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| ==Adulter and Vivatus Enchantment ~coming soon ~==
| | [[Category:Instances]] |
| Adulter Fides can be [[Item_Reform|item reformed]] into Vivatus Fides weapons. <br>
| | {{:WIP}} |
| The enchanting process for the [[Adulter_Weapons|Adulter Fides]] and [[Vivatus_Weapons|Vivatus Fides]] weapons is Lapine Upgrade item. <br>
| | =Sanctuary Purification= |
| * Adulter Fides Weapons can be enchanted with {{#item:100650}} (physical) or {{#item:100651}} (magical) and have 2 Line Options.
| | ==Overview== |
| * Vivatus Fides Weapons can be enchanted with {{#item:100652}} (physical) or {{#item:100653}} (magical) and have 2 Line Options. | | * Level Requirement: 170 |
| | * Party Requirement: 1+ |
| | * Starting at {{#navi:rachel|169|245}} |
| | * Cooldown: 1 Day |
| | * Rewards: {{#item:1000405}} and EXP |
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| {| class="wikitable mw-collapsible" style="width: 100%;" | | ==Instance== |
| |- style="background-color:#E1C7C1;text-align:center;"
| | This instance is very short and has no MVP, it is more of a daily quest for Amethyst Fragments. |
| |colspan="4"|Adulter Fides Weapons
| | |
| |- style="background-color:#E1C7C1;text-align:center;" | | # For the first floor, you must clear your way past Rachel Guards. <br> Portals in Green will appear when you killed all the guards in the path. <br> Follow the path in yellow to reach the temple. |
| |colspan="2"|{{#item:100650}} | | #; [[File:Fl1.png]] |
| |colspan="2"|{{#item:100651}} | | # For the second floor, meet with the Guard at the orange star. He will announce a code used to lock down the temple. <br> Follow the path in red and clear all the Heart Hunters. <br> At the green locations, you will find an NPC next to the door where you must dial in the code to lock it. |
| |- style="background-color:#E1C7C1;text-align:center;" | | #; [[File:Fl2.png]] |
| |Line Option 1
| | |
| |Line Option 2 | | ==Monsters== |
| |Line Option 1 | | {| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" |
| |Line Option 2
| | |- style="background-color:#E1C7C1;" |
| | |Monster |
| | |Level |
| | |HP |
| | |Race/Element/Size |
| | |- |
| | |{{#mob:21310}} |
| | |179 |
| | |1,831,096 |
| | |Demi Human/Fire 1/Medium |
| | |- |
| | |{{#mob:21311}} |
| | |182 |
| | |2,325,107 |
| | |Demi Human/Fire 1/Medium |
| |- | | |- |
| * MHP+ 200 ~ 1000
| | |{{#mob:21312}} |
| * MSP + 50 ~ 250
| | |184 |
| * ATK + 1% ~ 5%
| | |2,356,331 |
| * ATK + 10 ~ 50
| | |Demi Human/Fire 1/Medium |
| * DEF + 10 ~ 50
| | |- |
| * FLEE + 5 ~ 25
| | |{{#mob:21313}} |
| * HIT + 5 ~ 25
| | |185 |
| * Physical Damage to [[any Race]] Monsters + 3% ~ 15%
| | |2,368,675 |
| * Ranged Physical Damage + 2% ~ 10%
| | |Demi Human/Fire 1/Medium |
| * Melee Physical Damage + 2% ~ 10%
| | |} |
| * Critical Damage + 2% ~ 10%
| | |
| * After Cast Delay - 1% ~ 3%
| | ==Rewards== |
| | | | Once completed, talk to the NPC outside the instance to receive two sets of rewards: |
| * Physical Damage to [[any Property]] Monsters + 2% ~ 10%
| | {| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" |
| * Ranged Physical Damage + 2% ~ 10%
