This page is a translated version of the page Shadow Cross and the translation is 100% complete.

Quando eu mudo de classe?

  1. Como Novice, no nível de classe 10, você pode mudar para Thief.
  2. Como Thief, no nível de classe 40-50, você pode mudar para Assassin.
  3. Como Assassin, no nível base 99 e nível de classe 50, você pode fazer o rebirth.
  4. Como Novice de rebirth, no nível de classe 10, você pode mudar para Thief.
  5. Como Thief, com nível de classe 40-50, você pode mudar para Assassin Cross, a 2ª classe.
  6. Como Assassin Cross, no nível base 99 e nível de classe 70, você pode mudar para Guillotine Cross, a 3ª classe.
  7. Como Guillotine Cross, no nível base 200 e nível de classe 70, você pode mudar para Shadow Cross, a 4ª classe.

Thief

Skills
  Double Attack
Max Level: 10
Skill Form: Passive
Description: When attacking with Dagger class weapon, there is chance of inflicting double attacks.
Skill level affects Double Attack chance and HIT bonus.
This skill also affects Left-Hand damage of Katar class weapons.
[Lv 1]: 7% chance, HIT +1%
[Lv 2]: 14% chance, HIT +2%
[Lv 3]: 21% chance, HIT +3%
[Lv 4]: 28% chance, HIT +4%
[Lv 5]: 35% chance, HIT +5%
[Lv 6]: 42% chance, HIT +6%
[Lv 7]: 49% chance, HIT +7%
[Lv 8]: 56% chance, HIT +8%
[Lv 9]: 63% chance, HIT +9%
[Lv 10]: 70% chance, HIT +10%
  Improve Dodge
Max Level: 10
Skill Form: Passive
Description: Increases FLEE rate.
FLEE rate receives additional bonus upon reaching 2nd classes.
This skill also slightly enhances the Movement Speed of Assassin classes.
[Lv 1]: Flee +3, 2nd Classes: Flee +4
[Lv 2]: Flee +6, 2nd Classes: Flee +8
[Lv 3]: Flee +9, 2nd Classes: Flee +12
[Lv 4]: Flee +12, 2nd Classes: Flee +16
[Lv 5]: Flee +15, 2nd Classes: Flee +20
[Lv 6]: Flee +18, 2nd Classes: Flee +24
[Lv 7]: Flee +21, 2nd Classes: Flee +28
[Lv 8]: Flee +24, 2nd Classes: Flee +32
[Lv 9]: Flee +27, 2nd Classes: Flee +36
[Lv 10]: Flee +30, 2nd Classes: Flee +40
  Steal
Max Level: 10
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Steals an item from a specified target.
If target's DEX is higher than the caster, the success rate of stealing an item is decreased.
This skill can't be used on Boss monster and Players.
[Lv 1]: 8% base chance
[Lv 2]: 14% base chance
[Lv 3]: 20% base chance
[Lv 4]: 26% base chance
[Lv 5]: 32% base chance
[Lv 6]: 38% base chance
[Lv 7]: 44% base chance
[Lv 8]: 50% base chance
[Lv 9]: 56% base chance
[Lv 10]: 62% base chance
LvSP CostRange
1101 cell
2101 cell
3101 cell
4101 cell
5101 cell
6101 cell
7101 cell
8101 cell
9101 cell
10101 cell
  Hiding
Max Level: 10
Requirement: Steal 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Hides under the ground to avoid enemy attack.
Detection skills can cancel Hiding status.
Demon, Insect and Boss monsters can detect character in Hiding status.
Can be canceled by using the skill again.
[Lv 1]: 30 sec, Drains 1 SP per 5 sec
[Lv 2]: 60 sec, Drains 1 SP per 6 sec
[Lv 3]: 90 sec, Drains 1 SP per 7 sec
[Lv 4]: 120 sec, Drains 1 SP per 8 sec
[Lv 5]: 150 sec, Drains 1 SP per 9 sec
[Lv 6]: 180 sec, Drains 1 SP per 10 sec
[Lv 7]: 210 sec, Drains 1 SP per 11 sec
[Lv 8]: 240 sec, Drains 1 SP per 12 sec
[Lv 9]: 270 sec, Drains 1 SP per 13 sec
[Lv 10]: 300 sec, Drains 1 SP per 14 sec
LvSP CostDurationRange
11030s1 cell
21060s1 cell
31090s1 cell
410120s1 cell
510150s1 cell
610180s1 cell
710210s1 cell
810240s1 cell
910270s1 cell
10105 min1 cell
  Envenom
Max Level: 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Deals Poison elemental damage to a target that has a chance of inflicting Poison status.
Target in Poison status receives certain damage according MaxHP every second and reduced physical defense by 25%.
Envenom inflicts normal damage, but gets additional Mastery ATK according skill level.
[Lv 1]: Mastery ATK +15, 14% Poison chance
[Lv 2]: Mastery ATK +30, 18% Poison chance
[Lv 3]: Mastery ATK +45, 22% Poison chance
[Lv 4]: Mastery ATK +60, 26% Poison chance
[Lv 5]: Mastery ATK +75, 30% Poison chance
[Lv 6]: Mastery ATK +90, 34% Poison chance
[Lv 7]: Mastery ATK +105, 38% Poison chance
[Lv 8]: Mastery ATK +120, 42% Poison chance
[Lv 9]: Mastery ATK +135, 46% Poison chance
[Lv 10]: Mastery ATK +150, 50% Poison chance
LvSP CostRange
112Weapon range +1
212Weapon range +1
312Weapon range +1
412Weapon range +1
512Weapon range +1
612Weapon range +1
712Weapon range +1
812Weapon range +1
912Weapon range +1
1012Weapon range +1
  Detoxify
Max Level: 1
Requirement: Envenom 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Removes Poison status from a targeted character.
LvSP CostRange
1109 cells
Quest Skills
  Sprinkle Sand
Requirement: Finish Quest
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Kicks sand into enemy's face which will inflict 130% ATK Earth elemental physical damage and can inflict Blind on the target.
LvSP CostRange
191 cell
  Throw Stone
Requirement: Finish Quest
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: Attacks an enemy with a Stone which inflicts 50 damage that pierce enemy's defense and has a low chance of inflicting Stun or Blind statuses.
