Royal Guard de

Königliche Wache

Fertigkeiten
2307.png Cannon Spear
Max Level: 5
Requirement: Pinpoint Attack 1
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: 1.7s
Description: Thrust your spear with the force of
a cannon, inflicting ranged damage to target
enemy, and all enemies around them.
Base damage is increased by (SkillLv x
STR)%
While the
Spear Scar status is active,
Base skill damage is increased by 400%.
(Spear Scar is a fourth job effect)
Base damage of this skill is multiplied by
(BaseLevel / 100).
This skill can deal Critical Hits. Critical Chance
for this skill is based on your
Critical Rate.
Requires
Spear.
[Lv 1]: ATK 120%, AoE: 3x3 cells
[Lv 2]: ATK 240%, AoE: 3x3 cells
[Lv 3]: ATK 360%, AoE: 5x5 cells
[Lv 4]: ATK 480%, AoE: 5x5 cells
[Lv 5]: ATK 600%, AoE: 7x7 cells
2308.png Banishing Point
Max Level: 10
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Strike an enemy from 7 cells away
with your spear.
Base skill damage is increased by 70% for
every level of
Bash.
While the
Spear Scar status is active,
Base skill damage is increased by 800%.
(Spear Scar is a fourth job effect)
Base damage of this skill is multiplied by
(BaseLevel / 100).
This skill has increased
HIT.
Requires
Spear.
[Lv 1]: ATK 100%, HIT +5
[Lv 2]: ATK 200%, HIT +10
[Lv 3]: ATK 300%, HIT +15
[Lv 4]: ATK 400%, HIT +20
[Lv 5]: ATK 500%, HIT +25
[Lv 6]: ATK 600%, HIT +30
[Lv 7]: ATK 700%, HIT +35
[Lv 8]: ATK 800%, HIT +40
[Lv 9]: ATK 900%, HIT +45
[Lv 10]: ATK 1000%, HIT +50
2309.png Trample
Max Level: 3
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: 1s
Cool Down: None
Description: Trample over a 5x5 area around
yourself, destroying all nearby traps.
Explosive type traps that are destroyed will
still be activated to deal damage.

[Lv 1]: Chance of Success 50%
[Lv 2]: Chance of Success 75%
[Lv 3]: Chance of Success 100%
2310.png Shield Press
Max Level: 10
Requirement: Shield Charge 3
Skill Form: Active
Type: Physical Melee
Property: Neutral
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: 2s
Description: Smash target enemy with your
shield 5 times, dealing melee physical damage.
Base damage is increased by 1% every 1
STR.
While the
Shield Power status is active,
Base skill damage is increased by:
(15 x SkillLv x
ShieldMasteryLv)%
(Shield Power is a fourth job effect)
Base skill damage is then increased by:
(
Shield Weight)%
Base damage of this skill is multiplied by
(BaseLevel / 100).
Finally Base skill damage is increased by:
(
VIT x Shield Refine)%
This skill is not affected by
Mastery ATK.
Requires
Shield.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
[Lv 6]: ATK 1200%
[Lv 7]: ATK 1400%
[Lv 8]: ATK 1600%
[Lv 9]: ATK 1800%
[Lv 10]: ATK 2000%
2311.png Reflect Damage Reduction
Max Level: 5
Requirement: Reflect Shield 5
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Clearance
Description: Decrease the amount of melee
reflect damage you receive for 300 seconds.
This skill can not be used with
Reflect Shield.
Requires a
Shield.
[Lv 1]: Reflect Damage Received -10%
[Lv 2]: Reflect Damage Received -20%
[Lv 3]: Reflect Damage Received -30%
[Lv 4]: Reflect Damage Received -40%
[Lv 5]: Reflect Damage Received -50%
2312.png Pinpoint Attack
Max Level: 5
Requirement: Banishing Point 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: 5s
Description: Quickly move close to target enemy
and strike them in a vital point, with a chance
to cause various abnormal status effects.
Base damage is increased by 5% every 1
AGI.
Base damage of this skill is multiplied by
(BaseLevel / 120).
This skill always deals Critical Hits.
Requires
Spear.
[Lv 1]: ATK 100%, Cause Bleeding
[Lv 2]: ATK 200%, Break enemies Headgear
[Lv 3]: ATK 300%, Break enemies Shield
[Lv 4]: ATK 400%, Break enemies Armor
[Lv 5]: ATK 500%, Break enemies Weapon
2313.png Vanguard Force
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: 1s Fixed / 0s Variable
After Cast Delay: 1s
Cool Down: None
Dispellable: No
Description: Bolster your defenses and gather
Rage Counters by chance when receiving
physical attacks.
Skill level affects the maximum amount of
Rage
Counters
you can have, as well as the MaxHP
and
DEF increasing bonuses.
Rage Counters can be consumed by the
Burst Attack skill.
Casting this skill again will the effects.
This skill continuously drains SP, if you run out
of SP the skill will be cancelled.

