Adulter and Vivatus Weapon Enchantment and Sanctuary Purification: Difference between pages

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==Adulter and Vivatus Enchantment ~coming soon ~==
[[Category:Instances]]
Adulter Fides can be [[Item_Reform|item reformed]] into Vivatus Fides weapons. <br>
{{:WIP}}
The enchanting process for the [[Adulter_Weapons|Adulter Fides]] and [[Vivatus_Weapons|Vivatus Fides]] weapons is Lapine Upgrade item. <br>
=Sanctuary Purification=
* Adulter Fides Weapons can be enchanted with {{#item:100650}} (physical) or {{#item:100651}} (magical) and have 2 Line Options.
==Overview==
* Vivatus Fides Weapons can be enchanted with {{#item:100652}} (physical) or {{#item:100653}} (magical) and have 2 Line Options.
* Level Requirement: 170
* Party Requirement: 1+
* Starting at {{#navi:rachel|169|245}}
* Cooldown: 1 Day
* Rewards: {{#item:1000405}} and EXP


{| class="wikitable mw-collapsible" style="width: 100%;"
==Instance==
|- style="background-color:#E1C7C1;text-align:center;"
This instance is very short and has no MVP, it is more of a daily quest for Amethyst Fragments.
|colspan="4"|Adulter Fides Weapons
 
|- style="background-color:#E1C7C1;text-align:center;"
# For the first floor, you must clear your way past Rachel Guards. <br> Portals in Green will appear when you killed all the guards in the path. <br> Follow the path in yellow to reach the temple.
|colspan="2"|{{#item:100650}}
#; [[File:Fl1.png]]
|colspan="2"|{{#item:100651}}
# For the second floor, meet with the Guard at the orange star. He will announce a code used to lock down the temple. <br> Follow the path in red and clear all the Heart Hunters. <br> At the green locations, you will find an NPC next to the door where you must dial in the code to lock it.
|- style="background-color:#E1C7C1;text-align:center;"
#; [[File:Fl2.png]]
|Line Option 1
 
|Line Option 2
==Monsters==
|Line Option 1
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"  
|Line Option 2
|- style="background-color:#E1C7C1;"
|Monster
|Level
|HP
|Race/Element/Size
|-
|{{#mob:21310}}
|179
|1,831,096
|Demi Human/Fire 1/Medium
|-
|{{#mob:21311}}
|182
|2,325,107
|Demi Human/Fire 1/Medium
|-
|-
* MHP+ 200 ~ 1000
|{{#mob:21312}}
* MSP + 50 ~ 250
|184
* ATK + 1% ~ 5%
|2,356,331
* ATK + 10 ~ 50
|Demi Human/Fire 1/Medium
* DEF + 10 ~ 50
|-
* FLEE + 5 ~ 25
|{{#mob:21313}}
* HIT + 5 ~ 25
|185
* Physical Damage to [[any Race]] Monsters + 3% ~ 15%
|2,368,675
* Ranged Physical Damage + 2% ~ 10%
|Demi Human/Fire 1/Medium
* Melee Physical Damage + 2% ~ 10%
|}
* Critical Damage + 2% ~ 10%
 
* After Cast Delay - 1% ~ 3%
==Rewards==
|
Once completed, talk to the NPC outside the instance to receive two sets of rewards:
* Physical Damage to [[any Property]] Monsters + 2% ~ 10%
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"  
* Ranged Physical Damage + 2% ~ 10%
|- style="background-color:#E1C7C1;"
* Melee Physical Damage + 2% ~ 10%
|First Reward:
* Critical Damage + 2% ~ 10%
|Second Reward:
* Physical Damage to Small Size Monsters + 2% ~ 10%
* Physical Damage to Medium Size Monsters + 2% ~ 10%
* Physical Damage to Large Size Monsters + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
|
* MHP+ 200 ~ 1000
* MSP + 50 ~ 250
* MATK + 1% ~ 5%
* MATK + 10 ~ 50
* DEF + 10 ~ 50
* FLEE + 5 ~ 25
* Variable Cast Time - 2% ~ 10%
* Magical Damage to [[any Race]] Monsters + 3% ~ 15%
* [[any Elemental]] Property Magical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
|
* Magical Damage to [[any Elemental]] Property Monsters + 2% ~ 10%
* [[any Elemental]] Property Magical Damage + 2% ~ 10%
* Magical  Damage to Small Size Monsters + 2% ~ 10%
* Magical Damage to Medium Size Monsters + 2% ~ 10%
* Magical Damage to Large Size Monsters + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
|} <br>
{| class="wikitable mw-collapsible" style="width: 100%;"
|- style="background-color:#E1C7C1;text-align:center;"
|colspan="4"|Vivatus Fides Weapons
|- style="background-color:#E1C7C1;text-align:center;"
|colspan="2"|{{#item:100652}}
|colspan="2"|{{#item:100653}}
|- style="background-color:#E1C7C1;text-align:center;"
|Line Option 1
|Line Option 2
|Line Option 1
|Line Option 2
|-
|-
|
|4x {{#item:1000405}} <br> Base Experience: 12,681,245 <br> Job Experience: 3,000,000
* MHP + 250 ~ 1250
|4x {{#item:1000405}} <br> Base Experience: 9,222,714 <br> Job Experience: 3,000,000
* MSP + 75 ~ 375
* ATK + 2% ~ 10%
* ATK + 12 ~ 60
* DEF + 12 ~ 60
* FLEE + 6 ~ 30
* HIT + 6 ~ 30
* Physical Damage to [[any Race]] Monsters + 4% ~ 20%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Critical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 5%
|
* Physical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
* Ranged Physical Damage + 3% ~ 15%
* Melee Physical Damage + 3% ~ 15%
* Critical Damage + 3% ~ 15%
* Physical Damage to Small Size Monsters + 3% ~ 15%
* Physical Damage to Medium Size Monsters + 3% ~ 15%
* Physical Damage to Large Size Monsters + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
|
* MHP + 250 ~ 1250
* MSP + 75 ~ 375
* MATK + 2% ~ 10%
* MATK + 12 ~ 60
* DEF + 12 ~ 60
* FLEE + 6 ~ 30
* Variable Cast Time - 3% ~ 15%
* Magical Damage to [[any Race]] Monsters + 4% ~ 20%
* [[any Elemental]] Property Magical Damage + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
|
* Magical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
* [[any Elemental]] Property Magical Damage + 3% ~ 15%
* Magical Damage to Small Size Monsters + 3% ~ 15%
* Magical Damage to Medium Size Monsters + 3% ~ 15%
* Magical Damage to Large Size Monsters + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
|}
|}