Consumes 1 Stone.
LvSP CostItemsAfter Cast DelayDurationRange
12Stone x10.1s4.5s7 cells
  Pick Stone
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Ground
Description: Picks up a Stone from the ground.
This skill fails, if the current Weight is more than 70%.
LvSP CostFixed Cast
120.5s
RequiresBelow 50% weight
  Back Slide
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster
Description: Quickly move 5 cells backwards to position yourself safely away from threats.
LvSP Cost
17

Assassin

Skills
  Righthand Mastery
Max Level: 5
Skill Form: Passive
Description: Increases the damage of the weapon in the right hand when equipped with dual weapons.
Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%.
[Lv 1]: 60% Damage
[Lv 2]: 70% Damage
[Lv 3]: 80% Damage
[Lv 4]: 90% Damage
[Lv 5]: 100% Damage
  Lefthand Mastery
Max Level: 5
Requirement: Righthand Mastery 2
Skill Form: Passive
Description: Increases the damage of the weapon in the left hand when equipped with dual weapons.
Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%.
[Lv 1]: 40% Damage
[Lv 2]: 50% Damage
[Lv 3]: 60% Damage
[Lv 4]: 70% Damage
[Lv 5]: 80% Damage
  Katar Mastery
Max Level: 10
Skill Form: Passive
Description: Increases Mastery ATK with Katar class weapon.
[Lv 1]: Mastery ATK +3
[Lv 2]: Mastery ATK +6
[Lv 3]: Mastery ATK +9
[Lv 4]: Mastery ATK +12
[Lv 5]: Mastery ATK +15
[Lv 6]: Mastery ATK +18
[Lv 7]: Mastery ATK +21
[Lv 8]: Mastery ATK +24
[Lv 9]: Mastery ATK +27
[Lv 10]: Mastery ATK +30
  Cloaking
Max Level: 10
Requirement: Hiding 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Initiates Cloaking status, which hide the caster from enemies without disabling movement.
At Level 1 to 2, Cloaking will only work when caster is adjacent to a wall.
At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls.
After the effect is released, you can't pick up items for 3 seconds.
Demon, Insect and Boss monsters are able to detect you.
[Lv 1]: Wall only, Wall: 100%, 1 SP/0.5 sec.
[Lv 2]: Wall only, Wall: 103%, 1 SP/1.0 sec.
[Lv 3]: Cell: 79%, Wall: 106%, 1 SP/2.0 sec.
[Lv 4]: Cell: 82%, Wall: 109%, 1 SP/3.0 sec.
[Lv 5]: Cell: 85%, Wall: 112%, 1 SP/4.0 sec.
[Lv 6]: Cell: 88%, Wall: 115%, 1 SP/5.0 sec.
[Lv 7]: Cell: 91%, Wall: 118%, 1 SP/6.0 sec.
[Lv 8]: Cell: 94%, Wall: 121%, 1 SP/7.0 sec.
[Lv 9]: Cell: 97%, Wall: 124%, 1 SP/8.0 sec.
[Lv 10]: Cell: 100%, Wall: 125%, 1 SP/9.0 sec.
LvSP CostDuration
1150.5s
2151s
3152s
4153s
5154s
6155s
7156s
8157s
9158s
10159s
  Sonic Blow
Max Level: 10
Requirement: Katar Mastery 4
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Directs a flurry of rapid Katar strikes that will have a chance of inflicting the Stun status on the target.
The chance of Stun is reduced by the target's immunity and the damage is increased by 50% when the target's current HP is less than 50%.
Requires Katar.
[Lv 1]: ATK 300%, Stun Chance: 12%
[Lv 2]: ATK 400%, Stun Chance: 14%
[Lv 3]: ATK 500%, Stun Chance: 16%
[Lv 4]: ATK 600%, Stun Chance: 18%
[Lv 5]: ATK 700%, Stun Chance: 20%
[Lv 6]: ATK 800%, Stun Chance: 22%
[Lv 7]: ATK 900%, Stun Chance: 24%
[Lv 8]: ATK 1000%, Stun Chance: 26%
[Lv 9]: ATK 1100%, Stun Chance: 28%
[Lv 10]: ATK 1200%, Stun Chance: 30%
LvSP CostCool DownRange
1161s1 cell
2181s1 cell
3201s1 cell
4221s1 cell
5241s1 cell
6261s1 cell
7281s1 cell
8301s1 cell
9321s1 cell
10341s1 cell
WeaponKatar
  Grimtooth
Max Level: 5
Requirement: Cloaking 2, Sonic Blow 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Strikes an enemy and surrounding enemies of a 3x3 radius with a Katar from afar while in Hiding status.
Skill levels 1 and 2 counts as physical melee damage and from level 3 up, it counts as long range physical damage.
Monsters which has been damaged will have their Movement Speed reduced by 50% for 1 second.
Requires Katar.
[Lv 1]: ATK 120%, Range: 2 cells
[Lv 2]: ATK 140%, Range: 3 cells
[Lv 3]: ATK 160%, Range: 4 cells
[Lv 4]: ATK 180%, Range: 5 cells
[Lv 5]: ATK 200%, Range: 6 cells
LvSP CostRange
133 cells
234 cells
335 cells
436 cells
537 cells
WeaponKatar
Active statusHiding
  Enchant Poison
Max Level: 10
Requirement: Envenom 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Temporarily coats equipped weapon of yourself or ally with the Poison elemental.
Poison coated weapons have a chance of inflicting the target with the Poison status.
The effect will be canceled if the weapon has been exchanged or removed.
[Lv 1]: Lasts 30 seconds
[Lv 2]: Lasts 45 seconds
[Lv 3]: Lasts 60 seconds
[Lv 4]: Lasts 75 seconds
[Lv 5]: Lasts 90 seconds
[Lv 6]: Lasts 105 seconds
[Lv 7]: Lasts 120 seconds
[Lv 8]: Lasts 135 seconds
[Lv 9]: Lasts 150 seconds
[Lv 10]: Lasts 165 seconds
LvSP CostDurationRange
12030s1 cell
22045s1 cell
32060s1 cell
42075s1 cell
52090s1 cell
620105s1 cell
720120s1 cell
820135s1 cell
920150s1 cell
1020165s1 cell
  Poison React
Max Level: 10
Requirement: Enchant Poison 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Once this skill activated, the caster will automatically retaliate normal attack with Envenom.