[Lv 1]: Counter Chance: 20%, Max Counter: 7,
MaxHP +3%, DEF +2%, SP Drain: 20 per 10s

[Lv 2]: Counter Chance: 32%, Max Counter: 9,
MaxHP +6%, DEF +4%, SP Drain: 16 per 10s

[Lv 3]: Counter Chance: 44%, Max Counter: 11,
MaxHP +9%, DEF +6%, SP Drain: 12 per 10s

[Lv 4]: Counter Chance: 56%, Max Counter: 13,
MaxHP +12%, DEF +8%, SP Drain: 8 per 10s

[Lv 5]: Counter Chance: 68%, Max Counter: 15,
MaxHP +15%, DEF +10%, SP Drain: 4 per 10s
2314.png Burst Attack
Max Level: 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Release all of the Rage Counters
you have gathered with
Vanguard Force,
in order to deal great damage to a single enemy.
Damage is based on this formula:
ATK (
Rage Counter x 200)%
then add: ((
MaxHP - CurrentHP) / 100)%
Base damage of this skill is then multiplied by
(BaseLevel / 100).
2315.png Shield Spell
Max Level: 3
Requirement: Shield Press 3, Earth Drive 2
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 2s
Dispellable: Dispell, Clearance, Banishing
Description: Use the magical power of your
shield in order to grant various bonuses for
90 seconds.
You can only have one effect at a time.
Requires
Shield.
[Lv 1]: Recovers 3% of MaxHP every 3 seconds
[Lv 2]: Recovers 3% of MaxSP every 5 seconds
[Lv 3]: Weapon ATK +150, MATK +150
2316.png Exceed Break
Max Level: 5
Requirement: Banishing Point 3
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: (Lv5)0s Fixed / 7s Variable
After Cast Delay: 1s
Cool Down: None
Dispellable: No
Description: Gather your strength, empowering
your next autoattack.
While this effect is active, your
Movement Speed
is decreased, and the effect is cancelled
if you take any damage.
Base damage of this skill is increased by
(
JobLv x 15)%,
then increased by
(
WeaponWeight x WeaponLv x (BaseLv / 100))%
[Lv 1]: Autoattack Damage: ATK 100%
[Lv 2]: Autoattack Damage: ATK 200%
[Lv 3]: Autoattack Damage: ATK 300%
[Lv 4]: Autoattack Damage: ATK 400%
[Lv 5]: Autoattack Damage: ATK 500%
2317.png Over Brand
Max Level: 5
Requirement: Moon Slasher 3,
Pinpoint Attack 1

Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Cast Time: 0.5s Fixed / 0s Variable
After Cast Delay: 1s
Cool Down: 0.35s
Description: Draw a cross on the ground around
yourself, hitting all enemies in a 7x7 area
3 times with melee physical damage.
This skill does increased damage while the
Overbrand Ready status is active.
Base skill damage is increased by 50% for
every level of
Spear Quicken.
Base damage of this skill is multiplied by
(BaseLevel / 100).
Requires
Spear.
[Lv 1]: ATK 350%/hit, (Overbrand Ready 500%)
[Lv 2]: ATK 700%/hit, (Overbrand Ready 1000%)
[Lv 3]: ATK 1050%/hit, (Overbrand Ready 1500%)
[Lv 4]: ATK 1400%/hit, (Overbrand Ready 2000%)
[Lv 5]: ATK 1750%/hit, (Overbrand Ready 2500%)
2318.png Prestige
Max Level: 5
Requirement: Trample 3
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: 2s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 60s
Dispellable: Dispell, Clearance, Banishing
Description: Increase your DEF and chance to
completely dodge magic attacks.
The chance to dodge magic attacks is based
on this formula:
(
INT + LUK) x SkillLv / 20 * BaseLv / 200
+ SkillLv
The
DEF bonus is based on this formula:
(SkillLv x 15) + (10 x
DefenderSkillLv)
Which is then multipled by (
BaseLv / 100).
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 45 seconds
[Lv 3]: Duration: 60 seconds
[Lv 4]: Duration: 75 seconds
[Lv 5]: Duration: 90 seconds
2319.png Banding
Max Level: 5
Requirement: Pinpoint Attack 3,
Burst Attack 1

Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: No
Description: Increase your DEF based on the
amount of party members in an 11x11 area
around yourself.
This skill can only be cast while in a party.
This bonus does not stack with
Prestige.
This skill continuously drains SP, if you run out
of SP the skill will be cancelled.

