Rune Knight de

Runenritter

Fertigkeiten
2001.png Enchant Blade
Max Level: 10
Requirement: Rune Mastery 2
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Enchant your blade with magical
energy, allowing you to deal additional physical
damage with your auto attacks.
Duration is 300 seconds at all skill levels.
The bonus damage from this skill is
multiplied by (Base Level / 150).
The bonus damage is then increased by 1 for
every 1
INT, and 1 MATK you have.
The bonus damage is also decreased based
on the enemies
Soft MDEF, and Hard MDEF.
[Lv 1]: Bonus damage +120
[Lv 2]: Bonus damage +140
[Lv 3]: Bonus damage +160
[Lv 4]: Bonus damage +180
[Lv 5]: Bonus damage +200
[Lv 6]: Bonus damage +220
[Lv 7]: Bonus damage +240
[Lv 8]: Bonus damage +260
[Lv 9]: Bonus damage +280
[Lv 10]: Bonus damage +300
2002.png Sonic Wave
Max Level: 10
Requirement: Enchant Blade 3
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 1.75s
Description: Smash your weapon into the
ground, creating a sonic wave that hits an
enemy up to 11 cells away.
Base damage of this skill is multiplied by
(BaseLevel / 100).
This skill can deal Critical Hits. Critical Chance
for this skill is based on your
Critical Rate.
This skill has an increased
HIT rate.
[Lv 1]: ATK 1200%, HIT +3%
[Lv 2]: ATK 1350%, HIT +6%
[Lv 3]: ATK 1500%, HIT +9%
[Lv 4]: ATK 1650%, HIT +12%
[Lv 5]: ATK 1800%, HIT +15%
[Lv 6]: ATK 1950%, HIT +18%
[Lv 7]: ATK 2100%, HIT +21%
[Lv 8]: ATK 2250%, HIT +24%
[Lv 9]: ATK 2400%, HIT +27%
[Lv 10]: ATK 2550%, HIT +30%
2003.png Death Bound
Max Level: 10
Requirement: Auto Counter 1,
Enchant Blade 2

Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Cast Time: None
After Cast Delay: 2s
Cool Down: 3s
Description: Amplify the next damage you take
and retaliate 70% of that amplified damage
back to the attacker. You take the other 30%
of the amplified damage.
Cannot be used on
Boss monsters.
[Lv 1]: 600% Damage Amplification
[Lv 2]: 700% Damage Amplification
[Lv 3]: 800% Damage Amplification
[Lv 4]: 900% Damage Amplification
[Lv 5]: 1000% Damage Amplification
[Lv 6]: 1100% Damage Amplification
[Lv 7]: 1200% Damage Amplification
[Lv 8]: 1300% Damage Amplification
[Lv 9]: 1400% Damage Amplification
[Lv 10]: 1500% Damage Amplification
2004.png Hundred Spear
Max Level: 10
Requirement: Phantom Thrust 3
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: 0s Fixed / 0.1s Variable
After Cast Delay: 0.5s
Cool Down: 3s
Description: Stab a target up to 7 cells away,
dealing damage to all enemies in the area
around them.
Base skill damage is increased by 50% for
every level of
Spiral Pierce.
While the
Dragonic Aura status is active,
Base skill damage is increased by 160% for
every level of
Dragonic Aura.
(Dragonic Aura is a fourth job effect/skill)
When casting this skill with 10
Charging Pierce
counters, multiply base skill damage by 2.
(Charging Pierce is a fourth job effect/skill)
Base damage of this skill is multiplied by
(BaseLevel / 100).
Requires
Spear.
[Lv 1]: ATK 800%, 3x3 AoE
[Lv 2]: ATK 1000%, 3x3 AoE
[Lv 3]: ATK 1200%, 3x3 AoE
[Lv 4]: ATK 1400%, 3x3 AoE
[Lv 5]: ATK 1600%, 5x5 AoE
[Lv 6]: ATK 1800%, 5x5 AoE
[Lv 7]: ATK 2000%, 5x5 AoE
[Lv 8]: ATK 2200%, 5x5 AoE
[Lv 9]: ATK 2400%, 7x7 AoE
[Lv 10]: ATK 2600%, 7x7 AoE
2005.png Wind Cutter
Max Level: 5
Requirement: Enchant Blade 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Cast Time: None
After Cast Delay: 0.5
Cool Down: (Lv5)0.3s
Description: Swing your weapon around you
causing immense wind pressure to deal
damage to all enemies around you.
When you use a
Spear class weapon,
this skill will deal Ranged damage instead.
When you use a
Two-Handed Sword class
weapon, this skill will hit 2 times instead, and
ignore enemies
DEF.
Base damage of this skill is multiplied by
(BaseLevel / 100).
Requires
Dagger, Spear, One-Handed Sword,
Two-Handed Sword.
[Lv 1]: ATK 300%, Spears: 400%,
Two-Handed Sword: 250%/hit, 3x3 AoE