If you've learned Double Attack, your Counterattack chance is doubled.
If the enemy uses Poison elemental attack, the caster will reflect the damage instead.
[Lv 1]: ATK 130%, Counters: 1
[Lv 2]: ATK 160%, Counters: 1
[Lv 3]: ATK 190%, Counters: 2
[Lv 4]: ATK 220%, Counters: 2
[Lv 5]: ATK 250%, Counters: 3
[Lv 6]: ATK 280%, Counters: 3
[Lv 7]: ATK 310%, Counters: 4
[Lv 8]: ATK 340%, Counters: 4
[Lv 9]: ATK 370%, Counters: 5
[Lv 10]: ATK 400%, Counters: 5
LvSP CostDuration
12520s
23025s
33530s
44035s
54540s
65045s
75550s
86055s
94560s
104560s
  Venom Dust
Max Level: 10
Requirement: Enchant Poison 5
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Contaminates a targeted 3x3 area with toxin that will inflict the Poison status on enemies that come into contact with it.
Consumes 1 Red Gemstone.
[Lv 1]: Lasts 5 seconds
[Lv 2]: Lasts 10 seconds
[Lv 3]: Lasts 15 seconds
[Lv 4]: Lasts 20 seconds
[Lv 5]: Lasts 25 seconds
[Lv 6]: Lasts 30 seconds
[Lv 7]: Lasts 35 seconds
[Lv 8]: Lasts 40 seconds
[Lv 9]: Lasts 45 seconds
[Lv 10]: Lasts 50 seconds
LvSP CostItemsDurationRange
120Red Gemstone x15s2 cells
220Red Gemstone x110s2 cells
320Red Gemstone x115s2 cells
420Red Gemstone x120s2 cells
520Red Gemstone x125s2 cells
620Red Gemstone x130s2 cells
720Red Gemstone x135s2 cells
820Red Gemstone x140s2 cells
920Red Gemstone x145s2 cells
1020Red Gemstone x150s2 cells
  Venom Splasher
Max Level: 10
Requirement: Poison React 5, Venom Dust 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Plants a time bomb on an target, which explodes after a certain time with a 5x5 radius dealing physical damage around and inflict Poison status by chance.
The chance is decreased by the targets immunity.
[Lv 1]: ATK 500%, Timer: 11 seconds
[Lv 2]: ATK 600%, Timer: 10 seconds
[Lv 3]: ATK 700%, Timer: 9 seconds
[Lv 4]: ATK 800%, Timer: 8 seconds
[Lv 5]: ATK 900%, Timer: 7 seconds
[Lv 6]: ATK 1000%, Timer: 6 seconds
[Lv 7]: ATK 1100%, Timer: 5 seconds
[Lv 8]: ATK 1200%, Timer: 4 seconds
[Lv 9]: ATK 1300%, Timer: 3 seconds
[Lv 10]: ATK 1400%, Timer: 2 seconds
LvSP CostFixed CastVariable CastCool DownDurationRange
1120.5s0.5s11s11s1 cell
2140.5s0.5s10s10s1 cell
3160.5s0.5s9s9s1 cell
4180.5s0.5s8s8s1 cell
5200.5s0.5s7s7s1 cell
6220.5s0.5s6s6s1 cell
7240.5s0.5s5s5s1 cell
8260.5s0.5s4s4s1 cell
9280.5s0.5s3s3s1 cell
10300.5s0.5s2s2s1 cell
Quest Skills
  Sonic Acceleration
Requirement: Finish Quest
Skill Form: Passive
Description: Increases Sonic Blow skill's success rate by 90% and enhance it's damage by 90%.
  Venom Knife
Requirement: Finish Quest
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Poisons an enemy from a distance by throwing 1 Venom Knife.
Venom Knife must be equipped to use this skill.
LvSP CostAmmunitionRange
1351 x Throwing Dagger9 cells

Assassin Cross

Skills
  Advanced Katar Mastery
Max Level: 5
Requirement: Double Attack 5, Katar Mastery 7
Skill Form: Passive
Description: Enhances damage inflicted with Katar class weapon.
[Lv 1]: Damage +12%
[Lv 2]: Damage +14%
[Lv 3]: Damage +16%
[Lv 4]: Damage +18%
[Lv 5]: Damage +20%
  Enchant Deadly Poison
Max Level: 5
Requirement: Create Deadly Poison 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enchants equipped Weapon with deadly poison to enhance it's damage and poison targets by chance, causing the target's HP to dramatically decrease for the Poison's duration.
Consumes 1 Poison Bottle.
LvSP CostCool DownDuration
1602s40s
2702s60s
3802s80s
4902s100s
51002s120s
  Soul Destroyer
Max Level: 10
Requirement: Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: A ranged attack to a target, which inflicts ranged physical damage.
Damage additionally increases according to the caster's Base Level, STR and INT, can inflict half of the total Critical Damage based on half the caster's Critical chance.
[Lv 1]: ATK 150%
[Lv 2]: ATK 300%
[Lv 3]: ATK 450%
[Lv 4]: ATK 600%
[Lv 5]: ATK 750%
[Lv 6]: ATK 900%
[Lv 7]: ATK 1050%
[Lv 8]: ATK 1200%
[Lv 9]: ATK 1350%
[Lv 10]: ATK 1500%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRange
1200.25s0.25s1s0.25s4 cells
2200.25s0.25s1s0.25s4 cells
3200.25s0.25s1s0.25s4 cells
4200.25s0.25s1s0.25s4 cells
5200.25s0.25s1s0.25s4 cells
6200.25s0.25s1s0.25s4 cells
7200.25s0.25s1s0.25s4 cells
8200.25s0.25s1s0.25s4 cells
9200.25s0.25s1s0.25s4 cells
10200.25s0.25s1s0.25s4 cells
  Meteor Assault
Max Level: 10
Requirement: Katar Mastery 5, Righthand Mastery 3, Sonic Blow 5, Soul Destroyer 1
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Attacks all enemies in a 5x5 cell area around the caster with the chance of causing statuses such as Stun, Blind or Bleed.
