Einbech: Difference between revisions

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Besides being a good leveling place, it's possible to obtain new cards and the new obtainable Equipment.
Besides being a good leveling place, it's possible to obtain new cards and the new obtainable Equipment.


====Equipment====
{{:Einbech_Weapons}}
Elmen can exchange 50x {{#item:25814}} to 1 random weapon.
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#FFFACD; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
| style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
|-
||[[File:1867.png|center|frameless]]
|Safety Knuckle [2]
|Atk + 10%.
 
Increases Knuckle Arrow damage by 10%.
 
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 15%)
 
If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
 
If refine rate is 11 or higher, reduces delay after skill by 20%.
 
Class: Knuckle
 
Attack: 210
 
Weight: 180
 
Weapon Level: 4
 
Required Level: 170
 
Usable Jobs: Sura
|-
|[[File:2058.png|center|frameless]]
|Detecting Staff [2]
|Matk + 330, can't be destroyed.
Matk + 10%.
 
If refine rate is 7 or higher, Matk + 60, reduces variable casting time by 10%.
 
If refine rate is 9 or higher, increases fire property magical damage by 15%, has a chance to gain bonus magical damage against all size enemies by 20% for 10 seconds when dealing magical damage.
 
If refine rate is 11 or higher, reduces delay after skill by 20%.
 
Class: Two-handed Staff
 
Attack: 180
 
Weight: 200
 
Weapon Level: 4
 
Required Level: 170
 
Usable Jobs: Warlock
|-
|[[File:13346.png|center|frameless]]
|Grinder Huuma Shuriken [2]
|Atk + 15%, can't be destroyed.
Increases Swirling Petal damage by 15%.
 
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 15%.
 
If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
 
If refine rate is 11 or higher, reduces cooldown of Swirling Petal by 1 second, reduces delay after skill by 20%.
 
Class: Huuma Shuriken
 
Attack: 280
 
Weight: 180
 
Weapon Level: 4
 
Required Level: 170
 
Usable Jobs: Ninja classes
|-
|[[File:16099.png|center|frameless]]
|Rubber Hammer [2]
|Matk + 180, can't be destroyed.
Matk + 7%.
 
Increases heal effectiveness by 5%, increases Adoramus damage by 10%.
 
If refine rate is 7 or higher, icnreases holy property magical damage by 7%, reduces variable casting time by 10%.
 
If refine rate is 9 or higher, increases Adoramus damage by additional 15%, has a chance to gain bonus magical damage against all size enemies by 15% for 5 seconds when dealing magical damage.
 
If refine rate is 11 or higher, reduces delay after skill by 20%.
 
Class: Mace
 
Attack: 160
 
Weight: 190
 
Weapon Level: 4
 
Required Level: 170
 
Usable Jobs: Archbishop
|-
|[[File:18190.png|center|frameless]]
|Bolt Shooter [2]
|Atk + 10%.
Increases Aimed Bolt damage by 10%.
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Bow
Attack: 210
Weight: 170
Weapon Level: 4
Required Level: 170
Usable Jobs: Ranger
|-
|[[File:21054.png|center|frameless]]
|Claw Sword
|Atk + 15%, Cri + 5.
If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)
 
If refine rate is 9 or higher, has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.
 
If refine rate is 11 or higher, Cri + 7, reduces delay after skill by 20%.
 
Class: Two-handed Sword
 
Attack: 300
 
Weight: 350
 
Weapon Level: 4
 
Required Level: 170
 
Usable Jobs: Rune Knight
|-
|[[File:26162.png|center|frameless]]
|Welding Wand [2]
|Matk + 200, can't be destroyed.
Increases neutral, water and fire property magical damage by 7%.
 
If refine rate is 7 or higher, Matk + 40, reduces variable casting time by 10%.
 
If refine rate is 9 or higher, increases neutral, water and fire property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing magical damage.
 
If refine rate is 11 or higher, reduces delay after skill by 20%.
 
Class: Staff
 
Attack: 160
 
Weight: 120
 
Weapon Level: 4
 
Required Level: 170
 
Usable Jobs: Mage classes, Soul Linker classes
|-
|[[File:26215.png|center|frameless]]
|Safety Whip[2]
|Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
Class: Whip
Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Wanderer
|-
|[[File:28045.png|center|frameless]]
|Bolt Crusher [2]
|Atk + 10%.
Increases Rolling Cutter damage by 10%.
If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Katar
Attack: 300
Weight: 200
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross
|-
|[[File:28140.png|center|frameless]]
|Saw Axe [2]
|Atk + 10%, can't be destroyed.
Increases Arm Cannon damage by 10%.
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%, has a chance to gain bonus physical damage against all size enemies by 15% for 5 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Two-handed Axe
Attack: 350
Weight: 500
Weapon Level: 4
Required Level: 170
Usable Jobs: Mechanic
|-
|[[File:28635.png|center|frameless]]
|Safety Manual [2]
|Atk + 10%, Cri + 3.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases critical damage by 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Book
Attack: 200
Weight: 70
Weapon Level: 4
Required Level: 170
Usable Jobs: Star Emperor
|-
|[[File:28771.png|center|frameless]]
|Metal Detector Mk47 [2]
|Atk + 10%.
Increases Cross Impact damage by 10%.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Dagger
Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross
|-
|[[File:28772.png|center|frameless]]
|Jewel Detector Mk47 [2]
|Matk + 180.
Matk + 10%.
Increases fire and neutral property magical damage by 7%.
If refine rate is 7 or higher, Matk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Dagger
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Shadow Chaser
|-
|[[File:32026.png|center|frameless]]
|Blocking Spear [2]
|Atk + 10%.
Increases Vanishing Point damage by 10%.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Spear
Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 170
Usable Jobs: Royal Guard
|-
|[[File:32110.png|center|frameless]]
|Safety Lute [2]
|Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
Class: Musical Instrument
Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Minstrel
|-
|[[File:32303.png|center|frameless]]
|Bolt Revolver [2]
|Increases long ranged physical damage by 15%.
Increases Fire Dance damage by 15%.
If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Pistol
Attack: 200
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Rebellion
|-
|[[File:32352.png|center|frameless]]
|Safety Saber [2]
|Atk + 10%.
Increases Cart Cannon damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases long ranged physical damage by 7%.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Sword
Attack: 200
Weight: 250
Weapon Level: 4
Required Level: 170
Usable Jobs: Genetic
|-
|[[File:550006.png|center|frameless]]
|Safety Foxtail [2]
|Matk + 350, can't be destroyed.
Atk + 7%, Matk + 7%.
Increases Catnip Meteor and Picky Peck damage by 15%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, has a chance to gain bonus physical and magical damage against all size enemies by 10% for 10 seconds when dealing physical or magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Staff
Attack: 300
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Summoner (Doram)
|}


====Enchant====
====Enchant====