[Lv 1]: DEF +18 for each party member,
Duration 60 seconds, SP Drain: 6 per 5s

[Lv 2]: DEF +21 for each party member,
Duration 90 seconds, SP Drain: 5 per 5s

[Lv 3]: DEF +24 for each party member,
Duration 120 seconds, SP Drain: 4 per 5s

[Lv 4]: DEF +27 for each party member,
Duration 150 seconds, SP Drain: 3 per 5s

[Lv 5]: DEF +30 for each party member,
Duration 180 seconds, SP Drain: 2 per 5s
2320.png Moon Slasher
Max Level: 5
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: (Lv5)2s
Description: Swing your spear around yourself,
dealing damage to all enemies in a 7x7 area,
and granting yourself the
Overbrand Ready
status for a short duration.
Overbrand Ready increases the damage of
the
Over Brand skill.
Base skill damage of this skill is increased
by (
OverBrandLv x 80)%.
Base damage of this skill is then multiplied by
(BaseLevel / 100).
Requires
Spear.
[Lv 1]: ATK 120%, Duration: 2 seconds
[Lv 2]: ATK 240%, Duration: 4 seconds
[Lv 3]: ATK 360%, Duration: 6 seconds
[Lv 4]: ATK 480%, Duration: 8 seconds
[Lv 5]: ATK 600%, Duration: 10 seconds
2321.png Genesis Ray
Max Level: 10
Requirement: Grand Cross 5
Skill Form: Active
Type: Magical
Property: Holy
Target: Self
Cast Time: (Lv10)0.5s Fixed / 6s Variable
After Cast Delay: 1s
Cool Down: 2s
Description: Use the power of god to inflict
Holy property magic damage to all enemies in
an 11x11 area around yourself.
When this skill deals damage to
Demon, or
Undead race enemies, it has a 50% chance
to inflict them with the
Blind status.
While the
Inspiration status is active, this
skill will deal Neutral magic damage instead.
Base damage is increased by 1% every 1
INT.
Base damage of this skill is multiplied by
(BaseLevel / 100).

[Lv 1]: MATK 350%
[Lv 2]: MATK 700%
[Lv 3]: MATK 1050%
[Lv 4]: MATK 1400%
[Lv 5]: MATK 1750%
[Lv 6]: MATK 2100%
[Lv 7]: MATK 2450%
[Lv 8]: MATK 2800%
[Lv 9]: MATK 3150%
[Lv 10]: MATK 3500%
2322.png Piety
Max Level: 5
Requirement: Faith 3
Skill Form: Active
Type: Supportive
Target: Self, Party Member
Cast Time: (Lv5)0s Fixed / 1.0s Variable
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Endow yourself and nearby party
members armor with the Holy Property.
Consumes 2
Holy Water.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 80 seconds
[Lv 3]: Duration: 100 seconds
[Lv 4]: Duration: 120 seconds
[Lv 5]: Duration: 140 seconds
2323.png Earth Drive
Max Level: 5
Requirement: Reflect Damage Reduction 3
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: (Lv5)2.5s
Description: Brandish your shield to deal melee
physical damage to all nearby enemies.
This skill will remove the
Hiding status from
any enemies in the area.
This skill also removes most ground effects
in the area it is cast.
Base damage is increased by 1% every 1
STR.
Base damage is increased by 1% every 1
VIT.
While the
Shield Power status is active,
Base skill damage is increased by:
(37 x SkillLv x
ShieldMasterySkillLv)%
(Shield Power is a fourth job effect)
Base damage of this skill is then multiplied by
(BaseLevel / 100).
This skill is not affected by
Mastery ATK.
Requires a
Shield.
[Lv 1]: ATK 380%, AoE: 3x3
[Lv 2]: ATK 760%, AoE: 3x3
[Lv 3]: ATK 1140%, AoE: 5x5
[Lv 4]: ATK 1520%, AoE: 5x5
[Lv 5]: ATK 1900%, AoE: 7x7
2324.png Hesperus Lit
Max Level: 5
Requirement: Prestige 3, Banding 3
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 0.2s
Description: Strike an enemy with the power
of light, hitting them 3 times.
This skill does increased damage while the
Inspiration status is active.
Base damage is increased by (
VIT / 6)%
Base damage of this skill is multiplied by
(BaseLevel / 100).
Requires
Spear.
[Lv 1]: ATK 300%/hit, (Inspiration 450%)
[Lv 2]: ATK 600%/hit, (Inspiration 900%)
[Lv 3]: ATK 900%/hit, (Inspiration 1350%)
[Lv 4]: ATK 1200%/hit, (Inspiration 1800%)
[Lv 5]: ATK 1500%/hit, (Inspiration 2250%)
2325.png Inspiration
Max Level: 5
Requirement: Shield Spell 3,
Genesis Ray 4, Piety 5