The damage is further increased according to the caster's Base Level.
[Lv 1]: 320% damage
[Lv 2]: 440% damage
[Lv 3]: 560% damage
[Lv 4]: 680% damage
[Lv 5]: 800% damage
[Lv 6]: 920% damage
[Lv 7]: 1040% damage
[Lv 8]: 1160% damage
[Lv 9]: 1280% damage
[Lv 10]: 1400% damage
LvSP CostFixed CastVariable CastCool Down
1100.25s0.25s0.5s
2120.25s0.25s0.5s
3140.25s0.25s0.5s
4160.25s0.25s0.5s
5180.25s0.25s0.5s
6200.25s0.25s0.5s
7220.25s0.25s0.5s
8240.25s0.25s0.5s
9260.25s0.25s0.5s
10280.25s0.25s0.5s
  Create Deadly Poison
Max Level: 1
Requirement: Envenom 10, Detoxify 1, Enchant Poison 5
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates a bottle of Deadly Poison that will increase the ASPD of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it.
Caster's DEX and LUK affect this skill's success rate.
If this skill fails, the caster loses an amount of HP equal to 25% of his MaxHP.
Items required to create Deadly Poison: 1 Empty Bottle 1 Poison Spore 1 Venom Canine 1 Bee Sting 1 Cactus Needle 1 Berserk Potion 1 Karvodailnirol
LvSP CostAfter Cast Delay
1500.5s

Guillotine Cross

Skills
  Venom Impress
Max Level: 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Weakens the enemy's resistance against Poison elemental attack.
Has 10 cells range.
[Lv 1]: Poison Resistance -10%
[Lv 2]: Poison Resistance -20%
[Lv 3]: Poison Resistance -30%
[Lv 4]: Poison Resistance -40%
[Lv 5]: Poison Resistance -50%
LvSP CostAfter Cast DelayDurationRange
1123s10s10 cells
2162.5s20s10 cells
3202s30s10 cells
4241.5s40s10 cells
5281s50s10 cells
  Cross Impact
Max Level: 5
Requirement: Sonic Blow 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Quickly approaches one target and inflicts 7 fast hits.
Damage additionally increases according to the caster's Base Level, can inflict Critical Damage based on half the caster's Critical chance.
[Lv 1]: 1550% Damage
[Lv 2]: 1700% Damage
[Lv 3]: 1850% Damage
[Lv 4]: 2000% Damage
[Lv 5]: 2150% Damage
LvSP CostAfter Cast DelayCool DownRange
1402.5s0.35s7 cells
2402s0.35s7 cells
3401.5s0.35s7 cells
4401s0.35s7 cells
5400.5s0.35s7 cells
RequiresAble to move
  Dark Illusion
Max Level: 5
Requirement: Cross Impact 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Quickly reaches and attacks an enemy.
Has a low chance of activating Cross Impact.
[Lv 1]: 100% Damage, 5 cells range
[Lv 2]: 100% Damage, 6 cells range
[Lv 3]: 100% Damage, 7 cells range
[Lv 4]: 100% Damage, 8 cells range
[Lv 5]: 100% Damage, 9 cells range
LvSP CostAfter Cast DelayRange
1401.5s5 cells
2401.5s6 cells
3401.5s7 cells
4401.5s8 cells
5401.5s9 cells
  Research New Poison
Max Level: 10
Skill Form: Passive
Description: Enables to create new poisons.
This skill extends the duration of the Enchant Deadly Poison skill by 30+(15*Skill Level) seconds.
Requires Medicine Bowl and Poison Kit, along with additional materials, depending on the type of poison being made.
[Lv 1]: Success Chance 35%, Paralysis: 20 Poison Toad Skins, 1 Poison Herb Amoena
[Lv 2]: Success Chance 40%, Pyrexia: 20 Anolian Skins, 1 Poison Herb Rantana
[Lv 3]: Success Chance 45%, Death Hurt: 25 Decayed Nails, 1 Poison Herb Seratum
[Lv 4]: Success Chance 50%, Leech End: 1 Poison Herb Scopolia, 1 Poison Herb Nerium
[Lv 5]: Success Chance 55%, Antidote: 2 Green Herbs, 1 Blue Herb, 1 White Herb
[Lv 6]: Success Chance 60%, Venom Bleed: 10 Sticky Poisons, 1 Izidor
[Lv 7]: Success Chance 65%, Magic Mushroom: 10 Poison Spores, 1 Poison Herb Makulata
[Lv 8]: Success Chance 70%, Toxin: 10 Sticky Poisons, 1 Poison Herb Nerium
[Lv 9]: Success Chance 75%, Oblivion Curse: 10 Heart of Mermaids, 1 Izidor
[Lv 10]: Success Chance 80%
  Create New Poison
Max Level: 1
Requirement: Research New Poison 1
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates new poison from the list of possible poisons shown according to the level of New Poison Research and the materials you have.
LvSP CostAfter Cast Delay
1100.5s
  Antidote
Max Level: 1
Requirement: Research New Poison 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Removes Guillotine Cross's poison effect on 1 target.
Consumes 1 Antidote.
LvSP CostItemsRange
110Antidote x15 cells
  Poisoning Weapon
Max Level: 5
Requirement: Research New Poison 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Endows the caster's weapon with Guillotine Cross's new poison.
During the duration, the caster's melee physical damage is increased and grants various effects depending on the endowed poison.
You can also inflict Poison status on the enemy while physically attacking.
[Lv 1]: 4% Poisoning Chance, Duration: 60 sec
[Lv 2]: 6% Poisoning Chance, Duration: 120 sec
[Lv 3]: 8% Poisoning Chance, Duration: 180 sec
[Lv 4]: 10% Poisoning Chance, Duration: 240 sec
[Lv 5]: 12% Poisoning Chance, Duration: 300 sec [Paralysis]: Increases Movement Speed.
[Pyrexia]: Increases critical damage by 15% and melee attack damage by 15%.
[Death Hurt]: Recovers 1% of MaxHP per second.
[Leech End]: Grants immunity to Blind and Stun.
