Cannon Meat

Joined 13 March 2022
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Current DPS Tier List (EP 18)
Last Updated: "27.09.2022"
(Side Note: Not all classes are properly tested and may be in the wrong tier)


* The Following Classes are designated by their " DPS | Difficulty to play | Versatility | Charakter Limitations "
 
* (Disclaimer: If your favorite class is lower than you think please consider the decicions made, all classes can be played, some are just stronger than others.)
=Introduktion=
* If you think a class should be higher/lower in the tier list feel free to discuss it in the discord channel.
 
* Detailed player Guides can be found here [[:Category:Class_Guides|Click me!]]
* In this guide I will give some Insight and recommendations based on my personal experience.
{| class="wikitable"
* And some general Info about the monsters and how to counter them.
|- style="background-color:#F5E9EF;"
 
|-
=Class Setup=
| S Tier  || |[[File:Meister.png|frameless|293x293px|link=Meister]] || |[[File:Biolo.png|frameless|293x293px|link=Biolo]]
 
|-
* 1st let's talk about classes
| || '''[[Meister|MEISTER]]''' || '''[[Biolo|BIOLO]]'''
* The most Important classes are Elemental Master | Biolo | Arch Bishop | Imperial Guard.
|}
* Keep in mind that even if I put certain Classes into Support/DPS All support classes can be DPS classes but not all DPS Classes can be Support!
{| class="wikitable"
* Any DPS will do however proper synergy will make your party a lot faster later on.
|- style="background-color:#F5E9EF;"
* For DPS you want to have at least 15b dps but you should aim for 30b+ (if you want to reach higher floors).
|-
 
| A Tier  || [[File:DragonKnight.png|alt=|frameless|295x295px|link=Dragon Knight]] || |[[File:ShadowCross.png|frameless|294x294px|link=Shadow Cross]] || |[[File:Inquisitor.png|frameless|293x293px|link=Inquisitor]] || |[[File:Spirit_Handler.png|frameless|243x243px|link=Spirit Handler]]
==Support Classes==
|-
* As mentioned above you do want to have the Big 4 in your party at all times.
| || [[Dragon Knight|'''DRAGON KNIGHT''']] || '''[[Shadow Cross|SHADOW CROSS]]''' || '''[[Inquisitor|INQUISITOR]]''' || '''[[Spirit Handler|SPIRIT HANDLER]]'''
* I will add some notes for them here and other support classes.
|}
 
{| class="wikitable"
===Arch Bishop===
|- style="background-color:#F5E9EF;"
====Job====
|-
* The AB has major buffs and most importantly has Lauda Ramus/Agnus which will clear you of most debuffs.
| B Tier  || [[File:ImperialGuard.png|frameless|293x293px|link=Imperial Guard]] || |[[File:WindHawk.png|frameless|293x293px|link=Wind Hawk]] || |[[File:Sky_Emperor.png|frameless|293x293px|link=Sky Emperor]] |||[[File:Nightwatch.png|frameless|294x294px|link=Night Watch]] || [[File:Troubadussen.png|frameless|293x293px|link=Troubadour]]
* can quickly res everyone with full hp.
|-
* lex spam for more dps.
| || [[Imperial Guard|'''IMPERIAL GUARD''']] || '''[[Wind Hawk|WIND HAWK]]''' || '''[[Sky Emperor|SKY EMPEROR]]''' || '''[[Night Watch|NIGHT WATCH]]''' || '''[[Troubadour|TROUBADOUR]] & [[Trouvere|TROUVERE]]'''
* Mediale to keep the Devo alive.
|}
====Gear====
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* Most importantly you need to be AS IMMUNE AS POSSIBLE.
|- style="background-color:#F5E9EF;"
* That means you need protection against Sleep/Stun/Silence/Freeze because otherwise you can't clear the others of those debuffs.
|-
* Secondly be as tanky as possible you dont' want to die all the times and loose your ap.
| C Tier  || [[File:ArchMage.png|frameless|294x294px|link=Arch Mage]] || [[File:ElementalMaster.png|frameless|293x293px|link=Elemental Master]] || |[[File:Cardinal.png|frameless|295x295px|link=Cardinal]]
* thirdly if you manage to squeeze it in you can also do lex spam .
|-
 
|  || [[Arch Mage|'''ARCH MAGE''']] || '''[[Elemental Master|ELEMENTAL MASTER]]''' || '''[[Cardinal|CARDINAL]]
===Imperial Guard===
|}
====Job====
{| class="wikitable"
* Protect all DPS with Devo which is needed bcs higher lvl monster will oneshot dps otherwise.
|- style="background-color:#F5E9EF;"
* Ultimate sacrifice is enabled that basically resserects you once upon death.
|-
* Guardian shield will protect you from physical dmg.
| D Tier  || |[[File:Schinken.png|frameless|295x295px|link=SHIRANUI]] || |[[File:Hyper_Novice.png|center|frameless|243x243px|link=Hyper Novice]]
* On floors that have the Erend Monster Piety every relevant Party member for that floor!
|-
====Gear====
| || '''[[Shinkiro|SHINKIRO & SHIRANUI]]''' || '''[[Hyper Novice|HYPER NOVICE]]'''
* As much hp as possible (Alice is nice to have).
|}
 
{| class="wikitable"
===Elemental Master===
|- style="background-color:#F5E9EF;"
====Job====
|-
* LP is your friend. Depending on you you lay/replayce it, it will make or break the party. (keep in mind spells can overlap onto lp so take the last 3 cells as not being there).
| F Tier  || | [[File:AbyssChaser.png|frameless|293x293px|link=Shadow Chaser]] || |[[File:SoulAscetic.png|frameless|293x293px|link=Soul Ascetic]]
* Extreeme Vacuum is the most important tool to keep monsters away from the party and if you place it right against the lp those pesky orcs can t cast Pneuma.
|-
* Warmer can remove Crystalize (important if your priest is frozen^^).
| || '''[[Abyss Chaser|ABYSS CHASER]]''' || '''[[Soul Ascetic|SOUL ASCETIC]]'''
* Can easily generate ap for the others.
|}
* Striking is a major DPS boost for all Physical classes.
* Spell enchancing and the 4 Endows are nice boosts for magic.
* insignias give major DPS boost with the 4 Elements and works well with vacuum.
====Gear====
* Same as Priest you want to be as immune as possible but you don't need much ACD.
* Mistress Card or Gemstone Shadow gear is highly recommended otherwise you will burn through them very fast.
 
