Niflheim
Přístup
- Baselevel 200+
- @go niflheim
- promluv si s Mila (niflheim 164, 102).
- Jakmile se poprvé ocitneš na mapě, odemkne se ti mapa ve Warperu.
- Monstra dropují
Etel Dust (1000322),
Shadowdecon (25729),
Shadowdecon Ore (25728),
Zelunium (25731) a
Zelunium Ore (25730).
EXP questy
EXP quest můžeš přijmout v hlavní kanceláři na nástěnce. Zde najdeš více informací.
Výbava
Každé monstrum v Niflheim Dungeon má šanci dropnout
Niflheim Equipment Box (41080), který obsahuje náhodně jeden z následujících předmětů
Ninja's blue mask
| Item | Description |
| A blue mask that lets you feel like a ninja when worn. _______________________ Increases Melee Physical Damage by 5%. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 1 |
Toy Syringe
| Item | Description |
| A toy syringe. _______________________ MDEF +3 _______________________ Increases recovery amount gained from Red Slim Potion, Yellow Slim Potion and White Slim Potion by 150%. _______________________ Type: Armor Position: Head Low Defense: 3 Armor Level: 1 Weight: 10 Required Level: 70 |
Chain of Seals
| Item | Description |
| A chain crafted to suppress evil energy. _______________________ CRI +8 Increases Melee and Ranged Physical Damage by 8%. _______________________ When equipped with Bondage Necklace: Increases Critical Damage by 7%. _______________________ Type: Armor Position: Head Mid Defense: 5 Armor Level: 1 Weight: 10 Required Level: 150 | |
| OR | |
| A chain crafted to suppress evil energy. _______________________ CRI +5 Increases Melee and Ranged Physical Damage by 5%. _______________________ When equipped with Bondage Necklace: Increases Critical Damage by 5%. _______________________ Type: Armor Position: Head Mid Defense: 5 Armor Level: 1 Weight: 10 Required Level: 150 | |
Bondage Necklace
| Item | Description |
| A necklace created by a being with strong magical powers to bind minions. _______________________ CRI +3 _______________________ Increases Critical Damage by 5%. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 1 Required Level: 150 |
Monstra
Úroveň 1
| Monstrum | Úroveň | HP | Velikost/Rasa/Element | Karta |
Ghost Cube (20938) |
213 | 12,735,150 | Small/Undead/Undead 1 | When equipped by Novice or Super Novice: ATK +10%, MaxHP +1500. When equipped with Lude Gal Card: Physical attacks have a certain chance to remove the weapon size penalty for 7 seconds. _______________________ Type: Card Compound on: Accessory Weight: 1 |
Lude Gal (20939) |
213 | 12,840,640 | Small/Undead/Undead 2 | When equipped by Novice or Super Novice: MATK +10%, MaxSP +500. When equipped with Ghost Cube Card: Magical attacks have a certain chance to increase Magical Damage with Water and Fire element by 40% for 7 seconds. _______________________ Type: Card Compound on: Accessory Weight: 1 |
Brutal Murderer (20937) |
214 | 13,909,270 | Large/DemiHuman/Neutral 2 | ATK +15 _______________________ Increases Physical Damage against Medium size by 15%. _______________________ Base Level at least 200: Increases Physical Damage against Medium size by additional 25%. _______________________ When equipped with Bloody Murderer Card: Increases Physical Damage against Medium size by additional 30%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Gan Ceann (20935) |
215 | 11,785,610 | Medium/Formless/Neutral 1 | ATK +15 _______________________ Increases Physical Damage against Large size by 15%. _______________________ Base Level at least 200: Increases Physical Damage against Large size by additional 25%. _______________________ When equipped with Dullahan Card: Increases Physical Damage against Large size by additional 30%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Úroveň 2
| Monstrum | Úroveň | HP | Velikost/Rasa/Element | Karta |
Grote (20941) |
253 | 47,842,600 | Large/Demon/Earth 2 | Increases Variable Casting Time by 5%. _______________________ For each Refine Level: Decreases Variable Casting Time by 1%. _______________________ Refine Level +9: MDEF +8 Decreases Magical Damage taken from enemies of Small size by 1%. _______________________ Refine Level +11: Decreases Magical Damage taken from enemies of Small size by additional 2%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
Disguiser (20936) |
254 | 42,303,800 | Medium/Demon/Undead 2 | Increases Variable Casting Time by 5%. _______________________ For each Refine Level: Decreases Variable Casting Time by 1%. _______________________ Refine Level +9: Increases Ranged Physical Damage by 1%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 2%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
Blue Moon Loli Ruri (20940) |
255 | 46,338,500 | Large/Demon/Water 3 | Increases Variable Casting Time by 5%. _______________________ For each Refine Level: Decreases Variable Casting Time by 1%. _______________________ Refine Level +9: Increases Healing effectiveness by 3%. _______________________ Refine Level +11: Increases Healing effectiveness by additional 5%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
Pierrotzoist (20942) |
255 | 38,506,310 | Small/Demon/Dark 2 | Increases Variable Casting Time by 5%. _______________________ For each Refine Level: Decreases Variable Casting Time by 1%. _______________________ Refine Level +9: Increases Magical Damage with Ghost element by 1%. _______________________ Refine Level +11: Increases Magical Damage with Ghost element by additional 2%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
Death Witch (20943) |
255 | 1,298,856,250 | Large/DemiHuman/Dark 2 | MATK +10% _______________________ Increases SP Consumption by 50%. Increases Magical Damage against Demon and Formless race by 50%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
Relapse Weapons
Relapse Weapons can be obtained from
Niflheim Equipment Box (41080), which drops from monsters inside of Niflheim Level 1 and 2.
| Item Drops | |
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. |
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. |
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. |
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. |
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. |
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. |
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. |
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. |