[Venom Bleed]: Decreases damage taken from melee reflected damage by 30%.
[Magic Mushroom]: Decreases After Cast Delay by 10%.
[Toxin]: Recovers 1% of MaxSP per second.
[Oblivion Curse]: Grants immunity to Silence and Curse.
LvSP CostAfter Cast DelayDuration
1201s60s
2241s120s
3281s180s
4321s240s
5361s5 min
WeaponDagger, Katar
  Weapon Blocking
Max Level: 5
Requirement: Lefthand Mastery 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Has a chance to cancel enemy's melee physical attack when skill is active.
Can use Weapon Crush when successful.
When an enemy's attack has been canceled, you'll gain the Counter state for 10 seconds and Counter Slash can be used until this state ends.
Continuously consumes SP while this skill is activated.
If skill is recasted, Weapon Blocking will be canceled.
Skill Duration is 180 seconds.
[Lv 1]: 12% Block Chance
[Lv 2]: 14% Block Chance
[Lv 3]: 16% Block Chance
[Lv 4]: 18% Block Chance
[Lv 5]: 20% Block Chance
LvSP CostAfter Cast DelayDuration
1402s180s
2362s180s
3322s180s
4282s180s
5242s180s
  Counter Slash
Max Level: 10
Requirement: Weapon Blocking 1
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Can only be used in Counter state.
Inflict damage to all enemies around the caster.
Increase damage based on caster's Base Level, Job Level and AGI.
[Lv 1]: 450% Damage, AoE: 3x3 cells
[Lv 2]: 600% Damage, AoE: 3x3 cells
[Lv 3]: 750% Damage, AoE: 3x3 cells
[Lv 4]: 900% Damage, AoE: 3x3 cells
[Lv 5]: 1050% Damage, AoE: 3x3 cells
[Lv 6]: 1200% Damage, AoE: 5x5 cells
[Lv 7]: 1350% Damage, AoE: 5x5 cells
[Lv 8]: 1500% Damage, AoE: 5x5 cells
[Lv 9]: 1650% Damage, AoE: 5x5 cells
[Lv 10]: 1800% Damage, AoE: 5x5 cells
LvSP CostAfter Cast Delay
152s
282s
3112s
4142s
5172s
6191s
7211s
8231s
9251s
10271s
Active statusWeaponblock On
  Weapon Crush
Max Level: 5
Requirement: Weapon Blocking 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: When an attack successfully blocked by Weapon Blocking, you can attack the enemy successively with Weapon Crush.
Able to divest target's weapon.
Skill level affects the duration and success rate.
LvSP CostAfter Cast DelayDurationRange
1201s60sWeapon range +1
2201s60sWeapon range +1
3201s60sWeapon range +1
4201s60sWeapon range +1
5201s60sWeapon range +1
Active statusWeaponblock On
  Venom Pressure
Max Level: 5
Requirement: Weapon Blocking 1, Poisoning Weapon 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Poisons the enemy with the poisoned weapon.
After casting the skill, the effect of Poisoning Weapon is canceled.
[Lv 1]: Poisoning Chance 75%, HIT +14
[Lv 2]: Poisoning Chance 80%, HIT +18
[Lv 3]: Poisoning Chance 85%, HIT +22
[Lv 4]: Poisoning Chance 90%, HIT +26
[Lv 5]: Poisoning Chance 95%, HIT +30
LvSP CostAfter Cast DelayRange
1301s1 cell
2401s1 cell
3501s1 cell
4601s1 cell
5701s1 cell
Active statusPoisoningweapon
  Poison Smoke
Max Level: 5
Requirement: Venom Pressure 5, Poisoning Weapon 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: With Poisoning Weapon is active, spreads a poisonous smoke around 5x5 cells.
Enemy in the range have a 50% chance of getting poisoned every 2 seconds.
Has 5 cells range.
[Lv 1]: 10 sec. duration
[Lv 2]: 12 sec. duration
[Lv 3]: 14 sec. duration
[Lv 4]: 16 sec. duration
[Lv 5]: 18 sec. duration
LvSP CostFixed CastAfter Cast DelayDurationRange
1402s2s10s5 cells
2402s2s12s5 cells
3402s2s14s5 cells
4402s2s16s5 cells
5402s2s18s5 cells
Active statusPoisoningweapon
  Cloaking Exceed
Max Level: 5
Requirement: Cloaking 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Cannot be detected by Insect and Demon monsters.
Ables to endure damage for a few times, depends on the skill level.
Increases Movement Speed according to skill Level.
[Lv 1]: 100% Movement Speed, endure 1 attack, consume 9 SP/sec
[Lv 2]: 110% Movement Speed, endure 1 attack, consume 8 SP/sec
[Lv 3]: 120% Movement Speed, endure 2 attacks, consume 7 SP/sec
[Lv 4]: 130% Movement Speed, endure 2 attacks, consume 6 SP/sec
[Lv 5]: 140% Movement Speed, endure 3 attacks, consume 5 SP/sec
LvSP CostAfter Cast Delay
1452s
2452s
3452s
4452s
5452s
  Phantom Menace
Max Level: 1
Requirement: Dark Illusion 5, Cloaking Exceed 5
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Guillotine Cross attacks all hidden enemies within a 7x7 range for 300% damage.
The enemies who get hit by this will be revealed.
LvSP CostAfter Cast Delay
1301s
  Hallucination Walk
Max Level: 5
Requirement: Phantom Menace 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases caster's speed to the maximum, increases FLEE and certain chance to avoid magic attacks.
Consumes HP when casting, decreases Movement Speed and ASPD by half for 25 seconds after using the skill.
[Lv 1]: FLEE +50, Avoid Chance 10%
[Lv 2]: FLEE +100, Avoid Chance 20%
[Lv 3]: FLEE +150, Avoid Chance 30%
[Lv 4]: FLEE +200, Avoid Chance 40%
[Lv 5]: FLEE +250, Avoid Chance 50%
LvSP CostHP Cost (Max HP)Cool DownDuration
110010%5 min30s
210010%5 min35s
310010%5 min40s
410010%5 min45s
510010%5 min50s
  Rolling Cutter
Max Level: 5
Requirement: Sonic Blow 10
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Inflicts damage to enemies within range by spinning with a Katar.