| | |- style="background-color:#E1C7C1;" |
| * Melee Physical Damage + 2% ~ 10%
| | |First Reward: |
| * Critical Damage + 2% ~ 10%
| | |Second Reward: |
| * Physical Damage to Small Size Monsters + 2% ~ 10%
| |
| * Physical Damage to Medium Size Monsters + 2% ~ 10%
| |
| * Physical Damage to Large Size Monsters + 2% ~ 10%
| |
| * After Cast Delay - 1% ~ 3%
| |
| | | |
| * MHP+ 200 ~ 1000
| |
| * MSP + 50 ~ 250
| |
| * MATK + 1% ~ 5%
| |
| * MATK + 10 ~ 50
| |
| * DEF + 10 ~ 50
| |
| * FLEE + 5 ~ 25
| |
| * Variable Cast Time - 2% ~ 10%
| |
| * Magical Damage to [[any Race]] Monsters + 3% ~ 15%
| |
| * [[any Elemental]] Property Magical Damage + 2% ~ 10%
| |
| * After Cast Delay - 1% ~ 3%
| |
| | | |
| * Magical Damage to [[any Elemental]] Property Monsters + 2% ~ 10%
| |
| * [[any Elemental]] Property Magical Damage + 2% ~ 10%
| |
| * Magical Damage to Small Size Monsters + 2% ~ 10%
| |
| * Magical Damage to Medium Size Monsters + 2% ~ 10%
| |
| * Magical Damage to Large Size Monsters + 2% ~ 10%
| |
| * After Cast Delay - 1% ~ 3%
| |
| |} <br>
| |
| {| class="wikitable mw-collapsible" style="width: 100%;" | |
| |- style="background-color:#E1C7C1;text-align:center;"
| |
| |colspan="4"|Vivatus Fides Weapons
| |
| |- style="background-color:#E1C7C1;text-align:center;" | |
| |colspan="2"|{{#item:100652}} | |
| |colspan="2"|{{#item:100653}} | |
| |- style="background-color:#E1C7C1;text-align:center;"
| |
| |Line Option 1
| |
| |Line Option 2
| |
| |Line Option 1
| |
| |Line Option 2
| |
| |- | | |- |
| | | | |4x {{#item:1000405}} <br> Base Experience: 12,681,245 <br> Job Experience: 3,000,000 |
| * MHP + 250 ~ 1250
| | |4x {{#item:1000405}} <br> Base Experience: 9,222,714 <br> Job Experience: 3,000,000 |
| * MSP + 75 ~ 375
| |
| * ATK + 2% ~ 10%
| |
| * ATK + 12 ~ 60
| |
| * DEF + 12 ~ 60
| |
| * FLEE + 6 ~ 30
| |
| * HIT + 6 ~ 30
| |
| * Physical Damage to [[any Race]] Monsters + 4% ~ 20%
| |
| * Ranged Physical Damage + 2% ~ 10%
| |
| * Melee Physical Damage + 2% ~ 10%
| |
| * Critical Damage + 2% ~ 10%
| |
| * After Cast Delay - 1% ~ 5%
| |
| |
| |
| * Physical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
| |
| * Ranged Physical Damage + 3% ~ 15%
| |
| * Melee Physical Damage + 3% ~ 15%
| |
| * Critical Damage + 3% ~ 15%
| |
| * Physical Damage to Small Size Monsters + 3% ~ 15%
| |
| * Physical Damage to Medium Size Monsters + 3% ~ 15%
| |
| * Physical Damage to Large Size Monsters + 3% ~ 15%
| |
| * After Cast Delay - 1% ~ 5%
| |
| | | |
| * MHP + 250 ~ 1250
| |
| * MSP + 75 ~ 375
| |
| * MATK + 2% ~ 10%
| |
| * MATK + 12 ~ 60
| |
| * DEF + 12 ~ 60
| |
| * FLEE + 6 ~ 30
| |
| * Variable Cast Time - 3% ~ 15%
| |
| * Magical Damage to [[any Race]] Monsters + 4% ~ 20%
| |
| * [[any Elemental]] Property Magical Damage + 3% ~ 15%
| |
| * After Cast Delay - 1% ~ 5%
| |
| |
| |
| * Magical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
| |
| * [[any Elemental]] Property Magical Damage + 3% ~ 15%
| |
| * Magical Damage to Small Size Monsters + 3% ~ 15%
| |
| * Magical Damage to Medium Size Monsters + 3% ~ 15%
| |
| * Magical Damage to Large Size Monsters + 3% ~ 15%
| |
| * After Cast Delay - 1% ~ 5%
| |
| |} | | |} |