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Night Watch is a pretty straightforward DPS class that is very easy to pick up as you go, but to truly master the usage of its arsenal ( yes, there is 5 types of guns with at least 1 builds for each ) will take a long time.<br > | Night Watch is a pretty straightforward DPS class that is very easy to pick up as you go, but to truly master the usage of its arsenal ( yes, there is 5 types of guns with at least 1 builds for each ) will take a long time.<br > | ||
Why should you play one, and what does it offer?<br > | Why should you play one, and what does it offer?<br > | ||
{| class="wikitable" style="margin:auto" | |||
|+Abbreviations | |||
|- | |||
! OG !! Short | |||
|- | |||
| Night Watch || NW | |||
|- | |||
| Damage per second || DPS | |||
|- | |||
| Grenade Launcher || GL | |||
|- | |||
| Area of Effect || DPS | |||
|- | |||
| Action Point || AP | |||
|} | |||
;Pros | ;Pros | ||
:You get to use a gun! yes, not for fun but guns have 0 size penalty, so you don't have to worry about that part for the rest of your life | :You get to use a gun! yes, not for fun but guns have 0 size penalty, so you don't have to worry about that part for the rest of your life | ||
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{{#skill:2569}} - Rifle skill that have a chance to put resistance reduction debuff on the target. It will boost your team DPS by a lot, but the debuff duration is short and have a chance to fail. Useful on all guns in bossfights. <br > | {{#skill:2569}} - Rifle skill that have a chance to put resistance reduction debuff on the target. It will boost your team DPS by a lot, but the debuff duration is short and have a chance to fail. Useful on all guns in bossfights. <br > | ||
===Night Watch=== | ===Night Watch=== | ||
{{#skill:5401}} - Stat passive<br > | |||
{{#skill:5402}} - Stat passive<br > | |||
{{#skill:5404}} - Changes the element of your grenade skill tree ( the one below Grenade mastery, not grenade launcher's skill<br > | |||
{{#skill:5414}} - NW's "unlimit", gives you a huge damage boost for the duration. Cost 150 AP<br > | |||
{{#skill:5403}} - Enter aim mode. While in aim mode, NW cannot move by any means aside from {{#skill:2564}}, but in term will gain stack of Aiming that will boost NW other skills and stat boost<br > | |||
{{#skill:5415}} - NW "dps" ultimate, deals a burst of damage. Not worth using since you will be keeping AP to reuse {{#skill:5414}}. | |||
==DPS Skill== | ==DPS Skill== | ||
===Gun skill=== | |||
One or Two of these will be your main tool, they are limits to having equip two certain guns, and builds will be center around these. | |||
{| class="wikitable" | |||
! Skill !! Overall !! Special 1 !! Special 2 | |||
|- | |||
|{{#skill:5405}} || AOE skill centered around player || {{#icon:13172}}Gatling: Ignores DEF, Bigger AOE|| {{#icon:13181}}Shotgun: Higher Scaling, Smaller AOE | |||
|- | |||
|{{#skill:5406}} || Single target skill that cost 1 bullet only || {{#icon:800017}}Revolver: Ignores DEF, higher Scaling|| {{#icon:13150}}Rifle: Can crit | |||
|- | |||
|{{#skill:5406}} || Single target skill that cost 1 bullet only || {{#icon:800017}}Revolver: Ignores DEF, higher Scaling|| {{#icon:13150}}Rifle: Can crit | |||
|} | |||
==Special Mechanic for Night Watch== | ==Special Mechanic for Night Watch== | ||
WIP | WIP |
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