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Ground targeted aoe. Applies '''nightmare''' to all enemies hit and leaves a '''distortion zone'''. | Ground targeted aoe. Applies '''nightmare''' to all enemies hit and leaves a '''distortion zone'''. | ||
As you can see our active skills interact with each other and have some added effects. The maximum damage rotation (hehe) is however, very simple: | |||
As you can see our active skills interact with each other and have some added effects. The maximum damage rotation (hehe) is however, very simple: | As you can see our active skills interact with each other and have some added effects. The maximum damage rotation (hehe) is however, very simple: | ||
As you can see our active skills interact with each other and have some added effects. The maximum damage rotation (hehe) is however, very simple: | As you can see our active skills interact with each other and have some added effects. The maximum damage rotation (hehe) is however, very simple: |
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