[Lv 2]: ATK 600%, Spears: 800%,
Two-Handed Sword: 500%/hit, 3x3 AoE

[Lv 3]: ATK 900%, Spears: 1200%,
Two-Handed Sword: 750%/hit, 5x5 AoE

[Lv 4]: ATK 1200%, Spears: 1600%,
Two-Handed Sword: 1000%/hit, 5x5 AoE

[Lv 5]: ATK 1500%, Spears: 2000%,
Two-Handed Sword: 1250%/hit, 7x7 AoE
2006.png Ignition Break
Max Level: 5
Requirement: Sonic Wave 2, Wind Cutter 3,
Death Bound 5

Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 2s
Description: Strike your weapon into the ground
causing a large explosion in a 9x9 AoE around
you, and dealing damage to all nearby enemies.
Base damage of this skill is multiplied by
(BaseLevel / 100).
This skill can deal Critical Hits. Critical Chance
for this skill is based on your
Critical Rate.
Requires
Dagger, Spear, One-Handed Sword,
Two-Handed Sword.
[Lv 1]: ATK 450%
[Lv 2]: ATK 900%
[Lv 3]: ATK 1350%
[Lv 4]: ATK 1800%
[Lv 5]: ATK 2250%
2007.png Dragon Training
Max Level: 5
Requirement: Cavalry Mastery 1
Skill Form: Passive
Description: Enables you to rent a Dragon.
While mounted on a
Dragon, you will gain
the following effects:
[1]: Increased Movement Speed,
[2]: Increased Weight Limit,
[3]: Ignore Size Penalty from Spear weapons,
[4]: Spear Mastery provides an additional
+1
Mastery ATK per skill level,
[5]: Reduces ASPD to 80%, which can be
regained with with higher skill levels,
[6]: Increased Dragon Breath, and
Dragon Breath - Water base skill damage.
[Lv 1]: Dragon Breath damage +100%
80% Total ASPD, +700 Weight Limit.

[Lv 2]: Dragon Breath damage +110%
85% Total ASPD, +900 Weight Limit.

[Lv 3]: Dragon Breath damage +120%
90% Total ASPD, +1100 Weight Limit.

[Lv 4]: Dragon Breath damage +130%
95% Total ASPD, +1300 Weight Limit.

[Lv 5]: Dragon Breath damage +140%
100% Total ASPD, +1500 Weight Limit.
2008.png Dragon Breath
Max Level: 10
Requirement: Dragon Training 2
Skill Form: Active
Type: Special Physical Ranged
Property: Based on Skill
Target: Ground
Cast Time: 0.5s Fixed / 2s Variable
After Cast Delay: 2s
Cool Down: None
Description: Command your Dragon to breath
firey flames on target area (9x9 AoE), dealing
Fire property damage to all enemies inside
that area. There is a 15% chance to inflict the
Burning status to any enemy hit for 10 seconds.
This skill ignores enemy
Flee.
This skill ignores enemy
DEF and RES.
While
Turisus Runestone is active, this skill will
deal Holy property damage.
While
Lux Anima Runestone is active, this skill
will deal Shadow property damage.
(Lux Anima takes priority over Turisus).
Base damage for this skill is calculated with:
((
CurrentHP / 50) + (MaxSP / 4)) x SkillLevel.
Base skill damage is then multiplied by
(BaseLevel / 100).
Base skill damage is then multiplied by
((
DragonTraining + (POW / 5)) / 100
and then increased by 1% per each
P.ATK
The
POW and P.ATK bonus are only applied if
you have learned the
Dragonic Aura skill.
(Dragonic Aura is a fourth job effect/skill)
While the
Dragonic Aura status is active,
the base skill damage is then increased by 10%
per
Dragonic Aura Level.
2009.png Dragon Howling
Max Level: 5
Requirement: Dragon Training 2
Skill Form: Active
Type: Debuff
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: 10s
Description: Command your Dragon to howl,
causing the
Fear status to nearby enemies.
Requires
Dragon.
[Lv 1]: 7x7 AoE, 56% Fear Chance
[Lv 2]: 9x9 AoE, 62% Fear Chance
[Lv 3]: 11x11 AoE, 68% Fear Chance
[Lv 4]: 13x13 AoE, 74% Fear Chance
[Lv 5]: 15x15 AoE, 80% Fear Chance
2010.png Rune Mastery
Max Level: 10
Skill Form: Passive
Description: Enables you to craft and use
Runestones. Success chance for using a rune
is [ 85 + SkillLevel + ((
DEX + LUK) / 20) ]%

Success chance to craft
Runestones is based
on this formula:
[ 30 + (2 x SkillLevel) + (
DEX / 30) + (LUK / 10) +
(
Job Level / 10) + Crafting Stone - Runestone ]%

Crafting Stone chances can be found on the
item descriptions. (
Mystic Rough Runestone).

