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=Skills= | =Skills= | ||
Some noticeable skill from each of the skill tree will be explained here. Since the skill points will varied build to build, I won't be listing skill builds here yet | |||
==Gunslinger== | |||
{{#skill:510}} - Stat passive<br > | |||
{{#skill:509}} - Stat passive<br > | |||
{{#skill:511}} - Stat passive, can skip maxing out but very useful when dealing with plant-type combat<br > | |||
{{#skill:500}} - The base skill to gain coins on Gunslinger, will be replaced later on but is a prequisite, each use cost 1 zeny<br > | |||
{{#skill:506}} - A very small stat self buff that last for 1 min<br > | |||
{{#skill:517}} - A self buff if you are using gatling<br > | |||
==Rebellion== | |||
{{#skill:2552}} - Your most important skill to generate coins, instantly gives max coin with 100 zeny cost<br > | |||
==Special Mechanic for Night Watch== | ==Special Mechanic for Night Watch== | ||
WIP | WIP | ||
=Builds= | =Builds= | ||
WIP | WIP |
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