| |
| | |
| Modification Permits require 30 Dynite to exchange.
| |
| | |
| Modification Permits are used for enchanting Einbech weapons.
| |
| [[File:9529.png|left|frameless|Magical Modification Permit]]
| |
| | |
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| Magical Modification Permit
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| | |
| [[File:9514.png|left|frameless]]
| |
| | |
| Physical Modification Permit
| |
| | |
| Three random options will be given upon enchanting. If you get unwanted options. You can re-enchant it as much as you want as long as you have Permit to process.
| |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | |
| | |
| |- style="background-color:#87CEFA;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| |
| |colpan="6" Magical Modification Permit
| |
| | |
| |- | | |- |
| | style="width: 15%" data-mce-style="width: 15%;"|1st enchant list | | | {{#item:300003}} |
| | | | {{#itemDesc:300003}} |
| | style="width: 15%" data-mce-style="width: 15%;"|Min ~ Max
| |
| | |
| | style="width: 30%" data-mce-style="width: 10%;"|2nd enchant list
| |
| | |
| | style="width: 30%" data-mce-style="width: 15%;"|Min ~ Max
| |
| | |
| | style="width: 10%" data-mce-style="width: 45%;"|3rd enchant list | |
| | |
| |style="width: 10%" data-mce-style="width: 45%;"|Min ~ Max
| |
| | |
| |- | | |- |
| | | | {{#item:300004}} |
| | | | | {{#itemDesc:300004}} |
| | |
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| | |
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| | |
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| | |
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| | |
| |}
| |
| | |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | |
| | |
| |- style="background-color:#FFDAB9;text-align:center;" data-mce-style="background-color: #aef; text-align: center;" | |
| |colpan="6" Physical Modification Permit
| |
| |- | | |- |
| | | | {{#item:300005}} |
| | style="width: 15%" data-mce-style="width: 15%;"|1st enchant list
| | | {{#itemDesc:300005}} |
| | |
| | style="width: 15%" data-mce-style="width: 15%;"|Min ~ Max
| |
| | |
| | style="width: 30%" data-mce-style="width: 10%;"|2nd enchant list | |
| | |
| | style="width: 30%" data-mce-style="width: 15%;"|Min ~ Max | |
| | |
| | style="width: 10%" data-mce-style="width: 45%;"|3rd enchant list
| |
| | |
| |style="width: 10%" data-mce-style="width: 45%;"|Min ~ Max
| |
| | |
| |- | | |- |
| | | | {{#item:300006}} |
| | | | | {{#itemDesc:300006}} |
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| |}
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| ====Monsters====
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| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | |
| | |
| |- style="background-color:#FFDAB9;text-align:center;" data-mce-style="background-color: #aef; text-align: center;" | |
| | |
| | style="width: 15%" data-mce-style="width: 15%;"|Image
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| | |
| | style="width: 15%" data-mce-style="width: 15%;"|Name
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| | style="width: 10%" data-mce-style="width: 10%;"|Level
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| | style="width: 15%" data-mce-style="width: 15%;"|HP
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| | |
| | style="width: 45%" data-mce-style="width: 45%;"|Size/Race/Element
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| |- | | |- |
| | | | {{#item:300007}} |
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| | | {{#itemDesc:300007}} |
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| |} | | |} |
|
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|
| ====Cards====
| | {{:Einbech_Weapons}} |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | |
| | |
| |- style="background-color:#FFDAB9;text-align:center;"
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| | |
| | style="width: 15%"|Card
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| | style="width: 15%"|Type
| | {{:Einbech_Enchants}} |
| | |
| | style="width: 70%"|Effect
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| |-
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| |}
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