Liliana's Mechanic Workshop: Difference between revisions

Blacksmith added
(merchant done)
 
(Blacksmith added)
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| {{#skill:155}} <br>
| {{#skill:155}} <br>
It is nice buff that increases your damage. There are not any reasons to ignore it.
It is nice buff that increases your damage. There are not any reasons to ignore it.<br>
Also please note this skill has somewhat longer cooldown, so if you die too frequently you will have to wait to recast it.
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[[File:Mob-accurately.gif|frame|none]]<br>
[[File:Mob-accurately.gif|frame|none]]<br>
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 85%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 85%;"
! Stats
! Stats
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== Blacksmith / Whitesmith (aka Mastersmith) ==
== Blacksmith ==
Blacksmiths do not gain any offensive skills, but they have more buffs options to increase their damage output. They are basically advanced Merchants. <br>


Blacksmiths do not gain any offensive skills, but they have more buffs options to increase their damage output. They are basically advanced Merchants. <br>
{| class="wikitable mw-collapsible mw-collapsed" style="width: 85%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 85%;"
! Equipment
! Equipment
|-
|-
|  
| Again there are not much solid options besides Paradise equipment.<br>
Now we should choose between {{#item:520011}} and {{#item:620011}}. <br>
One-handed axe is great for {{#skill:153}} damage, also it has higher ASPD than two-handed.<br>
Two-handed axe has higher basic damage and higher critical potential which makes it great for auto-attacking enemies.
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 85%;"
! Core Skills
|-
| To study full skills list and descriptions please follow [[Meister|this link]].
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| {{#skill:112}} <br>
This is very powerfull buff which nullifies weapon penalty. <br>
You need to make a habbit to use it all the time despite the fact that the duration is quite short. <br>
This becomes especially relevant because axes have poor size modifiers and they are becoming our main weapons. <br>
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| {{#skill:113}} <br>
Nice addition to our damage. <br>
Make sure Power Thrust is always ON.
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| {{#skill:111}} <br>
This skill increases ASPD for characters wielding maces and axes, which are our main weapons. <br>
Again there are no reason to not sustain it all the time.
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 85%;"
! Tactics
|-
| Buff your partymates <br>
{{#skill:111}}, {{#skill:112}} and {{#skill:113}} are affecting all your partmates. <br>
Do not forget to help them and share your buffs!
|-
| Understanding {{#skill:114}} <br>
All damage has some interval [min; max] in which it could be rolled with each attack. <br>
This skill makes all your attack to be max rolled.<br>
Actually this could be quite a big advantage in terms of damage per second which can be used in competitive situations like MvP hunting. <br>
Also it helps a lot when you need to compare damage of your skills or builds. <br>
Note this skill is toggleable and consumes SP over time, so if you have SP problems you do not want it to be active all the time. <br>
|-
| {{#skill:110}} is AoE Stun <br>
[[File:Stun-hammer.gif|frame|none]]
This could be great contribution to mobbing tactics at lower levels when you can apply stunes easily. <br>
This skill has high chance to stun enemies and has Area of Effect, so you can use it while mobbing to live longer happy life. <br>
Also it looks cool. <br>
|-
| {{#skill:1013}} helps a lot <br>
[[File:Greedy-lily.gif|frame|none]]
This skill is OP when you play without autoloot (for any reason, like your server do not have that option). <br>
You save an insane amount of time on lifting dropped items. <br>
Please note this skill is disabled in cities and it doesn't affect protected loot.
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 85%;"
! Stats
|-
| May be my readers will have questions why so little DEX is used. <br>
Auto-attack build uses LUK for CRIT which also gives HIT. <br>
{{#skill:107}} gives 20 more HIT. {{#skill:111}} also gives 20 more HIT.<br>
{{#item:480103}} gives 2~20 more HIT. {{#item:24689}} gives 5 more HIT. <br>
This way you can have even 1 DEX and still hit enemies with ease.<br>
Also feel free to experiment with stat build or to make it under your needs and circumstances.
{| class="wikitable"
|+ Level 99
|-
! Stat !! Auto-attack !! {{#skill:153}}
|-
| STR || 64 || 96
|-
| AGI || 99 || 60
|-
| VIT || 1 || 60
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| INT || 1 || 18
|-
| DEX || 20 || 35
|-
| LUK || 65 || 1
|}
|}
|}
== Whitesmith (aka Mastersmith) ==
== Mechanic Leveling ==
== Mechanic Leveling ==
== Meister ==
== Meister ==
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