Runestones difficulty chances:
Verkana: -20%
Nosiege, Urj, Lux Anima: -15%
Isia, Pertz: -10%
Turisas, Hagalas, Asir, Rhydo: -5%

Consumes 1
Crafting Stone, and 1 Elder Branch
plus additional materials based on the type of
Runestone being crafted.

The amount of Runestones you craft when
successful is based on the level of this skill:
[Lv 1-4]: 2 Runestones
[Lv 5-9]: 2~4 Runestones
[Lv 10]: 2~6 Runestones

[Lv 1]: Turisus Runestone:
1 Blue Hair, 1 Claw of Desert Wolf
[Lv 2]: Isia Runestone: 1 Burning Heart
[Lv 3]: Pertz Runestone: 1 Light Granule,
1 Tangled Chain, 1 Dragon Canine

[Lv 4]: Hagalas Runestone:
1 Round Shell, 1 Dragon Skin
[Lv 5]: Asir Runestone:
1 Light Granule, 1 Ogre Tooth
[Lv 6]: Urj Runestone:
1 Horrendous Hair, 1 Honey
[Lv 7]: Rhydo Runestone:
1 Light Granule, 1 Red Gemstone
[Lv 8]: Nosiege Runestone: 1 Light Granule
1 Destroyed Armor, 1 Worn-out Magic Scroll

[Lv 9]: Verkana Runestone:
1 Armor Piece of Dullahan
[Lv 10]: Lux Anima Runestone:
3 Gold, 3 Light Granule
2020.png Phantom Thrust
Max Level: 5
Requirement: Brandish Spear 2
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy, Party Member
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Attack a distant enemy bringing
them closer to you. When used on a party
member, this skill will not deal damage.
Base skill damage increases by 10% for every
level of
Spear Mastery.
Base damage of this skill is multiplied by
(BaseLevel / 100).
Requires
Spear.
[Lv 1]: ATK 50%, 5 cells range
[Lv 2]: ATK 100%, 6 cells range
[Lv 3]: ATK 150%, 7 cells range
[Lv 4]: ATK 200%, 8 cells range
[Lv 5]: ATK 250%, 9 cells range
5004.png Dragon Breath Water
Max Level: 10
Requirement: Dragon Training 2
Skill Form: Active
Type: Special Physical Ranged
Property: Based on Skill
Target: Ground
Cast Time: (Lv10)0.5s Fixed / 2s Variable
After Cast Delay: 2s
Cool Down: None
Description: Command your Dragon to breath
icey flames on target area (9x9 AoE), dealing
Water property damage to all enemies inside
that area. There is a 15% chance to inflict the
Freezing status to any enemy hit for 10 seconds.
This skill ignores enemy
Flee.
This skill ignores enemy
DEF and RES.
While
Asir Runestone is active, this skill will
deal Ghost property damage.
While
Lux Anima Runestone is active, this skill
will deal Neutral property damage.
(Lux Anima takes priority over Asir).
Base damage for this skill is calculated with:
((
CurrentHP / 50) + (MaxSP / 4)) x SkillLevel.
Base skill damage is then multiplied by
(BaseLevel / 100).
Base skill damage is then multiplied by
((
DragonTraining + (POW / 5)) / 100
and then increased by 1% per each
P.ATK
The
POW and P.ATK bonus are only applied if
you have learned the
Dragonic Aura skill.
(Dragonic Aura is a fourth job effect/skill)
While the
Dragonic Aura status is active,
the base skill damage is then increased by 10%
per
Dragonic Aura Level.
5014.png Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 1800s (30 Minutes)
Dispellable: No
Description: Push your body to its limits,
allowing you maximize your power for a short
time.
During this time you will gain these bonuses:
[1]: All stats +20%,
[2]: Increased Movement Speed,
[3]: Restore 100% MaxHP when cast,
[4]: MaxHP/SP will drain every second.
After the duration is over, you will be incredibly
exhausted, and inflicted with
Rebound status.
[
Rebound Status ]:
[1]: Duration: 10 seconds,
[2]: Reduced Movement Speed,
[3]: HP Natural Recovery -100%,
[4]: SP Natural Recovery -100%.
[Lv 1]: 6% MaxHP/SP drain per second for 10s
[Lv 2]: 4% MaxHP/SP drain per second for 15s
[Lv 3]: 3% MaxHP/SP drain per second for 20s
[Lv 4]: 2% MaxHP/SP drain per second for 25s
[Lv 5]: 1% MaxHP/SP drain per second for 30s