===Biolo===
====Job====
* Although simple but FCP is a must have skill in any ToT Party or you will be stuck with broken equipment.
* On Melee floors Shadow protection is also very helpful (or on yourself).
* crazyweed can remove Pneuma and other ground effects (like spiderweb).
====Gear====
* You have 2 options you can either go Full DPS or Full Tank with Immunities (I recommend Full Tank).
 
==Other noteworthy Supports==
===Spirit Handler===
* Cat Shield is very strong and can help survivability of the whole party.
* can take some buffs off of AB and can sínstandly recover the AB's AP.
 
===Soul Ascetic===
* Fully focuses on keeping his buffs active and can give Soul of Heaven and Earth which will increase overall dps.
 
===Inquisitor===
* can be a very strong Tank with steelbody (no movement penality inside the tower).
 
==DPS Classes & Synergy==
* I will primarily point out Synergy on specific classes. (If I didn't mention them earlier).
===Arch Mage===
 
* Comet is the most useful debuff which adds a flat -50% elemental resist to monsters .
* situational all bloom with climax 4 is useful when you use a fire setup.
 
===Troubadour & Trouvere===
* March of prontera etc is a nice to have dps/def boost.
* Has plenty of other songs & Buffs.
 
===Shadow Cross===
* Darc claw /fatal shadow crow will boost melee dps.
 
===Inquisitor===
* Oelum Sanctum boosts range DPS.
=Do's and don'ts=
* + Do always walk with lp and have a vacuum upfront.
* + Do let the mobber bring in monsters if you have one.
* + Do spam Lauda at all times if you have monsters that can sleep/stun you inside of lp or in the vacuum!
* + Do focus on Zombies etc and other monsters that are inside the party instead of the ones in the vacuum!
* - Don't pull too many zombies/Pecos your party may break and your devo will have a hard time keeping everyone alive!
* - Don't Rush Mimic/Mandragora floors (especially not on a Trial of Armageddon) they can pull you all the way up to every monster and wipe the party!
* - Don't Rush Life/Death floors always make sure the WHOLE party can make it safely if you do want to skip monsters!
=Dangerous Floors and Monsters=
==Floors==
===Death===
* If you die you become useless for the rest of the floor this can be a death sentence so be sure to walk extra slow pull them 1 at a time if nessessary.
===Armageddon===
* Be wary if you have effects off you don't see the Meteors!
* If there are Ancient Mimics or Mandragoras be VERY CAREFUL. They can pull you into a meteor and cause a full wipe!
 
==Monsters==
* all dangerous monsters and some useful info:
===Celia Alde===
* Has deadly curse, Water Ball, AoE Dispell, AoE Spiderweb(can be blocked by LP) and can bypass vacuum.
===Erend===
* Can 1shot basically anyone without holy armor Piety is your best friend~
===Anubis===
* Has Coma so be wary while Tanking it.
===Grand Peco|Zombie===
* Both can snap into the party and deal large LP ignoring aoe dmg that squishy dps won't survive --> Devo is your friend.
===Bady Garm===
* Can also snap into the party and has sightthrasher which will pushh you around if you don't have knockback immunity.
* has close confine (you can get out of it if you use hiding).
===Ancient Mimic===
* Can pull everyone in sight to itself but only does so if you target it with any skill!
* Can bypass vacuum (which is more helpful than harmful)
===Mandragora===
* Can cast Mandragora howling which is very annoying. however the short cast time can be interupted so keep attacking and it won t cast it!
* Also has an AoE Pull so be wary on Armageddon floors.
===Isilla===
* Has Diamond dust. Stay on LP and you're fine.
===Poring===
* Can cast various dangerously strong magic aoes! Stay 3 cells away from the edge of lp or a stray meteor can kill you!
===Andre===
* Has earthdrain which can be a bit unpredictable with lp, stay 3 cells away from edges to be safe.
===SideWinder===
* Has poison clouds which are dangerous for dps (for tanks it isn't that dangerous).
===Joker===
* Has deadly curse and can bypass vacuum.
===Speed Lunatics===
* Has close confine (you can get out of it if you use hiding).
* Has extreemy high aspd and will hit/stun lock you (very annoying for mobbing monsters).
* Can bypass LP
===Leaf Cat===
* Has lock on laser 1 isn t as bad but 3 or 4? you die almost instantly if you are not on lp.
* Can fully drain your SP don t pull too many or you will be drained all the time!
===Nightmare===
* Can put you to sleep.
===High Orc===
* Has Pneuma can be annoying for range dps. If you place a vacuum on the edge of lp you can prevent them from casting it or by placing safetywalls around/ontop of it.
===Aintz's Cookie===
* Can place notes on the ground which will make you unable to walk.
* Has verly long casttime full heal which can be interupted with spellbreaker.
* Has taroth cards be wary of coma (got me once with it).
===Beelzebub===
* Has Magic Mirror spam dispell on it to somewhat prevent deaths, on non Spellcasting floors it's best for magic dps to sit this one out.