Your spinning counter is accumulated whenever you spin and it increase the damage of Cross Ripper Slasher.
Spinning counter lasts for 5 seconds and can be accumulated maximum 10 times and will be reset on position changes, like Back Slide.
Requires Katar.
[Lv 1]: 130% Damage, AoE: 3x3 cells
[Lv 2]: 210% Damage, AoE: 3x3 cells
[Lv 3]: 290% Damage, AoE: 5x5 cells
[Lv 4]: 370% Damage, AoE: 5x5 cells
[Lv 5]: 450% Damage, AoE: 7x7 cells
LvSP CostAfter Cast DelayDuration
150.2s10s
250.2s10s
350.2s10s
450.2s10s
550.2s10s
WeaponKatar
  Cross Ripper Slasher
Max Level: 5
Requirement: Rolling Cutter 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Can only be used when spinning counts from Rolling Cutter are present.
Throws a spinning blade at a target in range, inflicting significant amount of damage.
(Cannot be used without spinning counter) Damage additionally increases according to the number of counters * 200 and to the caster's Base Level and AGI.
[Lv 1]: 80% Damage+Rolling Cutter rotations, 9 Cells Range
[Lv 2]: 160% Damage+Rolling Cutter rotations, 10 Cells Range
[Lv 3]: 240% Damage+Rolling Cutter rotations, 11 Cells Range
[Lv 4]: 320% Damage+Rolling Cutter rotations, 12 Cells Range
[Lv 5]: 400% Damage+Rolling Cutter rotations, 13 Cells Range
LvSP CostAfter Cast DelayCool DownRange
1200.5s0.2s9 cells
2240.45s0.2s10 cells
3280.4s0.2s11 cells
4320.35s0.2s12 cells
5360.3s0.2s13 cells
WeaponKatar
Active statusRollingcutter
  Dark Claw
Max Level: 5
Requirement: Dark Illusion 5
Skill Form: Active
Type: Special Physical
Target: 1 Character
Description: This leaves a painful wound on the enemy and removes some melee physical damage reflect effects.
This wound lasts for 20 seconds, during this time melee physical damage reflect effects are not available and the enemy will receive additional damage from melee physical attacks.
Boss class monsters only receive 50% of the increased damage.
[Lv 1]: 100% Damage, Physical Damage +30%
[Lv 2]: 200% Damage, Physical Damage +60%
[Lv 3]: 300% Damage, Physical Damage +90%
[Lv 4]: 400% Damage, Physical Damage +120%
[Lv 5]: 500% Damage, Physical Damage +150%
LvSP CostCool DownDurationRange
12260s20s1 cell
23460s20s1 cell
34660s20s1 cell
45860s20s1 cell
57060s20s1 cell
  Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Push your body to its limits, allowing you maximize your power for a short time.
During this time you will gain these bonuses: [1]: All stats +20%, [2]: Increased Movement Speed, [3]: Restore 100% MaxHP when cast, [4]: MaxHP/SP will drain every second.
After the duration is over, you will be incredibly exhausted, and inflicted with Rebound status.
[ Rebound Status ]: [1]: Duration: 10 seconds, [2]: Reduced Movement Speed, [3]: HP Natural Recovery -100%, [4]: SP Natural Recovery -100%.
[Lv 1]: 6% MaxHP/SP drain per second for 10s
[Lv 2]: 4% MaxHP/SP drain per second for 15s
[Lv 3]: 3% MaxHP/SP drain per second for 20s
[Lv 4]: 2% MaxHP/SP drain per second for 25s
[Lv 5]: 1% MaxHP/SP drain per second for 30s
LvSP CostAfter Cast DelayCool DownDuration
110.5s50 min10s
210.5s50 min15s
310.5s50 min20s
410.5s50 min25s
510.5s50 min30s

Shadow Cross

Skills
  Shadow Exceed
Max Level: 10
Requirement: Shadow Sense 7, Enchanting Shadow 5, Potent Venom 3
Skill Form: Active(AP)
Type: Supportive
Target: Caster
Dispellable: No
Description: Maximizes one's ability by increases the damage of Savage Impact and Eternal Slash during the skill duration.
[Lv 1]: Duration: 30 seconds, AP Cost: 156
[Lv 2]: Duration: 60 seconds, AP Cost: 152
[Lv 3]: Duration: 90 seconds, AP Cost: 148
[Lv 4]: Duration: 120 seconds, AP Cost: 144
[Lv 5]: Duration: 150 seconds, AP Cost: 140
[Lv 6]: Duration: 180 seconds, AP Cost: 136
[Lv 7]: Duration: 210 seconds, AP Cost: 132
[Lv 8]: Duration: 240 seconds, AP Cost: 128
[Lv 9]: Duration: 270 seconds, AP Cost: 124
[Lv 10]: Duration: 300 seconds, AP Cost: 120
LvSP CostAP CostFixed CastCool DownDuration
11001561s60s30s
21001521s60s60s
31001481s60s90s
41001441s60s120s
51001401s60s150s
61001361s60s180s
71001321s60s210s
81001281s60s240s
91001241s60s270s
101001201s60s5 min
  Dancing Knife
Max Level: 5
Requirement: Shadow Sense 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Swirls small blades around you, inflicting damage to surrounding enemies within 5x5 cells around the caster.
When swapping to any other weapon than a Dagger, the skill effect will be canceled immediately.
Damage additionally increases according to the caster's Base Level.
Base damage is increased by 5% every 1 POW.
Requires a Dagger.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1401s1s1s30s120s
2451s1s1s30s120s
3501s1s1s30s120s
4551s1s1s30s120s
5601s1s1s30s120s
WeaponDagger
  Savage Impact
Max Level: 10
Requirement: Cross Impact 5, Shadow Sense 3
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Instantly dashes to the target and inflicts 3 melee physical damage hits to the target and surrounding enemies.
(If used while under Cloaking Exceed buff, increases number of hits to 5).
The damager further increases based on the caster's Base Level and POW, Base damage is increased by 5% every 1 POW.
While Shadow Exceed is active, bonus damage is additionally increased by 3% every 1 POW.
can inflict half of the total Critical Damage based on half the caster's Critical chance.