Skill Form: Active
Type: Supportive
Target: Self
Cast Time: 1s Fixed / 2s Variable
After Cast Delay: 2s
Cool Down: 180s
Dispellable: No
Description: Accept the holy spirit into your body
granting you the
Inspiration status, greatly
increasing your
HIT, Basic Stats, Weapon ATK,
MATK, and MaxHP.
When you cast
Inspiration, it will remove various
negative status effects from yourself, and the
Inspiration status will continue to prevent them
for the skills duration.
Every 5 seconds this skill drains some
MaxHP
and
MaxSP, if your HP or SP reach 0, this skills
effects are cancelled.
You are protected from the following effects:
Poison, Blind, Stun, Silence, Confusion,
Stone Curse, Sleep, Bleeding, Curse, Burning,
Frozen, Freezing, Fear, Toxin, Paralyze,
Venom Bleed, Magic Mushroom, Death Hurt,
Pyrexia, Oblivion, Leech End, Deep Sleep,
Frenzy
and every Masquerade effect.
[Lv 1]: HIT +12, All Stats +6, MaxHP +4%,
Weapon ATK +40, MATK +40, Duration: 60s,
Consumes 3% HP/4% SP every 5 seconds

[Lv 2]: HIT +24, All Stats +12, MaxHP +8%,
Weapon ATK +80, MATK +80, Duration: 90s,
Consumes 2.5% HP/3.5% SP every 5 seconds

[Lv 3]: HIT +36, All Stats +18, MaxHP +12%,
Weapon ATK +120, MATK +120, Duration: 120s,
Consumes 2% HP/3% SP every 5 seconds

[Lv 4]: HIT +48, All Stats +24, MaxHP +16%,
Weapon ATK +160, MATK +160, Duration: 150s,
Consumes 1.5% HP/2.5% SP every 5 seconds

[Lv 5]: HIT +60, All Stats +30, MaxHP +20%,
Weapon ATK +200, MATK +200, Duration: 180s,
Consumes 1% HP/2% SP every 5 seconds
5013.png King's Grace
Max Level: 5
Requirement: Reflect Damage 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Cast Time: None
After Cast Delay: None
Cool Down: (Lv5)60s
Description: Bestows royal blessing to
the caster and allies around the caster
to recover
HP and protect against
status effects. Remove the following
status effects:
Poison, Blind, Frozen,
Stone Curse, Stun, Sleep, Bleeding,
Curse, Chaos, Hallucination, Silence,
Burning, Crystalization, Freezing,
Sleep, Fear
and Mandragora Howling.
[Lv 1]: Recover 4% of HP every 5 seconds
[Lv 2]: Recover 5% of HP every 5 seconds
[Lv 3]: Recover 6% of HP every 5 seconds
[Lv 4]: Recover 7% of HP every 5 seconds
[Lv 5]: Recover 8% of HP every 5 seconds
5014.png Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 1800s (30 Minutes)
Dispellable: No
Description: Push your body to its limits,
allowing you maximize your power for a short
time.
During this time you will gain these bonuses:
[1]: All stats +20%,
[2]: Increased Movement Speed,
[3]: Restore 100% MaxHP when cast,
[4]: MaxHP/SP will drain every second.
After the duration is over, you will be incredibly
exhausted, and inflicted with
Rebound status.
[
Rebound Status ]:
[1]: Duration: 10 seconds,
[2]: Reduced Movement Speed,
[3]: HP Natural Recovery -100%,
[4]: SP Natural Recovery -100%.
[Lv 1]: 6% MaxHP/SP drain per second for 10s
[Lv 2]: 4% MaxHP/SP drain per second for 15s
[Lv 3]: 3% MaxHP/SP drain per second for 20s
[Lv 4]: 2% MaxHP/SP drain per second for 25s
[Lv 5]: 1% MaxHP/SP drain per second for 30s