Requires a Katar.
[Lv 1]: Per Hit: ATK 130%/160%(Shadow Exceed) Area: 5x5 cells
[Lv 2]: Per Hit: ATK 260%/320%(Shadow Exceed) Area: 5x5 cells
[Lv 3]: Per Hit: ATK 390%/480%(Shadow Exceed) Area: 5x5 cells
[Lv 4]: Per Hit: ATK 520%/640%(Shadow Exceed) Area: 5x5 cells
[Lv 5]: Per Hit: ATK 650%/800%(Shadow Exceed) Area: 5x5 cells
[Lv 6]: Per Hit: ATK 780%/960%(Shadow Exceed) Area: 7x7 cells
[Lv 7]: Per Hit: ATK 910%/1120%(Shadow Exceed) Area: 7x7 cells
[Lv 8]: Per Hit: ATK 1040%/1280%(Shadow Exceed) Area: 7x7 cells
[Lv 9]: Per Hit: ATK 1170%/1440%(Shadow Exceed) Area: 7x7 cells
[Lv 10]: Per Hit: ATK 1300%/1600%(Shadow Exceed) Area: 7x7 cells
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1450.3s0.7s7 cells2
2480.3s0.7s7 cells2
3510.3s0.7s7 cells2
4540.3s0.7s7 cells2
5570.3s0.7s7 cells2
6600.3s0.7s7 cells2
7630.3s0.7s7 cells2
8660.3s0.7s7 cells2
9690.3s0.7s7 cells2
10720.3s0.7s7 cells2
WeaponKatar
  Shadow Sense
Max Level: 10
Skill Form: Passive
Description: Increases FLEE and when equipped with a Katar or Dagger it increases Critical chance as well.
[Lv 1]: FLEE +10, Dagger: Critical +14, Katar: Critical +7
[Lv 2]: FLEE +20, Dagger: Critical +18, Katar: Critical +9
[Lv 3]: FLEE +30, Dagger: Critical +22, Katar: Critical +11
[Lv 4]: FLEE +40, Dagger: Critical +26, Katar: Critical +13
[Lv 5]: FLEE +50, Dagger: Critical +30, Katar: Critical +15
[Lv 6]: FLEE +60, Dagger: Critical +34, Katar: Critical +17
[Lv 7]: FLEE +70, Dagger: Critical +38, Katar: Critical +19
[Lv 8]: FLEE +80, Dagger: Critical +42, Katar: Critical +21
[Lv 9]: FLEE +90, Dagger: Critical +46, Katar: Critical +23
[Lv 10]: FLEE +100, Dagger: Critical +50, Katar: Critical +25
  Eternal Slash
Max Level: 5
Requirement: Weapon Blocking 5, Shadow Sense 5, Dancing Knife 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Dispellable: No
Description: Can be used while Weapon Blocking is activated.
Inflicts melee physical damage to the target and each time if it's used within 3 seconds again, the number of hits increases up to 5.
Damage additionally increases according to the caster's Base Level.
Base damage is increased by 2% every 1 POW.
While Shadow Exceed is active, bonus damage is additionally increased by 1% every 1 POW, can inflict half of the Critical Damage based on half the caster's Critical chance.
[Lv 1]: ATK 300%/420%(Shadow Exceed)
[Lv 2]: ATK 600%/840%(Shadow Exceed)
[Lv 3]: ATK 900%/1260%(Shadow Exceed)
[Lv 4]: ATK 1200%/1680%(Shadow Exceed)
[Lv 5]: ATK 1500%/2100%(Shadow Exceed)
LvSP CostAfter Cast DelayCool DownDurationRange
1600.5s0.5s3s3 cells
2600.5s0.5s3s3 cells
3600.5s0.5s3s3 cells
4600.5s0.5s3s3 cells
5600.5s0.5s3s3 cells
Active statusWeaponblock On
  Potent Venom
Max Level: 10
Requirement: Shadow Sense 5, Enchanting Shadow 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Can only be used if Enchant Deadly Poison is active.
Grants the ability to ignore physical resistance (RES) of your enemies.
[Lv 1]: Ignore Res: 2%, Duration: 75 seconds
[Lv 2]: Ignore Res: 4%, Duration: 100 seconds
[Lv 3]: Ignore Res: 6%, Duration: 125 seconds
[Lv 4]: Ignore Res: 8%, Duration: 150 seconds
[Lv 5]: Ignore Res: 10%, Duration: 175 seconds
[Lv 6]: Ignore Res: 12%, Duration: 200 seconds
[Lv 7]: Ignore Res: 14%, Duration: 225 seconds
[Lv 8]: Ignore Res: 16%, Duration: 250 seconds
[Lv 9]: Ignore Res: 18%, Duration: 275 seconds
[Lv 10]: Ignore Res: 20%, Duration: 300 seconds
LvSP CostCool DownDuration
1153s75s
2203s100s
3253s125s
4303s150s
5353s175s
6403s200s
7453s225s
8503s250s
9553s275s
10603s5 min
Active statusEdp
  Shadow Stab
Max Level: 5
Requirement: Cloaking Exceed 5, Shadow Sense 5, Dancing Knife 5, Eternal Slash 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Inflicts 3 hits of melee physical damage to the target, which ignore physical defense.
Damage additionally increases according to the caster's Base Level.
Base damage is increased by 7% every 1 POW.
[Lv 1]: Per Hit: ATK 650%
[Lv 2]: Per Hit: ATK 1300%
[Lv 3]: Per Hit: ATK 1950%
[Lv 4]: Per Hit: ATK 2600%
[Lv 5]: Per Hit: ATK 3250%
LvSP CostCool DownRangeAP Recovery
1400.35s2 cells2
2450.35s2 cells2
3500.35s2 cells2
4550.35s2 cells2
5600.35s2 cells2
  Impact Crater
Max Level: 5
Requirement: Rolling Cutter 5, Shadow Sense 5, Savage Impact 5, Weapon Blocking 3
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Inflicts 5 hits of melee physical damage to surrounding enemies and grants Weapon Blocking Counter status for 10 seconds when used.
Damage additionally increases according to the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW.
If equipped with a Katar, can inflict critical hits based on half of the caster's Critical chance.
The effectiveness of Critical Damage is halved.
[Lv 1]: Per Hit: ATK 200%, AoE: 3x3 cells
[Lv 2]: Per Hit: ATK 400%, AoE: 3x3 cells
[Lv 3]: Per Hit: ATK 600%, AoE: 5x5 cells
[Lv 4]: Per Hit: ATK 800%, AoE: 5x5 cells
[Lv 5]: Per Hit: ATK 1000%, AoE: 7x7 cells
LvSP CostAfter Cast DelayCool DownDurationAP Recovery
1330.3s5s10s3
2410.3s4.13s10s3
3490.3s3.25s10s3
4570.3s2.38s10s3
5650.3s1.5s10s3
  Enchanting Shadow
Max Level: 5
Requirement: Poisoning Weapon 5, Shadow Sense 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enchants the power of shadow to your weapon.
Attacking has a chance to inflict Shadow Wound on the target, which.
increases the damage taken for the enemy based on the number of wounds.
[Lv 1]: Shadow Wound Chance: 1%, Duration: 60 seconds
[Lv 2]: Shadow Wound Chance: 2%, Duration: 90 seconds
[Lv 3]: Shadow Wound Chance: 3%, Duration: 120 seconds
[Lv 4]: Shadow Wound Chance: 4%, Duration: 150 seconds
[Lv 5]: Shadow Wound Chance: 5%, Duration: 180 seconds
LvSP CostFixed CastAfter Cast DelayCool DownDuration
1301.5s1s30s180s
2401.5s1s60s180s
3501.5s1s90s180s
4601.5s1s120s180s
5701.5s1s150s180s
  Fatal Shadow Crow
Max Level: 10
Requirement: Shadow Stab 5, Impact Crater 5
Skill Form: Active(AP)
Type: Physical Melee
Target: 1 Character
Description: Dashes to the target, inflicting melee physical damage to the target and surrounding enemies as well as trigger Dark Claw with the same level as the caster learned it, to all targets which were hit by this skill.
This skill inflicts , additional damage against Demi-Human and Dragon race monsters.
Damage additionally increases according to the caster's Base Level and POW.
Base damage is increased by 10% every 1 POW.
[Lv 1]: ATK 1300%, Demihuman/Dragon: 1450% AoE: 3x3 cells
[Lv 2]: ATK 2600%, Demihuman/Dragon: 2900% AoE: 3x3 cells
[Lv 3]: ATK 3900%, Demihuman/Dragon: 4350% AoE: 3x3 cells
[Lv 4]: ATK 5200%, Demihuman/Dragon: 5800% AoE: 3x3 cells
[Lv 5]: ATK 6500%, Demihuman/Dragon: 7250% AoE: 5x5 cells
[Lv 6]: ATK 7800%, Demihuman/Dragon: 8700% AoE: 5x5 cells
[Lv 7]: ATK 9100%, Demihuman/Dragon: 10150% AoE: 5x5 cells
[Lv 8]: ATK 10400%, Demihuman/Dragon: 11600% AoE: 5x5 cells
[Lv 9]: ATK 11700%, Demihuman/Dragon: 13050% AoE: 7x7 cells
[Lv 10]: ATK 13000%, Demihuman/Dragon: 14500% AoE: 7x7 cells
LvSP CostAP CostFixed CastVariable CastCool DownDurationRange
11501250.5s0.5s60s20s9 cells
21501250.5s0.5s60s20s9 cells
31501250.5s0.5s60s20s9 cells
41501250.5s0.5s60s20s9 cells
51501250.5s0.5s60s20s9 cells
61501250.5s0.5s60s20s9 cells
71501250.5s0.5s60s20s9 cells
81501250.5s0.5s60s20s9 cells
91501250.5s0.5s60s20s9 cells
101501250.5s0.5s60s20s9 cells
  Cross Slash
Max Level: 5
Requirement: Weapon Blocking 3, Dancing Knife 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Deals melee physical damage 3 times to the target and enemies in the surrounding area.
Grants the Weapon Blocking Counter effect for 10 seconds.
Damage increases based on the caster's base level and POW.
Base damage is increased by 5% every 1 POW.
While in Shadow Exceed state, bonus damage is additionally increased by 2% every 1 POW.
deals even greater damage.
This skill can deal Critical Hits.
Critical Chance for this skill is based on half your Critical Rate.
[Lv 1] : ATK 300%/360%(Shadow Exceed) AoE: 5x5 cells
[Lv 2] : ATK 600%/720%(Shadow Exceed) AoE: 5x5 cells
[Lv 3] : ATK 900%/1080%(Shadow Exceed) AoE: 5x5 cells
[Lv 4] : ATK 1200%/1440%(Shadow Exceed) AoE: 7x7 cells
[Lv 5] : ATK 1500%/1800%(Shadow Exceed) AoE: 7x7 cells
LvSP CostAfter Cast DelayCool DownDurationRangeAP Recovery
1580.7s1s10s3 cells2
2630.7s1s10s3 cells2
3680.7s1s10s3 cells2
4730.7s1s10s3 cells2
5780.7s1s10s3 cells2
  Venom Ignition
Max Level: 5
Requirement: Shadow Sense 3
Skill Form: Active (AP)
Type: Buff
Target: Self
Description: Absorbs purified venom to gain explosive power for a while, at the cost of critical hits.

[Venom Ignition]
Normal attacks and critical-capable skills cannot deal critical hits. Increases HIT and non-critical physical damage.
[Lv 1]: HIT +70, Non-critical physical damage +40%, Duration: 60 seconds
[Lv 2]: HIT +90, Non-critical physical damage +55%, Duration: 120 seconds
[Lv 3]: HIT +110, Non-critical physical damage +70%, Duration: 180 seconds
[Lv 4]: HIT +130, Non-critical physical damage +85%, Duration: 240 seconds
[Lv 5]: HIT +150, Non-critical physical damage +100%, Duration: 300 seconds
LvSP CostAP CostFixed CastAfter Cast DelayCool DownDuration
140901s1s5s60s
250801s1s5s120s
360701s1s5s180s
470601s1s5s240s
580501s1s5s5 min